diff FilterBar.xml @ 95:b29b35cb8539

- Fixed quest completion checking and handling - Changed animation method to hopefully stop weird flickering. - Pins are now visible before full reward data is loaded - Filter bar redesigned: - aligned horizontally along the top of the map display - filter buttons display a '+' when there are matches in both current and other zones, and '*' when there only matches in other zones - button tooltips separate local and global quests - button categories are highlighted and labeled when the cursor is over them - Fixed invalid POI targets appearing when the spell targeting cursor is active - ClassOrderPlan can be closed with the game menu button
author Nenue
date Mon, 08 May 2017 22:38:52 -0400
parents 98b5e08b75ed
children
line wrap: on
line diff
--- a/FilterBar.xml	Sat Apr 15 11:05:32 2017 -0400
+++ b/FilterBar.xml	Mon May 08 22:38:52 2017 -0400
@@ -101,7 +101,7 @@
         </Texture>
         <FontString inherits="GameFontNormal" parentKey="Label" hidden="true">
           <Anchors>
-            <Anchor point="BOTTOMLEFT" x="2" y="2" />
+            <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" x="2" y="-2" />
           </Anchors>
         </FontString>
       </Layer>