comparison QuestPOI.lua @ 49:dbd81d49af02

- Solve more frame data flagging issues - Unify method for resolving filter and visibility states - Flight Map modifications respect filter settings - Solve initial draw issues with tag icon, filter state handling - Solve issues with text layer synchronization during map changes
author Nenue
date Thu, 29 Dec 2016 13:31:20 -0500
parents c0b88bd1e40b
children 3066f3ef1258
comparison
equal deleted inserted replaced
48:c0b88bd1e40b 49:dbd81d49af02
23 local qprint = DEVIAN_WORKSPACE and function(...) _G.print('POI', ...) end or function() end 23 local qprint = DEVIAN_WORKSPACE and function(...) _G.print('POI', ...) end or function() end
24 local wprint = DEVIAN_WORKSPACE and function(...) _G.print('WP', ...) end or function() end 24 local wprint = DEVIAN_WORKSPACE and function(...) _G.print('WP', ...) end or function() end
25 local wqprint = DEVIAN_WORKSPACE and function(...) _G.print('WorldQuests', ...) end or function() end 25 local wqprint = DEVIAN_WORKSPACE and function(...) _G.print('WorldQuests', ...) end or function() end
26 local iprint = DEVIAN_WORKSPACE and function(...) _G.print('ItemScan', ...) end or function() end 26 local iprint = DEVIAN_WORKSPACE and function(...) _G.print('ItemScan', ...) end or function() end
27 local rprint = DEVIAN_WORKSPACE and function(...) _G.print('WQRefresh', ...) end or function() end 27 local rprint = DEVIAN_WORKSPACE and function(...) _G.print('WQRefresh', ...) end or function() end
28 local dprint = DEVIAN_WORKSPACE and function(...) _G.print('WQData', ...) end or function() end
28 local QuestPOI = WorldPlanPOIMixin 29 local QuestPOI = WorldPlanPOIMixin
29 30
30 31
31 local PIN_REFRESH_DELAY = .5 32 local PIN_REFRESH_DELAY = .5
32 local PIN_REQUEST_DELAY = .2 33 local PIN_REQUEST_DELAY = .2
58 local STYLE_TYPE_PENDING = 768 59 local STYLE_TYPE_PENDING = 768
59 60
60 61
61 -- Pin color/display variables 62 -- Pin color/display variables
62 db.TooltipExtras = db.TooltipExtras or {} -- idiot-proofing 63 db.TooltipExtras = db.TooltipExtras or {} -- idiot-proofing
63 64 db.PinAlpha = 1
64 65
65 local familiars = { 66 local familiars = {
66 [42159] = 'Nightwatcher Merayl', 67 [42159] = 'Nightwatcher Merayl',
67 [40277] = 'Tiffany Nelson', 68 [40277] = 'Tiffany Nelson',
68 [40298] = 'Sir Galveston', 69 [40298] = 'Sir Galveston',
107 local hasInfo 108 local hasInfo
108 local achievementID = info.achievementID 109 local achievementID = info.achievementID
109 local _, name, _, completed, _, _, _, _, _, icon = GetAchievementInfo(achievementID) 110 local _, name, _, completed, _, _, _, _, _, icon = GetAchievementInfo(achievementID)
110 if not completed then 111 if not completed then
111 112
112 WorldMapTooltip:AddLine(" ")
113 WorldMapTooltip:AddLine("Achievements:")
114 WorldMapTooltip:AddLine(' |T'..icon..':20:20|t '..name)
115
116 local numItems = GetAchievementNumCriteria(achievementID) 113 local numItems = GetAchievementNumCriteria(achievementID)
117 local numNeeded = 0 114 local numNeeded = 0
118 local tooltipLines = {} 115 local tooltipLines = {}
119 for i =1, numItems do 116 for i =1, numItems do
