annotate FilterBar.xml @ 100:fbd4ead2a19f v1.4.11

- More attempts to fix quest markers re-appearing when completed via the order hall spells. Hard to test due to cooldown.
author Nenue
date Thu, 18 May 2017 16:43:14 -0400
parents b29b35cb8539
children
rev   line source
Nenue@30 1 <Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
Nenue@30 2 ..\FrameXML\UI.xsd">
Nenue@30 3 <Script file="FilterBar.lua" />
Nenue@93 4 <Frame name="$parentSummary" parent="WorldPlan" mixin="WorldPlanSummaryMixin" hidden="true">
Nenue@93 5 <Size x="24" y="24" />
Nenue@93 6 <Anchors>
Nenue@93 7 <Anchor point="BOTTOMLEFT" />
Nenue@93 8 </Anchors>
Nenue@30 9 <Scripts>
Nenue@30 10 <OnLoad method="OnLoad" />
Nenue@30 11 <OnEvent method="OnEvent" />
Nenue@33 12 <OnShow method="OnShow" />
Nenue@93 13 <OnUpdate method="OnUpdate" />
Nenue@30 14 </Scripts>
Nenue@30 15
Nenue@93 16 <Layers>
Nenue@93 17 <Layer level="BACKGROUND">
Nenue@45 18
Nenue@93 19 <Texture parentKey="Backdrop" hidden="true">
Nenue@93 20 <Size y="40" />
Nenue@93 21 <Anchors>
Nenue@93 22 <Anchor point="LEFT" />
Nenue@93 23 <Anchor point="RIGHT" />
Nenue@93 24 <Anchor point="TOP" />
Nenue@93 25 </Anchors>
Nenue@93 26 <Gradient orientation="VERTICAL">
Nenue@93 27 <MinColor r="0" g="0" b="0" a="0" />
Nenue@93 28 <MaxColor r="0" g="0" b="0" a=".7" />
Nenue@93 29 </Gradient>
Nenue@93 30 <Color a="1" r="1" g="1" b="1" />
Nenue@93 31 </Texture>
Nenue@93 32 </Layer>
Nenue@93 33 </Layers>
Nenue@93 34
Nenue@93 35 <Frames>
Nenue@93 36 <CheckButton name="$parentToggle" parentKey="Toggle" >
Nenue@93 37 <Size x="20" y="20" />
Nenue@93 38 <Anchors>
Nenue@93 39 <Anchor point="TOPLEFT" x="3" y="-3" />
Nenue@93 40 </Anchors>
Nenue@93 41 <Layers>
Nenue@93 42 <Layer level="BACKGROUND">
Nenue@93 43 <Texture setAllPoints="false">
Nenue@93 44 <Anchors>
Nenue@93 45 <Anchor point="TOPRIGHT" x="-1" y="-1" />
Nenue@93 46 <Anchor point="BOTTOMLEFT" x="1" y="1" />
Nenue@93 47 </Anchors>
Nenue@93 48 <Color a="1" r="0" g="0" b="0" />
Nenue@93 49 </Texture>
Nenue@93 50 </Layer>
Nenue@93 51 </Layers>
Nenue@93 52 <NormalTexture setAllPoints="true">
Nenue@93 53 <Color a=".25" r="0" g="0" b="0" />
Nenue@93 54 </NormalTexture>
Nenue@93 55 <CheckedTexture setAllPoints="false" file="Interface\BUTTONS\UI-CheckBox-Check">
Nenue@93 56 <Anchors>
Nenue@93 57 <Anchor point="TOPRIGHT" x="-1" y="-1" />
Nenue@93 58 <Anchor point="BOTTOMLEFT" x="1" y="1" />
Nenue@93 59 </Anchors>
Nenue@93 60 </CheckedTexture>
Nenue@93 61 </CheckButton>
Nenue@93 62 </Frames>
Nenue@30 63 </Frame>
Nenue@93 64 <Frame name="WorldPlanFilterHeader" parentArray="Headers" virtual="true" enableMouse="true">
Nenue@93 65 <Size x="24" y="30" />
Nenue@93 66 <Layers>
Nenue@93 67 <Layer level="BACKGROUND">
Nenue@93 68 <Texture parentKey="Backdrop" hidden="true">
Nenue@93 69 <Anchors>
