annotate core.lua @ 19:f560cf82e7d3

Smarter handling of missed item cache entries. Basic persistent logging of debug messages (options panel or /loot debug alsolog) and script to print same.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Mon, 29 Aug 2011 01:29:13 +0000
parents ca797c0f32d4
children d89aeb6b9f9e
rev   line source
farmbuyer@17 1 local nametag, addon = ...
farmbuyer@1 2
farmbuyer@1 3 --[==[
farmbuyer@1 4 g_loot's numeric indices are loot entries (including titles, separators,
farmbuyer@1 5 etc); its named indices are:
farmbuyer@1 6 - forum: saved text from forum markup window, default nil
farmbuyer@1 7 - attend: saved text from raid attendence window, default nil
farmbuyer@16 8 - printed.FOO: last loot index formatted into text window FOO, default 0
farmbuyer@1 9
farmbuyer@1 10 Functions arranged like this, with these lables (for jumping to). As a
farmbuyer@1 11 rule, member functions with UpperCamelCase names are called directly by
farmbuyer@1 12 user-facing code, ones with lowercase names are "one step removed", and
farmbuyer@1 13 names with leading underscores are strictly internal helper functions.
farmbuyer@1 14 ------ Saved variables
farmbuyer@1 15 ------ Constants
farmbuyer@1 16 ------ Addon member data
farmbuyer@6 17 ------ Globals
farmbuyer@1 18 ------ Expiring caches
farmbuyer@1 19 ------ Ace3 framework stuff
farmbuyer@1 20 ------ Event handlers
farmbuyer@1 21 ------ Slash command handler
farmbuyer@1 22 ------ On/off
farmbuyer@1 23 ------ Behind the scenes routines
farmbuyer@1 24 ------ Saved texts
farmbuyer@1 25 ------ Loot histories
farmbuyer@1 26 ------ Player communication
farmbuyer@1 27
farmbuyer@1 28 This started off as part of a raid addon package written by somebody else.
farmbuyer@1 29 After he retired, I began modifying the code. Eventually I set aside the
farmbuyer@1 30 entire package and rewrote the loot tracker module from scratch. Many of the
farmbuyer@1 31 variable/function naming conventions (sv_*, g_*, and family) stayed across the
farmbuyer@16 32 rewrite.
farmbuyer@16 33
farmbuyer@16 34 Some variables are needlessly initialized to nil just to look uniform.
farmbuyer@1 35
farmbuyer@1 36 ]==]
farmbuyer@1 37
farmbuyer@1 38 ------ Saved variables
farmbuyer@16 39 OuroLootSV = nil -- possible copy of g_loot
farmbuyer@16 40 OuroLootSV_saved = nil -- table of copies of saved texts, default nil; keys
farmbuyer@16 41 -- are numeric indices of tables, subkeys of those
farmbuyer@16 42 -- are name/forum/attend/date
farmbuyer@16 43 OuroLootSV_opts = nil -- same as option_defaults until changed
farmbuyer@16 44 -- autoshard: optional name of disenchanting player, default nil
farmbuyer@16 45 -- threshold: optional loot threshold, default nil
farmbuyer@16 46 OuroLootSV_hist = nil
farmbuyer@19 47 OuroLootSV_log = {}
farmbuyer@1 48
farmbuyer@1 49
farmbuyer@1 50 ------ Constants
farmbuyer@1 51 local option_defaults = {
farmbuyer@1 52 ['popup_on_join'] = true,
farmbuyer@1 53 ['register_slashloot'] = true,
farmbuyer@1 54 ['scroll_to_bottom'] = true,
farmbuyer@1 55 ['chatty_on_kill'] = false,
farmbuyer@1 56 ['no_tracking_wipes'] = false,
farmbuyer@1 57 ['snarky_boss'] = true,
farmbuyer@1 58 ['keybinding'] = false,
farmbuyer@2 59 ['bossmod'] = "DBM",
farmbuyer@1 60 ['keybinding_text'] = 'CTRL-SHIFT-O',
farmbuyer@1 61 ['forum'] = {
farmbuyer@1 62 ['[url]'] = '[url=http://www.wowhead.com/?item=$I]$N[/url]$X - $T',
farmbuyer@1 63 ['[item] by name'] = '[item]$N[/item]$X - $T',
farmbuyer@1 64 ['[item] by ID'] = '[item]$I[/item]$X - $T',
farmbuyer@1 65 ['Custom...'] = '',
farmbuyer@1 66 },
farmbuyer@1 67 ['forum_current'] = '[item] by name',
farmbuyer@1 68 }
farmbuyer@1 69 local virgin = "First time loaded? Hi! Use the /ouroloot or /loot command"
farmbuyer@1 70 .." to show the main display. You should probably browse the instructions"
farmbuyer@1 71 .." if you've never used this before; %s to display the help window. This"
farmbuyer@1 72 .." welcome message will not intrude again."
farmbuyer@1 73 local qualnames = {
farmbuyer@1 74 ['gray'] = 0, ['grey'] = 0, ['poor'] = 0, ['trash'] = 0,
farmbuyer@1 75 ['white'] = 1, ['common'] = 1,
farmbuyer@1 76 ['green'] = 2, ['uncommon'] = 2,
farmbuyer@1 77 ['blue'] = 3, ['rare'] = 3,
farmbuyer@1 78 ['epic'] = 4, ['purple'] = 4,
farmbuyer@1 79 ['legendary'] = 5, ['orange'] = 5,
farmbuyer@1 80 ['artifact'] = 6,
farmbuyer@1 81 --['heirloom'] = 7,
farmbuyer@1 82 }
farmbuyer@1 83 local my_name = UnitName('player')
farmbuyer@1 84 local comm_cleanup_ttl = 5 -- seconds in the cache
farmbuyer@1 85
farmbuyer@1 86
farmbuyer@1 87 ------ Addon member data
farmbuyer@1 88 local flib = LibStub("LibFarmbuyer")
farmbuyer@1 89 addon.author_debug = flib.author_debug
farmbuyer@1 90
farmbuyer@6 91 -- Play cute games with namespaces here just to save typing. WTB Lua 5.2 PST.
farmbuyer@1 92 do local _G = _G setfenv (1, addon)
farmbuyer@1 93
farmbuyer@17 94 commrev = 15 -- number
farmbuyer@17 95 revision = _G.GetAddOnMetadata(nametag,"Version") or "?"
farmbuyer@1 96 ident = "OuroLoot2"
farmbuyer@1 97 identTg = "OuroLoot2Tg"
farmbuyer@1 98 status_text = nil
farmbuyer@1 99
farmbuyer@1 100 DEBUG_PRINT = false
farmbuyer@1 101 debug = {
farmbuyer@1 102 comm = false,
farmbuyer@1 103 loot = false,
farmbuyer@1 104 flow = false,
farmbuyer@1 105 notraid = false,
farmbuyer@1 106 cache = false,
farmbuyer@19 107 alsolog = false,
farmbuyer@1 108 }
farmbuyer@1 109 function dprint (t,...)
farmbuyer@19 110 if DEBUG_PRINT and debug[t] then
farmbuyer@19 111 local text = flib.safeprint("<"..t.."> ",...)
farmbuyer@19 112 if debug.alsolog then
farmbuyer@19 113 addon:log_with_timestamp(text)
farmbuyer@19 114 end
farmbuyer@19 115 end
farmbuyer@1 116 end
farmbuyer@1 117
farmbuyer@1 118 if author_debug then
farmbuyer@1 119 function pprint(t,...)