120 local criteriaName, criteriaType, completed, _, _, _, _, subAchievementID = GetAchievementCriteriaInfo(achievementID, i) 117 local criteriaName, criteriaType, completed, _, _, _, _, subAchievementID = GetAchievementCriteriaInfo(achievementID, i)
121 print(GetAchievementCriteriaInfo(achievementID, i)) 118 --print(GetAchievementCriteriaInfo(achievementID, i))
122 119
123 if not completed then 120 if not completed then
124 print('::', criteriaName, completed, subAchievementID) 121 --print('::', criteriaName, completed, subAchievementID)
125 if criteriaType == 8 then 122 if criteriaType == 8 then
126 local _, _, _, completed, _, _, _, _, _, subIcon = GetAchievementInfo(subAchievementID) 123 local _, _, _, completed, _, _, _, _, _, subIcon = GetAchievementInfo(subAchievementID)
127 print(' -', criteriaName, completed, subIcon) 124 --print(' -', criteriaName, completed, subIcon)
128 if not completed then 125 if not completed then
129 local numCompleted = 0 126 local numCompleted = 0
130 local numSubItems = GetAchievementNumCriteria(subAchievementID) 127 local numSubItems = GetAchievementNumCriteria(subAchievementID)
131 local subCriteriaLine 128 local subCriteriaLine
132 for j = 1, numSubItems do 129 for j = 1, numSubItems do
133 local subName, _, completed = GetAchievementCriteriaInfo(subAchievementID, j) 130 local subName, _, completed = GetAchievementCriteriaInfo(subAchievementID, j)
134 131
135 print(' -',subName, completed) 132 --print(' -',subName, completed)
136 if completed then 133 if completed then
137 numCompleted = numCompleted + 1 134 numCompleted = numCompleted + 1
138 else 135 else
139 numNeeded = numNeeded + 1 136 numNeeded = numNeeded + 1
140 if subName:match(info.name) then 137 if subName:match(info.name) then
152 numNeeded = numNeeded + 1 149 numNeeded = numNeeded + 1
153 tinsert(tooltipLines, criteriaName) 150 tinsert(tooltipLines, criteriaName)
154 end 151 end
155 end 152 end
156 end 153 end
157 if numNeeded >= 1 then 154 if hasInfo then
155 WorldMapTooltip:AddLine(" ")
156 WorldMapTooltip:AddLine("Achievements:")
157 WorldMapTooltip:AddLine(' |T'..icon..':20:20|t '..name)
158 for i, line in ipairs(tooltipLines) do 158 for i, line in ipairs(tooltipLines) do
159 WorldMapTooltip:AddLine(line) 159 WorldMapTooltip:AddLine(line)
160 end 160 end
161 else 161 end
162 WorldMapTooltip:AddLine('Criteria completed!', 0, 1, 0)
163 end
164
165 end 162 end
166 return hasInfo 163 return hasInfo
167 end 164 end
168 165
169 local GetQuestTooltipExtras = function(info) 166 local GetQuestTooltipExtras = function(info)
191 local GetFactionInfoByID, GetQuestObjectiveInfo = GetFactionInfoByID, GetQuestObjectiveInfo 188 local GetFactionInfoByID, GetQuestObjectiveInfo = GetFactionInfoByID, GetQuestObjectiveInfo
192 189
193 function QuestPOI:OnEnter() 190 function QuestPOI:OnEnter()
194 if not WorldMapFrame:IsVisible() then 191 if not WorldMapFrame:IsVisible() then
195 WorldMap_HijackTooltip(self.owningFrame) 192 WorldMap_HijackTooltip(self.owningFrame)
196 else 193 end
197 if self.filtered then 194 if self.filtered then
198 return 195 return
