# HG changeset patch
# User Nenue
# Date 1494297532 14400
# Node ID b29b35cb8539fdb54071f67d1520d583aabd8f45
# Parent dfd53f7c0fe56256b65d34dc196b53d747990e9c
- Fixed quest completion checking and handling
- Changed animation method to hopefully stop weird flickering.
- Pins are now visible before full reward data is loaded
- Filter bar redesigned:
- aligned horizontally along the top of the map display
- filter buttons display a '+' when there are matches in both current and other zones, and '*' when there only matches in other zones
- button tooltips separate local and global quests
- button categories are highlighted and labeled when the cursor is over them
- Fixed invalid POI targets appearing when the spell targeting cursor is active
- ClassOrderPlan can be closed with the game menu button
diff -r dfd53f7c0fe5 -r b29b35cb8539 ClassPlan.lua
--- a/ClassPlan.lua Sat Apr 15 11:05:32 2017 -0400
+++ b/ClassPlan.lua Mon May 08 22:38:52 2017 -0400
@@ -35,6 +35,8 @@
local seconds = mod(timeLeft, 60)
if days >= 1 then
return (days .. 'd' .. ' ') .. ((hours > 0) and (hours .. 'h') or '')
+ elseif timeLeft < 60 then
+ return (seconds .. ' sec')
else
return ((hours > 0) and (hours .. 'h') or '') .. ((minutes > 0) and (' ' ..minutes .. ' min') or '')
end
@@ -81,6 +83,7 @@
self:RegisterEvent('PLAYER_REGEN_DISABLED')
self:RegisterEvent('GARRISON_SHOW_LANDING_PAGE')
self:RegisterForDrag('LeftButton')
+ self:EnableMouse(true)
self:SetMovable(true)
self:SetToplevel(true)
@@ -113,6 +116,8 @@
--end)
C_Garrison.RequestLandingPageShipmentInfo();
self.isStale = true
+ UIPanelWindows[self:GetName()] = { area = "right", pushable = 3, whileDead = 1 };
+ tinsert(UISpecialFrames, self:GetName())
end
@@ -148,6 +153,8 @@
self.ClassStripe:SetColorTexture(classColor.r, classColor.g, classColor.b, 1)
self.ClassStripe:SetPoint('TOPLEFT', self.HeaderInset, 'BOTTOMLEFT')
+ self.maxItems = db.maxItems or self.maxItems
+
return self.profile
end
@@ -165,7 +172,7 @@
local listTitle = frame.listTitle[index]
setmetatable(self.profile[listKey], { __tostring = function() return listTitle end })
frame.sortedItems[listKey] = {}
-
+ frame.maxItems = self.maxItems
end
frame.owningFrame = self
frame:SetList(1)
@@ -305,6 +312,14 @@
end
+function ClassPlan:OnMouseDown(button)
+ print(button)
+ if button == 'RightButton' then
+ self:Toggle()
+ end
+
+end
+
function ClassPlan:OnUpdate()
if self.requestingData then
self:RefreshData()
@@ -406,8 +421,34 @@
end
end
+function ClassPlanHandlerBase:OnLoad(...)
+ print(self:GetName()..':OnLoad()', ...)
