comparison WorldPlan.lua @ 48:c0b88bd1e40b

- Fixed frame update flagging after proper reward data is processed, which probably also fixes the issue of loaded data mysteriously vanishing.
author Nenue
date Tue, 27 Dec 2016 19:46:40 -0500
parents 733785e306a3
children dbd81d49af02
comparison
equal deleted inserted replaced
47:733785e306a3 48:c0b88bd1e40b
508 info.tooltipTitle = "Summary Bar" 508 info.tooltipTitle = "Summary Bar"
509 info.tooltipText = "Display a summary of active world quests. Note: requires directly viewing Broken Isle and Dalaran maps to gain complete info." 509 info.tooltipText = "Display a summary of active world quests. Note: requires directly viewing Broken Isle and Dalaran maps to gain complete info."
510 info.checked = config.DisplayContinentSummary 510 info.checked = config.DisplayContinentSummary
511 info.func = DropDown_OnClick 511 info.func = DropDown_OnClick
512 UIDropDownMenu_AddButton(info) 512 UIDropDownMenu_AddButton(info)
513 513 --[[
514 514
515 info.text = "Nudge Pins" 515 info.text = "Nudge Pins"
516 info.isNotRadio = true 516 info.isNotRadio = true
517 info.value = "NudgePins" 517 info.value = "NudgePins"
518 info.tooltipTitle = "Pin Nudging" 518 info.tooltipTitle = "Pin Nudging"
527 info.tooltipTitle = "Group Fade" 527 info.tooltipTitle = "Group Fade"
528 info.tooltipText = "Reduce pin alpha when grouped, so player dots are easier to see." 528 info.tooltipText = "Reduce pin alpha when grouped, so player dots are easier to see."
529 info.checked = config.FadeWhileGrouped 529 info.checked = config.FadeWhileGrouped
530 info.func = DropDown_OnClick 530 info.func = DropDown_OnClick
531 UIDropDownMenu_AddButton(info) 531 UIDropDownMenu_AddButton(info)
532 --]]
532 end 533 end
533 534
534 -------------------------------------------------------------------------------------------------------------------- 535 --------------------------------------------------------------------------------------------------------------------
535 ------------------- 536 -------------------
536 537