199 end
200 end 196 end
201 WorldMapTooltip:SetOwner(self, "ANCHOR_RIGHT"); 197 WorldMapTooltip:SetOwner(self, "ANCHOR_RIGHT");
202 print('doing tooltip stuff') 198 --print('doing tooltip stuff')
203 199
204 -- Can't add stuff after, so most of the blizzard tooltip hook is simply copied over 200 -- Can't add stuff after, so most of the blizzard tooltip hook is simply copied over
205 local questID = self.questID 201 local questID = self.questID
206 local color = WORLD_QUEST_QUALITY_COLORS[self.rarity] or NORMAL_FONT_COLOR; 202 local color = WORLD_QUEST_QUALITY_COLORS[self.rarity] or NORMAL_FONT_COLOR;
207 203
265 end 261 end
266 262
267 -- attempt to pull pin data 263 -- attempt to pull pin data
268 local GetQuestTagInfo, GetProfessionInfo = GetQuestTagInfo, GetProfessionInfo 264 local GetQuestTagInfo, GetProfessionInfo = GetQuestTagInfo, GetProfessionInfo
269 function QuestPOI:GetData () 265 function QuestPOI:GetData ()
270 qprint('|cFF00FF88'..self:GetName()..':GetWorldQuestInfo()|r') 266 dprint('|cFF00FF88'..self:GetID()..':GetData()|r')
271 local questID = self.questID 267 local questID = self.questID
272 if not questID then 268 if not questID then
273 rprint('|cFFFF4400bad pin|r', self:GetName()) 269 dprint('|cFFFF4400bad pin|r', self:GetName())
274 return nil 270 return nil
275 end 271 end
276 272
277 local questTitle, factionID, capped = TQ_GetQuestInfoByQuestID(questID) 273 local questTitle, factionID, capped = TQ_GetQuestInfoByQuestID(questID)
278 -- if the title is nil, then wait and try later 274 -- if the title is nil, then wait and try later
279 if not questTitle then 275 if not questTitle then
280 self.isPending = true 276 self.isPending = true
281 rprint('|cFFBB8844nodata|r|cFF00FFFF', self.questId) 277 dprint('|cFFBB8844isPending=true|r|cFF00FFFF', self.questId)
282 else 278 else
283 self.title, self.factionID, self.capped = questTitle, factionID, capped 279 self.title, self.factionID, self.capped = questTitle, factionID, capped
284 rprint('|cFFBB8844 data|r|cFF00FFFF', (self.isPending and 'late|r' or 'jit|r'), self.title, '|r', self.factionID) 280 dprint('|cFFBB8844 data|r|cFF00FFFF', (self.isPending and '|cFFFF4400delayed|r' or '|cFF00FF00success|r'), self.title, '|r', self.factionID)
281 if self.dataLoaded then
282 dprint(' |cFFFF4400overwriting data|r')
283 end
284
285 -- set tag details 285 -- set tag details
286 local worldQuestType 286 local worldQuestType
287 self.tagID, self.tagName, worldQuestType, self.rarity, self.isElite, self.tradeskillLineIndex = GetQuestTagInfo(questID); 287 self.tagID, self.tagName, worldQuestType, self.rarity, self.isElite, self.tradeskillLineIndex = GetQuestTagInfo(questID);
288 local tagAtlas 288 local tagAtlas
289 if worldQuestType == LE_QUEST_TAG_TYPE_PET_BATTLE then 289 if worldQuestType == LE_QUEST_TAG_TYPE_PET_BATTLE then
310 --qprint(' |cFF00FFFF'..questID..'|r hasUpdate:', hasUpdate, 'isPending:', isPending, 'isShown', self:IsShown()) 310 --qprint(' |cFF00FFFF'..questID..'|r hasUpdate:', hasUpdate, 'isPending:', isPending, 'isShown', self:IsShown())