farmbuyer@19 120 local text = flib.safeprint("<<"..t..">> ",...)
farmbuyer@19 121 if debug.alsolog then
farmbuyer@19 122 addon:log_with_timestamp(text)
farmbuyer@19 123 end
farmbuyer@1 124 end
farmbuyer@1 125 else
farmbuyer@1 126 pprint = flib.nullfunc
farmbuyer@1 127 end
farmbuyer@1 128
farmbuyer@1 129 enabled = false
farmbuyer@1 130 rebroadcast = false
farmbuyer@1 131 display = nil -- display frame, when visible
farmbuyer@1 132 loot_clean = nil -- index of last GUI entry with known-current visual data
farmbuyer@1 133 sender_list = {active={},names={}} -- this should be reworked
farmbuyer@1 134 threshold = debug.loot and 0 or 3 -- rare by default
farmbuyer@1 135 sharder = nil -- name of person whose loot is marked as shards
farmbuyer@1 136
farmbuyer@1 137 -- The rest is also used in the GUI:
farmbuyer@1 138
farmbuyer@1 139 popped = nil -- non-nil when reminder has been shown, actual value unimportant
farmbuyer@1 140
farmbuyer@1 141 -- This is an amalgamation of all four LOOT_ITEM_* patterns.
farmbuyer@1 142 -- Captures: 1 person/You, 2 itemstring, 3 rest of string after final |r until '.'
farmbuyer@1 143 -- Can change 'loot' to 'item' to trigger on, e.g., extracting stuff from mail.
farmbuyer@1 144 loot_pattern = "(%S+) receives? loot:.*|cff%x+|H(.-)|h.*|r(.*)%.$"
farmbuyer@1 145
farmbuyer@2 146 bossmod_registered = nil
farmbuyer@2 147 bossmods = {}
farmbuyer@2 148
farmbuyer@1 149 requesting = nil -- for prompting for additional rebroadcasters
farmbuyer@1 150
farmbuyer@11 151 thresholds = {}
farmbuyer@1 152 for i = 0,6 do
farmbuyer@11 153 thresholds[i] = _G.ITEM_QUALITY_COLORS[i].hex .. _G["ITEM_QUALITY"..i.."_DESC"] .. "|r"
farmbuyer@1 154 end
farmbuyer@1 155
farmbuyer@1 156 _G.setfenv (1, _G)
farmbuyer@1 157 end
farmbuyer@1 158
farmbuyer@1 159 addon = LibStub("AceAddon-3.0"):NewAddon(addon, "Ouro Loot",
farmbuyer@1 160 "AceTimer-3.0", "AceComm-3.0", "AceConsole-3.0", "AceEvent-3.0")
farmbuyer@1 161
farmbuyer@1 162
farmbuyer@6 163 ------ Globals
farmbuyer@1 164 local g_loot = nil
farmbuyer@1 165 local g_restore_p = nil
farmbuyer@1 166 local g_wafer_thin = nil -- for prompting for additional rebroadcasters
farmbuyer@1 167 local g_today = nil -- "today" entry in g_loot
farmbuyer@16 168 local g_boss_signpost = nil
farmbuyer@1 169 local opts = nil
farmbuyer@1 170
farmbuyer@1 171 local pairs, ipairs, tinsert, tremove, tonumber = pairs, ipairs, table.insert, table.remove, tonumber
farmbuyer@1 172 local pprint, tabledump = addon.pprint, flib.tabledump
farmbuyer@10 173 local GetNumRaidMembers = GetNumRaidMembers
farmbuyer@1 174 -- En masse forward decls of symbols defined inside local blocks
farmbuyer@2 175 local _register_bossmod
farmbuyer@1 176 local makedate, create_new_cache, _init
farmbuyer@1 177
farmbuyer@1 178 -- Hypertext support, inspired by DBM broadcast pizza timers
farmbuyer@1 179 do
farmbuyer@1 180 local hypertext_format_str = "|HOuroRaid:%s|h%s[%s]|r|h"
farmbuyer@1 181
farmbuyer@1 182 function addon.format_hypertext (code, text, color)
farmbuyer@1 183 return hypertext_format_str:format (code,
farmbuyer@11 184 type(color)=='number' and ITEM_QUALITY_COLORS[color].hex or color,
farmbuyer@1 185 text)
farmbuyer@1 186 end
farmbuyer@1 187
farmbuyer@1 188 DEFAULT_CHAT_FRAME:HookScript("OnHyperlinkClick", function(self, link, string, mousebutton)
farmbuyer@1 189 local ltype, arg = strsplit(":",link)
farmbuyer@1 190 if ltype ~= "OuroRaid" then return end
farmbuyer@1 191 if arg == 'openloot' then
farmbuyer@1 192 addon:BuildMainDisplay()
farmbuyer@1 193 elseif arg == 'help' then
farmbuyer@1 194 addon:BuildMainDisplay('help')
farmbuyer@1 195 elseif arg == 'bcaston' then
farmbuyer@1 196 if not addon.rebroadcast then
farmbuyer@1 197 addon:Activate(nil,true)
farmbuyer@1 198 end
farmbuyer@1 199 addon:broadcast('bcast_responder')
farmbuyer@1 200 elseif arg == 'waferthin' then -- mint? it's wafer thin!
farmbuyer@1 201 g_wafer_thin = true -- fuck off, I'm full
farmbuyer@1 202 addon:broadcast('bcast_denied') -- remove once tested
farmbuyer@1 203 end
farmbuyer@1 204 end)
farmbuyer@1 205
farmbuyer@1 206 local old = ItemRefTooltip.SetHyperlink
farmbuyer@1 207 function ItemRefTooltip:SetHyperlink (link, ...)
farmbuyer@1 208 if link:match("^OuroRaid") then return end
farmbuyer@1 209 return old (self, link, ...)
farmbuyer@1 210 end
farmbuyer@1 211 end
farmbuyer@1 212
farmbuyer@1 213 do
farmbuyer@1 214 -- copied here because it's declared local to the calendar ui, thanks blizz ><
farmbuyer@1 215 local CALENDAR_FULLDATE_MONTH_NAMES = {
farmbuyer@1 216 FULLDATE_MONTH_JANUARY, FULLDATE_MONTH_FEBRUARY, FULLDATE_MONTH_MARCH,
farmbuyer@1 217 FULLDATE_MONTH_APRIL, FULLDATE_MONTH_MAY, FULLDATE_MONTH_JUNE,
farmbuyer@1 218 FULLDATE_MONTH_JULY, FULLDATE_MONTH_AUGUST, FULLDATE_MONTH_SEPTEMBER,
farmbuyer@1 219 FULLDATE_MONTH_OCTOBER, FULLDATE_MONTH_NOVEMBER, FULLDATE_MONTH_DECEMBER,
farmbuyer@1 220 }
farmbuyer@1 221 -- returns "dd Month yyyy", mm, dd, yyyy
farmbuyer@1 222 function makedate()
farmbuyer@1 223 Calendar_LoadUI()
farmbuyer@1 224 local _, M, D, Y = CalendarGetDate()
farmbuyer@1 225 local text = ("%d %s %d"):format(D, CALENDAR_FULLDATE_MONTH_NAMES[M], Y)
farmbuyer@1 226 return text, M, D, Y
farmbuyer@1 227 end
farmbuyer@1 228 end
farmbuyer@1 229
farmbuyer@1 230 -- Returns an instance name or abbreviation
farmbuyer@1 231 local function instance_tag()
farmbuyer@1 232 local name, typeof, diffcode, diffstr, _, perbossheroic, isdynamic = GetInstanceInfo()
farmbuyer@1 233 local t
farmbuyer@1 234 name = addon.instance_abbrev[name] or name
farmbuyer@1 235 if typeof == "none" then return name end
farmbuyer@1 236 -- diffstr is "5 Player", "10 Player (Heroic)", etc. ugh.
