Fri, 03 Oct 2014 15:07:30 -0400 |
MMOSimca |
Reverted previous WoD change from LOOT_OPENED to LOOT_READY due to ingame changes.
WoD
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Wed, 24 Sep 2014 23:14:03 -0400 |
MMOSimca |
'DEBUGGING' is now 'WOWDB_DEBUGGING' and is also a global, for easier testing/distribution.
WoD
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Mon, 22 Sep 2014 17:00:08 -0400 |
MMOSimca |
Added a large number of reputation modifiers, enabled examining items on drop, and disabled bonus ID checking from inventory processing.
WoD
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Thu, 18 Sep 2014 04:38:51 -0400 |
MMOSimca |
Accounted for GUID delimiter change in latest WoD build and added a new psuedoloot item.
WoD
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Sat, 06 Sep 2014 02:57:57 -0400 |
MMOSimca |
Fixed select replacement for bonus_ids. Fixed references to moved constants.
WoD
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Fri, 05 Sep 2014 01:50:04 -0400 |
MMOSimca |
Moved two constant tables to Constants.lua and restructured a pair of them to be a single table. Replaced UnitManaMax with UnitPowerMax (other was deprecated).
WoD
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Fri, 05 Sep 2014 01:20:44 -0400 |
MMOSimca |
Many updated WoD constants, added new WoD english locales, and consolidated two similar variables.
WoD
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Tue, 26 Aug 2014 11:20:13 -0500 |
James D. Callahan III |
Globals cleanup.
WoD
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Tue, 26 Aug 2014 10:46:59 -0500 |
James D. Callahan III |
Post-merge cleanup.
WoD
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Tue, 26 Aug 2014 10:45:49 -0500 |
James D. Callahan III |
Merge
WoD
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Tue, 26 Aug 2014 10:41:52 -0500 |
James D. Callahan III |
Cleanups, and eradicate usage of select() where it isn't a one-time thing (such as in the main chunk).
WoD
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Fri, 22 Aug 2014 03:45:27 -0400 |
MMOSimca |
Misc WoD fixes, including 'region' support, many WoD loot containers, and changed 1/0 flags to booleans. Also bumped TOC.
WoD
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Wed, 06 Aug 2014 04:39:26 -0400 |
MMOSimca |
Many changes for WoD, including support for Itembonuses, the new GUID format, and LOOT_READY.
WoD
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Wed, 06 Aug 2014 04:31:49 -0400 |
MMOSimca |
Fixed several nil errors, including at least four with zone_data, and spell detection now ignores Chi Wave.
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Thu, 27 Mar 2014 14:55:46 -0500 |
James D. Callahan III |
Fixes for "Disguise" and tradeskill spells.
5.4.7-1
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Wed, 22 Jan 2014 08:24:08 -0600 |
James D. Callahan III |
Miscellaneous fixes.
5.4.2-1
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Mon, 14 Oct 2013 17:11:04 -0500 |
James D. Callahan III |
Added support for recording object locations in GOSSIP_SHOW.
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Mon, 14 Oct 2013 17:02:28 -0500 |
James D. Callahan III |
Attempt to extrapolate valid current_action data in cases where it is invalid/incomplete when LOOT_OPENED fires.
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Mon, 14 Oct 2013 14:24:19 -0500 |
James D. Callahan III |
Added a Debug statement to watch for failures in HandleItemUse.
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Mon, 14 Oct 2013 14:19:54 -0500 |
James D. Callahan III |
Reorganized some of the timer functions' nil assignments.
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Sun, 15 Sep 2013 19:01:58 -0500 |
James D. Callahan III |
Loot and merchant currency fixes.
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Tue, 10 Sep 2013 10:25:05 -0500 |
James D. Callahan III |
Bumped DB version to 18.
5.4.0-1
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Mon, 09 Sep 2013 16:05:55 -0500 |
James D. Callahan III |
More loot fixes.
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Wed, 14 Aug 2013 14:35:45 -0500 |
James D. Callahan III |
Looting fixes.
5.3.0-2
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Tue, 30 Jul 2013 11:53:53 -0500 |
James D. Callahan III |
Loot fixes.