311 --qprint(' ', 'rewardType:', self.rewardType, 'tag:', self.tagID) 311 --qprint(' ', 'rewardType:', self.rewardType, 'tag:', self.tagID)
312 qprint(' ', tostring(self.title), " |T"..tostring(self.itemTexture)..":12:12|t", tostring(self.itemName)) 312 qprint(' ', tostring(self.title), " |T"..tostring(self.itemTexture)..":12:12|t", tostring(self.itemName))
313 313
314 if self.itemTexture and self.itemName and self.title then 314 if self.itemTexture and self.itemName and self.title then
315 self.dataLoaded = true
315 self.isPending = nil 316 self.isPending = nil
316 self.throttle = 1 317 self.throttle = 1
317 self.updateRate = PIN_REFRESH_DELAY 318 self.updateRate = PIN_REFRESH_DELAY
318 self.isStale = true 319 self.isStale = true
319 end 320 end
346 rewardIcon = ICON_MONEY 347 rewardIcon = ICON_MONEY
347 rewardName = GetMoneyString(money) 348 rewardName = GetMoneyString(money)
348 rewardType = REWARD_CASH 349 rewardType = REWARD_CASH
349 end 350 end
350 351
351 print(' '..self.questID..':|cFFFFFF00SetRewardInfo():', rewardType) 352 qprint(' '..self.questID..':|cFFFFFF00SetRewardInfo():', numRewards, rewardType)
352 self.itemNumber = tonumber(rewardCount or self.itemNumber) 353 self.itemNumber = tonumber(rewardCount or self.itemNumber)
353 self.rewardType = rewardType or REWARD_GEAR 354 self.rewardType = rewardType
354 self.quality = quality 355 self.quality = quality
355 356
356 self.itemTexture = rewardIcon or self.itemTexture 357 self.itemTexture = rewardIcon or self.itemTexture
357 self.itemName = rewardName or self.itemName 358 self.itemName = rewardName or self.itemName
358 359
371 372
372 end 373 end
373 end 374 end
374 375
375 -- run from OnShow if .isNew is set 376 -- run from OnShow if .isNew is set
376 function QuestPOI:OnNew() 377
377 378 function QuestPOI:StartFade()
378 if not self.isAnimating then 379 if not self.isAnimating then
379 --qprint('|cFFFFFF00'.. self.title .. ' added to quest log.') 380 --qprint('|cFFFFFF00'.. self.title .. ' added to quest log.')
380 self:SetAlpha(0) 381 self:SetAlpha(0)
381 if db.Config.FadeWhileGrouped then 382 self.FadeIn.FadeIn:SetToAlpha(db.PinAlpha)
382 self.FadeIn.FadeIn:SetToAlpha(0.15) 383 self.PendingFade.FadeIn:SetToAlpha(db.PinAlpha)
383 self.PendingFade.FadeIn:SetToAlpha(0.15) 384 self.PendingFade.FadeOut:SetFromAlpha(db.PinAlpha)
384 self.PendingFade.FadeOut:SetFromAlpha(0.15) 385
385 else
386 self.FadeIn.FadeIn:SetToAlpha(1)
387 self.PendingFade.FadeIn:SetToAlpha(1)
388 self.PendingFade.FadeOut:SetFromAlpha(1)
389 end
390 self.isAnimating = true 386 self.isAnimating = true
391 self.isNew = nil 387 self.isNew = nil
392 self.isStale = true 388 self.isStale = true
393 self.FadeIn:Play() 389 self.FadeIn:Play()
394 end 390 end
395 end 391 end
396 392
393 function QuestPOI:EndFade()
394 self.isAnimating = nil
395 self:SetAlpha(db.PinAlpha)
396 end
397
397 function QuestPOI:OnShow () 398 function QuestPOI:OnShow ()
398 399
399 if self.isNew then 400 if self.isNew then
400 qprint('|cFFFFFF00'..tostring(self:GetName())..':OnShow()|r update:', self.isStale, 'new:', self.isNew, 'animation:', self.isAnimating) 401 qprint('|cFFFFFF00'..tostring(self:GetName())..':OnShow()|r update:', self.isStale, 'new:', self.isNew, 'animation:', self.isAnimating)
