comparison Main.lua @ 104:1bb078930f23

Call SetMapToCurrentZone() before attempting to get player coordinates.
author James D. Callahan III <jcallahan@curse.com>
date Tue, 04 Sep 2012 11:54:47 -0500
parents a40bcfcef0f4
children f9c81739cfe6
comparison
equal deleted inserted replaced
103:a40bcfcef0f4 104:1bb078930f23
196 return npc 196 return npc
197 end 197 end
198 198
199 199
200 local function CurrentLocationData() 200 local function CurrentLocationData()
201 _G.SetMapToCurrentZone()
202
201 local map_level = _G.GetCurrentMapDungeonLevel() or 0 203 local map_level = _G.GetCurrentMapDungeonLevel() or 0
202 local x, y = _G.GetPlayerMapPosition("player") 204 local x, y = _G.GetPlayerMapPosition("player")
203 205
204 x = x or 0 206 x = x or 0
205 y = y or 0 207 y = y or 0