farmbuyer@112: --[[----------------------------------------------------------------------------- farmbuyer@112: Keybinding Widget farmbuyer@112: Set Keybindings in the Config UI. farmbuyer@112: -------------------------------------------------------------------------------]] farmbuyer@112: local Type, Version = "Keybinding", 24 farmbuyer@112: local AceGUI = LibStub and LibStub("AceGUI-3.0", true) farmbuyer@112: if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end farmbuyer@112: farmbuyer@112: -- Lua APIs farmbuyer@112: local pairs = pairs farmbuyer@112: farmbuyer@112: -- WoW APIs farmbuyer@112: local IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown = IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown farmbuyer@112: local CreateFrame, UIParent = CreateFrame, UIParent farmbuyer@112: farmbuyer@112: -- Global vars/functions that we don't upvalue since they might get hooked, or upgraded farmbuyer@112: -- List them here for Mikk's FindGlobals script farmbuyer@112: -- GLOBALS: NOT_BOUND farmbuyer@112: farmbuyer@112: local wowMoP farmbuyer@112: do farmbuyer@112: local _, _, _, interface = GetBuildInfo() farmbuyer@112: wowMoP = (interface >= 50000) farmbuyer@112: end farmbuyer@112: farmbuyer@112: --[[----------------------------------------------------------------------------- farmbuyer@112: Scripts farmbuyer@112: -------------------------------------------------------------------------------]] farmbuyer@112: farmbuyer@112: local function Control_OnEnter(frame) farmbuyer@112: frame.obj:Fire("OnEnter") farmbuyer@112: end farmbuyer@112: farmbuyer@112: local function Control_OnLeave(frame) farmbuyer@112: frame.obj:Fire("OnLeave") farmbuyer@112: end farmbuyer@112: farmbuyer@112: local function Keybinding_OnClick(frame, button) farmbuyer@112: if button == "LeftButton" or button == "RightButton" then farmbuyer@112: local self = frame.obj farmbuyer@112: if self.waitingForKey then farmbuyer@112: frame:EnableKeyboard(false) farmbuyer@112: self.msgframe:Hide() farmbuyer@112: frame:UnlockHighlight() farmbuyer@112: self.waitingForKey = nil farmbuyer@112: else farmbuyer@112: frame:EnableKeyboard(true) farmbuyer@112: self.msgframe:Show() farmbuyer@112: frame:LockHighlight() farmbuyer@112: self.waitingForKey = true farmbuyer@112: end farmbuyer@112: end farmbuyer@112: AceGUI:ClearFocus() farmbuyer@112: end farmbuyer@112: farmbuyer@112: local ignoreKeys = { farmbuyer@112: ["BUTTON1"] = true, ["BUTTON2"] = true, farmbuyer@112: ["UNKNOWN"] = true, farmbuyer@112: ["LSHIFT"] = true, ["LCTRL"] = true, ["LALT"] = true, farmbuyer@112: ["RSHIFT"] = true, ["RCTRL"] = true, ["RALT"] = true, farmbuyer@112: } farmbuyer@112: local function Keybinding_OnKeyDown(frame, key) farmbuyer@112: local self = frame.obj farmbuyer@112: if self.waitingForKey then farmbuyer@112: local keyPressed = key farmbuyer@112: if keyPressed == "ESCAPE" then farmbuyer@112: keyPressed = "" farmbuyer@112: else farmbuyer@112: if ignoreKeys[keyPressed] then return end farmbuyer@112: if IsShiftKeyDown() then farmbuyer@112: keyPressed = "SHIFT-"..keyPressed farmbuyer@112: end farmbuyer@112: if IsControlKeyDown() then farmbuyer@112: keyPressed = "CTRL-"..keyPressed farmbuyer@112: end farmbuyer@112: if IsAltKeyDown() then farmbuyer@112: keyPressed = "ALT-"..keyPressed farmbuyer@112: end farmbuyer@112: end farmbuyer@112: farmbuyer@112: frame:EnableKeyboard(false) farmbuyer@112: self.msgframe:Hide() farmbuyer@112: frame:UnlockHighlight() farmbuyer@112: self.waitingForKey = nil farmbuyer@112: farmbuyer@112: if not self.disabled then farmbuyer@112: self:SetKey(keyPressed) farmbuyer@112: self:Fire("OnKeyChanged", keyPressed) farmbuyer@112: end farmbuyer@112: end farmbuyer@112: end farmbuyer@112: farmbuyer@112: local function Keybinding_OnMouseDown(frame, button) farmbuyer@112: if button == "LeftButton" or button == "RightButton" then farmbuyer@112: return farmbuyer@112: elseif button == "MiddleButton" then farmbuyer@112: button = "BUTTON3" farmbuyer@112: elseif button == "Button4" then farmbuyer@112: button = "BUTTON4" farmbuyer@112: elseif button == "Button5" then farmbuyer@112: button = "BUTTON5" farmbuyer@112: end farmbuyer@112: Keybinding_OnKeyDown(frame, button) farmbuyer@112: end farmbuyer@112: farmbuyer@112: --[[----------------------------------------------------------------------------- farmbuyer@112: Methods farmbuyer@112: -------------------------------------------------------------------------------]] farmbuyer@112: local methods = { farmbuyer@112: ["OnAcquire"] = function(self) farmbuyer@112: self:SetWidth(200) farmbuyer@112: self:SetLabel("") farmbuyer@112: self:SetKey("") farmbuyer@112: self.waitingForKey = nil farmbuyer@112: self.msgframe:Hide() farmbuyer@112: self:SetDisabled(false) farmbuyer@112: self.button:EnableKeyboard(false) farmbuyer@112: end, farmbuyer@112: farmbuyer@112: -- ["OnRelease"] = nil, farmbuyer@112: farmbuyer@112: ["SetDisabled"] = function(self, disabled) farmbuyer@112: self.disabled = disabled farmbuyer@112: if disabled then farmbuyer@112: self.button:Disable() farmbuyer@112: self.label:SetTextColor(0.5,0.5,0.5) farmbuyer@112: else farmbuyer@112: self.button:Enable() farmbuyer@112: self.label:SetTextColor(1,1,1) farmbuyer@112: end farmbuyer@112: end, farmbuyer@112: farmbuyer@112: ["SetKey"] = function(self, key) farmbuyer@112: if (key or "") == "" then farmbuyer@112: self.button:SetText(NOT_BOUND) farmbuyer@112: self.button:SetNormalFontObject("GameFontNormal") farmbuyer@112: else farmbuyer@112: self.button:SetText(key) farmbuyer@112: self.button:SetNormalFontObject("GameFontHighlight") farmbuyer@112: end farmbuyer@112: end, farmbuyer@112: farmbuyer@112: ["GetKey"] = function(self) farmbuyer@112: local key = self.button:GetText() farmbuyer@112: if key == NOT_BOUND then farmbuyer@112: key = nil farmbuyer@112: end farmbuyer@112: return key farmbuyer@112: end, farmbuyer@112: farmbuyer@112: ["SetLabel"] = function(self, label) farmbuyer@112: self.label:SetText(label or "") farmbuyer@112: if (label or "") == "" then farmbuyer@112: self.alignoffset = nil farmbuyer@112: self:SetHeight(24) farmbuyer@112: else farmbuyer@112: self.alignoffset = 30 farmbuyer@112: self:SetHeight(44) farmbuyer@112: end farmbuyer@112: end, farmbuyer@112: } farmbuyer@112: farmbuyer@112: --[[----------------------------------------------------------------------------- farmbuyer@112: Constructor farmbuyer@112: -------------------------------------------------------------------------------]] farmbuyer@112: farmbuyer@112: local ControlBackdrop = { farmbuyer@112: bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", farmbuyer@112: edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border", farmbuyer@112: tile = true, tileSize = 16, edgeSize = 16, farmbuyer@112: insets = { left = 3, right = 3, top = 3, bottom = 3 } farmbuyer@112: } farmbuyer@112: farmbuyer@112: local function keybindingMsgFixWidth(frame) farmbuyer@112: frame:SetWidth(frame.msg:GetWidth() + 10) farmbuyer@112: frame:SetScript("OnUpdate", nil) farmbuyer@112: end farmbuyer@112: farmbuyer@112: local function Constructor() farmbuyer@112: local name = "AceGUI30KeybindingButton" .. AceGUI:GetNextWidgetNum(Type) farmbuyer@112: farmbuyer@112: local frame = CreateFrame("Frame", nil, UIParent) farmbuyer@112: local button = CreateFrame("Button", name, frame, wowMoP and "UIPanelButtonTemplate" or "UIPanelButtonTemplate2") farmbuyer@112: farmbuyer@112: button:EnableMouse(true) farmbuyer@112: button:RegisterForClicks("AnyDown") farmbuyer@112: button:SetScript("OnEnter", Control_OnEnter) farmbuyer@112: button:SetScript("OnLeave", Control_OnLeave) farmbuyer@112: button:SetScript("OnClick", Keybinding_OnClick) farmbuyer@112: button:SetScript("OnKeyDown", Keybinding_OnKeyDown) farmbuyer@112: button:SetScript("OnMouseDown", Keybinding_OnMouseDown) farmbuyer@112: button:SetPoint("BOTTOMLEFT") farmbuyer@112: button:SetPoint("BOTTOMRIGHT") farmbuyer@112: button:SetHeight(24) farmbuyer@112: button:EnableKeyboard(false) farmbuyer@112: farmbuyer@112: local text = button:GetFontString() farmbuyer@112: text:SetPoint("LEFT", 7, 0) farmbuyer@112: text:SetPoint("RIGHT", -7, 0) farmbuyer@112: farmbuyer@112: local label = frame:CreateFontString(nil, "OVERLAY", "GameFontHighlight") farmbuyer@112: label:SetPoint("TOPLEFT") farmbuyer@112: label:SetPoint("TOPRIGHT") farmbuyer@112: label:SetJustifyH("CENTER") farmbuyer@112: label:SetHeight(18) farmbuyer@112: farmbuyer@112: local msgframe = CreateFrame("Frame", nil, UIParent) farmbuyer@112: msgframe:SetHeight(30) farmbuyer@112: msgframe:SetBackdrop(ControlBackdrop) farmbuyer@112: msgframe:SetBackdropColor(0,0,0) farmbuyer@112: msgframe:SetFrameStrata("FULLSCREEN_DIALOG") farmbuyer@112: msgframe:SetFrameLevel(1000) farmbuyer@112: msgframe:SetToplevel(true) farmbuyer@112: farmbuyer@112: local msg = msgframe:CreateFontString(nil, "OVERLAY", "GameFontNormal") farmbuyer@112: msg:SetText("Press a key to bind, ESC to clear the binding or click the button again to cancel.") farmbuyer@112: msgframe.msg = msg farmbuyer@112: msg:SetPoint("TOPLEFT", 5, -5) farmbuyer@112: msgframe:SetScript("OnUpdate", keybindingMsgFixWidth) farmbuyer@112: msgframe:SetPoint("BOTTOM", button, "TOP") farmbuyer@112: msgframe:Hide() farmbuyer@112: farmbuyer@112: local widget = { farmbuyer@112: button = button, farmbuyer@112: label = label, farmbuyer@112: msgframe = msgframe, farmbuyer@112: frame = frame, farmbuyer@112: alignoffset = 30, farmbuyer@112: type = Type farmbuyer@112: } farmbuyer@112: for method, func in pairs(methods) do farmbuyer@112: widget[method] = func farmbuyer@112: end farmbuyer@112: button.obj = widget farmbuyer@112: farmbuyer@112: return AceGUI:RegisterAsWidget(widget) farmbuyer@112: end farmbuyer@112: farmbuyer@112: AceGUI:RegisterWidgetType(Type, Constructor, Version)