view bossmods.lua @ 66:43913e02a1ef

Detect LFR loot as best we can, and bundle it into the same warning given for heroic loot formatted by name only. Less tedious method of bumping data revisions.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Fri, 27 Apr 2012 10:11:56 +0000
parents fcc0d0ff5832
children c01875b275ca
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local addon = select(2,...)

--[==[
Here's the control flow:
(1) This file or another addon calls
       addon:register_boss_mod("Foo",register[,unregister])
(2) When OL decides it's time to register with a boss mod, it calls
       register (addon, addon_do_boss)
    which should do whatever's needed.  This may happen more than once, if OL
    is turned on/off, etc.  It should return a true value if successful.
(2b) If a boss mod is already in place,
       unregister (addon)
    will be called first, if such a function was given at the start.
(3) When the boss mod triggers a callback, this code should call
       addon_do_boss (.....)
    with the crapton of data passed as in the DBM-related code below.

NOTA BENE:
- 'register' will not be called multiple times in a row for the same boss mod.
- The callback for (3) must check if OL is appropriately active.

------ Constants
------ Globals
------ Deadly Boss Mods
]==]

------ Constants

------ Globals
local flib = LibStub("LibFarmbuyer")
local pprint, tabledump = addon.pprint, flib.tabledump

-- Lua
local pairs, ipairs, tinsert, tremove = pairs, ipairs, table.insert, table.remove
local tonumber = tonumber

-- WoW
--local GetRaidRosterInfo = GetRaidRosterInfo

-- OL
local addon_do_boss 


------ Deadly Boss Mods
do
	local DBM
	local location, maxsize
	local real_loadmod
	-- When zoning into a raid instance not seen this session, make sure
	-- we don't report a previous raid instance as current location.  DBM
	-- has no callback event for this, so we do a small hook instead.
	local function resetting_loadmod (...)
		addon.latest_instance = nil
		return real_loadmod(...)
	end

	local function DBMBossCallback (self, reason, mod, ...)
		if (not self.rebroadcast) and (not self.enabled) then return end

		local name
		if mod.combatInfo and mod.combatInfo.name then
			name = mod.combatInfo.name
		elseif mod.id then
			name = mod.id
		else
			name = "Unknown Boss"
		end

		local it
		if location then
			it = location
		else
			it, maxsize = self.instance_tag()
		end
		self.latest_instance = it
		location = nil

		local duration = 0
		if mod.combatInfo and mod.combatInfo.pull then
			duration = math.floor (GetTime() - mod.combatInfo.pull)
		end

		return addon_do_boss (self, reason, name, it, maxsize, duration)
	end

	local function callback(...) DBMBossCallback(addon,...) end

	local function _registerDBM (self, OL_boss_worker)
		DBM = _G.DBM
		if DBM then
			local rev = tonumber(DBM.Revision) or 0
			if rev < 1503 then
				self.status_text = "|cffff1010Deadly Boss Mods must be version 1.26 or newer to work with Ouro Loot.|r"
				return
			end
			addon_do_boss = OL_boss_worker
			local r = DBM:RegisterCallback("kill", callback)
					  DBM:RegisterCallback("wipe", callback)
					  DBM:RegisterCallback("pull", function()
						  location, maxsize = self.instance_tag()
					  end)
			real_loadmod = DBM.LoadMod
			DBM.LoadMod = resetting_loadmod
			return r > 0
		else
			self.status_text = "|cffff1010Ouro Loot cannot find Deadly Boss Mods, loot will not be grouped by boss.|r"
		end
	end

	local function _unregisterDBM (self)
		self.latest_instance = nil
		DBM.LoadMod = real_loadmod 
	end

	addon:register_boss_mod ("DBM", _registerDBM, _unregisterDBM)
end  -- DBM tie-ins


-- DXE, BigWigs, etc, need to be researched for this too

-- vim:noet