Mercurial > wow > wowdb-profiler
comparison Main.lua @ 105:f9c81739cfe6
Changed labeling on action_data fields to be more explicit. Don't set loot_label on non-loot spells.
| author | James D. Callahan III <jcallahan@curse.com> | 
|---|---|
| date | Wed, 05 Sep 2012 09:05:04 -0500 | 
| parents | 1bb078930f23 | 
| children | 64d1e76e69e5 | 
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  replaced
| 104:1bb078930f23 | 105:f9c81739cfe6 | 
|---|---|
| 353 | 353 | 
| 354 if current_line:GetText() == _G.ITEM_OPENABLE then | 354 if current_line:GetText() == _G.ITEM_OPENABLE then | 
| 355 table.wipe(action_data) | 355 table.wipe(action_data) | 
| 356 action_data.type = AF.ITEM | 356 action_data.type = AF.ITEM | 
| 357 action_data.identifier = item_id | 357 action_data.identifier = item_id | 
| 358 action_data.label = "contains" | 358 action_data.loot_label = "contains" | 
| 359 break | 359 break | 
| 360 end | 360 end | 
| 361 end | 361 end | 
| 362 end | 362 end | 
| 363 | 363 | 
| 419 entry[loot_type] = entry[loot_type] or {} | 419 entry[loot_type] = entry[loot_type] or {} | 
| 420 return entry[loot_type] | 420 return entry[loot_type] | 
| 421 end | 421 end | 
| 422 | 422 | 
| 423 function GenericLootUpdate(data_type, top_field) | 423 function GenericLootUpdate(data_type, top_field) | 
| 424 local loot_type = action_data.label or "drops" | 424 local loot_type = action_data.loot_label or "drops" | 
| 425 local loot_count = ("%s_count"):format(loot_type) | 425 local loot_count = ("%s_count"):format(loot_type) | 
| 426 local source_list = {} | 426 local source_list = {} | 
| 427 | 427 | 
| 428 for source_guid, loot_data in pairs(action_data.loot_sources) do | 428 for source_guid, loot_data in pairs(action_data.loot_sources) do | 
| 429 local entry, source_id | 429 local entry, source_id | 
| 931 [AF.ITEM] = function() | 931 [AF.ITEM] = function() | 
| 932 GenericLootUpdate("items") | 932 GenericLootUpdate("items") | 
| 933 end, | 933 end, | 
| 934 [AF.NPC] = function() | 934 [AF.NPC] = function() | 
| 935 local difficulty_token = InstanceDifficultyToken() | 935 local difficulty_token = InstanceDifficultyToken() | 
| 936 local loot_type = action_data.label or "drops" | 936 local loot_type = action_data.loot_label or "drops" | 
| 937 local source_list = {} | 937 local source_list = {} | 
| 938 | 938 | 
| 939 for source_guid, loot_data in pairs(action_data.loot_sources) do | 939 for source_guid, loot_data in pairs(action_data.loot_sources) do | 
| 940 local source_id = select(2, ParseGUID(source_guid)) | 940 local source_id = select(2, ParseGUID(source_guid)) | 
| 941 local npc = NPCEntry(source_id) | 941 local npc = NPCEntry(source_id) | 
| 987 if _G.type(action_data.zone_data[location_token]) ~= "table" then | 987 if _G.type(action_data.zone_data[location_token]) ~= "table" then | 
| 988 action_data.zone_data[location_token] = { | 988 action_data.zone_data[location_token] = { | 
| 989 drops = {} | 989 drops = {} | 
| 990 } | 990 } | 
| 991 end | 991 end | 
| 992 local loot_count = ("%s_count"):format(action_data.label or "drops") | 992 local loot_count = ("%s_count"):format(action_data.loot_label or "drops") | 
| 993 action_data.zone_data[location_token][loot_count] = (action_data.zone_data[location_token][loot_count] or 0) + 1 | 993 action_data.zone_data[location_token][loot_count] = (action_data.zone_data[location_token][loot_count] or 0) + 1 | 
| 994 | 994 | 
| 995 for index = 1, #action_data.loot_list do | 995 for index = 1, #action_data.loot_list do | 
| 996 table.insert(action_data.zone_data[location_token].drops, action_data.loot_list[index]) | 996 table.insert(action_data.zone_data[location_token].drops, action_data.loot_list[index]) | 
| 997 end | 997 end | 
| 1208 end | 1208 end | 
| 1209 end -- do-block | 1209 end -- do-block | 
| 1210 | 1210 | 
| 1211 | 1211 | 
| 1212 function WDP:PET_BAR_UPDATE(event_name) | 1212 function WDP:PET_BAR_UPDATE(event_name) | 
| 1213 if not action_data.label or not action_data.label == "mind_control" then | 1213 if action_data.spell_label ~= "MIND_CONTROL" then | 
| 1214 return | 1214 return | 
| 1215 end | 1215 end | 
| 1216 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("pet")) | 1216 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("pet")) | 
| 1217 | 1217 | 
| 1218 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then | 1218 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then | 
| 1544 action_data.map_level = map_level | 1544 action_data.map_level = map_level | 
| 1545 action_data.x = x | 1545 action_data.x = x | 
| 1546 action_data.y = y | 1546 action_data.y = y | 
| 1547 action_data.zone = ("%s:%d"):format(zone_name, area_id) | 1547 action_data.zone = ("%s:%d"):format(zone_name, area_id) | 
| 1548 action_data.spell_label = spell_label | 1548 action_data.spell_label = spell_label | 
| 1549 action_data.label = spell_label:lower() | 1549 | 
| 1550 if not private.NON_LOOT_SPELL_LABELS[spell_label] then | |
| 1551 action_data.loot_label = spell_label:lower() | |
| 1552 end | |
| 1550 | 1553 | 
| 1551 if tt_unit_name and not tt_item_name then | 1554 if tt_unit_name and not tt_item_name then | 
| 1552 if bit.band(spell_flags, AF.NPC) == AF.NPC then | 1555 if bit.band(spell_flags, AF.NPC) == AF.NPC then | 
| 1553 if not tt_unit_id or tt_unit_name ~= target_name then | 1556 if not tt_unit_id or tt_unit_name ~= target_name then | 
| 1554 return | 1557 return | 
