Mon, 10 Apr 2017 18:05:36 -0400 |
Nenue |
- Fixed pins not returning to WorldMapFrame after the FlightMap is opened
v1.4.6
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Mon, 10 Apr 2017 17:50:06 -0400 |
Nenue |
- Fixed more filter bar issues
v1.4.5
|
Mon, 10 Apr 2017 17:29:28 -0400 |
Nenue |
- Fixed filter bar issues
v1.4.4
|
Mon, 10 Apr 2017 16:44:33 -0400 |
Nenue |
- Fixed pin transitions between world map and flight map.
v1.4.2
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Mon, 10 Apr 2017 13:14:05 -0400 |
Nenue |
- Fixed pins not being removed upon completion
v1.4.1
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Mon, 10 Apr 2017 07:33:38 -0400 |
Nenue |
debugging timer
v1.4-release
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Mon, 10 Apr 2017 07:13:29 -0400 |
Nenue |
update conditional tweaks
|
Sat, 08 Apr 2017 17:07:58 -0400 |
Nenue |
flight map data handler adjustments
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Fri, 07 Apr 2017 07:20:28 -0400 |
Nenue |
fix WorldMapTooltip getting stranded when flightmap is closed
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Fri, 07 Apr 2017 01:07:48 -0400 |
Nenue |
do bounty criteria checking in the QuestButtonUpdate segment
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Wed, 05 Apr 2017 12:44:19 -0400 |
Nenue |
fixed bounty highlighting and changed quests matching the selected bounty to have a yellow highlight, while quests matching any ongoing bounty are highlighted blue
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Wed, 05 Apr 2017 11:36:06 -0400 |
Nenue |
stop hiding pins when the timeleft returns 0; use C_TQ.IsActive
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