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Sun, 28 Jul 2013 16:53:22 -0500 |
James D. Callahan III |
Changes/fixes.
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Tue, 23 Jul 2013 18:07:07 -0500 |
James D. Callahan III |
Fixes
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Mon, 08 Jul 2013 16:35:15 -0500 |
James D. Callahan III |
Initialize current_loot whenever there is a container_id in SHOW_LOOT_TOAST - not just when the type is "item".
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Mon, 08 Jul 2013 13:26:23 -0500 |
James D. Callahan III |
Fixed double-counting for loot in items.
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Mon, 08 Jul 2013 13:17:22 -0500 |
James D. Callahan III |
Removed some unnecessary debug prints.
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Mon, 08 Jul 2013 10:47:55 -0500 |
James D. Callahan III |
Use quantity from GetLootSlotQuantity() instead of what's returned by GetLootSourceInfo().
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Mon, 01 Jul 2013 17:49:49 -0500 |
James D. Callahan III |
Support for Heroic Scenerio Cache and Battle Pet Supply loot.
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Mon, 01 Jul 2013 15:46:22 -0500 |
James D. Callahan III |
PLAYER_GUID assignment fix.
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Mon, 01 Jul 2013 13:04:27 -0500 |
James D. Callahan III |
Tighten up group detection, and disregard the check when in an instance.
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Tue, 18 Jun 2013 14:18:44 -0500 |
James D. Callahan III |
Update group pets on GROUP_ROSTER_UPDATE as well as on UNIT_PET since pets may exist before groups are formed.
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Mon, 17 Jun 2013 14:39:09 -0500 |
James D. Callahan III |
Only wipe previous_combat_event on non-damaging CLEU subevent or when UNIT_DIED fires (after collecting its data).
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Mon, 17 Jun 2013 12:51:19 -0500 |
James D. Callahan III |
Fix assignment in group_owner_guids_to_pet_guids.
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Mon, 17 Jun 2013 12:26:14 -0500 |
James D. Callahan III |
Remove commas from stat amounts parsed from tooltips so tonumber() will produce a usable result instead of nil.
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Thu, 13 Jun 2013 14:45:13 -0500 |
James D. Callahan III |
Bumped DB version to 17.
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Thu, 13 Jun 2013 14:44:44 -0500 |
James D. Callahan III |
Fix to not detect socket-given stats, socket bonuses, and set bonuses.
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Tue, 21 May 2013 15:55:26 -0500 |
James D. Callahan III |
Group fixes.
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Mon, 20 May 2013 10:43:18 -0500 |
James D. Callahan III |
Robustified DBEntry()
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Wed, 15 May 2013 20:15:40 -0500 |
James D. Callahan III |
Debug prints for group updates.
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Wed, 15 May 2013 19:43:31 -0500 |
James D. Callahan III |
Handle cases where killer's name is nil.
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Wed, 15 May 2013 19:31:29 -0500 |
James D. Callahan III |
Debug telling who the killer is.
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Wed, 15 May 2013 18:52:06 -0500 |
James D. Callahan III |
Fix for last commit.
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Wed, 15 May 2013 18:50:31 -0500 |
James D. Callahan III |
Added debug print for non-group-members landing the killing blow.
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Fri, 03 May 2013 11:09:32 -0500 |
James D. Callahan III |
Fix for possibility of C_BlackMarket.GetNumItems() returning nil.
5.2.0-8
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Mon, 01 Apr 2013 11:14:15 -0500 |
James D. Callahan III |
Added an NPC ID mapping table for the rare oddities such as Garalon (two different IDs, one used exclusively for LFR).
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Thu, 21 Mar 2013 15:11:34 -0500 |
James D. Callahan III |
Added visual menu for selecting a comment subject via minimap icon (defaults to off), LDB icon, or the /comment command without an argument.
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Tue, 19 Mar 2013 14:51:50 -0500 |
James D. Callahan III |
The Submit button now attaches comments to the appropriate DB entries.