401 --qprint('|cFFFFFF00popping new pin handler') 402 --qprint('|cFFFFFF00popping new pin handler')
402 self:OnNew() 403 self:StartFade()
403 elseif not self.isAnimating then 404 elseif not self.isAnimating then
404 self:SetAlpha(1) -- fix stuck alpha 405 self:SetAlpha(1) -- fix stuck alpha
405 end 406 end
406 407
407 if self.isNew or self.isStale then 408 if self.isStale then
409 qprint('|cFF0088FFflagged for refresh')
408 self:Refresh() 410 self:Refresh()
409 end 411 end
410 --WorldPlan:print(self:GetAlpha()) 412 --WorldPlan:print(self:GetAlpha())
411 413
414 if not self.Overlay:IsShown() then
415 self:StartFade()
416 end
417
418
419 self.Overlay:SetShown(true)
412 end 420 end
413 function QuestPOI:OnHide() 421 function QuestPOI:OnHide()
414 --qprint('|cFFFFFF00["'..tostring(self.title)..'"]|r:OnHide()') 422 qprint('|cFFFFFF00'..self:GetID()..'r:OnHide()')
415 if not self:IsShown() then 423 self.isAnimating = nil
416 self.isAnimating = nil 424 self:SetAlpha(db.PinAlpha)
417 self:SetAlpha(1)
418 end
419
420 self.Overlay:SetShown(false) 425 self.Overlay:SetShown(false)
421 end 426 end
422 427
423 function QuestPOI:SetAnchor(frame, mapID, mapWidth, mapHeight) 428 local overlayBaseIndex = 1300
424 qprint(' |cFF00FF00'..self:GetName()..':SetAnchor()|r', self.questID, mapID) 429 function QuestPOI:SetAnchor(dX, dY, mapWidth, mapHeight)
425 self:ClearAllPoints()
426 local dX, dY = TQ_GetQuestLocation(self.questID)
427 if not dX or dX == 0 then
428 local _, x, y = QuestPOIGetIconInfo(self.questID)
429 if x and floor(x) ~= 0 then
430 dX, dY = x, y
431 else
432 dX, dY = self.x, self.y
433 end
434 end
435 local oX, oY = self.x, self.y 430 local oX, oY = self.x, self.y
431 if not (dX and dY) then
432 local dX, dY = TQ_GetQuestLocation(self.questID)
433 if not dX or dX == 0 then
434 local _, x, y = QuestPOIGetIconInfo(self.questID)
435 if x and floor(x) ~= 0 then
436 dX, dY = x, y
437 else
438 dX, dY = self.x, self.y
439 end
440 end
441 end
442 if not (mapHeight and mapWidth) then
443 mapWidth, mapHeight = self:GetParent():GetSize()
444 end
445 local pX = (dX * mapWidth)
446 local pY = (-dY * mapHeight)
447
448
436 self.x = dX 449 self.x = dX
437 self.y = dY 450 self.y = dY
438 451 self:ClearAllPoints()
439 452 self:SetPoint('CENTER', self:GetParent(), 'TOPLEFT', pX, pY)
440 local pX = (dX * mapWidth) 453 self:SetShown(self.used)
441 local pY = (-dY * mapHeight) 454
442 455 self.Overlay:SetParent(self:GetParent())
443 if oX ~= dX then 456 self.Overlay:ClearAllPoints()
444 wqprint(' |cFF00FF00'..self.questID..':|r', oX, dX, format("%0.2f %0.2f", pX, pY)) 457 self.Overlay:SetPoint('TOPLEFT', self, 'TOPLEFT', 0, 4)
445 end 458 self.Overlay:SetPoint('BOTTOMRIGHT', self, 'BOTTOMRIGHT', 0, -4)
446 459 self.Overlay:SetFrameLevel(overlayBaseIndex + self:GetID())
447 self:SetParent(WorldMapPOIFrame)
448 self:SetPoint('CENTER', frame, 'TOPLEFT', pX, pY)
449 end 460 end
450 461
451 function QuestPOI:OnLoad() 462 function QuestPOI:OnLoad()
