comparison Main.lua @ 585:6af2ba7adfff tip

Disabled faction standing detection in all cases right now as it causes errors.
author MMOSimca
date Wed, 08 Oct 2025 17:42:03 -0400
parents be7931f9225c
children
comparison
equal deleted inserted replaced
584:be7931f9225c 585:6af2ba7adfff
1201 local npc = NPCEntry(unit_idnum) 1201 local npc = NPCEntry(unit_idnum)
1202 local _, class_token = _G.UnitClass("target") 1202 local _, class_token = _G.UnitClass("target")
1203 npc.class = class_token 1203 npc.class = class_token
1204 1204
1205 -- Can't do this in instances now, at least using the current method of putting a unit on a tooltip 1205 -- Can't do this in instances now, at least using the current method of putting a unit on a tooltip
1206 if not III() then 1206 if false then
1207 npc.faction = UnitFactionStanding("target") 1207 npc.faction = UnitFactionStanding("target")
1208 end 1208 end
1209 1209
1210 npc.genders = npc.genders or {} 1210 npc.genders = npc.genders or {}
1211 npc.genders[private.GENDER_NAMES[_G.UnitSex("target")] or "UNDEFINED"] = true 1211 npc.genders[private.GENDER_NAMES[_G.UnitSex("target")] or "UNDEFINED"] = true
2224 if not unit_idnum or not UnitTypeIsNPC(unit_type) then 2224 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
2225 return 2225 return
2226 end 2226 end
2227 2227
2228 -- Can't do this in instances now, at least not by tooltip unit scanning 2228 -- Can't do this in instances now, at least not by tooltip unit scanning
2229 if not III() then 2229 if false then
2230 local _, faction_standing = UnitFactionStanding("npc") 2230 local _, faction_standing = UnitFactionStanding("npc")
2231 merchant_standing = faction_standing 2231 merchant_standing = faction_standing
2232 end 2232 end
2233 2233
2234 current_merchant = NPCEntry(unit_idnum) 2234 current_merchant = NPCEntry(unit_idnum)