view bossmods.lua @ 46:0b1e703a6954

Make sure tab row fills width.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Sat, 21 Jan 2012 01:39:44 +0000
parents 4f1e71f62776
children fcc0d0ff5832
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local addon = select(2,...)

--[==[
Here's the control flow:
(1) This file or another addon calls
       addon:register_boss_mod("Foo",register[,unregister])
(2) When OL decides it's time to register with a boss mod, it calls
       register (addon, addon_do_boss)
    which should do whatever's needed.  This may happen more than once, if OL
    is turned on/off, etc.  It should return a true value if successful.
(2b) If a boss mod is already in place,
       unregister (addon)
    will be called first, if such a function was given at the start.
(3) When the boss mod triggers a callback, this code should call
       addon_do_boss (.....)
    with the crapton of data passed as in the DBM-related code below.

NOTA BENE:
- 'register' will not be called multiple times in a row for the same boss mod.
- The callback for (3) must check if OL is appropriately active.

------ Constants
------ Globals
------ Deadly Boss Mods
]==]

------ Constants

------ Globals
local flib = LibStub("LibFarmbuyer")
local pprint, tabledump = addon.pprint, flib.tabledump

-- Lua
local pairs, ipairs, tinsert, tremove = pairs, ipairs, table.insert, table.remove
local tonumber = tonumber

-- WoW
local GetRaidRosterInfo = GetRaidRosterInfo

-- OL
local addon_do_boss 


------ Deadly Boss Mods
do
	local DBM
	local location
	local real_loadmod
	-- When zoning into a raid instance not seen this session, make sure
	-- we don't report a previous raid instance as current location.  DBM
	-- has no callback event for this, so we do a small hook instead.
	local function resetting_loadmod (...)
		addon.latest_instance = nil
		return real_loadmod(...)
	end

	local function DBMBossCallback (self, reason, mod, ...)
		if (not self.rebroadcast) and (not self.enabled) then return end

		local name
		if mod.combatInfo and mod.combatInfo.name then
			name = mod.combatInfo.name
		elseif mod.id then
			name = mod.id
		else
			name = "Unknown Boss"
		end

		local it = location or self.instance_tag()
		self.latest_instance = it
		location = nil

		local duration = 0
		if mod.combatInfo and mod.combatInfo.pull then
			duration = math.floor (GetTime() - mod.combatInfo.pull)
		end

		-- attendance:  maybe put people in groups 6,7,8 into a "backup/standby"
		-- list?  probably too specific to guild practices.
		local raiders = {}
		for i = 1, GetNumRaidMembers() do
			local name = GetRaidRosterInfo(i)
			if name then
				tinsert (raiders, name)
			end
		end
		table.sort(raiders)

		return addon_do_boss (self, reason, name, it, duration, raiders)
	end

	local function callback(...) DBMBossCallback(addon,...) end

	local function _registerDBM (self, OL_boss_worker)
		DBM = _G.DBM
		if DBM then
			local rev = tonumber(DBM.Revision) or 0
			if rev < 1503 then
				self.status_text = "|cffff1010Deadly Boss Mods must be version 1.26 or newer to work with Ouro Loot.|r"
				return
			end
			addon_do_boss = OL_boss_worker
			local r = DBM:RegisterCallback("kill", callback)
					  DBM:RegisterCallback("wipe", callback)
					  DBM:RegisterCallback("pull", function() location = self.instance_tag() end)
			real_loadmod = DBM.LoadMod
			DBM.LoadMod = resetting_loadmod
			return r > 0
		else
			self.status_text = "|cffff1010Ouro Loot cannot find Deadly Boss Mods, loot will not be grouped by boss.|r"
		end
	end

	local function _unregisterDBM (self)
		self.latest_instance = nil
		DBM.LoadMod = real_loadmod 
	end

	addon:register_boss_mod ("DBM", _registerDBM, _unregisterDBM)
end  -- DBM tie-ins


-- DXE, BigWigs, etc, need to be researched for this too

-- vim:noet