452 qprint('|cFF00FF88'..self:GetName()..':OnLoad()|r',db.Config) 463 qprint('|cFF00FF88'..self:GetName()..':OnLoad()|r',db.Config)
453 self:RegisterEvent('SUPER_TRACKED_QUEST_CHANGED') 464 self:RegisterEvent('SUPER_TRACKED_QUEST_CHANGED')
487 end 498 end
488 499
489 -- query for reward data if it wasn't found in the original scan 500 -- query for reward data if it wasn't found in the original scan
490 local questID = self.questID 501 local questID = self.questID
491 if self.isPending then 502 if self.isPending then
492 self:GetData() 503 print('|cFFFF4400'..self:GetID()..':|r polling reward info')
493 if not (self.PendingFade:IsPlaying() or self.isAnimating) then 504 if not (self.isAnimating) then
494 self.PendingFade:Play() 505 self.PendingFade:Play()
495 end 506 end
507 self:GetData()
496 return 508 return
497 else 509 else
498 if self.PendingFade:IsPlaying() then 510 if self.PendingFade:IsPlaying() then
499 self.PendingFade:Stop() 511 self.PendingFade:Stop()
500 end 512 end
523 self.timeLabel:SetShown(self.worldQuest and (self.maxAlertLevel >= 1)) 535 self.timeLabel:SetShown(self.worldQuest and (self.maxAlertLevel >= 1))
524 end 536 end
525 537
526 538
527 539
528 function QuestPOI:Refresh () 540 function QuestPOI:Refresh (fromUser)
529 print('|cFF00FF88'..self:GetName()..'|r:Refresh()') 541
542 --rprint('|c'..(fromUser and 'FF0088FF' or 'FF00FF88' )..self:GetID()..'|r:Refresh() type =', self.rewardType, 'title =', self.title)
543
544
530 545
531 local styleType = (self.isPending and STYLE_TYPE_PENDING) or self.rewardType 546 local styleType = (self.isPending and STYLE_TYPE_PENDING) or self.rewardType
532 local style,subStyle = self:GetTypeInfo(self.rewardType) 547 local style,subStyle = self:GetTypeInfo(self.rewardType)
533 if self.filtered then 548 if self.filtered and (self.questID ~= GetSuperTrackedQuestID()) then
534 subStyle = style.minimized 549 subStyle = style.minimized
535 end 550 end
536 self.style = style 551 self.style = style
537 self.subStyle = subStyle 552 self.subStyle = subStyle
538 --print(style, subStyle) 553 --print(style, subStyle)
585 icon:SetTexture(PENDING_ICON) 600 icon:SetTexture(PENDING_ICON)
586 icon:SetDesaturated(true) 601 icon:SetDesaturated(true)
587 icon:SetVertexColor(style.r, style.g, style.b) 602 icon:SetVertexColor(style.r, style.g, style.b)
588 end 603 end
589 604
590 local borderStyle = style
591 iconBorder:SetMask("Interface\\Minimap\\UI-Minimap-Background") 605 iconBorder:SetMask("Interface\\Minimap\\UI-Minimap-Background")
592 iconBorder:SetTexture(PENDING_BORDER) 606 iconBorder:SetTexture(PENDING_BORDER)
593 607 iconBorder:SetVertexColor(style.r, style.g, style.b, 1)
594 iconBorder:SetVertexColor(borderStyle.r, borderStyle.g, borderStyle.b, 1)
595 iconBorder:SetDesaturated(true) 608 iconBorder:SetDesaturated(true)
596 iconBorder:SetAlpha(subStyle.alpha or 1) 609 iconBorder:SetAlpha(subStyle.alpha or 1)
597 610
598 trackingBorder:SetMask("Interface\\Minimap\\UI-Minimap-Background") 611 trackingBorder:SetMask("Interface\\Minimap\\UI-Minimap-Background")
599 trackingBorder:SetTexture(PENDING_BORDER) 612 trackingBorder:SetTexture(PENDING_BORDER)