+ self:EnableMouse(true)
+end
+
+function ClassPlanHandlerBase:OnMouseDown(button, down)
+ print(self:GetName().. ':OnMouseDown()', button)
+ ClassOrderPlan:OnMouseDown(button)
+end
+
function ClassPlanHandlerBase:OnMouseWheel(delta)
- self.scrollOffset = (self.scrollOffset or 0) - ((delta > 0) and 1 or -1)
+ if IsControlKeyDown() then
+ if delta > 0 then
+ if self.maxItems < 30 then
+ self.maxItems = self.maxItems + 1
+ end
+
+ else
+ if self.maxItems >= 2 then
+ self.maxItems = self.maxItems - 1
+ end
+ end
+ if WorldPlanData.OrderHall then
+ WorldPlanData.OrderHall.maxItems = self.maxItems
+ end
+ else
+ self.scrollOffset = (self.scrollOffset or 0) - ((delta > 0) and 1 or -1)
+ end
self:UpdateItems()
end
@@ -547,6 +588,7 @@
block.lastProfile = lastProfile
-- blot out arbitrary flags
block.offerEndTime = nil
+ block.isComplete = data.isComplete
block.missionEndTime = nil
block.creationTime = nil
block.duration = nil
@@ -607,14 +649,13 @@
end
function ClassPlanEntryBase:SetTimeLeft(expires, duration)
- self.ProgressBG:Hide()
- self.ProgressBar:Hide()
if not expires then
return
end
-- calculate here since time isn't available
local timeLeft = expires - time()
+ --print(self:GetName(), timeLeft)
if timeLeft < 0 then
-- handle being complete
if self.shipmentsReady and (self.shipmentsReady < self.shipmentsTotal) then
@@ -624,17 +665,20 @@
end
else
self.TimeLeft:SetText(GetTimeLeftString(timeLeft))
- end
+ if duration then
+ local progress = (duration - timeLeft) / duration
+ local r = ((progress >= .5) and (progress/2)) or 1
+ local g = ((progress <= .5) and (progress*2)) or 1
+ self.ProgressBG:Show()
+ self.ProgressBar:Show()
+ self.ProgressBG:SetColorTexture(r,g,0,0.25)
+ self.ProgressBar:SetColorTexture(r,g,0,0.5)
+ self.ProgressBar:SetWidth(self.ProgressBG:GetWidth() * progress)
+ else
- if (timeLeft > 0) and duration then
- local progress = (duration - timeLeft) / duration
- local r = ((progress >= .5) and (progress/2)) or 1
- local g = ((progress <= .5) and (progress*2)) or 1
- self.ProgressBG:Show()
- self.ProgressBar:Show()
- self.ProgressBG:SetColorTexture(r,g,0,0.25)
- self.ProgressBar:SetColorTexture(r,g,0,0.5)
- self.ProgressBar:SetWidth(self.ProgressBG:GetWidth() * progress)
+ self.ProgressBG:Hide()
+ self.ProgressBar:Hide()
+ end
end
end
diff -r dfd53f7c0fe5 -r b29b35cb8539 ClassPlan.xml
--- a/ClassPlan.xml Sat Apr 15 11:05:32 2017 -0400
+++ b/ClassPlan.xml Mon May 08 22:38:52 2017 -0400
@@ -7,7 +7,7 @@
-
+
@@ -18,6 +18,7 @@
+
diff -r dfd53f7c0fe5 -r b29b35cb8539 ClassPlanFollowers.lua
--- a/ClassPlanFollowers.lua Sat Apr 15 11:05:32 2017 -0400
+++ b/ClassPlanFollowers.lua Mon May 08 22:38:52 2017 -0400
@@ -3,7 +3,7 @@
local c = {
templateName = 'ClassPlanShipmentEntry',
- listKey = {'followers'},
+ listKey = {'followers','troops'},
listTitle = {'Followers'},
events = {
'GARRISON_FOLLOWER_LIST_UPDATE',
@@ -16,6 +16,7 @@
function c:OnLoad()
+ print('Followers:OnLoad()')
self.followerType = 4
-- follower type, versus garrison_type
end
@@ -31,10 +32,24 @@
print('|cFF0088FF'..self:GetName()..':GetPlayerData()|r')