farmbuyer@1 237 if diffcode == 1 then
farmbuyer@1 238 t = ((GetNumRaidMembers()>0) and "10" or "5")
farmbuyer@1 239 elseif diffcode == 2 then
farmbuyer@1 240 t = ((GetNumRaidMembers()>0) and "25" or "5h")
farmbuyer@1 241 elseif diffcode == 3 then
farmbuyer@1 242 t = "10h"
farmbuyer@1 243 elseif diffcode == 4 then
farmbuyer@1 244 t = "25h"
farmbuyer@1 245 end
farmbuyer@1 246 -- dynamic difficulties always return normal "codes"
farmbuyer@1 247 if isdynamic and perbossheroic == 1 then
farmbuyer@1 248 t = t .. "h"
farmbuyer@1 249 end
farmbuyer@1 250 return name .. "(" .. t .. ")"
farmbuyer@1 251 end
farmbuyer@1 252 addon.instance_tag = instance_tag -- grumble
farmbuyer@1 253
farmbuyer@1 254
farmbuyer@1 255 ------ Expiring caches
farmbuyer@1 256 --[[
farmbuyer@1 257 foo = create_new_cache("myfoo",15[,cleanup]) -- ttl
farmbuyer@1 258 foo:add("blah")
farmbuyer@1 259 foo:test("blah") -- returns true
farmbuyer@1 260 ]]
farmbuyer@1 261 do
farmbuyer@1 262 local caches = {}
farmbuyer@1 263 local cleanup_group = AnimTimerFrame:CreateAnimationGroup()
farmbuyer@10 264 local time = _G.time
farmbuyer@1 265 cleanup_group:SetLooping("REPEAT")
farmbuyer@1 266 cleanup_group:SetScript("OnLoop", function(cg)
farmbuyer@1 267 addon.dprint('cache',"OnLoop firing")
farmbuyer@10 268 local now = time()
farmbuyer@1 269 local alldone = true
farmbuyer@1 270 -- this is ass-ugly
farmbuyer@1 271 for _,c in ipairs(caches) do
farmbuyer@1 272 while (#c > 0) and (now - c[1].t > c.ttl) do
farmbuyer@1 273 addon.dprint('cache', c.name, "cache removing",c[1].t, c[1].m)
farmbuyer@1 274 tremove(c,1)
farmbuyer@1 275 end
farmbuyer@1 276 alldone = alldone and (#c == 0)
farmbuyer@1 277 end
farmbuyer@1 278 if alldone then
farmbuyer@1 279 addon.dprint('cache',"OnLoop finishing animation group")
farmbuyer@1 280 cleanup_group:Finish()
farmbuyer@1 281 for _,c in ipairs(caches) do
farmbuyer@1 282 if c.func then c:func() end
farmbuyer@1 283 end
farmbuyer@1 284 end
farmbuyer@1 285 addon.dprint('cache',"OnLoop done")
farmbuyer@1 286 end)
farmbuyer@1 287
farmbuyer@1 288 local function _add (cache, x)
farmbuyer@10 289 tinsert(cache, {t=time(),m=x})
farmbuyer@1 290 if not cleanup_group:IsPlaying() then
farmbuyer@1 291 addon.dprint('cache', cache.name, "STARTING animation group")
farmbuyer@1 292 cache.cleanup:SetDuration(2) -- hmmm
farmbuyer@1 293 cleanup_group:Play()
farmbuyer@1 294 end
farmbuyer@1 295 end
farmbuyer@1 296 local function _test (cache, x)
farmbuyer@1 297 for _,v in ipairs(cache) do
farmbuyer@1 298 if v.m == x then return true end
farmbuyer@1 299 end
farmbuyer@1 300 end
farmbuyer@1 301 function create_new_cache (name, ttl, on_alldone)
farmbuyer@1 302 local c = {
farmbuyer@1 303 ttl = ttl,
farmbuyer@1 304 name = name,
farmbuyer@1 305 add = _add,
farmbuyer@1 306 test = _test,
farmbuyer@1 307 cleanup = cleanup_group:CreateAnimation("Animation"),
farmbuyer@1 308 func = on_alldone,
farmbuyer@1 309 }
farmbuyer@1 310 c.cleanup:SetOrder(1)
farmbuyer@1 311 -- setting OnFinished for cleanup fires at the end of each inner loop,
farmbuyer@1 312 -- with no 'requested' argument to distinguish cases. thus, on_alldone.
farmbuyer@1 313 tinsert (caches, c)
farmbuyer@1 314 return c
farmbuyer@1 315 end
farmbuyer@1 316 end
farmbuyer@1 317
farmbuyer@1 318
farmbuyer@1 319 ------ Ace3 framework stuff
farmbuyer@1 320 function addon:OnInitialize()
farmbuyer@1 321 -- VARIABLES_LOADED has fired by this point; test if we're doing something like
farmbuyer@1 322 -- relogging during a raid and already have collected loot data
farmbuyer@1 323 g_restore_p = OuroLootSV ~= nil
farmbuyer@1 324 self.dprint('flow', "oninit sets restore as", g_restore_p)
farmbuyer@1 325
farmbuyer@1 326 if OuroLootSV_opts == nil then
farmbuyer@1 327 OuroLootSV_opts = {}
farmbuyer@1 328 self:ScheduleTimer(function(s)
farmbuyer@1 329 s:Print(virgin, s.format_hypertext('help',"click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 330 virgin = nil
farmbuyer@1 331 end,10,self)
farmbuyer@1 332 end
farmbuyer@1 333 opts = OuroLootSV_opts
farmbuyer@1 334 for opt,default in pairs(option_defaults) do
farmbuyer@1 335 if opts[opt] == nil then
farmbuyer@1 336 opts[opt] = default
farmbuyer@1 337 end
farmbuyer@1 338 end
farmbuyer@1 339 option_defaults = nil
farmbuyer@6 340 -- transition&remove old options
farmbuyer@1 341 opts["forum_use_itemid"] = nil
farmbuyer@1 342 if opts["forum_format"] then
farmbuyer@1 343 opts.forum["Custom..."] = opts["forum_format"]
farmbuyer@1 344 opts["forum_format"] = nil
farmbuyer@1 345 end
farmbuyer@16 346 if OuroLootSV then -- may not be the same as testing g_restore_p soon
farmbuyer@16 347 if OuroLootSV.saved then
farmbuyer@16 348 OuroLootSV_saved = OuroLootSV.saved; OuroLootSV.saved = nil
farmbuyer@16 349 end
farmbuyer@16 350 if OuroLootSV.threshold then
farmbuyer@16 351 opts.threshold = OuroLootSV.threshold; OuroLootSV.threshold = nil
farmbuyer@16 352 end
farmbuyer@16 353 if OuroLootSV.autoshard then
farmbuyer@16 354 opts.autoshard = OuroLootSV.autoshard; OuroLootSV.autoshard = nil
farmbuyer@16 355 end
farmbuyer@16 356 end
farmbuyer@1 357 -- get item filter table if needed
farmbuyer@1 358 if opts.itemfilter == nil then
farmbuyer@1 359 opts.itemfilter = addon.default_itemfilter
farmbuyer@1 360 end
farmbuyer@1 361 addon.default_itemfilter = nil
farmbuyer@1 362
farmbuyer@1 363 self:RegisterChatCommand("ouroloot", "OnSlash")
farmbuyer@1 364 -- maybe try to detect if this command is already in use...
