changeset 7:f8b96a717bd1 v1.3.0

Nothing really
author Emil Madsen <skeen@cs.au.dk>
date Sun, 19 Feb 2012 19:28:42 +0100
parents 1eceff8187c4
children 4a7977a2b76c
files SkeenMelee.lua SkeenMelee.toc
diffstat 2 files changed, 15 insertions(+), 5 deletions(-) [+]
line wrap: on
line diff
--- a/SkeenMelee.lua	Thu Jun 30 18:41:01 2011 +0200
+++ b/SkeenMelee.lua	Sun Feb 19 19:28:42 2012 +0100
@@ -30,12 +30,22 @@
 function SkeenMelee:PrepareDatabase()
 
     -- If there doesn't exist a database currently
-    if not SkeenMeleeDatabase then
+    if SkeenMeleeDatabase == nil then
         SkeenMeleeDatabase = {} -- fresh start
+    end
+    if SkeenMeleeDatabase.update_interval == nil then
         SkeenMeleeDatabase.update_interval = 0.1 -- Fill it with the default value of 0.1 seconds per interval
+    end
+    if SkeenMeleeDatabase.scale == nil then
         SkeenMeleeDatabase.scale = 1 --100% size
+    end
+    if SkeenMeleeDatabase.locked == nil then
         SkeenMeleeDatabase.locked = false --Not locked by default
+    end
+    if SkeenMeleeDatabase.x == nil then
         SkeenMeleeDatabase.x = 100 --TODO: Make some better values I guess?
+    end
+    if SkeenMeleeDatabase.y == nil then
         SkeenMeleeDatabase.y = 100 --TODO: Make some better values I guess?
     end
 end
@@ -62,7 +72,7 @@
     local meleespell
 
     -- Choose a melee spell for each class (if any)
-    if (class == "DEATH KNIGHT") then
+    if (class == "DEATHKNIGHT") then
         meleespell = "Blood Strike"
     elseif (class == "DRUID") then
         meleespell = "Claw"   
--- a/SkeenMelee.toc	Thu Jun 30 18:41:01 2011 +0200
+++ b/SkeenMelee.toc	Sun Feb 19 19:28:42 2012 +0100
@@ -1,7 +1,7 @@
-## Title: |cffffd200Skeen|r|cff69ccf0Melee|r |cFF00FF001.1.0|r
-## Version: 1.1.0
+## Title: |cffffd200Skeen|r|cff69ccf0Melee|r |cFF00FF001.2.0|r
+## Version: 1.2.0
 ## Author: Skeen
-## Interface: 40200
+## Interface: 40300
 ## SavedVariables: SkeenMeleeDatabase
 ## LoadOnDemand: 0
 ## Notes: Melee range checker