local profileList = self:GetParent().profile.followers
+ local troopList = self:GetParent().profile.troops
+
local followerInfo = C_Garrison.GetFollowers(self.followerType)
+
+
if followerInfo then
table.wipe(profileList)
for followerID, follower in pairs(followerInfo) do
+ print(FOLLOWER_QUALITY_COLORS[follower.quality].hex, follower.name, follower.isTroop)
+ if follower.isTroop then
+ troopList[followerID] = follower
+ else
+ print(follower.isMaxLevel, follower.xp, follower.levelXP, follower.iLevel)
+
+ profileList[followerID] = follower
+ end
+
+
profileList[followerID] = follower
end
end
@@ -42,6 +57,13 @@
end
function c:UpdateItems()
+
+ local profileList = self:GetParent().profile.followers
+
+ local troopList = self:GetParent().profile.troops
+
+
+
end
function c:Reanchor()
end
diff -r dfd53f7c0fe5 -r b29b35cb8539 ClassPlanMissions.lua
--- a/ClassPlanMissions.lua Sat Apr 15 11:05:32 2017 -0400
+++ b/ClassPlanMissions.lua Mon May 08 22:38:52 2017 -0400
@@ -40,12 +40,14 @@
wipe(profile.available)
- for i = 1, #items do
- if (not items[i].isBuilding and items[i].isZoneSupport) then
- else
+ for _, data in ipairs(items) do
- tinsert(profile.available, items[i])
+ --print(' -',data.name, '|cFF00FF00'.. data.offerEndTime .. '|r', date("%A %I:%m %p", data.offerEndTime))
+ if data.offerEndTime then
+ data.offerEndTime = time() + (data.offerEndTime - GetTime())
end
+ tinsert(profile.available, data)
+
end
local items = C_Garrison.GetLandingPageItems(ORDERHALL_TYPE)
diff -r dfd53f7c0fe5 -r b29b35cb8539 ClassPlanMissions.xml
--- a/ClassPlanMissions.xml Sat Apr 15 11:05:32 2017 -0400
+++ b/ClassPlanMissions.xml Mon May 08 22:38:52 2017 -0400
@@ -8,9 +8,10 @@
-
+
+
+
-
@@ -20,6 +21,7 @@
+
\ No newline at end of file
diff -r dfd53f7c0fe5 -r b29b35cb8539 ClassPlanShipments.lua
--- a/ClassPlanShipments.lua Sat Apr 15 11:05:32 2017 -0400
+++ b/ClassPlanShipments.lua Mon May 08 22:38:52 2017 -0400
@@ -209,39 +209,42 @@
ShipmentList.SortHandler = function(a, b)
- if a[SortKey] then
- if b[SortKey] then
- return SortTable[a[SortKey]] < SortTable[b[SortKey]]
- else
- return true
+ local status = false
+ if b.isComplete ~= a.isComplete then
+ if a.isComplete then
+ status = true
end
else
- if b.isComplete ~= a.isComplete then
- return a.isComplete and true or false
+ if a[SortKey] then
+ if b[SortKey] then
+ status = (SortTable[a[SortKey]] < SortTable[b[SortKey]])
+ else
+ status = true
+ end
else
if a.profileKey ~= b.profileKey then
- return a.profileKey < b.profileKey
+ status = (a.profileKey < b.profileKey)
+
else
if a.shipmentsReady and b.shipmentsReady then
- return (a.shipmentsReady) > (b.shipmentsReady)
+ status = (a.shipmentsReady) > (b.shipmentsReady)
elseif a.shipmentsReady or b.shipmentsReady then
- return (a.shipmentsReady) or true or false
+ status = (a.shipmentsReady) or true or false
else
if (a.creationTime ~= b.creationTime) then
- return (a.creationTime) < (b.creationTime)
+ status = (a.creationTime) < (b.creationTime)
else
- return (a.name) < (b.name)
