# HG changeset patch # User Vynn # Date 1492096991 14400 # Node ID f874d5f53f943c2144dda08ba4d7a062ed409f74 # Parent 05f293c8e1f27243338a5554acbb20d704a5d6b0 Added changes for recent nerf to number of dungeons required for hidden appearence. Was 100, now 30 - spotlight has been updated accordingly diff -r 05f293c8e1f2 -r f874d5f53f94 Spotlight.lua --- a/Spotlight.lua Thu Apr 13 11:22:08 2017 -0400 +++ b/Spotlight.lua Thu Apr 13 11:23:11 2017 -0400 @@ -40,25 +40,30 @@ end local function Initialize() - if not Spotlight.Status then - Spotlight.Status = { - Dungeons = { - Completed = false, - Progress = 0, - Max = 100, - }, - WorldQuests = { - Completed = false, - Progress = 0, - Max = 200, - }, - PvP = { - Completed = false, - Progress = 0, - Max = 1000, - }, - }; + if not spotlight then + spotlight = {}; + end + Spotlight.Status = { + Dungeons = { + Completed = false, + Progress = 0, + Max = 30, + }, + WorldQuests = { + Completed = false, + Progress = 0, + Max = 200, + }, + PvP = { + Completed = false, + Progress = 0, + Max = 1000, + }, + }; + if Spotlight.ShowPercent == nil then Spotlight.ShowPercent = true; + end + if Spotlight.ShowIcon == nil then Spotlight.ShowIcon = false; end