comparison ProspectMe_Config.lua @ 2:dabd5c6540ca v1.2.2-Beta

Fixed a bug with saved player configurations. Vetted some other minor updates.
author Vynn
date Tue, 16 Dec 2014 00:24:54 -0500
parents 69b46322ff1b
children 4f5357900609
comparison
equal deleted inserted replaced
1:37751cf89a28 2:dabd5c6540ca
1 PM_Config = {} 1 if not PM_Config then
2 PM_Config = {}
3 end
2 4
3 local ProspectMeFrame = CreateFrame( "Frame", "PM_ConfigFrame", InterfaceOptionsFramePanelContainer) 5 local ProspectMeFrame = CreateFrame( "Frame", "PM_ConfigFrame", InterfaceOptionsFramePanelContainer)
4 local Title = PM_ConfigFrame:CreateFontString( "ProspectMeTitle", nil, "GameFontNormalLarge") 6 local Title = PM_ConfigFrame:CreateFontString( "ProspectMeTitle", nil, "GameFontNormalLarge")
5 local ResultsToggle = CreateFrame( "CheckButton", "ProspectMeResultsToggle", ProspectMeFrame, "InterfaceOptionsCheckButtonTemplate" ) 7 local ResultsToggle = CreateFrame( "CheckButton", "ProspectMeResultsToggle", ProspectMeFrame, "InterfaceOptionsCheckButtonTemplate" )
6 local EpicToggle = CreateFrame( "CheckButton", "ProspectMeEpicToggle", ProspectMeFrame, "InterfaceOptionsCheckButtonTemplate" ) 8 local EpicToggle = CreateFrame( "CheckButton", "ProspectMeEpicToggle", ProspectMeFrame, "InterfaceOptionsCheckButtonTemplate" )