+ status = (a.name) < (b.name)
end
end
end
end
end
+ return status
end
-function ShipmentList:OnLoad()
-end
function ShipmentList:OnShow()
print('|cFF00FF88'..self:GetName()..':OnShow()|r')
end
diff -r dfd53f7c0fe5 -r b29b35cb8539 ClassPlanShipments.xml
--- a/ClassPlanShipments.xml Sat Apr 15 11:05:32 2017 -0400
+++ b/ClassPlanShipments.xml Mon May 08 22:38:52 2017 -0400
@@ -9,6 +9,7 @@
+
\ No newline at end of file
diff -r dfd53f7c0fe5 -r b29b35cb8539 FilterBar.lua
--- a/FilterBar.lua Sat Apr 15 11:05:32 2017 -0400
+++ b/FilterBar.lua Mon May 08 22:38:52 2017 -0400
@@ -23,7 +23,7 @@
local BUTTONS_SPACING = 1
local BUTTONS_HEIGHT = 20
local TOGGLE_SIZE = 20
-local HEADERS_HEIGHT = 40
+local HEADERS_HEIGHT = 24
local LE_QUEST_TAG_TYPE_PVP = LE_QUEST_TAG_TYPE_PVP
local LE_QUEST_TAG_TYPE_PET_BATTLE = LE_QUEST_TAG_TYPE_PET_BATTLE
@@ -201,6 +201,9 @@
end
function Module:Reset()
+
+
+
self:UpdateFilters('SUMMARY_RESET')
self:UpdateMatches('SUMMARY_RESET')
self:UpdateLayout('SUMMARY_RESET')
@@ -222,13 +225,15 @@
wipe(db.FilterList)
for index, info in ipairs(db.DefaultFilters) do
+ info.used = true
tinsert(db.FilterList, info)
end
self.bounties = db.Bounties
self.BountyFilters = {}
+ local numBounties = 0
for index, data in ipairs(self.bounties) do
if not IsQuestComplete(data.questID) then
-
+ numBounties = numBounties + 1
local info = self.BountyFilters[index]
if not info then
info = {}
@@ -241,6 +246,7 @@
end
local questTitle = GetQuestLogTitle(GetQuestLogIndexByID(data.questID))
+ info.used = true
info.filterKey = 'factionID'
info.filterFunc = IsBountyCriteria
info.filterValue = data.questID
@@ -251,8 +257,12 @@
tinsert(db.FilterList, info)
--{ filterKey= 'worldQuestType', filterValue = LE_QUEST_TAG_TYPE_PROFESSION, label = 'Profession', texture = "Interface\\LFGFRAME\\UI-LFR-PORTRAIT", },
end
+ end
+ for i = numBounties + 1, #self.BountyFilters do
+ self.BountyFilters[i].used = nil
end
+
end
function Module:UpdateMatches(event)
@@ -268,15 +278,12 @@
print(info.filterKey, info.filterValue, info.filterFunc and 'func test' or 'compare')
for questID, pin in pairs(quests) do
print('', questID, pin.dataLoaded, (not IsQuestComplete(questID)))
- if pin.dataLoaded and not IsQuestComplete(questID) then
-
+ if pin.dataLoaded and (not IsQuestComplete(questID)) then
local keyName, keyValue = info.filterKey, info.filterValue
local isMatch
if info.filterFunc then
-
isMatch = info.filterFunc(pin, keyValue)
print(' running special function, result =', isMatch)
-
elseif pin[keyName] and (pin[keyName] == keyValue) then
isMatch = true
print(' rote match')
@@ -287,10 +294,8 @@
print(' local map')
tinsert(info.LocalMatches, pin)
end
-
end
end
-
end
print('global', #info.GlobalMatches, 'local', #info.LocalMatches)
end
@@ -411,9 +416,9 @@
layoutWidth = layoutWidth + headerWidth + HEADERS_SPACING
end
- self:SetSize(layoutWidth, BUTTONS_HEIGHT + BUTTONS_SPACING * 2)
+ self:SetSize(layoutWidth, BUTTONS_HEIGHT + (BUTTONS_SPACING * 2))
self:ClearAllPoints()
- self:SetPoint('TOP')
+ self:SetPoint('BOTTOM')
self.isStale = nil
layoutDirty = nil
