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1
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2 function WM_Debug()
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3 print("debug text")
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4 end
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5
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6 --indexes corrispond to map IDs that contain valid flight points for the Flight Masters Whistle
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7 --Doesn't work in 1021 (Broken Shore)
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8 WM_validIDs = { [1014] = true, [1015] = true, [1017] = true, [1018] = true, [1021] = false, [1024] = true, [1033] = true, [1096] = true }
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9
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10 local WhistleLoc = CreateFrame("FRAME", "WhistleLOC", WorldMapPOIFrame)
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11 WhistleLoc:SetSize(64, 64)
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12 WhistleLoc:SetPoint("CENTER", 0, 0)
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13 WhistleLoc:Show()
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14
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15 WM_ClosestNode = nil
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16
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17 --[[local Rotate = WhistleLoc:CreateTexture()
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18 Rotate:SetTexture("Interface\minimap\UI-Minimap-Ping-Rotate")
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19 Rotate:SetPoint("CENTER")
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20 Rotate:SetSize(48, 48)
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21 Rotate:SetVertexColor(0.9, 0.1, 0.1)
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22
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23 local Ring = WhistleLoc:CreateTexture()
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24 Ring:SetTexture("Interface\minimap\UI-Minimap-Ping-Center")
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25 Ring:SetPoint("CENTER")
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26 Ring:SetSize(32, 32)
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27 Ring:SetVertexColor(0.9, 0.1, 0.1)]]
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28
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29
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30
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31
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32 local function GetDistance(nX, nY)
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33 local pX, pY = GetPlayerMapPosition("player")
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34
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35 local dX = pX - nX
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36 local dY = pY - nY
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37
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38 return math.sqrt( ( dX^2 ) + ( dY^2 ) )
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39 end
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40
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41 local function GetNode()
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42 local node
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43 local distance
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44 local index
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45 for k = 1, GetNumMapLandmarks() do
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46 local n = {}
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47 n.type, n.name, n.description, n.textureIndex, n.x, n.y = GetMapLandmarkInfo(k)
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48 if n.type == LE_MAP_LANDMARK_TYPE_TAXINODE then --LE_MAP_LANDMARK_TYPE_TAXINODE is a constant defined by Blizzard
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49 local d = GetDistance(n.x, n.y)
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50 if distance == nil or d < distance then
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51 n.index = k
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52 distance = d
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53 node = n
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54 end
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55 end
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56 end
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57 return node
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58 end
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59
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60 local function UpdateWhistleMaster()
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61 if GetCurrentMapContinent() == 8 and WM_validIDs[ select(1, GetCurrentMapAreaID() ) ] and not GetNumDungeonMapLevels() then
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62 WM_ClosestNode = GetNode()
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63 WhistleLoc:SetPoint("CENTER", "WorldMapFramePOI" .. WM_ClosestNode.index, 0, 0)
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64 WhistleLoc:Show()
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65 WhistlePing.Ping:Play()
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66 return true
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67 else
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68 WhistleLoc:Hide()
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69 WhistlePing.Ping:Stop()
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70 return false
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71 end
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72 end
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73
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74 local mapVisible = false
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75
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76 local function EventHandler(self, event, ...)
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77 if ( (event == "WORLD_MAP_UPDATE") and WorldMapFrame:IsVisible() ) then
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78 mapVisible = true
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79 UpdateWhistleMaster()
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80 end
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81 if ( (mapVisible) and not WorldMapFrame:IsVisible() ) then
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82 mapVisible = false
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83 end
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84 if (event == "VARIABLES_LOADED") then
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85 WorldMapFrame:Show()
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86 WorldMapFrame:Hide()
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87 UpdateWhistleMaster()
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88 end
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89 end
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90
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91 local WhistleMaster = CreateFrame("FRAME", "WhistleMaster", WorldMapPOIFrame)
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92 WhistleMaster:RegisterEvent("WORLD_MAP_UPDATE")
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93 WhistleMaster:RegisterEvent("VARIABLES_LOADED")
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94 WhistleMaster:SetScript("OnEvent", EventHandler)
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95
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96 local cleared = true
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97 local function OnTooltipCleared(self)
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98 cleared = true
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99 end
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100
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101 local function OnTooltipSetItem(self)
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102 if cleared then
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103 local name, tooltipLink = self:GetItem()
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104 if tooltipLink then
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105 local item = tooltipLink:match("Hitem:(%d+)")
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106 if item == "141605" then
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107 if UpdateWhistleMaster() then
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108 self:AddLine("\nWhistle Destination:|cFFFFFFFF " .. WM_ClosestNode.name ,0.5,1,0.5, true)
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109 else
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110 self:AddLine("\nWhistle Destination:|cFFFFFFFF N/A",0.5,1,0.5, true)
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111 end
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112 end
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113 cleared = true
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114 end
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115 end
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116 end
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117
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118 GameTooltip:HookScript("OnTooltipCleared", OnTooltipCleared)
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119 GameTooltip:HookScript("OnTooltipSetItem", OnTooltipSetItem)
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120
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