log ProspectMe.lua @ 71:4949339752fc

age author description
Mon, 28 Nov 2016 12:09:11 -0500 Vynn Added an integrity check to incoming data to make sure the ItemID is a valid ore/herb
Wed, 16 Nov 2016 00:45:01 -0500 Vynn Globalized a couple of constant variables within the ProspectMe scope. Prospect Me 2
Fri, 11 Nov 2016 13:27:27 -0500 Vynn Fixed an issue that would occur when Mass Prospect/Milling were used with the tradeskill window CLOSED (via their respective recipie buttons). This did not occur with the tradeskill window open. Prospect Me 2 v2.7.1.0-Beta
Thu, 10 Nov 2016 16:09:28 -0500 Vynn Fix for when too many containers are locked by the UI simultaneously. This could happen, for example, when using the built in "Clean Up Bags" feature. Prospect Me 2
Thu, 10 Nov 2016 12:24:54 -0500 Vynn ProspectMe core updated for version 2.0 Prospect Me 2
Tue, 08 Nov 2016 02:36:30 -0500 Vynn Cleaned up some code, added comments, refined ProspectMe:AddEntry() Prospect Me 2
Tue, 08 Nov 2016 02:32:41 -0500 Vynn Basic File and config prep for Prospect Me 2 Prospect Me 2
Sun, 04 Sep 2016 21:53:29 -0400 Geoff Brock Added handling of remenant Gem Chips on load - this should clean up and consolidate any lingering chips from 1.7.0.2
Sun, 04 Sep 2016 16:51:15 -0400 Geoff Brock Consolidated Gem Chips into their singular result; may require users to reset their database or manually edit their saved variables to remove incorrect chips. v1.7.0.2
Wed, 17 Aug 2016 14:09:16 -0400 Geoff Brock Optimized the handling of several functions to decrease footprint - condensed 32 function calls into 7. *cheers*
Wed, 17 Aug 2016 13:51:13 -0400 Geoff Brock Fix for a longstanding (and unnoticed... until now...) bug with interrupted attempts at milling.
Wed, 17 Aug 2016 13:41:17 -0400 Geoff Brock Added groundwork for Legion mass prospecting and milling.
Mon, 15 Dec 2014 22:51:49 -0500 Vynn Updated Prospect me for initial client v6.0.3 support. Warning, there may be bugs! v1.2.1-Alpha