end
diff -r dfd53f7c0fe5 -r b29b35cb8539 FilterBar.xml
--- a/FilterBar.xml Sat Apr 15 11:05:32 2017 -0400
+++ b/FilterBar.xml Mon May 08 22:38:52 2017 -0400
@@ -101,7 +101,7 @@
-
+
diff -r dfd53f7c0fe5 -r b29b35cb8539 QuestPOI.lua
--- a/QuestPOI.lua Sat Apr 15 11:05:32 2017 -0400
+++ b/QuestPOI.lua Mon May 08 22:38:52 2017 -0400
@@ -44,6 +44,7 @@
local overlayBaseIndex = 1380
local previousHighlight
+local FADE_TIMING_MULTIPLIER = 3
local DATA_DEBUG = false
local PIN_REFRESH_DELAY = 1
local PIN_REQUEST_DELAY = .2
@@ -93,7 +94,7 @@
borderWidth = 2,
highlightWidth = 2,
TagSize = 8,
- maxAlertLevel = 0,
+ maxAlertLevel = 3,
numberFontObject = 'WorldPlanFont'
}
local MINIMIZED_STYLE = {
@@ -170,6 +171,39 @@
}}
end
+
+do
+ local timeStates = {
+ {maxSeconds = 60,
+ r=1, g=0.25, b =0, format = function (minutes) return '|cFFFF4400'.. minutes .. 'm' end,
+ },
+ {maxSeconds = 240,
+ r=1, g=.5, b=0, format = function(minutes) return '|cFFFF4400'.. floor(minutes/60) .. 'h' end,
+ },
+ {maxSeconds = 1440,
+ r=1, g=1, b=0, format = function(minutes) return '|cFFFFFF00'.. floor(minutes/60) .. 'h' end,
+ },
+ {maxSeconds = 10081,
+ r=0, g=1, b=0,
+ }, -- 7 days + 1 minute
+ }
+ -- Generates a timeleft string
+ function QuestPOI:GetTimeInfo(timeLeft, limit)
+ for index = 1, limit do
+ local state = timeStates[index]
+ if timeLeft <= state.maxSeconds then
+ local text
+ if state.format then
+ text = state.format(timeLeft)
+ end
+ return text, index, state
+ end
+ end
+ return
+ end
+end
+
+
local GetAchievementTooltipExtras = function(info)
local hasInfo
@@ -273,6 +307,12 @@
--print('|cFF00FF00refresh on show')
self:Refresh('POI_ONSHOW_STALE')
end
+
+ if self.questID and IsQuestComplete(self.questID) then
+ self:Release()
+ return
+ end
+
self:RegisterEvent('QUEST_TURNED_IN')
self:RegisterEvent('QUEST_LOG_UPDATE')
self:HideOrShowFrames(true)
@@ -393,16 +433,46 @@
function QuestPOI:OnUpdate (sinceLast)
-- control update check intervals
- if self.animating then
- local alpha = self.icon:GetAlpha() + sinceLast*3
+ if self.toAlpha then
+ if not self.alphaStart then
+ self.alphaStart = GetTime()
+ end
- self.animateTime = (self.animateTime or 0) + sinceLast
- if alpha >= 1 then
- alpha = 1
- print('fade over', self.animateTime)
- self.animating = nil
- self.animateTime = nil
+ local alpha = self.icon:GetAlpha()
+ local alphaMod = ((GetTime()-self.alphaStart) *FADE_TIMING_MULTIPLIER)
+ if self:GetID() == 1 then
+ print(alpha, self.toAlpha, sinceLast, alphaMod)
+ end
+ if alpha > self.toAlpha then
+ alpha = alpha - (sinceLast*FADE_TIMING_MULTIPLIER)
+
+ if (alpha <= self.toAlpha) then
+ alpha = self.toAlpha
+ self.toAlpha = nil
+ elseif (alpha <= 0) then
+ alpha = 0
+ self.toAlpha = nil
+ end
+ elseif alpha < self.toAlpha then
+ alpha = alpha + alphaMod
+
+ if (alpha >= self.toAlpha) then
+ alpha = self.toAlpha
+ self.toAlpha = nil
+ elseif (alpha >= 1) then
+ alpha = 1
+ self.toAlpha = nil
+ end
+
+ else
+ self.toAlpha = nil
+ end
+
+ if not self.toAlpha then
+ self.alphaStart = nil
+ else
+ self.alphaStart = GetTime()