Nenue@93 70 <Anchor point="LEFT" />
Nenue@93 71 <Anchor point="RIGHT" />
Nenue@93 72 <Anchor point="TOP" />
Nenue@93 73 </Anchors>
Nenue@93 74 <Gradient orientation="VERTICAL">
Nenue@93 75 <MinColor r="0" g="0" b="0" a=".5" />
Nenue@93 76 <MaxColor r="0" g="0" b="0" a="1" />
Nenue@93 77 </Gradient>
Nenue@93 78 <Color a="1" r="1" g="1" b="1" />
Nenue@93 79 </Texture>
Nenue@93 80 <Texture parentKey="Edge1">
Nenue@93 81 <Size x="1" y="24" />
Nenue@93 82 <Anchors>
Nenue@93 83 <Anchor point="TOPLEFT" />
Nenue@93 84 </Anchors>
Nenue@93 85 <Gradient orientation="VERTICAL">
Nenue@93 86 <MinColor r="1" g="1" b="1" a="0" />
Nenue@93 87 <MaxColor r="1" g="1" b="1" a=".5" />
Nenue@93 88 </Gradient>
Nenue@93 89 <Color a="1" r="1" g="1" b="1" />
Nenue@93 90 </Texture>
Nenue@93 91 <Texture parentKey="Edge2">
Nenue@93 92 <Size x="1" y="24" />
Nenue@93 93 <Anchors>
Nenue@93 94 <Anchor point="TOPRIGHT" />
Nenue@93 95 </Anchors>
Nenue@93 96 <Gradient orientation="VERTICAL">
Nenue@93 97 <MinColor r="1" g="1" b="1" a="0" />
Nenue@93 98 <MaxColor r="1" g="1" b="1" a=".5" />
Nenue@93 99 </Gradient>
Nenue@93 100 <Color a="1" r="1" g="1" b="1" />
Nenue@93 101 </Texture>
Nenue@93 102 <FontString inherits="GameFontNormal" parentKey="Label" hidden="true">
Nenue@93 103 <Anchors>
Nenue@95 104 <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" x="2" y="-2" />
Nenue@93 105 </Anchors>
Nenue@93 106 </FontString>
Nenue@93 107 </Layer>
Nenue@93 108 </Layers>
Nenue@93 109 </Frame>
Nenue@93 110 <Button name="WorldPlanFilterButton" parentArray="Buttons" virtual="true" mixin="WorldPlanFilterButtonMixin">
Nenue@30 111 <Scripts>
Nenue@30 112 <OnClick method="OnClick" />
Nenue@30 113 <OnLoad method="OnLoad" />
Nenue@40 114 <OnEvent method="OnEvent" />
Nenue@40 115 <OnUpdate method="OnUpdate" />
Nenue@40 116 <OnShow method="OnShow" />
Nenue@40 117 <OnHide method="OnHide" />
Nenue@40 118 <OnMouseDown method="OnMouseDown" />
Nenue@30 119 <OnEnter method="OnEnter" />
Nenue@30 120 <OnLeave method="OnLeave" />
Nenue@30 121 </Scripts>
Nenue@40 122 <Layers>
Nenue@40 123 <Layer level="BACKGROUND">
Nenue@93 124 <Texture parentKey="RewardBorder" setAllPoints="true" alphaMode="ADD" />
Nenue@40 125 </Layer>
Nenue@40 126 <Layer level="ARTWORK">
Nenue@40 127 <Texture parentKey="icon">
Nenue@40 128 <Anchors>
Nenue@40 129 <Anchor point="BOTTOMLEFT" x="1" y="1" />
Nenue@40 130 <Anchor point="TOPRIGHT" x="-1" y="-1" />
Nenue@40 131 </Anchors>
Nenue@40 132 </Texture>
Nenue@40 133 </Layer>
Nenue@40 134 <Layer level="OVERLAY">
Nenue@40 135 <FontString parentKey="count" inherits="WorldPlanNumberFontThin">
Nenue@40 136 <Anchors>
Nenue@40 137 <Anchor point="RIGHT" x="-3" />
Nenue@40 138 </Anchors>
Nenue@40 139 </FontString>
Nenue@40 140 </Layer>
Nenue@40 141 </Layers>
Nenue@30 142 </Button>
Nenue@30 143 </Ui>