view AceGUIWidget-Spacer.lua @ 147:e1a90e398231

Add unique seconds to history timestamp. Rewrite :format_timestamp to suck less. Include seconds in the formatted history timestamp, because preening fails horribly when the same person has received multiple pieces of loot within the same "minute". Ensure the timestamps are unique if needed; fast looting easily results in multiple loot events per second. Tweak wording of some GUI warnings.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Tue, 30 Dec 2014 20:26:41 -0500
parents 822b6ca3ef89
children
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--[[-----------------------------------------------------------------------------
Spacer Widget

Spacer API

:SetImage(path,...)
   same as Label:SetImage

:SetImageSize(w,h)
   same as Label:SetImageSize

Because the whole point is to take up space, the most-used functions will
probably be the sizing routines from the base widget API.

-farmbuyer
-------------------------------------------------------------------------------]]
local Type, Version = "Spacer", 2
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end

-- Lua APIs

-- WoW APIs
local CreateFrame = CreateFrame


--[[-----------------------------------------------------------------------------
Support functions
-------------------------------------------------------------------------------]]


--[[-----------------------------------------------------------------------------
Scripts
-------------------------------------------------------------------------------]]


--[[-----------------------------------------------------------------------------
Methods
-------------------------------------------------------------------------------]]
local methods = {
	["OnAcquire"] = function (self)
		self:SetHeight(110)
		self:SetWidth(110)
		self:SetImage(nil)
		self.frame:EnableMouse(true)  -- needed?
	end,

	--["OnRelease"] = function (self) end,

	["SetImage"] = function (self, path, ...)
		local space = self.space

		space:SetTexture (path or "Interface\\GLUES\\COMMON\\Glue-Tooltip-Background")
		local n = select('#', ...)
		if n == 4 or n == 8 then
			space:SetTexCoord(...)
		end
	end,

	["SetImageSize"] = function (self, width, height)
		self.frame:SetWidth(width)
		self.frame:SetHeight(height)
	end,
}


--[[-----------------------------------------------------------------------------
Constructor
-------------------------------------------------------------------------------]]
local function Constructor()
	local frame = CreateFrame("Frame",nil,UIParent)

	local space = frame:CreateTexture(nil,"BACKGROUND")
	space:SetAllPoints(frame)
	space:SetTexture("Interface\\GLUES\\COMMON\\Glue-Tooltip-Background")
	space:SetBlendMode("ADD")

	local widget = {
		space   = space,
		frame   = frame,
		type    = Type
	}
	for method, func in pairs(methods) do
		widget[method] = func
	end

	return AceGUI:RegisterAsWidget(widget)
end

AceGUI:RegisterWidgetType(Type,Constructor,Version)