Mercurial > wow > ouroloot
comparison AceGUIWidget-CheckBoxSmallLabel.lua @ 1:822b6ca3ef89
Import of 2.15, moving to wowace svn.
author | Farmbuyer of US-Kilrogg <farmbuyer@gmail.com> |
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date | Sat, 16 Apr 2011 06:03:29 +0000 |
parents | |
children | fe04f5c4114a |
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0:0f14a1e5364d | 1:822b6ca3ef89 |
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1 --[[ | |
2 This is exactly the same as the normal CheckBox widget, rev 21, but with a | |
3 different font string choice for the text label. (The same one as used for | |
4 the "description" string, by coincidence.) There's no way to cleanly change | |
5 *and restore* the font strings without a pile of (possibly chained) OnRelease | |
6 hooks, which just makes more noise in the problem domain. | |
7 - farmbuyer | |
8 ]] | |
9 | |
10 --[[----------------------------------------------------------------------------- | |
11 Checkbox Widget | |
12 -------------------------------------------------------------------------------]] | |
13 local Type, Version = "CheckBoxSmallLabel", 21 | |
14 local AceGUI = LibStub and LibStub("AceGUI-3.0", true) | |
15 if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end | |
16 | |
17 -- Lua APIs | |
18 local select, pairs = select, pairs | |
19 | |
20 -- WoW APIs | |
21 local PlaySound = PlaySound | |
22 local CreateFrame, UIParent = CreateFrame, UIParent | |
23 | |
24 -- Global vars/functions that we don't upvalue since they might get hooked, or upgraded | |
25 -- List them here for Mikk's FindGlobals script | |
26 -- GLOBALS: SetDesaturation, GameFontHighlight | |
27 | |
28 --[[----------------------------------------------------------------------------- | |
29 Support functions | |
30 -------------------------------------------------------------------------------]] | |
31 local function AlignImage(self) | |
32 local img = self.image:GetTexture() | |
33 self.text:ClearAllPoints() | |
34 if not img then | |
35 self.text:SetPoint("LEFT", self.checkbg, "RIGHT") | |
36 self.text:SetPoint("RIGHT") | |
37 else | |
38 self.text:SetPoint("LEFT", self.image,"RIGHT", 1, 0) | |
39 self.text:SetPoint("RIGHT") | |
40 end | |
41 end | |
42 | |
43 --[[----------------------------------------------------------------------------- | |
44 Scripts | |
45 -------------------------------------------------------------------------------]] | |
46 local function Control_OnEnter(frame) | |
47 frame.obj:Fire("OnEnter") | |
48 end | |
49 | |
50 local function Control_OnLeave(frame) | |
51 frame.obj:Fire("OnLeave") | |
52 end | |
53 | |
54 local function CheckBox_OnMouseDown(frame) | |
55 local self = frame.obj | |
56 if not self.disabled then | |
57 if self.image:GetTexture() then | |
58 self.text:SetPoint("LEFT", self.image,"RIGHT", 2, -1) | |
59 else | |
60 self.text:SetPoint("LEFT", self.checkbg, "RIGHT", 1, -1) | |
61 end | |
62 end | |
63 AceGUI:ClearFocus() | |
64 end | |
65 | |
66 local function CheckBox_OnMouseUp(frame) | |
67 local self = frame.obj | |
68 if not self.disabled then | |
69 self:ToggleChecked() | |
70 | |
71 if self.checked then | |
72 PlaySound("igMainMenuOptionCheckBoxOn") | |
73 else -- for both nil and false (tristate) | |
74 PlaySound("igMainMenuOptionCheckBoxOff") | |
75 end | |
76 | |
77 self:Fire("OnValueChanged", self.checked) | |
78 AlignImage(self) | |
79 end | |
80 end | |
81 | |
82 --[[----------------------------------------------------------------------------- | |
