view AceGUIWidget-Spacer.lua @ 115:289c7667adab

When fixing up missing item cache during load, make sure GUI displays from scratch. Put the bang back on UI tips checkbox (widget fixed). Revent r112, widgets both fixed now.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Tue, 14 Aug 2012 20:37:12 -0400
parents 822b6ca3ef89
children
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--[[-----------------------------------------------------------------------------
Spacer Widget

Spacer API

:SetImage(path,...)
   same as Label:SetImage

:SetImageSize(w,h)
   same as Label:SetImageSize

Because the whole point is to take up space, the most-used functions will
probably be the sizing routines from the base widget API.

-farmbuyer
-------------------------------------------------------------------------------]]
local Type, Version = "Spacer", 2
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end

-- Lua APIs

-- WoW APIs
local CreateFrame = CreateFrame


--[[-----------------------------------------------------------------------------
Support functions
-------------------------------------------------------------------------------]]


--[[-----------------------------------------------------------------------------
Scripts
-------------------------------------------------------------------------------]]


--[[-----------------------------------------------------------------------------
Methods
-------------------------------------------------------------------------------]]
local methods = {
	["OnAcquire"] = function (self)
		self:SetHeight(110)
		self:SetWidth(110)
		self:SetImage(nil)
		self.frame:EnableMouse(true)  -- needed?
	end,

	--["OnRelease"] = function (self) end,

	["SetImage"] = function (self, path, ...)
		local space = self.space

		space:SetTexture (path or "Interface\\GLUES\\COMMON\\Glue-Tooltip-Background")
		local n = select('#', ...)
		if n == 4 or n == 8 then
			space:SetTexCoord(...)
		end
	end,

	["SetImageSize"] = function (self, width, height)
		self.frame:SetWidth(width)
		self.frame:SetHeight(height)
	end,
}


--[[-----------------------------------------------------------------------------
Constructor
-------------------------------------------------------------------------------]]
local function Constructor()
	local frame = CreateFrame("Frame",nil,UIParent)

	local space = frame:CreateTexture(nil,"BACKGROUND")
	space:SetAllPoints(frame)
	space:SetTexture("Interface\\GLUES\\COMMON\\Glue-Tooltip-Background")
	space:SetBlendMode("ADD")

	local widget = {
		space   = space,
		frame   = frame,
		type    = Type
	}
	for method, func in pairs(methods) do
		widget[method] = func
	end

	return AceGUI:RegisterAsWidget(widget)
end

AceGUI:RegisterWidgetType(Type,Constructor,Version)