farmbuyer@1 365 if opts.register_slashloot then
farmbuyer@1 366 SLASH_ACECONSOLE_OUROLOOT2 = "/loot"
farmbuyer@1 367 end
farmbuyer@1 368
farmbuyer@1 369 self.history_all = self.history_all or OuroLootSV_hist or {}
farmbuyer@4 370 local r = assert(GetRealmName())
farmbuyer@1 371 self.history_all[r] = self:_prep_new_history_category (self.history_all[r], r)
farmbuyer@1 372 self.history = self.history_all[r]
farmbuyer@6 373 --OuroLootSV_hist = nil
farmbuyer@1 374
farmbuyer@1 375 _init(self)
farmbuyer@1 376 self.OnInitialize = nil
farmbuyer@1 377 end
farmbuyer@1 378
farmbuyer@1 379 function addon:OnEnable()
farmbuyer@10 380 self:RegisterEvent("PLAYER_LOGOUT")
farmbuyer@10 381 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@1 382
farmbuyer@1 383 -- Cribbed from Talented. I like the way jerry thinks: the first argument
farmbuyer@1 384 -- can be a format spec for the remainder of the arguments. (The new
farmbuyer@1 385 -- AceConsole:Printf isn't used because we can't specify a prefix without
farmbuyer@1 386 -- jumping through ridonkulous hoops.) The part about overriding :Print
farmbuyer@1 387 -- with a version using prefix hyperlinks is my fault.
farmbuyer@1 388 do
farmbuyer@1 389 local AC = LibStub("AceConsole-3.0")
farmbuyer@1 390 local chat_prefix = self.format_hypertext('openloot',"Ouro Loot",--[[legendary]]5)
farmbuyer@1 391 function addon:Print (str, ...)
farmbuyer@1 392 if type(str) == 'string' and str:find("%", nil, --[[plainmatch=]]true) then
farmbuyer@1 393 return AC:Print (chat_prefix, str:format(...))
farmbuyer@1 394 else
farmbuyer@1 395 return AC:Print (chat_prefix, str, ...)
farmbuyer@1 396 end
farmbuyer@1 397 end
farmbuyer@1 398 end
farmbuyer@1 399
farmbuyer@1 400 if opts.keybinding then
farmbuyer@15 401 KeyBindingFrame_LoadUI()
farmbuyer@1 402 local btn = CreateFrame("Button", "OuroLootBindingOpen", nil, "SecureActionButtonTemplate")
farmbuyer@1 403 btn:SetAttribute("type", "macro")
farmbuyer@1 404 btn:SetAttribute("macrotext", "/ouroloot toggle")
farmbuyer@1 405 if SetBindingClick(opts.keybinding_text, "OuroLootBindingOpen") then
farmbuyer@15 406 -- a simple SaveBindings(GetCurrentBindingSet()) occasionally fails when GCBS
farmbuyer@15 407 -- decides to return neither 1 nor 2 during load
farmbuyer@15 408 local c = GetCurrentBindingSet()
farmbuyer@15 409 if c == ACCOUNT_BINDINGS or c == CHARACTER_BINDINGS then
farmbuyer@15 410 SaveBindings(c)
farmbuyer@15 411 end
farmbuyer@1 412 else
farmbuyer@2 413 self:Print("Error registering '%s' as a keybinding, check spelling!", opts.keybinding_text)
farmbuyer@1 414 end
farmbuyer@1 415 end
farmbuyer@1 416
farmbuyer@1 417 if self.debug.flow then self:Print"is in control-flow debug mode." end
farmbuyer@1 418 end
farmbuyer@1 419 --function addon:OnDisable() end
farmbuyer@1 420
farmbuyer@1 421
farmbuyer@1 422 ------ Event handlers
farmbuyer@1 423 function addon:_clear_SVs()
farmbuyer@1 424 g_loot = {} -- not saved, just fooling PLAYER_LOGOUT tests
farmbuyer@1 425 OuroLootSV = nil
farmbuyer@16 426 OuroLootSV_saved = nil
farmbuyer@1 427 OuroLootSV_opts = nil
farmbuyer@1 428 OuroLootSV_hist = nil
farmbuyer@8 429 ReloadUI()
farmbuyer@1 430 end
farmbuyer@1 431 function addon:PLAYER_LOGOUT()
farmbuyer@16 432 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 433 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@16 434
farmbuyer@16 435 local worth_saving = #g_loot > 0 or next(g_loot.raiders)
farmbuyer@16 436 if not worth_saving then for text in self:registered_textgen_iter() do
farmbuyer@16 437 worth_saving = worth_saving or g_loot.printed[text] > 0
farmbuyer@16 438 end end
farmbuyer@16 439 if worth_saving then
farmbuyer@16 440 opts.autoshard = self.sharder
farmbuyer@16 441 opts.threshold = self.threshold
farmbuyer@1 442 for i,e in ipairs(g_loot) do
farmbuyer@1 443 e.cols = nil
farmbuyer@1 444 end
farmbuyer@1 445 OuroLootSV = g_loot
farmbuyer@16 446 else
farmbuyer@16 447 OuroLootSV = nil
farmbuyer@1 448 end
farmbuyer@16 449
farmbuyer@6 450 for r,t in pairs(self.history_all) do if type(t) == 'table' then
farmbuyer@8 451 if #t == 0 then
farmbuyer@8 452 self.history_all[r] = nil
farmbuyer@8 453 else
farmbuyer@8 454 t.realm = nil
farmbuyer@8 455 t.st = nil
farmbuyer@8 456 t.byname = nil
farmbuyer@8 457 end
farmbuyer@6 458 end end
farmbuyer@1 459 OuroLootSV_hist = self.history_all
farmbuyer@19 460 OuroLootSV_log = #OuroLootSV_log > 0 and OuroLootSV_log or nil
farmbuyer@1 461 end
farmbuyer@1 462
farmbuyer@10 463 do
farmbuyer@10 464 local IsInInstance, UnitName, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@10 465 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo =
farmbuyer@10 466 IsInInstance, UnitName, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@10 467 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo
farmbuyer@10 468 local time, difftime = time, difftime
farmbuyer@10 469 local R_ACTIVE, R_OFFLINE, R_LEFT = 1, 2, 3
farmbuyer@10 470
farmbuyer@10 471 local lastevent, now = 0, 0
farmbuyer@16 472 local redo_count = 0
farmbuyer@16 473 local redo, timer_handle
farmbuyer@10 474
farmbuyer@10 475 function addon:CheckRoster (leaving_p, now_a)
farmbuyer@10 476 if not g_loot.raiders then return end -- bad transition
farmbuyer@10 477
farmbuyer@10 478 now = now_a or time()
farmbuyer@10 479
farmbuyer@10 480 if leaving_p then
farmbuyer@16 481 if timer_handle then
farmbuyer@16 482 self:CancelTimer(timer_handle)
farmbuyer@16 483 timer_handle = nil
farmbuyer@16 484 end
farmbuyer@10 485 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 486 r.leave = r.leave or now
farmbuyer@10 487 end
farmbuyer@10 488 return
farmbuyer@10 489 end
farmbuyer@10 490
farmbuyer@10 491 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 492 if r.online ~= R_LEFT and not UnitInRaid(name) then
farmbuyer@10 493 r.online = R_LEFT
farmbuyer@10 494 r.leave = now
farmbuyer@10 495 end
farmbuyer@10 496 end
farmbuyer@10 497
farmbuyer@16 498 if redo then
farmbuyer@16 499 redo_count = redo_count + 1
farmbuyer@16 500 end
farmbuyer@16 501 redo = false
farmbuyer@10 502 for i = 1, GetNumRaidMembers() do
farmbuyer@10 503 local unit = 'raid'..i
farmbuyer@10 504 local name = UnitName(unit)
farmbuyer@10 505 -- No, that's not my typo, it really is "uknownbeing" in Blizzard's code.
