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1 local Quality = { [0] = "Junk", [1]= "Common", [2] = "Uncommon", [3] = "Rare", [4] = "Epic", }
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2
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3 local function Initialize()
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4 ProspectMe.FormatPrice = function (value)
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5
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6 local GSC_GOLD="ffffd100"
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7 local GSC_SILVER="ffe6e6e6"
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8 local GSC_COPPER="ffc8602c"
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9
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10 local g, s, c
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11 local digits = 0
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12 local gsc
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13
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14 g = math.floor(value/10000)
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15 s = math.fmod(math.floor(value/100),100)
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16 c = math.fmod(value,100)
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17
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18
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19 digits = math.floor(math.log10(value)+1)
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20
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21 if ( digits < 3 ) then
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22 gsc = string.format(" |c%s%2d|r", GSC_COPPER, c)
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23 elseif ( digits < 5 ) then
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24 gsc = string.format("|c%s%2d|r |c%s%02d|r", GSC_SILVER, s, GSC_COPPER, c)
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25 elseif ( digits < 7 ) then
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26 gsc = string.format("|c%s%2d|r |c%s%02d|r", GSC_GOLD, g, GSC_SILVER, s)
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27 elseif ( digits < 9 ) then
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28 gsc = string.format("|c%s%5d|r", GSC_GOLD, g)
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29 else
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30 gsc = string.format("|c%s%2.1fk|r", GSC_GOLD, g/1000)
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31 end
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32
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33 return gsc
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34 end
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35
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36 ProspectMe.GetReturn = function (containerID)
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37 local averageReturn = 0
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38 if ProspectMe.Results[containerID].TimesProspected > 0 then
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39 for itemID, num in pairs(ProspectMe.Results[containerID]) do
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40 if itemID ~= "TimesProspected" then
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41 averageReturn = averageReturn + ProspectMe.GetItemValue(itemID) * num
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42 end
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43 end
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44 averageReturn = averageReturn/ProspectMe.Results[containerID].TimesProspected
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45 end
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46 return tonumber(string.format("%.0f", averageReturn))
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47 end
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48 end
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49
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50 local cleared = true
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51 local function OnTooltipCleared(self)
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52 cleared = true
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53 end
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54
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55 local function OnTooltipSetItem(self)
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56 if cleared then
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57 local tooltipLink = select(2, self:GetItem())
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58 local spellid = select(3, self:GetSpell())
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59 local item = nil
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60 if spellid == 225902 then
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61 item = 123918
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62 elseif spellid == 225904 then
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63 item = 123919
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64 elseif spellid == 210116 then
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65 item = 128304
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66 elseif tooltipLink then
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67 item = tonumber(tooltipLink:match("Hitem:(%d+)"))
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68 spellid = nil
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69 else
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70 item = nil
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71 spellid = nil
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72 end
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73 if item then
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74 if ProspectMe.Results[item] then
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75 local price = ProspectMe.GetItemValue(item)
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76 local lifetimeReturn = ProspectMe.GetReturn(item)
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77 local subclass = select(7,GetItemInfo(item))
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78 local ctp = price * 5
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79 --NumofEachQuality, Percent of Each Quality
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80 self:AddLine(" ")
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81 local color
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82 if ProspectMe.Results[item].TimesProspected < 100 then
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83 color = "|cffff0000"
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84 elseif ProspectMe.Results[item].TimesProspected < 200 then
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85 color = "|cffffff00"
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86 else
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87 color = "|cff00ff00"
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88 end
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89
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90 -- SKill Text Block ""
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91 local skilltext
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92 if spellid == 225902 or spellid == 225904 or subclass == ProspectMe.Vars.ORE then
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93 skilltext = "Prospected"