83 Methods | |
84 -------------------------------------------------------------------------------]] | |
85 local methods = { | |
86 ["OnAcquire"] = function(self) | |
87 self:SetType() | |
88 self:SetValue(false) | |
89 self:SetTriState(nil) | |
90 -- height is calculated from the width and required space for the description | |
91 self:SetWidth(200) | |
92 self:SetImage() | |
93 self:SetDisabled(nil) | |
94 self:SetDescription(nil) | |
95 end, | |
96 | |
97 -- ["OnRelease"] = nil, | |
98 | |
99 ["OnWidthSet"] = function(self, width) | |
100 if self.desc then | |
101 self.desc:SetWidth(width - 30) | |
102 if self.desc:GetText() and self.desc:GetText() ~= "" then | |
103 self:SetHeight(28 + self.desc:GetHeight()) | |
104 end | |
105 end | |
106 end, | |
107 | |
108 ["SetDisabled"] = function(self, disabled) | |
109 self.disabled = disabled | |
110 if disabled then | |
111 self.frame:Disable() | |
112 self.text:SetTextColor(0.5, 0.5, 0.5) | |
113 SetDesaturation(self.check, true) | |
114 else | |
115 self.frame:Enable() | |
116 self.text:SetTextColor(1, 1, 1) | |
117 if self.tristate and self.checked == nil then | |
118 SetDesaturation(self.check, true) | |
119 else | |
120 SetDesaturation(self.check, false) | |
121 end | |
122 end | |
123 end, | |
124 | |
125 ["SetValue"] = function(self,value) | |
126 local check = self.check | |
127 self.checked = value | |
128 if value then | |
129 SetDesaturation(self.check, false) | |
130 self.check:Show() | |
131 else | |
132 --Nil is the unknown tristate value | |
133 if self.tristate and value == nil then | |
134 SetDesaturation(self.check, true) | |
135 self.check:Show() | |
136 else | |
137 SetDesaturation(self.check, false) | |
138 self.check:Hide() | |
139 end | |
140 end | |
141 self:SetDisabled(self.disabled) | |
142 end, | |
143 | |
144 ["GetValue"] = function(self) | |
145 return self.checked | |
146 end, | |
147 | |
148 ["SetTriState"] = function(self, enabled) | |
149 self.tristate = enabled | |
150 self:SetValue(self:GetValue()) | |
151 end, | |
152 | |
153 ["SetType"] = function(self, type) | |
154 local checkbg = self.checkbg | |
155 local check = self.check | |
156 local highlight = self.highlight | |
157 | |
158 local size | |
159 if type == "radio" then | |
160 size = 16 | |
161 checkbg:SetTexture("Interface\\Buttons\\UI-RadioButton") | |
162 checkbg:SetTexCoord(0, 0.25, 0, 1) | |
163 check:SetTexture("Interface\\Buttons\\UI-RadioButton") | |
164 check:SetTexCoord(0.25, 0.5, 0, 1) | |
165 check:SetBlendMode("ADD") | |
166 highlight:SetTexture("Interface\\Buttons\\UI-RadioButton") | |
167 highlight:SetTexCoord(0.5, 0.75, 0, 1) | |
168 else | |
169 size = 24 | |
170 checkbg:SetTexture("Interface\\Buttons\\UI-CheckBox-Up") | |
171 checkbg:SetTexCoord(0, 1, 0, 1) | |
172 check:SetTexture("Interface\\Buttons\\UI-CheckBox-Check") | |
173 check:SetTexCoord(0, 1, 0, 1) | |
174 check:SetBlendMode("BLEND") | |
175 highlight:SetTexture("Interface\\Buttons\\UI-CheckBox-Highlight") | |
176 highlight:SetTexCoord(0, 1, 0, 1) | |
177 end | |
178 checkbg:SetHeight(size) | |
179 checkbg:SetWidth(size) | |
180 end, | |
181 | |
182 ["ToggleChecked"] = function(self) | |
183 local value = self:GetValue() | |
184 if self.tristate then | |
185 --cycle in true, nil, false order | |
186 if value then | |
187 self:SetValue(nil) | |
188 elseif value == nil then | |
189 self:SetValue(false) | |
190 else | |
191 self:SetValue(true) | |
192 end | |
193 else | |