farmbuyer@10 506 if name and name ~= UNKNOWN and name ~= UNKNOWNOBJECT and name ~= UKNOWNBEING then
farmbuyer@10 507 if not g_loot.raiders[name] then
farmbuyer@10 508 g_loot.raiders[name] = { needinfo=true }
farmbuyer@10 509 end
farmbuyer@10 510 local r = g_loot.raiders[name]
farmbuyer@10 511 if r.needinfo and UnitIsVisible(unit) then
farmbuyer@10 512 r.needinfo = nil
farmbuyer@10 513 r.class = select(2,UnitClass(unit))
farmbuyer@10 514 r.race = select(2,UnitRace(unit))
farmbuyer@10 515 r.sex = UnitSex(unit)
farmbuyer@10 516 r.level = UnitLevel(unit)
farmbuyer@10 517 r.guild = GetGuildInfo(unit)
farmbuyer@10 518 end
farmbuyer@10 519 local connected = UnitIsConnected(unit)
farmbuyer@10 520 if connected and r.online ~= R_ACTIVE then
farmbuyer@10 521 r.join = r.join or now
farmbuyer@10 522 r.online = R_ACTIVE
farmbuyer@10 523 elseif (not connected) and r.online ~= R_OFFLINE then
farmbuyer@10 524 r.leave = now
farmbuyer@10 525 r.online = R_OFFLINE
farmbuyer@10 526 end
farmbuyer@10 527 redo = redo or r.needinfo
farmbuyer@10 528 end
farmbuyer@10 529 end
farmbuyer@16 530 if redo then -- XXX test redo_count here and eventually give up?
farmbuyer@16 531 if not timer_handle then
farmbuyer@16 532 timer_handle = self:ScheduleRepeatingTimer("RAID_ROSTER_UPDATE", 60)
farmbuyer@16 533 end
farmbuyer@16 534 else
farmbuyer@16 535 redo_count = 0
farmbuyer@16 536 if timer_handle then
farmbuyer@16 537 self:CancelTimer(timer_handle)
farmbuyer@16 538 timer_handle = nil
farmbuyer@16 539 end
farmbuyer@10 540 end
farmbuyer@10 541 end
farmbuyer@10 542
farmbuyer@10 543 function addon:RAID_ROSTER_UPDATE (event)
farmbuyer@10 544 if GetNumRaidMembers() == 0 then
farmbuyer@16 545 -- Leaving a raid group.
farmbuyer@10 546 -- Because of PLAYER_ENTERING_WORLD, this code also executes on load
farmbuyer@10 547 -- screens while soloing and in regular groups. Take care.
farmbuyer@16 548 self.dprint('flow', "GetNumRaidMembers == 0")
farmbuyer@16 549 if self.enabled and not self.debug.notraid then
farmbuyer@16 550 self.dprint('flow', "enabled, leaving raid")
farmbuyer@10 551 self.popped = nil
farmbuyer@16 552 self:Deactivate() -- self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@10 553 self:CheckRoster(--[[leaving raid]]true)
farmbuyer@10 554 end
farmbuyer@10 555 return
farmbuyer@10 556 end
farmbuyer@10 557
farmbuyer@1 558 local inside,whatkind = IsInInstance()
farmbuyer@1 559 if inside and (whatkind == "pvp" or whatkind == "arena") then
farmbuyer@1 560 return self.dprint('flow', "got RRU event but in pvp zone, bailing")
farmbuyer@1 561 end
farmbuyer@10 562
farmbuyer@10 563 local docheck = self.enabled
farmbuyer@1 564 if event == "Activate" then
farmbuyer@1 565 -- dispatched manually from Activate
farmbuyer@10 566 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 567 _register_bossmod(self)
farmbuyer@10 568 docheck = true
farmbuyer@1 569 elseif event == "RAID_ROSTER_UPDATE" then
farmbuyer@10 570 -- hot code path, be careful
farmbuyer@10 571
farmbuyer@1 572 -- event registration from onload, joined a raid, maybe show popup
farmbuyer@16 573 self.dprint('flow', "RRU check:", self.popped, opts.popup_on_join)
farmbuyer@10 574 if (not self.popped) and opts.popup_on_join then
farmbuyer@1 575 self.popped = StaticPopup_Show "OUROL_REMIND"
farmbuyer@1 576 self.popped.data = self
farmbuyer@10 577 return
farmbuyer@1 578 end
farmbuyer@1 579 end
farmbuyer@11 580 -- Throttle the checks fired by common events.
farmbuyer@10 581 if docheck and not InCombatLockdown() then
farmbuyer@10 582 now = time()
farmbuyer@10 583 if difftime(now,lastevent) > 45 then
farmbuyer@10 584 lastevent = now
farmbuyer@10 585 self:CheckRoster(false,now)
farmbuyer@10 586 end
farmbuyer@10 587 end
farmbuyer@1 588 end
farmbuyer@1 589 end
farmbuyer@1 590
farmbuyer@1 591 -- helper for CHAT_MSG_LOOT handler
farmbuyer@1 592 do
farmbuyer@1 593 -- Recent loot cache
farmbuyer@1 594 addon.recent_loot = create_new_cache ('loot', comm_cleanup_ttl)
farmbuyer@1 595
farmbuyer@6 596 local GetItemInfo, GetItemIcon = GetItemInfo, GetItemIcon
farmbuyer@1 597
farmbuyer@1 598 -- 'from' and onwards only present if this is triggered by a broadcast
farmbuyer@1 599 function addon:_do_loot (local_override, recipient, itemid, count, from, extratext)
farmbuyer@6 600 local itexture = GetItemIcon(itemid)
farmbuyer@6 601 local iname, ilink, iquality = GetItemInfo(itemid)
farmbuyer@19 602 local i
farmbuyer@6 603 if (not iname) or (not itexture) then
farmbuyer@19 604 i = true
farmbuyer@6 605 iname, ilink, iquality, itexture =
farmbuyer@6 606 UNKNOWN..': '..itemid, 'item:6948', ITEM_QUALITY_COMMON, [[ICONS\INV_Misc_QuestionMark]]
farmbuyer@6 607 end
farmbuyer@19 608 self.dprint('loot',">>_do_loot, R:", recipient, "I:", itemid, "C:", count, "frm:", from, "ex:", extratext, "q:", iquality)
farmbuyer@1 609
farmbuyer@19 610 itemid = tonumber(ilink:match("item:(%d+)") or 0)
farmbuyer@1 611 if local_override or ((iquality >= self.threshold) and not opts.itemfilter[itemid]) then
farmbuyer@1 612 if (self.rebroadcast and (not from)) and not local_override then
farmbuyer@1 613 self:broadcast('loot', recipient, itemid, count)
farmbuyer@1 614 end
farmbuyer@1 615 if self.enabled or local_override then
farmbuyer@1 616 local signature = recipient .. iname .. (count or "")
farmbuyer@1 617 if self.recent_loot:test(signature) then
farmbuyer@1 618 self.dprint('cache', "loot <",signature,"> already in cache, skipping")
farmbuyer@1 619 else
farmbuyer@1 620 self.recent_loot:add(signature)
farmbuyer@1 621 i = self._addLootEntry{ -- There is some redundancy here...
