Mercurial > wow > ouroloot
view AceGUIWidget-Spacer.lua @ 147:e1a90e398231
Add unique seconds to history timestamp.
Rewrite :format_timestamp to suck less. Include seconds in the formatted
history timestamp, because preening fails horribly when the same person
has received multiple pieces of loot within the same "minute". Ensure the
timestamps are unique if needed; fast looting easily results in multiple
loot events per second.
Tweak wording of some GUI warnings.
author | Farmbuyer of US-Kilrogg <farmbuyer@gmail.com> |
---|---|
date | Tue, 30 Dec 2014 20:26:41 -0500 |
parents | 822b6ca3ef89 |
children |
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--[[----------------------------------------------------------------------------- Spacer Widget Spacer API :SetImage(path,...) same as Label:SetImage :SetImageSize(w,h) same as Label:SetImageSize Because the whole point is to take up space, the most-used functions will probably be the sizing routines from the base widget API. -farmbuyer -------------------------------------------------------------------------------]] local Type, Version = "Spacer", 2 local AceGUI = LibStub and LibStub("AceGUI-3.0", true) if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end -- Lua APIs -- WoW APIs local CreateFrame = CreateFrame --[[----------------------------------------------------------------------------- Support functions -------------------------------------------------------------------------------]] --[[----------------------------------------------------------------------------- Scripts -------------------------------------------------------------------------------]] --[[----------------------------------------------------------------------------- Methods -------------------------------------------------------------------------------]] local methods = { ["OnAcquire"] = function (self) self:SetHeight(110) self:SetWidth(110) self:SetImage(nil) self.frame:EnableMouse(true) -- needed? end, --["OnRelease"] = function (self) end, ["SetImage"] = function (self, path, ...) local space = self.space space:SetTexture (path or "Interface\\GLUES\\COMMON\\Glue-Tooltip-Background") local n = select('#', ...) if n == 4 or n == 8 then space:SetTexCoord(...) end end, ["SetImageSize"] = function (self, width, height) self.frame:SetWidth(width) self.frame:SetHeight(height) end, } --[[----------------------------------------------------------------------------- Constructor -------------------------------------------------------------------------------]] local function Constructor() local frame = CreateFrame("Frame",nil,UIParent) local space = frame:CreateTexture(nil,"BACKGROUND") space:SetAllPoints(frame) space:SetTexture("Interface\\GLUES\\COMMON\\Glue-Tooltip-Background") space:SetBlendMode("ADD") local widget = { space = space, frame = frame, type = Type } for method, func in pairs(methods) do widget[method] = func end return AceGUI:RegisterAsWidget(widget) end AceGUI:RegisterWidgetType(Type,Constructor,Version)