Wed, 30 May 2012 14:56:19 -0500 |
James D. Callahan III |
Record the player's current standing with a given faction when recording faction gains.
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Wed, 30 May 2012 14:22:57 -0500 |
James D. Callahan III |
Revamp coordinate storage, and check for coordinates which are very close to one another to avoid semi-redundant storage.
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Tue, 22 May 2012 14:49:39 -0500 |
James D. Callahan III |
Slight re-structuring for proper serialization in the web service.
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Tue, 22 May 2012 12:38:35 -0500 |
James D. Callahan III |
Cleanup for code dealing with NPC entries.
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Mon, 21 May 2012 16:36:35 -0500 |
James D. Callahan III |
Huge revamp to data layout format - many things now reside under the Instance difficulty.
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Thu, 17 May 2012 11:40:33 -0500 |
James D. Callahan III |
Record what skills profession trainers train, the player's class, and each skill's minimum level and minimum profession level requirements.
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Wed, 16 May 2012 12:35:19 -0500 |
James D. Callahan III |
Account for the fact that a single NPC ID can instantiate more than one gender.
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Wed, 16 May 2012 12:13:56 -0500 |
James D. Callahan III |
Record successful Mind Control casts on NPCs.
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Mon, 14 May 2012 17:13:32 -0500 |
James D. Callahan III |
Store race and class of the player on quest details. Store the current map area id alongside the zone name.
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Mon, 14 May 2012 12:25:10 -0500 |
James D. Callahan III |
Record spells/skills an NPC uses.
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Thu, 10 May 2012 12:00:50 -0500 |
James D. Callahan III |
Take instance difficulty into account for locations. Record locations based on GUID within the NPC id so only one set of location data exists per unique NPC.
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Wed, 09 May 2012 09:34:49 -0500 |
James D. Callahan III |
Record reputation gains from NPC deaths.
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Tue, 08 May 2012 14:55:35 -0500 |
James D. Callahan III |
Record NPC factions when applicable.
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Tue, 08 May 2012 12:59:23 -0500 |
James D. Callahan III |
Handle looting items from items. Renamed UnitEntry() to DBEntry() for clarity.
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Mon, 07 May 2012 14:35:14 -0500 |
James D. Callahan III |
Make looting work under MoP. Added preliminary code for faction-change detection.
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Thu, 03 May 2012 16:48:50 -0500 |
James D. Callahan III |
Minor clarification. Added support for recording fishing drops.
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Thu, 03 May 2012 13:35:39 -0500 |
James D. Callahan III |
Added recording of disenchanting, milling, and prospecting.
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Thu, 03 May 2012 11:20:44 -0500 |
James D. Callahan III |
Minor logic cleanup. Don't favor dead NPCs - we want to record pick-pocket attempts. Make sure the NPC is not nil before attempting logic for loot.
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Thu, 03 May 2012 10:43:18 -0500 |
James D. Callahan III |
Wipe SavedVariables if the current WoW build number is greater than the last recorded build number. If a merchant can repair items, record that fact.
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Tue, 01 May 2012 16:07:13 -0500 |
James D. Callahan III |
Added proper support for Herbalism and Mining from NPC corpses. Wipe action_data when LOOT_CLOSED fires.
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Tue, 01 May 2012 12:16:17 -0500 |
James D. Callahan III |
Refactoring, and record quest ending unit.
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Tue, 01 May 2012 12:04:29 -0500 |
James D. Callahan III |
Better support for looting from world objects.
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Mon, 30 Apr 2012 17:14:23 -0500 |
James D. Callahan III |
Minor refactoring. Added recording of quest-givers.
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Mon, 30 Apr 2012 15:42:28 -0500 |
James D. Callahan III |
Actually record currency drops.
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Mon, 30 Apr 2012 10:49:10 -0500 |
James D. Callahan III |
Return the instance type (NONE included) in CurrentLocationData()
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Mon, 30 Apr 2012 01:16:30 -0500 |
James D. Callahan III |
Cleanup.
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Mon, 30 Apr 2012 00:57:32 -0500 |
James D. Callahan III |
Cleanup.
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Mon, 30 Apr 2012 00:09:59 -0500 |
James D. Callahan III |
Record items/costs for merchants. Fix nil error in ParseGUID().
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Fri, 27 Apr 2012 21:25:14 -0500 |
James D. Callahan III |
Trimmed out things which aren't quite needed yet and fixed some library path issues.
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Fri, 27 Apr 2012 14:03:17 -0500 |
James D. Callahan III |
Only create an is_pvp entry for NPCs if UnitIsPVP() returns 1. Consolidate the NPC power entries into one colon-delimited field.
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Fri, 27 Apr 2012 08:22:37 -0500 |
James D. Callahan III |
Added recording of NPC locations (with coordinates and map level), unit reactions, health, power, power-type, and level.
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Fri, 27 Apr 2012 03:49:03 -0500 |
James D. Callahan III |
Handle looting items and money from NPCs. Beginning of handling for looting from objects and gathering (mining, herbalism) from NPCs among other spell-related obtaining methods.
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Thu, 26 Apr 2012 13:03:54 -0500 |
James D. Callahan III |
Initial commit, with support for recording durability of items in equipment and inventory.
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