farmbuyer@1 622 kind = 'loot',
farmbuyer@1 623 person = recipient,
farmbuyer@1 624 person_class= select(2,UnitClass(recipient)),
farmbuyer@19 625 cache_miss = i and true or nil,
farmbuyer@1 626 quality = iquality,
farmbuyer@1 627 itemname = iname,
farmbuyer@1 628 id = itemid,
farmbuyer@1 629 itemlink = ilink,
farmbuyer@1 630 itexture = itexture,
farmbuyer@1 631 disposition = (recipient == self.sharder) and 'shard' or nil,
farmbuyer@1 632 count = count,
farmbuyer@1 633 bcast_from = from,
farmbuyer@1 634 extratext = extratext,
farmbuyer@1 635 is_heroic = self:is_heroic_item(ilink),
farmbuyer@1 636 }
farmbuyer@19 637 self.dprint('loot', "added loot entry", i)
farmbuyer@19 638 if not self.history_suppress then
farmbuyer@19 639 self:_addHistoryEntry(i)
farmbuyer@19 640 end
farmbuyer@1 641 if self.display then
farmbuyer@1 642 self:redisplay()
farmbuyer@1 643 --[[
farmbuyer@1 644 local st = self.display:GetUserData("eoiST")
farmbuyer@1 645 if st and st.frame:IsVisible() then
farmbuyer@1 646 st:OuroLoot_Refresh()
farmbuyer@1 647 end
farmbuyer@1 648 ]]
farmbuyer@1 649 end
farmbuyer@1 650 end
farmbuyer@1 651 end
farmbuyer@1 652 end
farmbuyer@1 653 self.dprint('loot',"<<_do_loot out")
farmbuyer@1 654 return i
farmbuyer@1 655 end
farmbuyer@1 656
farmbuyer@1 657 function addon:CHAT_MSG_LOOT (event, ...)
farmbuyer@1 658 if (not self.rebroadcast) and (not self.enabled) and (event ~= "manual") then return end
farmbuyer@1 659
farmbuyer@1 660 --[[
farmbuyer@1 661 iname: Hearthstone
farmbuyer@1 662 iquality: integer
farmbuyer@1 663 ilink: clickable formatted link
farmbuyer@1 664 itemstring: item:6948:....
farmbuyer@1 665 itexture: inventory icon texture
farmbuyer@1 666 ]]
farmbuyer@1 667
farmbuyer@1 668 if event == "CHAT_MSG_LOOT" then
farmbuyer@1 669 local msg = ...
farmbuyer@1 670 --ChatFrame2:AddMessage("original string: >"..(msg:gsub("\124","\124\124")).."<")
farmbuyer@1 671 local person, itemstring, remainder = msg:match(self.loot_pattern)
farmbuyer@1 672 self.dprint('loot', "CHAT_MSG_LOOT, person is", person, ", itemstring is", itemstring, ", rest is", remainder)
farmbuyer@1 673 if not person then return end -- "So-and-So selected Greed", etc, not actual looting
farmbuyer@1 674 local count = remainder and remainder:match(".*(x%d+)$")
farmbuyer@1 675
farmbuyer@1 676 -- Name might be colorized, remove the highlighting
farmbuyer@1 677 local p = person:match("|c%x%x%x%x%x%x%x%x(%S+)")
farmbuyer@1 678 person = p or person
farmbuyer@1 679 person = (person == UNIT_YOU) and my_name or person
farmbuyer@1 680
farmbuyer@1 681 local id = tonumber((select(2, strsplit(":", itemstring))))
farmbuyer@1 682
farmbuyer@1 683 return self:_do_loot (false, person, id, count)
farmbuyer@1 684
farmbuyer@1 685 elseif event == "broadcast" then
farmbuyer@1 686 return self:_do_loot(false, ...)
farmbuyer@1 687
farmbuyer@1 688 elseif event == "manual" then
farmbuyer@1 689 local r,i,n = ...
farmbuyer@1 690 return self:_do_loot(true, r,i,nil,nil,n)
farmbuyer@1 691 end
farmbuyer@1 692 end
farmbuyer@1 693 end
farmbuyer@1 694
farmbuyer@1 695
farmbuyer@1 696 ------ Slash command handler
farmbuyer@1 697 -- Thought about breaking this up into a table-driven dispatcher. But
farmbuyer@1 698 -- that would result in a pile of teensy functions, most of which would
farmbuyer@1 699 -- never be called. Too much overhead. (2.0: Most of these removed now
farmbuyer@1 700 -- that GUI is in place.)
farmbuyer@1 701 function addon:OnSlash (txt) --, editbox)
farmbuyer@1 702 txt = strtrim(txt:lower())
farmbuyer@1 703 local cmd, arg = ""
farmbuyer@1 704 do
farmbuyer@1 705 local s,e = txt:find("^%a+")
farmbuyer@1 706 if s then
farmbuyer@1 707 cmd = txt:sub(s,e)
farmbuyer@1 708 s = txt:find("%S", e+2)
farmbuyer@1 709 if s then arg = txt:sub(s,-1) end
farmbuyer@1 710 end
farmbuyer@1 711 end
farmbuyer@1 712
farmbuyer@1 713 if cmd == "" then
farmbuyer@1 714 if InCombatLockdown() then
farmbuyer@1 715 return self:Print("Can't display window in combat.")
farmbuyer@1 716 else
farmbuyer@1 717 return self:BuildMainDisplay()
farmbuyer@1 718 end
farmbuyer@1 719
farmbuyer@1 720 elseif cmd:find("^thre") then
farmbuyer@1 721 self:SetThreshold(arg)
farmbuyer@1 722
farmbuyer@1 723 elseif cmd == "on" then self:Activate(arg)
farmbuyer@1 724 elseif cmd == "off" then self:Deactivate()
farmbuyer@1 725 elseif cmd == "broadcast" or cmd == "bcast" then self:Activate(nil,true)
farmbuyer@1 726
farmbuyer@1 727 elseif cmd == "fake" then -- maybe comment this out for real users
farmbuyer@1 728 self:_mark_boss_kill (self._addLootEntry{
farmbuyer@1 729 kind='boss',reason='kill',bosskill="Baron Steamroller",instance=instance_tag(),duration=0
farmbuyer@1 730 })
farmbuyer@1 731 self:CHAT_MSG_LOOT ('manual', my_name, 54797)
farmbuyer@1 732 if self.display then
farmbuyer@1 733 self:redisplay()
farmbuyer@1 734 end
farmbuyer@1 735 self:Print "Baron Steamroller has been slain. Congratulations on your rug."