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Mon, 18 Mar 2013 17:58:08 -0500 |
James D. Callahan III |
Added comment support for cursor types: item, merchant (which maps to item), spell.
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Mon, 18 Mar 2013 12:26:54 -0500 |
James D. Callahan III |
Only record data for NPCs if it is missing.
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Sun, 17 Mar 2013 21:04:56 -0500 |
James D. Callahan III |
Fixed drunkenness matching.
5.2.0-6
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Sun, 17 Mar 2013 01:21:54 -0500 |
James D. Callahan III |
Commented out the blacklist-searching debug.
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Sun, 17 Mar 2013 01:00:55 -0500 |
James D. Callahan III |
Added some Debug prints.
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Sat, 16 Mar 2013 20:30:34 -0500 |
James D. Callahan III |
Don't register comment command unless debugging.
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Sat, 16 Mar 2013 20:27:55 -0500 |
James D. Callahan III |
Clean up NPC stat recording - possible fix an issue where it was never recorded.
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Thu, 14 Mar 2013 16:36:36 -0500 |
James D. Callahan III |
Added command and GUI for prototype of an in-game comment-submission system.
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Tue, 12 Mar 2013 08:44:32 -0500 |
James D. Callahan III |
Cleanup for npc_prototype:EncounterData()
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Mon, 11 Mar 2013 12:34:58 -0500 |
James D. Callahan III |
Improved detection of LFR and World Boss IDs - take kills from party/raid members and pets into consideration instead of simply relying on the killed NPC being the player's target.
5.2.0-5
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Mon, 11 Mar 2013 09:25:52 -0500 |
James D. Callahan III |
Reworked Debug() to do all string formatting inline, so non-DEBUGGING users won't be hit with potential nil errors.
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Mon, 11 Mar 2013 07:59:33 -0500 |
James D. Callahan III |
Don't record Black Market AH data from disallowed locales.
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Sat, 09 Mar 2013 19:39:22 -0600 |
James D. Callahan III |
Fixed error in UNIT_DIED processing.
5.2.0-4
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Fri, 08 Mar 2013 09:04:54 -0600 |
James D. Callahan III |
Bumped DB_VERSION to 16
5.2.0-3
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Wed, 06 Mar 2013 14:02:39 -0600 |
James D. Callahan III |
Added support for recording money drops, since GetLootSourceInfo() finally returns the amounts.
5.2.0-2
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Wed, 27 Feb 2013 11:23:02 -0600 |
James D. Callahan III |
Store raw instance difficulty rather than translating to a string. Bumped DB_VERSION to 15.
1.0.40
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Tue, 12 Feb 2013 13:07:05 -0600 |
James D. Callahan III |
Use "npc" instead of "target" during TRAINER_SHOW so only the correct NPC is attributed.
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Thu, 07 Feb 2013 13:53:30 -0600 |
James D. Callahan III |
Remove check for ITEM_OPENABLE string if not running on 5.1 client.
1.0.39
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Wed, 06 Feb 2013 10:27:38 -0600 |
James D. Callahan III |
Account for invalid GUIDs when attempting to extract unit type and ID.
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Tue, 29 Jan 2013 17:45:24 -0600 |
James D. Callahan III |
Make sure the NPC entry is non-nil before attempting to set its metatable.
1.0.38
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Mon, 28 Jan 2013 18:36:00 -0600 |
James D. Callahan III |
Fixed error caused by attempting to set item.upgrade_id where item was not defined.
1.0.37
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Mon, 28 Jan 2013 11:39:56 -0600 |
James D. Callahan III |
Set DB_VERSION back to 14 since there aren't actually any breaking changes.
1.0.36
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Mon, 28 Jan 2013 11:39:13 -0600 |
James D. Callahan III |
Re-added storage of upgrade_id for compatibility with current parser.
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Mon, 28 Jan 2013 11:10:54 -0600 |
James D. Callahan III |
Added debug print for currency looting.
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Fri, 25 Jan 2013 16:37:13 -0600 |
James D. Callahan III |
Handle recording of reforged items which have an upgrade ID.