194 self:SetValue(not self:GetValue()) | |
195 end | |
196 end, | |
197 | |
198 ["SetLabel"] = function(self, label) | |
199 self.text:SetText(label) | |
200 end, | |
201 | |
202 ["SetDescription"] = function(self, desc) | |
203 if desc then | |
204 if not self.desc then | |
205 local desc = self.frame:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall") | |
206 desc:ClearAllPoints() | |
207 desc:SetPoint("TOPLEFT", self.checkbg, "TOPRIGHT", 5, -21) | |
208 desc:SetWidth(self.frame.width - 30) | |
209 desc:SetJustifyH("LEFT") | |
210 desc:SetJustifyV("TOP") | |
211 self.desc = desc | |
212 end | |
213 self.desc:Show() | |
214 --self.text:SetFontObject(GameFontNormal) | |
215 self.desc:SetText(desc) | |
216 self:SetHeight(28 + self.desc:GetHeight()) | |
217 else | |
218 if self.desc then | |
219 self.desc:SetText("") | |
220 self.desc:Hide() | |
221 end | |
222 --self.text:SetFontObject(GameFontHighlight) | |
223 self:SetHeight(24) | |
224 end | |
225 end, | |
226 | |
227 ["SetImage"] = function(self, path, ...) | |
228 local image = self.image | |
229 image:SetTexture(path) | |
230 | |
231 if image:GetTexture() then | |
232 local n = select("#", ...) | |
233 if n == 4 or n == 8 then | |
234 image:SetTexCoord(...) | |
235 else | |
236 image:SetTexCoord(0, 1, 0, 1) | |
237 end | |
238 end | |
239 AlignImage(self) | |
240 end | |
241 } | |
242 | |
243 --[[----------------------------------------------------------------------------- | |
244 Constructor | |
245 -------------------------------------------------------------------------------]] | |
246 local function Constructor() | |
247 local frame = CreateFrame("Button", nil, UIParent) | |
248 frame:Hide() | |
249 | |
250 frame:EnableMouse(true) | |
251 frame:SetScript("OnEnter", Control_OnEnter) | |
252 frame:SetScript("OnLeave", Control_OnLeave) | |
253 frame:SetScript("OnMouseDown", CheckBox_OnMouseDown) | |
254 frame:SetScript("OnMouseUp", CheckBox_OnMouseUp) | |
255 | |
256 local checkbg = frame:CreateTexture(nil, "ARTWORK") | |
257 checkbg:SetWidth(24) | |
258 checkbg:SetHeight(24) | |
259 checkbg:SetPoint("TOPLEFT") | |
260 checkbg:SetTexture("Interface\\Buttons\\UI-CheckBox-Up") | |
261 | |
262 local check = frame:CreateTexture(nil, "OVERLAY") | |
263 check:SetAllPoints(checkbg) | |
264 check:SetTexture("Interface\\Buttons\\UI-CheckBox-Check") | |
265 | |
266 --local text = frame:CreateFontString(nil, "OVERLAY", "GameFontHighlight") | |
267 local text = frame:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall") | |
268 text:SetJustifyH("LEFT") | |
269 text:SetHeight(18) | |
270 text:SetPoint("LEFT", checkbg, "RIGHT") | |
271 text:SetPoint("RIGHT") | |
272 | |
273 local highlight = frame:CreateTexture(nil, "HIGHLIGHT") | |
274 highlight:SetTexture("Interface\\Buttons\\UI-CheckBox-Highlight") | |
275 highlight:SetBlendMode("ADD") | |
276 highlight:SetAllPoints(checkbg) | |
277 | |
278 local image = frame:CreateTexture(nil, "OVERLAY") | |
279 image:SetHeight(16) | |
280 image:SetWidth(16) | |
281 image:SetPoint("LEFT", checkbg, "RIGHT", 1, 0) | |
282 | |
283 local widget = { | |
284 checkbg = checkbg, | |
285 check = check, | |
286 text = text, | |
287 highlight = highlight, | |
288 image = image, | |
289 frame = frame, | |
290 type = Type | |
291 } | |
292 for method, func in pairs(methods) do | |
293 widget[method] = func | |
294 end | |
295 | |
296 return AceGUI:RegisterAsWidget(widget) | |
297 end | |
298 | |
299 AceGUI:RegisterWidgetType(Type, Constructor, Version) |