farmbuyer@1 736
farmbuyer@1 737 elseif cmd == "debug" then
farmbuyer@1 738 if arg then
farmbuyer@1 739 self.debug[arg] = not self.debug[arg]
farmbuyer@1 740 _G.print(arg,self.debug[arg])
farmbuyer@1 741 if self.debug[arg] then self.DEBUG_PRINT = true end
farmbuyer@1 742 else
farmbuyer@1 743 self.DEBUG_PRINT = not self.DEBUG_PRINT
farmbuyer@1 744 end
farmbuyer@1 745
farmbuyer@1 746 elseif cmd == "save" and arg and arg:len() > 0 then
farmbuyer@1 747 self:save_saveas(arg)
farmbuyer@1 748 elseif cmd == "list" then
farmbuyer@1 749 self:save_list()
farmbuyer@1 750 elseif cmd == "restore" and arg and arg:len() > 0 then
farmbuyer@1 751 self:save_restore(tonumber(arg))
farmbuyer@1 752 elseif cmd == "delete" and arg and arg:len() > 0 then
farmbuyer@1 753 self:save_delete(tonumber(arg))
farmbuyer@1 754
farmbuyer@1 755 elseif cmd == "help" then
farmbuyer@1 756 self:BuildMainDisplay('help')
farmbuyer@1 757 elseif cmd == "toggle" then
farmbuyer@1 758 if self.display then
farmbuyer@1 759 self.display:Hide()
farmbuyer@1 760 else
farmbuyer@1 761 return self:BuildMainDisplay()
farmbuyer@1 762 end
farmbuyer@1 763
farmbuyer@19 764 elseif cmd == "fixcache" then
farmbuyer@19 765 self:do_item_cache_fixup()
farmbuyer@19 766
farmbuyer@1 767 else
farmbuyer@1 768 if self:OpenMainDisplayToTab(cmd) then
farmbuyer@1 769 return
farmbuyer@1 770 end
farmbuyer@1 771 self:Print("Unknown command '%s'. %s to see the help window.",
farmbuyer@1 772 cmd, self.format_hypertext('help',"Click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 773 end
farmbuyer@1 774 end
farmbuyer@1 775
farmbuyer@1 776 function addon:SetThreshold (arg, quiet_p)
farmbuyer@1 777 local q = tonumber(arg)
farmbuyer@1 778 if q then
farmbuyer@1 779 q = math.floor(q+0.001)
farmbuyer@1 780 if q<0 or q>6 then
farmbuyer@1 781 return self:Print("Threshold must be 0-6.")
farmbuyer@1 782 end
farmbuyer@1 783 else
farmbuyer@1 784 q = qualnames[arg]
farmbuyer@1 785 if not q then
farmbuyer@1 786 return self:Print("Unrecognized item quality argument.")
farmbuyer@1 787 end
farmbuyer@1 788 end
farmbuyer@1 789 self.threshold = q
farmbuyer@1 790 if not quiet_p then self:Print("Threshold now set to %s.", self.thresholds[q]) end
farmbuyer@1 791 end
farmbuyer@1 792
farmbuyer@1 793
farmbuyer@1 794 ------ On/off
farmbuyer@1 795 function addon:Activate (opt_threshold, opt_bcast_only)
farmbuyer@16 796 self.dprint('flow', ":Activate is running")
farmbuyer@10 797 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 798 self:RegisterEvent("PLAYER_ENTERING_WORLD",
farmbuyer@16 799 function() self:ScheduleTimer("RAID_ROSTER_UPDATE", 5, "PLAYER_ENTERING_WORLD") end)
farmbuyer@1 800 self.popped = true
farmbuyer@1 801 if GetNumRaidMembers() > 0 then
farmbuyer@16 802 self.dprint('flow', ">:Activate calling RRU")
farmbuyer@1 803 self:RAID_ROSTER_UPDATE("Activate")
farmbuyer@1 804 elseif self.debug.notraid then
farmbuyer@16 805 self.dprint('flow', ">:Activate registering loot and bossmods")
farmbuyer@10 806 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 807 _register_bossmod(self)
farmbuyer@1 808 elseif g_restore_p then
farmbuyer@1 809 g_restore_p = nil
farmbuyer@16 810 self.popped = nil -- get the reminder if later joining a raid
farmbuyer@16 811 if #g_loot == 0 then
farmbuyer@16 812 -- only generated text and raider join/leave data, not worth verbage
farmbuyer@16 813 self.dprint('flow', ">:Activate restored generated texts, un-popping")
farmbuyer@16 814 return
farmbuyer@16 815 end
farmbuyer@1 816 self:Print("Ouro Raid Loot restored previous data, but not in a raid",
farmbuyer@1 817 "and 5-person mode not active. |cffff0505NOT tracking loot|r;",
farmbuyer@1 818 "use 'enable' to activate loot tracking, or 'clear' to erase",
farmbuyer@1 819 "previous data, or 'help' to read about saved-texts commands.")
farmbuyer@1 820 return
farmbuyer@1 821 end
farmbuyer@1 822 self.rebroadcast = true -- hardcode to true; this used to be more complicated
farmbuyer@1 823 self.enabled = not opt_bcast_only
farmbuyer@1 824 if opt_threshold then
farmbuyer@1 825 self:SetThreshold (opt_threshold, --[[quiet_p=]]true)
farmbuyer@1 826 end
farmbuyer@1 827 self:Print("Ouro Raid Loot is %s. Threshold currently %s.",
farmbuyer@1 828 self.enabled and "tracking" or "only broadcasting",
farmbuyer@1 829 self.thresholds[self.threshold])
farmbuyer@1 830 end
farmbuyer@1 831
farmbuyer@1 832 -- Note: running '/loot off' will also avoid the popup reminder when
farmbuyer@1 833 -- joining a raid, but will not change the saved option setting.
farmbuyer@1 834 function addon:Deactivate()
farmbuyer@1 835 self.enabled = false
farmbuyer@1 836 self.rebroadcast = false
farmbuyer@10 837 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@10 838 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@10 839 self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@1 840 self:Print("Ouro Raid Loot deactivated.")
farmbuyer@1 841 end
farmbuyer@1 842
farmbuyer@1 843 function addon:Clear(verbose_p)
farmbuyer@1 844 local repopup, st
farmbuyer@1 845 if self.display then
farmbuyer@1 846 -- in the new version, this is likely to always be the case
farmbuyer@1 847 repopup = true
farmbuyer@1 848 st = self.display:GetUserData("eoiST")
farmbuyer@1 849 if not st then
farmbuyer@1 850 self.dprint('flow', "Clear: display visible but eoiST not set??")
farmbuyer@1 851 end
farmbuyer@1 852 self.display:Hide()
farmbuyer@1 853 end
farmbuyer@1 854 g_restore_p = nil
farmbuyer@1 855 OuroLootSV = nil
farmbuyer@1 856 self:_reset_timestamps()
farmbuyer@1 857 if verbose_p then
farmbuyer@16 858 if (OuroLootSV_saved and #OuroLootSV_saved>0) then
farmbuyer@16 859 self:Print("Current loot data cleared, %d saved sets remaining.", #OuroLootSV_saved)
farmbuyer@1 860 else
farmbuyer@1 861 self:Print("Current loot data cleared.")
farmbuyer@1 862 end
farmbuyer@1 863 end
farmbuyer@1 864 _init(self,st)
farmbuyer@1 865 if repopup then
farmbuyer@1 866 addon:BuildMainDisplay()
farmbuyer@1 867 end
farmbuyer@1 868 end
farmbuyer@1 869
farmbuyer@1 870
farmbuyer@1 871 ------ Behind the scenes routines
farmbuyer@19 872 -- Semi-experimental debugging aid.