end
self.icon:SetAlpha(alpha)
@@ -450,8 +520,9 @@
function QuestPOI:StartFading()
- if not self.animating then
- self.animating = true
+ if not self.toAlpha then
+ print('setting toAlpha')
+ self.toAlpha = 1
self.icon:SetAlpha(0)
self.RewardBorder:SetAlpha(0)
end
@@ -507,7 +578,7 @@
self.dataLoaded = true
self.isStale = true
self.xpType, self.xpName, self.xpIcon, self.xpCount = xpType, xpName, xpIcon, xpCount
-
+ WorldPlan.dataFlush = true
end
end
@@ -683,9 +754,19 @@
for i = 1, WorldPlanTooltip:NumLines() do
local line = _G['WorldPlanTooltipTextLeft' .. i]
local text = line and line:GetText()
- local ap = text and text:gsub(',', ''):gsub(' million', '000000'):match('([%d%.]+) '..ARTIFACT_POWER)
- if ap then
- rewardCount = tonumber(ap)
+ local multiplier = (text:match('million') and 1000000) or 1
+ if text then
+ text = text:gsub(',', '')
+ local ap = text:match('([%d]+) '..ARTIFACT_POWER)
+ if not ap then
+ ap = text:match('([%d%.]+) million '..ARTIFACT_POWER)
+ if ap then
+ ap = tonumber(ap) * 1000000
+ end
+ end
+ if ap then
+ rewardCount = tonumber(ap)
+ end
end
end
return rewardCount
@@ -857,16 +938,15 @@
self.maxAlertLevel = style.maxAlertLevel or DEFAULT_STYLE.maxAlertLevel
if self.dataLoaded then
- print('new pin, has data, cue fade')
if self.isNew then
+ print('new pin, has data, cue fade')
self:StartFading()
self.isNew = nil
end
else
- if not self.animating then
- print('new pin, but no data, hide icon')
- self.icon:SetAlpha(0)
- self.RewardBorder:SetAlpha(0)
+ if not self.toAlpha then
+ icon:SetAlpha(0)
+ iconBorder:SetAlpha(0)
end
end
@@ -987,26 +1067,24 @@
function QuestPOI:UpdateStatus()
-- update time elements
self.isActive = TQ_IsActive(self.questID)
+ --print(self.maxAlertLevel)
+ local border = (self.isBounty or self.isCriteria) and self.RewardBorder or self.HighlightBorder
if self.isActive then
local tl = self.alertLevel
local timeLeft = TQ_GetQuestTimeLeftMinutes(self.questID)
if timeLeft > 0 then
- local text, timeState = WorldPlan:GetTimeInfo(timeLeft, self.maxAlertLevel)
+ local text, timeState, style = self:GetTimeInfo(timeLeft, self.maxAlertLevel)
if tl ~= timeState then
tl = timeState
self.timeLabel:SetText(text)
end
+ if style then
+ self.RewardBorder:SetVertexColor(style.r, style.g, style.b, style.a)
+ end
end
- local border = (self.isBounty or self.isCriteria) and self.RewardBorder or self.HighlightBorder
-
- if tl and (timeLeft < 120) then
- border:SetVertexColor(1,0,0,0.7)
- else
- border:SetVertexColor(0,0,0,0.7)
- end
self.alertLevel = tl
self.timeLabel:SetShown(self.worldQuest and (self.maxAlertLevel >= 1))
else
@@ -1022,7 +1100,7 @@
-- print('|cFFFFFF00' ..self:GetName()..':HideOrShowFrames()')
-- do not SetShown() here
if not self.hideReason then
- self.hideReason = "HideOrShowFrames() called"
+ self.hideReason = "HideOrShowFrames() called without a reason."
end
end
self.Overlay:SetShown(isShown)
@@ -1031,9 +1109,9 @@
end
function QuestPOI:Release()
-
+ print('|cFFFF4400'..self:GetID()..':Release()', self.hideReason)
self.hideReason = 'Released by script.'
