comparison Spotlight.lua @ 8:a30c29933ebc

Fix for a minor bug that would occur if Spotlight loaded out of order with LDB
author Vynn <mischivin@gmail.com>
date Wed, 01 Feb 2017 13:06:22 -0500
parents 59c355620405
children cbf645630277
comparison
equal deleted inserted replaced
7:8a6367aea7a4 8:a30c29933ebc
131 end 131 end
132 132
133 local function EventHandler(self, event, ...) 133 local function EventHandler(self, event, ...)
134 if event == "VARIABLES_LOADED" then 134 if event == "VARIABLES_LOADED" then
135 if Initialize() then 135 if Initialize() then
136 print("|T" .. dataobj.icon .. ":0|t |cffe5cc80Spotlight v" .. GetAddOnMetadata("Spotlight", "Version") .. " Loaded!|r") 136 print("|T" .. GetInventoryItemTexture("player", 16) .. ":0|t |cffe5cc80Spotlight v" .. GetAddOnMetadata("Spotlight", "Version") .. " Loaded!|r")
137 end 137 end
138 end 138 end
139 if event == "CRITERIA_UPDATE" or "PLAYER_ENTERING_WORLD" then 139 if event == "CRITERIA_UPDATE" or "PLAYER_ENTERING_WORLD" then
140 Spotlight.Update(); 140 Spotlight.Update();
141 end 141 end