600 trackingBorder:SetVertexColor(0,0,0,1) 613 trackingBorder:SetVertexColor(0,0,0,1)
601 614
602 self.tagIcon:SetShown(self.tagSize and true or false) 615 self.tagIcon:SetShown((not self.filtered) and true or false)
603 self.tagIcon:SetAtlas(self.tagAtlas) 616 self.tagIcon:SetAtlas(self.tagAtlas)
604 self.tagIcon:SetAlpha(subStyle.alpha or 1) 617
605 self.Overlay:SetShown(true)
606 self.Overlay:ClearAllPoints(self)
607 self.Overlay:SetParent(self:GetParent())
608 self.Overlay:SetFrameLevel(self:GetFrameLevel()+200)
609 self.Overlay:SetPoint('TOPLEFT', self, 'TOPLEFT', 0, 4)
610 self.Overlay:SetPoint('BOTTOMRIGHT', self, 'BOTTOMRIGHT', 0, -4)
611 self.EliteBorder:SetShown(self.isElite and not self.filtered) 618 self.EliteBorder:SetShown(self.isElite and not self.filtered)
612 619
613 620
614 self:UpdateSize() 621 self:UpdateSize()
615 self.isStale = nil 622 self.isStale = nil
637 if self.rewardType and cvar_check[self.rewardType] then 644 if self.rewardType and cvar_check[self.rewardType] then
638 if not GetCVarBool(cvar_check[self.rewardType]) then 645 if not GetCVarBool(cvar_check[self.rewardType]) then
639 filtered = true 646 filtered = true
640 end 647 end
641 end 648 end
642 return filtered 649 self.filtered = filtered
643 end 650 end
644 651
645 function QuestPOI:IsShowable () 652 function QuestPOI:IsShowable ()
646 local print = qprint 653 local print = qprint
647 local qType = self.worldQuestType 654 local qType = self.worldQuestType
648 655
649 if not self.worldQuest then 656 if not self.worldQuest then
650 print('ignoring showable check') 657 --print('ignoring showable check')
651 return self.used, self.filtered 658 return self.used, self.filtered
652 end 659 end
653 self.used = TQ_IsActive(self.questID) 660 self.used = TQ_IsActive(self.questID)
654
655 if qType == LE_QUEST_TAG_TYPE_PROFESSION then 661 if qType == LE_QUEST_TAG_TYPE_PROFESSION then
656 qprint('hide flags:', (not self.isKnownProfession), (db.Config.ShowAllProfessionQuests == false))
657 if (not self.isKnownProfession) and (db.Config.ShowAllProfessionQuests == false) then 662 if (not self.isKnownProfession) and (db.Config.ShowAllProfessionQuests == false) then
658 qprint(self.used)
659 self.used = nil 663 self.used = nil
660 qprint(self.used) 664 end
661 end 665 end
662 end 666 rprint(' '..self.questID..':|cFFFFFF00IsShowable()|r ', self.used, self.title)
663 print(' '..self.questID..':|cFFFFFF00IsShowable()|r ', self.used, self.title)
664 return self.used
665 end 667 end
666 668
667 --- Fixes icons upon size update 669 --- Fixes icons upon size update
668 function QuestPOI:UpdateSize () 670 function QuestPOI:UpdateSize ()
669 671
670 qprint('|cFF00FF88'..self:GetName()..'|r:UpdateSize()', self.style, self.subStyle) 672 --qprint('|cFF00BB88'..self:GetID()..'|r:UpdateSize()', self.style, self.subStyle)
671 673
672 local style = self.style 674 local style = self.style
673 local subStyle = self.subStyle 675 local subStyle = self.subStyle
674 local icon = self.icon 676 local icon = self.icon
675 local iconBorder = self.RewardBorder 677 local iconBorder = self.RewardBorder