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prospect-me
log ProspectMe.lua @ 68:
4250e2fd7e3a
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Mon, 28 Nov 2016 12:09:11 -0500
Vynn
Added an integrity check to incoming data to make sure the ItemID is a valid ore/herb
Wed, 16 Nov 2016 00:45:01 -0500
Vynn
Globalized a couple of constant variables within the ProspectMe scope.
Prospect Me 2
Fri, 11 Nov 2016 13:27:27 -0500
Vynn
Fixed an issue that would occur when Mass Prospect/Milling were used with the tradeskill window CLOSED (via their respective recipie buttons). This did not occur with the tradeskill window open.
Prospect Me 2
v2.7.1.0-Beta
Thu, 10 Nov 2016 16:09:28 -0500
Vynn
Fix for when too many containers are locked by the UI simultaneously. This could happen, for example, when using the built in "Clean Up Bags" feature.
Prospect Me 2
Thu, 10 Nov 2016 12:24:54 -0500
Vynn
ProspectMe core updated for version 2.0
Prospect Me 2
Tue, 08 Nov 2016 02:36:30 -0500
Vynn
Cleaned up some code, added comments, refined ProspectMe:AddEntry()
Prospect Me 2
Tue, 08 Nov 2016 02:32:41 -0500
Vynn
Basic File and config prep for Prospect Me 2
Prospect Me 2
Sun, 04 Sep 2016 21:53:29 -0400
Geoff Brock
Added handling of remenant Gem Chips on load - this should clean up and consolidate any lingering chips from 1.7.0.2
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