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Fri, 25 Jan 2013 15:47:56 -0600 |
James D. Callahan III |
Record stats for items with upgrade IDs, skipping those which have been reforged for now. Upped DB_VERSION to 15.
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Thu, 24 Jan 2013 13:15:30 -0600 |
James D. Callahan III |
Removed code dealing with blacklisted battleground maps.
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Tue, 22 Jan 2013 15:21:44 -0600 |
James D. Callahan III |
Move from a singular GUID loot registry to a registry per loot type - this fixes a bug where, for example, looting an NPC and then using herb gathering on it would not record what was gained from the herb gathering.
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Tue, 22 Jan 2013 13:20:54 -0600 |
James D. Callahan III |
More consistent usage of ClearKilledBossID() as well as calling it in two cases where ClearKilledNPC() is called in the UNIT_DIED handler of COMBAT_LOG_FUNCS.
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Tue, 22 Jan 2013 12:23:35 -0600 |
James D. Callahan III |
Rename PlayerTarget() to TargetedNPC()
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Mon, 21 Jan 2013 18:01:26 -0600 |
James D. Callahan III |
Don't create an encounter_data entry for NPCs unless it's required.
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Wed, 19 Dec 2012 14:57:13 -0600 |
James D. Callahan III |
Record item upgrade information and suffix even if item has no durability.
1.0.35
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Mon, 17 Dec 2012 13:44:06 -0600 |
James D. Callahan III |
For the AF.ZONE section of LOOT_OPENED_VERIFY_FUNCS; set zone_data regardless of IsFishingLoot()
1.0.34
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Mon, 17 Dec 2012 10:34:20 -0600 |
James D. Callahan III |
Removed Debug call since it's no longer required and wasn't properly checking for nil.
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Mon, 10 Dec 2012 17:10:27 -0600 |
James D. Callahan III |
Upped DB version to 14.
1.0.33
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Mon, 10 Dec 2012 17:06:44 -0600 |
James D. Callahan III |
Do not set current_action.identifier on target-change; it should already be set for the current_action, and setting it to something different will only skew data.
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Mon, 10 Dec 2012 16:20:06 -0600 |
James D. Callahan III |
In the LOOT_OPENED NPC verify function, only set current_action.identifier to the unit_id of the player's target if the identifier is nil.
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Mon, 10 Dec 2012 10:27:24 -0600 |
James D. Callahan III |
Record drops from World Bosses.
1.0.32
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Wed, 05 Dec 2012 08:44:57 -0600 |
James D. Callahan III |
Only record an item's suffix_id and unique_id of the link's suffix_id is non-zero.
1.0.31
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Tue, 04 Dec 2012 15:26:16 -0600 |
James D. Callahan III |
Store suffix_id and unique_id for items.
1.0.30
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Fri, 30 Nov 2012 12:47:19 -0600 |
James D. Callahan III |
Update DB_VERSION to 13
1.0.29
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Fri, 30 Nov 2012 12:29:24 -0600 |
James D. Callahan III |
Use "npc" rather than "target" for merchants - hopefully this stops wrongly-recorded information based on race conditions
1.0.28
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Wed, 21 Nov 2012 11:39:08 -0600 |
James D. Callahan III |
Check for nil item string before attempting to get an upgrade ID.
1.0.26
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Mon, 19 Nov 2012 09:15:59 -0600 |
James D. Callahan III |
Record locations of Item Upgrade Masters.
1.0.25
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Wed, 14 Nov 2012 14:45:41 -0600 |
James D. Callahan III |
Added recording of item upgrade IDs.
1.0.24
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Mon, 12 Nov 2012 14:40:35 -0600 |
James D. Callahan III |
Stop worrying about whether or not the player is in an LFR dungeon; if an LFR boss is matched, simply record it. If SHOW_LOOT_TOAST doesn't fire, nothing will be recorded as LOOKING_FOR_RAID.
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Sun, 11 Nov 2012 16:43:15 -0600 |
James D. Callahan III |
Move GUID check to after RAID_FINDER_BOSS_IDS check; we only care about targeting for reputation gains - Raid Finder bosses should be recorded regardless.
