Mon, 28 Nov 2016 12:09:11 -0500 |
Vynn |
Added an integrity check to incoming data to make sure the ItemID is a valid ore/herb
|
Sun, 20 Nov 2016 22:54:27 -0500 |
Vynn |
Changed color and spacing on result percentages
v2.7.1.1
|
Fri, 18 Nov 2016 15:19:57 -0500 |
Vynn |
Fixed a minor issue with margin colorization in the tooltip
|
Thu, 17 Nov 2016 02:06:18 -0500 |
Vynn |
Cleaned up formatting a bit in an attempt to streamline and make the data more readable, especially with large sets of results.
Prospect Me 2
|
Thu, 17 Nov 2016 01:07:51 -0500 |
Vynn |
Added color coding to the "Times Prospected" count to give an idea of the quality of the dataset. Red for low, yellow for ok, green for great!
Prospect Me 2
|
Wed, 16 Nov 2016 00:47:56 -0500 |
Vynn |
Updated the Tooltip to display a color coded profit margin. Red < 15%, Yellow <30%, Green >30%.
Prospect Me 2
|
Fri, 11 Nov 2016 13:26:19 -0500 |
Vynn |
Further refinements to the tooltip text.
Prospect Me 2
|
Fri, 11 Nov 2016 12:10:43 -0500 |
Vynn |
Fix for a bug in tooltip text display
Prospect Me 2
|
Thu, 10 Nov 2016 16:01:43 -0500 |
Vynn |
Updated the tooltips to better reflect mass prospecting/milling cost/return, support tooltips on mouse over of the Mass Prospecting/Milling spells, and general tooltip formatting improvements
Prospect Me 2
|
Thu, 10 Nov 2016 12:26:14 -0500 |
Vynn |
Updated Tooltips to support V2
Prospect Me 2
|
Sun, 04 Sep 2016 21:51:07 -0400 |
Geoff Brock |
Hardcoded the subclass detection in Legion - will work 100% in english clients, not so sure about non-english clients, so please report back if it breaks for you!
|
Wed, 17 Aug 2016 13:58:48 -0400 |
Geoff Brock |
Minor optimization to the Prospect Me tooltip.
|