comparison Main.lua @ 252:5a895250748c

Added some Debug prints.
author James D. Callahan III <jcallahan@curse.com>
date Sun, 17 Mar 2013 01:00:55 -0500
parents adab8c69b27d
children 679f21ad88a3
comparison
equal deleted inserted replaced
251:adab8c69b27d 252:5a895250748c
938 938
939 local encounter_data = npc:EncounterData(InstanceDifficultyToken()).stats 939 local encounter_data = npc:EncounterData(InstanceDifficultyToken()).stats
940 local npc_level = ("level_%d"):format(_G.UnitLevel("target")) 940 local npc_level = ("level_%d"):format(_G.UnitLevel("target"))
941 local level_data = encounter_data[npc_level] 941 local level_data = encounter_data[npc_level]
942 942
943 Debug("Target npc_level is %s", npc_level)
944
943 if not level_data then 945 if not level_data then
944 level_data = {} 946 level_data = {}
945 encounter_data[npc_level] = level_data 947 encounter_data[npc_level] = level_data
946 end 948 end
949 Debug("level_data is %s", _G.tostring(level_data))
947 level_data.max_health = _G.UnitHealthMax("target") 950 level_data.max_health = _G.UnitHealthMax("target")
951 Debug("max_health is %s", level_data and level_data.max_health or "nil")
948 952
949 local max_power = _G.UnitManaMax("target") 953 local max_power = _G.UnitManaMax("target")
950 954
951 if max_power > 0 then 955 if max_power > 0 then
952 local power_type = _G.UnitPowerType("target") 956 local power_type = _G.UnitPowerType("target")