comparison Main.lua @ 50:66034def453b

Since the battleground points and personal points are universally equivalent, only store personal points (for now - kept the support in for both values in case Blizzard changes this in the future).
author James D. Callahan III <jcallahan@curse.com>
date Thu, 28 Jun 2012 11:58:38 -0500
parents 4668938a63e5
children 9f23fb15adc5
comparison
equal deleted inserted replaced
49:1d32b6f73521 50:66034def453b
937 break 937 break
938 end 938 end
939 end 939 end
940 local currency_list = {} 940 local currency_list = {}
941 local item_count = _G.GetMerchantItemCostInfo(item_index) 941 local item_count = _G.GetMerchantItemCostInfo(item_index)
942 price_string = ("%s:%s:%s"):format(price_string, bg_points, personal_points) 942
943 -- Keeping this around in case Blizzard makes the two points diverge at some point.
944 -- price_string = ("%s:%s:%s"):format(price_string, bg_points, personal_points)
945 price_string = ("%s:%s"):format(price_string, personal_points)
943 946
944 for cost_index = 1, item_count do 947 for cost_index = 1, item_count do
945 local icon_texture, amount_required, currency_link = _G.GetMerchantItemCostItem(item_index, cost_index) 948 local icon_texture, amount_required, currency_link = _G.GetMerchantItemCostItem(item_index, cost_index)
946 local currency_id = currency_link and ItemLinkToID(currency_link) or nil 949 local currency_id = currency_link and ItemLinkToID(currency_link) or nil
947 950