comparison Main.lua @ 145:f8a5080a60c6

Set coordinates to 0, 0 if WorldMapFrame is shown.
author James D. Callahan III <jcallahan@curse.com>
date Tue, 02 Oct 2012 14:06:41 -0500
parents ba5422e37516
children d49e46c45dcc
comparison
equal deleted inserted replaced
144:ba5422e37516 145:f8a5080a60c6
237 return npc 237 return npc
238 end 238 end
239 239
240 240
241 local function CurrentLocationData() 241 local function CurrentLocationData()
242 if _G.WorldMapFrame:IsVisible() then
243 return _G.GetRealZoneText(), current_area_id, 0, 0, 0, InstanceDifficultyToken()
244 end
242 local map_level = _G.GetCurrentMapDungeonLevel() or 0 245 local map_level = _G.GetCurrentMapDungeonLevel() or 0
243 local x, y = _G.GetPlayerMapPosition("player") 246 local x, y = _G.GetPlayerMapPosition("player")
244 247
245 x = x or 0 248 x = x or 0
246 y = y or 0 249 y = y or 0