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94 elseif spellid == 210116 or subclass == ProspectMe.Vars.HERB then
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95 skilltext = "Milled"
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96 else
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97 skilltext = "Processed"
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98 end
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99 self:AddDoubleLine("Prospect Me","Times " .. skilltext .. ": " .. color .. ProspectMe.Results[item].TimesProspected,1,0.82,0,1,1,1)
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100 self:AddLine(" ")
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101
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102 -- Economics Text Block
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103 local spelltext
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104 if spellid == 225902 or spellid == 225904 then
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105 spelltext = "Mass Prospect"
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106 elseif spellid == 210116 then
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107 spelltext = "Mass Mill"
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108 elseif subclass == ProspectMe.Vars.ORE then
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109 spelltext = "Prospect"
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110 elseif subclass == ProspectMe.Vars.HERB then
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111 spelltext = "Mill"
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112 else
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113 spelltext = "Process"
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114 end
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115 if spellid then
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116 ctp = price * 20
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117 lifetimeReturn = lifetimeReturn * 4
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118 end
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119 local profit = lifetimeReturn - ctp
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120 local margin = (lifetimeReturn / ctp * 100) - 100
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121 self:AddDoubleLine("Estimated Profit: " .. ProspectMe.FormatPrice(profit), "Cost to " .. spelltext .. ": " .. ProspectMe.FormatPrice(ctp),1,1,1,1,1,1)
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122 if margin < 15 then
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123 color = "|cffff0000"
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124 elseif margin < 30 then
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125 color = "|cffffff00"
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126 else
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127 color = "|cff00ff00"
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128 end
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129 self:AddDoubleLine("Margin: " .. color .. string.format("[%.1f%%]", margin), "Average Return: " .. ProspectMe.FormatPrice(lifetimeReturn),1,1,1,1,1,1)
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130 self:AddLine(" ")
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131
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132 -- Results Text Block
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133 local t
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134 if IsAltKeyDown() == ProspectMe.Config.PerSession then
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135 t = ProspectMe.Results
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136 self:AddDoubleLine("Lifetime Results","Hold Alt to display",1,0.82,0,0.5,0.5,0.5)
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137 else
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138 t = ProspectMe.Session
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139 self:AddDoubleLine("Session Results","Hold Alt to display",1,0.82,0,0.5,0.5,0.5)
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140 end
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141 if t[item] then
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142 for q = 7, 0, -1 do
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143 for result, num in pairs(t[item]) do
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144 if result ~= "TimesProspected" and select(3, GetItemInfo(result)) == q and ProspectMe.Config.ShowQualities[Quality[q]] then
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145 local p, n = "", ""
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146 if ProspectMe.Config.ShowPercent then
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147 p = num/t[item].TimesProspected*100
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148 if p < 10 then
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149 p = string.format("[%.1f%%]", p)
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150 else
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151 p = string.format("[%.0f%%]", p)
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152 end
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153 else
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154 p = ""
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155 end
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156 if ProspectMe.Config.ShowNumber then
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157 n = "|cffffffffx" .. num
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158 else
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159 n = ""
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160 end
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161 self:AddDoubleLine(p .. select(2, GetItemInfo(result)) .. n, ProspectMe.FormatPrice(ProspectMe.GetItemValue(result)))
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162 end
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163 end
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164 end
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165 --self:AddLine(" ")
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166 end
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167 end
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168 cleared = true
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169 end
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170 end
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171 end
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172
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173 GameTooltip:HookScript("OnTooltipCleared", OnTooltipCleared)
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174 GameTooltip:HookScript("OnTooltipSetItem", OnTooltipSetItem)
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175 ItemRefTooltip:HookScript("OnTooltipCleared", OnTooltipCleared)
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176 ItemRefTooltip:HookScript("OnTooltipSetItem", OnTooltipSetItem)
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177
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178 local frame = CreateFrame("FRAME", "ProspectMe_Value")
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179 frame:RegisterEvent("VARIABLES_LOADED")
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180 --frame:SetScript("OnEvent", EventHandler)
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181 frame:SetScript("OnEvent", Initialize) |