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Thu, 08 Nov 2012 09:26:25 -0600 |
James D. Callahan III |
Added debug prints along the LFR codepath.
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Tue, 06 Nov 2012 09:50:06 -0600 |
James D. Callahan III |
Removed some unneeded Debug prints.
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Tue, 06 Nov 2012 09:47:34 -0600 |
James D. Callahan III |
Changed "raid_finder_loot" to "drops" and changed to nilling the boss ID when it's used, rather than on a timer (since it'll be overwritten anyway).
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Sat, 03 Nov 2012 22:31:32 -0500 |
James D. Callahan III |
Trying SHOW_LOOT_TOAST instead of CHAT_MSG_LOOT.
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Sat, 03 Nov 2012 16:39:07 -0500 |
James D. Callahan III |
Added support for recording Raid Finder boss loot.
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Thu, 01 Nov 2012 14:46:27 -0500 |
James D. Callahan III |
Renamed the LOOT_UPDATE/VERIFY_FUNCS tables to LOOT_OPENED_X for clarification.
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Thu, 01 Nov 2012 14:41:36 -0500 |
James D. Callahan III |
reputation_npc_id --> last_killed_npc_id and ClearReputationNPC --> ClearLastKilledNPC
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Wed, 17 Oct 2012 11:51:46 -0500 |
James D. Callahan III |
Tradeskill costs aren't modified by faction standing, so no need to un-modify them.
1.0.22
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Tue, 16 Oct 2012 15:13:10 -0500 |
James D. Callahan III |
Since many NPCs are for some reason flagged as VEHICLE, allow that in NPC-only checks.
1.0.21
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Tue, 16 Oct 2012 03:38:35 -0500 |
James D. Callahan III |
Make sure the TradeSkillFrame exists and is visible before attempting to do anything with it. Re-use the headers table. Added the ability to break out of the loop in functions called by TradeSkillExecutePer.
1.0.20
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Mon, 15 Oct 2012 16:58:47 -0500 |
James D. Callahan III |
Record tradeskill discoveries.
1.0.19
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Thu, 11 Oct 2012 09:08:12 -0500 |
James D. Callahan III |
Uncommented profession cost-recording code.
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Mon, 08 Oct 2012 15:02:24 -0500 |
James D. Callahan III |
Added more debug prints. Break out of loop when finding a locked item during the AF.ITEM loot verification.
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Mon, 08 Oct 2012 09:59:43 -0500 |
James D. Callahan III |
Added support for recording prices for trainer services - commented out for now.
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Sun, 07 Oct 2012 01:31:04 -0500 |
James D. Callahan III |
Removed hard-coded NPC IDs.
1.0.18
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Sun, 07 Oct 2012 01:29:51 -0500 |
James D. Callahan III |
When attempting to update locations, don't check if the WorldMapFrame is visible and don't perform any map-voodoo. Simply check if the current map area ID matches that of current_area_id and return appropriate data.
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Fri, 05 Oct 2012 22:31:14 -0500 |
James D. Callahan III |
Hard-code NPC IDs for Sha of Anger and Galleon to see if they're simply not being recognized as NPCs.
1.0.17
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Fri, 05 Oct 2012 18:38:47 -0500 |
James D. Callahan III |
Bump DB version to 11.
1.0.16
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Fri, 05 Oct 2012 15:24:34 -0500 |
James D. Callahan III |
Queue current_area_id updates and prevent any coordinate collection while in combat.
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Fri, 05 Oct 2012 14:15:53 -0500 |
James D. Callahan III |
Before setting current_area_id, check to see if the area ID the map is set to matches current_area_id to avoid opening/closing the WorldMapFrame unnecessarily.
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Thu, 04 Oct 2012 14:10:39 -0500 |
James D. Callahan III |
If the WorldMapFrame is not open, set the map to the current zone every time we request coordinates from the game.
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Thu, 04 Oct 2012 10:59:54 -0500 |
James D. Callahan III |
To avoid erroneous reputation gain data; upon CLEU's UNIT_DIED, ignore anything which is not the player's target and set a timer to clear reputation_npc_id 0.2 seconds after being set.
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