Tue, 22 Jan 2013 13:20:54 -0600 |
James D. Callahan III |
More consistent usage of ClearKilledBossID() as well as calling it in two cases where ClearKilledNPC() is called in the UNIT_DIED handler of COMBAT_LOG_FUNCS.
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Tue, 22 Jan 2013 12:23:35 -0600 |
James D. Callahan III |
Rename PlayerTarget() to TargetedNPC()
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Mon, 21 Jan 2013 18:01:26 -0600 |
James D. Callahan III |
Don't create an encounter_data entry for NPCs unless it's required.
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Wed, 19 Dec 2012 14:57:13 -0600 |
James D. Callahan III |
Record item upgrade information and suffix even if item has no durability.
1.0.35
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Mon, 17 Dec 2012 13:44:06 -0600 |
James D. Callahan III |
For the AF.ZONE section of LOOT_OPENED_VERIFY_FUNCS; set zone_data regardless of IsFishingLoot()
1.0.34
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Mon, 17 Dec 2012 10:34:20 -0600 |
James D. Callahan III |
Removed Debug call since it's no longer required and wasn't properly checking for nil.
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Mon, 10 Dec 2012 17:10:27 -0600 |
James D. Callahan III |
Upped DB version to 14.
1.0.33
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Mon, 10 Dec 2012 17:06:44 -0600 |
James D. Callahan III |
Do not set current_action.identifier on target-change; it should already be set for the current_action, and setting it to something different will only skew data.
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Mon, 10 Dec 2012 16:20:06 -0600 |
James D. Callahan III |
In the LOOT_OPENED NPC verify function, only set current_action.identifier to the unit_id of the player's target if the identifier is nil.
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Mon, 10 Dec 2012 10:27:24 -0600 |
James D. Callahan III |
Record drops from World Bosses.
1.0.32
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Wed, 05 Dec 2012 08:44:57 -0600 |
James D. Callahan III |
Only record an item's suffix_id and unique_id of the link's suffix_id is non-zero.
1.0.31
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Tue, 04 Dec 2012 15:26:16 -0600 |
James D. Callahan III |
Store suffix_id and unique_id for items.
1.0.30
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Fri, 30 Nov 2012 12:47:19 -0600 |
James D. Callahan III |
Update DB_VERSION to 13
1.0.29
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Fri, 30 Nov 2012 12:29:24 -0600 |
James D. Callahan III |
Use "npc" rather than "target" for merchants - hopefully this stops wrongly-recorded information based on race conditions
1.0.28
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Wed, 21 Nov 2012 11:39:08 -0600 |
James D. Callahan III |
Check for nil item string before attempting to get an upgrade ID.
1.0.26
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Mon, 19 Nov 2012 09:15:59 -0600 |
James D. Callahan III |
Record locations of Item Upgrade Masters.
1.0.25
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Wed, 14 Nov 2012 14:45:41 -0600 |
James D. Callahan III |
Added recording of item upgrade IDs.
1.0.24
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Mon, 12 Nov 2012 14:40:35 -0600 |
James D. Callahan III |
Stop worrying about whether or not the player is in an LFR dungeon; if an LFR boss is matched, simply record it. If SHOW_LOOT_TOAST doesn't fire, nothing will be recorded as LOOKING_FOR_RAID.
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Sun, 11 Nov 2012 16:43:15 -0600 |
James D. Callahan III |
Move GUID check to after RAID_FINDER_BOSS_IDS check; we only care about targeting for reputation gains - Raid Finder bosses should be recorded regardless.
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Thu, 08 Nov 2012 09:26:25 -0600 |
James D. Callahan III |
Added debug prints along the LFR codepath.
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Tue, 06 Nov 2012 09:50:06 -0600 |
James D. Callahan III |
Removed some unneeded Debug prints.
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Tue, 06 Nov 2012 09:47:34 -0600 |
James D. Callahan III |
Changed "raid_finder_loot" to "drops" and changed to nilling the boss ID when it's used, rather than on a timer (since it'll be overwritten anyway).
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Sat, 03 Nov 2012 22:31:32 -0500 |
James D. Callahan III |
Trying SHOW_LOOT_TOAST instead of CHAT_MSG_LOOT.
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Sat, 03 Nov 2012 16:39:07 -0500 |
James D. Callahan III |
Added support for recording Raid Finder boss loot.
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Thu, 01 Nov 2012 14:46:27 -0500 |
James D. Callahan III |
Renamed the LOOT_UPDATE/VERIFY_FUNCS tables to LOOT_OPENED_X for clarification.
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Thu, 01 Nov 2012 14:41:36 -0500 |
James D. Callahan III |
reputation_npc_id --> last_killed_npc_id and ClearReputationNPC --> ClearLastKilledNPC
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Wed, 17 Oct 2012 11:51:46 -0500 |
James D. Callahan III |
Tradeskill costs aren't modified by faction standing, so no need to un-modify them.
1.0.22
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Tue, 16 Oct 2012 15:13:10 -0500 |
James D. Callahan III |
Since many NPCs are for some reason flagged as VEHICLE, allow that in NPC-only checks.
1.0.21
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Tue, 16 Oct 2012 03:38:35 -0500 |
James D. Callahan III |
Make sure the TradeSkillFrame exists and is visible before attempting to do anything with it. Re-use the headers table. Added the ability to break out of the loop in functions called by TradeSkillExecutePer.
1.0.20
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Mon, 15 Oct 2012 16:58:47 -0500 |
James D. Callahan III |
Record tradeskill discoveries.
