comparison Constants.lua @ 105:f9c81739cfe6

Changed labeling on action_data fields to be more explicit. Don't set loot_label on non-loot spells.
author James D. Callahan III <jcallahan@curse.com>
date Wed, 05 Sep 2012 09:05:04 -0500
parents 2b8471a4e84c
children e2331b00a1cf
comparison
equal deleted inserted replaced
104:1bb078930f23 105:f9c81739cfe6
61 [_G.GetSpellInfo(31252)] = "PROSPECTING", 61 [_G.GetSpellInfo(31252)] = "PROSPECTING",
62 [_G.GetSpellInfo(73979)] = "SEARCHING_FOR_ARTIFACTS", 62 [_G.GetSpellInfo(73979)] = "SEARCHING_FOR_ARTIFACTS",
63 [_G.GetSpellInfo(8613)] = "SKINNING", 63 [_G.GetSpellInfo(8613)] = "SKINNING",
64 } 64 }
65 65
66 private.NON_LOOT_SPELL_LABELS = {
67 MIND_CONTROL = true,
68 }
69
66 local AF = private.ACTION_TYPE_FLAGS 70 local AF = private.ACTION_TYPE_FLAGS
67 71
68 private.SPELL_FLAGS_BY_LABEL = { 72 private.SPELL_FLAGS_BY_LABEL = {
69 DISENCHANT = AF.ITEM, 73 DISENCHANT = AF.ITEM,
70 ENGINEERING = AF.NPC, 74 ENGINEERING = AF.NPC,