- self:SetShown(false)
+ self:HideOrShowFrames(false)
if self.questID then
db.QuestsByID[self.questID] = nil
for _, map in pairs(db.QuestsByZone) do
@@ -1058,12 +1136,15 @@
for i, pin in ipairs(db.UsedPins) do
if pin == self then
+ print('|cFFFF4400cleared from UsedPins|r')
tremove(db.UsedPins, i)
break
end
-
end
tinsert(db.FreePins, self)
WorldPlan.dataFlush = true
+ WorldPlanSummary.isStale = true
+
+ return true
end
\ No newline at end of file
diff -r dfd53f7c0fe5 -r b29b35cb8539 WorldPlan.lua
--- a/WorldPlan.lua Sat Apr 15 11:05:32 2017 -0400
+++ b/WorldPlan.lua Mon May 08 22:38:52 2017 -0400
@@ -601,36 +601,6 @@
return info, info[subType] or db.DefaultType[subType]
end
-do
- local timeStates = {
- {maxSeconds = 60,
- r=1, g=0.25, b =0, format = function (minutes) return '|cFFFF4400'.. minutes .. 'm' end,
- },
- {maxSeconds = 240,
- r=1, g=.5, b=0, format = function(minutes) return '|cFFFF4400'.. floor(minutes/60) .. 'h' end,
- },
- {maxSeconds = 1440,
- r=1, g=1, b=0, format = function(minutes) return '|cFFFFFF00'.. floor(minutes/60) .. 'h' end,
- },
- {maxSeconds = 10081,
- r=0, g=1, b=0,
- }, -- 7 days + 1 minute
- }
- -- Generates a timeleft string
- function WorldPlanCore:GetTimeInfo(timeLeft, limit)
- for index = 1, limit do
- local state = timeStates[index]
- if timeLeft <= state.maxSeconds then
- local text
- if state.format then
- text = state.format(timeLeft)
- end
- return text, index
- end
- end
- return nil, nil
- end
-end
function WorldPlanCore:Refresh (forced)
print('|cFFFFFF00'..self:GetName()..':Refresh()|r forced:', forced, 'init:', self.initialized)
diff -r dfd53f7c0fe5 -r b29b35cb8539 WorldPlan.xml
--- a/WorldPlan.xml Sat Apr 15 11:05:32 2017 -0400
+++ b/WorldPlan.xml Mon May 08 22:38:52 2017 -0400
@@ -61,7 +61,7 @@
-
+
@@ -84,22 +84,14 @@
-
+
-
-
-
-
-
-
-
-
-
+
diff -r dfd53f7c0fe5 -r b29b35cb8539 WorldQuests.lua
--- a/WorldQuests.lua Sat Apr 15 11:05:32 2017 -0400
+++ b/WorldQuests.lua Mon May 08 22:38:52 2017 -0400
@@ -398,7 +398,7 @@
pin.used = nil
end
- self:UpdateAnchors()
+ self:UpdateAnchors(...)
--[[
if bountiesDirty then
--print(' bounties dirty, pushing that')
@@ -458,7 +458,6 @@
WorldPlanSummary.isStale = true
end
- WorldPlan.dataFlush = true
end
function Module:RefreshIfChanged(event)
@@ -495,9 +494,8 @@
end
-- Walks the current map tree and fires updates as needed
-function Module:UpdateAnchors ()
+function Module:UpdateAnchors (event)
wipe(self.UsedPositions)
- print(' |cFF00FF00'..self:GetName()..':UpdateAnchors()')
local hostWidth, hostHeight = WorldMapPOIFrame:GetSize()
if (hostWidth ~= self.hostWidth) or (hostHeight ~= self.hostHeight) then
@@ -505,7 +503,7 @@
layoutDirty = true
end
- --rprint('|cFF00FF00'..self:GetName()..':UpdateAnchors()')
+ print('|cFF00FF00UpdateAnchors()', event)
local mapFileName, textureHeight, textureWidth, isMicroDungeon, microDungeonMapName = GetMapInfo()
if isMicroDungeon then
return