1.0.19
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Thu, 11 Oct 2012 09:08:12 -0500 |
James D. Callahan III |
Uncommented profession cost-recording code.
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Mon, 08 Oct 2012 15:02:24 -0500 |
James D. Callahan III |
Added more debug prints. Break out of loop when finding a locked item during the AF.ITEM loot verification.
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Mon, 08 Oct 2012 09:59:43 -0500 |
James D. Callahan III |
Added support for recording prices for trainer services - commented out for now.
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Sun, 07 Oct 2012 01:31:04 -0500 |
James D. Callahan III |
Removed hard-coded NPC IDs.
1.0.18
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Sun, 07 Oct 2012 01:29:51 -0500 |
James D. Callahan III |
When attempting to update locations, don't check if the WorldMapFrame is visible and don't perform any map-voodoo. Simply check if the current map area ID matches that of current_area_id and return appropriate data.
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Fri, 05 Oct 2012 22:31:14 -0500 |
James D. Callahan III |
Hard-code NPC IDs for Sha of Anger and Galleon to see if they're simply not being recognized as NPCs.
1.0.17
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Fri, 05 Oct 2012 18:38:47 -0500 |
James D. Callahan III |
Bump DB version to 11.
1.0.16
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Fri, 05 Oct 2012 15:24:34 -0500 |
James D. Callahan III |
Queue current_area_id updates and prevent any coordinate collection while in combat.
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Fri, 05 Oct 2012 14:15:53 -0500 |
James D. Callahan III |
Before setting current_area_id, check to see if the area ID the map is set to matches current_area_id to avoid opening/closing the WorldMapFrame unnecessarily.
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Thu, 04 Oct 2012 14:10:39 -0500 |
James D. Callahan III |
If the WorldMapFrame is not open, set the map to the current zone every time we request coordinates from the game.
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Thu, 04 Oct 2012 10:59:54 -0500 |
James D. Callahan III |
To avoid erroneous reputation gain data; upon CLEU's UNIT_DIED, ignore anything which is not the player's target and set a timer to clear reputation_npc_id 0.2 seconds after being set.
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Wed, 03 Oct 2012 17:27:10 -0500 |
James D. Callahan III |
Added some debugging prints (turned off). Removed defaulting to NPC if no target_type - simply ignore the loot. Removed setting target_type to NPC every time a target's location is updated. Ensure the unit name on the tooltip matches the spell's target name. Bumped DB version to 10.
1.0.15
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Wed, 03 Oct 2012 14:44:52 -0500 |
James D. Callahan III |
Get the number of merchant items AFTER clearing filters.
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Tue, 02 Oct 2012 15:37:16 -0500 |
James D. Callahan III |
Wipe the current_action regardless of anything in HandleSpellFailure.
1.0.14
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Tue, 02 Oct 2012 14:15:59 -0500 |
James D. Callahan III |
Bumped DB version to 9.
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Tue, 02 Oct 2012 14:06:41 -0500 |
James D. Callahan III |
Set coordinates to 0, 0 if WorldMapFrame is shown.
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Tue, 02 Oct 2012 13:25:19 -0500 |
James D. Callahan III |
Always set current_merchant when MERCHANT_SHOW fires.
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Tue, 02 Oct 2012 10:58:33 -0500 |
James D. Callahan III |
Workaround for strange WoW client handling of Micro Dungeons.
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Thu, 27 Sep 2012 08:03:44 -0500 |
James D. Callahan III |
Record fishing coordinates based on the direction the character is facing. Minor cleanups.
1.0.13
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Thu, 27 Sep 2012 06:39:41 -0500 |
James D. Callahan III |
Improved detection of fishing nodes on mouseover.
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Thu, 27 Sep 2012 04:16:54 -0500 |
James D. Callahan III |
Handle race-condition case when a player releases a captured pet - also, use the BATTLE_PET_BREED_QUALITY constants instead of the ITEM_QUALITY constant for rarity.
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Wed, 26 Sep 2012 13:32:18 -0500 |
James D. Callahan III |
Added recording or LFR data.
1.0.12
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Wed, 26 Sep 2012 13:23:56 -0500 |
James D. Callahan III |
Flush the DB when encountering a new client build.
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Mon, 24 Sep 2012 12:55:11 -0500 |
James D. Callahan III |
For the moment, ignore faction names which are identical to the NPC name.
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Mon, 24 Sep 2012 11:59:30 -0500 |
James D. Callahan III |
Ensure that the NPC data we're looking at when visiting a merchant remains unchanged until MERCHANT_CLOSE fires. Bumped DB version to 8.
1.0.11
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Fri, 21 Sep 2012 12:00:26 -0500 |
James D. Callahan III |
Simplification for loot labels. Set target type for loot to NPC if none is listed on the current action, since the only reason it would be otherwise is via a spell.
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Fri, 21 Sep 2012 11:19:36 -0500 |
James D. Callahan III |
Decoupled loot data from current_action. Fixed recording of Fishing data.
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Thu, 20 Sep 2012 14:14:24 -0500 |
James D. Callahan III |
Listen for ZONE_CHANGED_NEW_AREA and ZONE_CHANGED_INDOORS for location updates.
1.0.10
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Wed, 19 Sep 2012 09:29:56 -0500 |
James D. Callahan III |
Added recording of blacklisted battlegrounds.
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Tue, 18 Sep 2012 14:48:43 -0500 |
James D. Callahan III |
Bump DB version to 6. Change method of determining current area ID in order to play nice with the World Map.
1.0.9
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