farmbuyer@19 873 do
farmbuyer@19 874 local date = _G.date
farmbuyer@19 875 local log = OuroLootSV_log
farmbuyer@19 876 function addon:log_with_timestamp (msg)
farmbuyer@19 877 tinsert (log, date('%m:%d %H:%M:%S ')..msg)
farmbuyer@19 878 end
farmbuyer@19 879 end
farmbuyer@19 880
farmbuyer@1 881 -- Adds indices to traverse the tables in a nice sorted order.
farmbuyer@1 882 do
farmbuyer@1 883 local byindex, temp = {}, {}
farmbuyer@1 884 local function sort (src, dest)
farmbuyer@1 885 for k in pairs(src) do
farmbuyer@1 886 temp[#temp+1] = k
farmbuyer@1 887 end
farmbuyer@1 888 table.sort(temp)
farmbuyer@1 889 table.wipe(dest)
farmbuyer@1 890 for i = 1, #temp do
farmbuyer@1 891 dest[i] = src[temp[i]]
farmbuyer@1 892 end
farmbuyer@1 893 end
farmbuyer@1 894
farmbuyer@1 895 function addon.sender_list.sort()
farmbuyer@1 896 sort (addon.sender_list.active, byindex)
farmbuyer@1 897 table.wipe(temp)
farmbuyer@1 898 addon.sender_list.activeI = #byindex
farmbuyer@1 899 sort (addon.sender_list.names, byindex)
farmbuyer@1 900 table.wipe(temp)
farmbuyer@1 901 end
farmbuyer@1 902 addon.sender_list.namesI = byindex
farmbuyer@1 903 end
farmbuyer@1 904
farmbuyer@1 905 -- Message sending.
farmbuyer@1 906 -- See OCR_funcs.tag at the end of this file for incoming message treatment.
farmbuyer@1 907 do
farmbuyer@1 908 local function assemble(...)
farmbuyer@1 909 local msg = ...
farmbuyer@1 910 for i = 2, select('#',...) do
farmbuyer@1 911 msg = msg .. '\a' .. (select(i,...) or "")
farmbuyer@1 912 end
farmbuyer@1 913 return msg
farmbuyer@1 914 end
farmbuyer@1 915
farmbuyer@1 916 -- broadcast('tag', <stuff>)
farmbuyer@1 917 function addon:broadcast(...)
farmbuyer@1 918 local msg = assemble(...)
farmbuyer@1 919 self.dprint('comm', "<broadcast>:", msg)
farmbuyer@1 920 -- the "GUILD" here is just so that we can also pick up on it
farmbuyer@1 921 self:SendCommMessage(self.ident, msg, self.debug.comm and "GUILD" or "RAID")
farmbuyer@1 922 end
farmbuyer@1 923 -- whispercast(<to>, 'tag', <stuff>)
farmbuyer@1 924 function addon:whispercast(to,...)
farmbuyer@1 925 local msg = assemble(...)
farmbuyer@1 926 self.dprint('comm', "<whispercast>@", to, ":", msg)
farmbuyer@1 927 self:SendCommMessage(self.identTg, msg, "WHISPER", to)
farmbuyer@1 928 end
farmbuyer@1 929 end
farmbuyer@1 930
farmbuyer@1 931 -- Generic helpers
farmbuyer@1 932 function addon._find_next_after (kind, index)
farmbuyer@1 933 index = index + 1
farmbuyer@1 934 while index <= #g_loot do
farmbuyer@1 935 if g_loot[index].kind == kind then
farmbuyer@1 936 return index, g_loot[index]
farmbuyer@1 937 end
farmbuyer@1 938 index = index + 1
farmbuyer@1 939 end
farmbuyer@1 940 end
farmbuyer@1 941
farmbuyer@1 942 -- Iterate through g_loot entries according to the KIND field. Loop variables
farmbuyer@1 943 -- are g_loot indices and the corresponding entries (essentially ipairs + some
farmbuyer@1 944 -- conditionals).
farmbuyer@1 945 function addon:filtered_loot_iter (filter_kind)
farmbuyer@1 946 return self._find_next_after, filter_kind, 0
farmbuyer@1 947 end
farmbuyer@1 948
farmbuyer@1 949 do
farmbuyer@1 950 local itt
farmbuyer@1 951 local function create()
farmbuyer@1 952 local tip, lefts = CreateFrame("GameTooltip"), {}
farmbuyer@1 953 for i = 1, 2 do -- scanning idea here also snagged from Talented
farmbuyer@1 954 local L,R = tip:CreateFontString(), tip:CreateFontString()
farmbuyer@1 955 L:SetFontObject(GameFontNormal)
farmbuyer@1 956 R:SetFontObject(GameFontNormal)
farmbuyer@1 957 tip:AddFontStrings(L,R)
farmbuyer@1 958 lefts[i] = L
farmbuyer@1 959 end
farmbuyer@1 960 tip.lefts = lefts
farmbuyer@1 961 return tip
farmbuyer@1 962 end
farmbuyer@1 963 function addon:is_heroic_item(item) -- returns true or *nil*
farmbuyer@1 964 itt = itt or create()
farmbuyer@1 965 itt:SetOwner(UIParent,"ANCHOR_NONE")
farmbuyer@1 966 itt:ClearLines()
farmbuyer@1 967 itt:SetHyperlink(item)
farmbuyer@1 968 local t = itt.lefts[2]:GetText()
farmbuyer@1 969 itt:Hide()
farmbuyer@1 970 return (t == ITEM_HEROIC) or nil
farmbuyer@1 971 end
farmbuyer@1 972 end
farmbuyer@1 973
farmbuyer@1 974 -- Called when first loading up, and then also when a 'clear' is being
farmbuyer@16 975 -- performed. If SV's are present then g_restore_p will be true.
farmbuyer@1 976 function _init (self, possible_st)
farmbuyer@1 977 self.dprint('flow',"_init running")
farmbuyer@1 978 self.loot_clean = nil
farmbuyer@1 979 self.hist_clean = nil
farmbuyer@1 980 if g_restore_p then
farmbuyer@1 981 g_loot = OuroLootSV
farmbuyer@16 982 self.popped = #g_loot > 0
farmbuyer@1 983 self.dprint('flow', "restoring", #g_loot, "entries")
farmbuyer@16 984 self:ScheduleTimer("Activate", 12, opts.threshold)
farmbuyer@1 985 -- FIXME printed could be too large if entries were deleted, how much do we care?
farmbuyer@16 986 self.sharder = opts.autoshard
farmbuyer@1 987 else
farmbuyer@10 988 g_loot = { printed = {}, raiders = {} }
farmbuyer@1 989 end
farmbuyer@1 990
farmbuyer@16 991 self.threshold = opts.threshold or self.threshold -- in the case of restoring but not tracking
farmbuyer@1 992 self:gui_init(g_loot)
farmbuyer@16 993 opts.autoshard = nil
farmbuyer@16 994 opts.threshold = nil
farmbuyer@1 995
farmbuyer@1 996 if g_restore_p then
farmbuyer@1 997 self:zero_printed_fenceposts() -- g_loot.printed.* = previous/safe values
farmbuyer@1 998 else
farmbuyer@1 999 self:zero_printed_fenceposts(0) -- g_loot.printed.* = 0
farmbuyer@1 1000 end
farmbuyer@1 1001 if possible_st then
farmbuyer@1 1002 possible_st:SetData(g_loot)
farmbuyer@1 1003 end
farmbuyer@1 1004
farmbuyer@17 1005 self.status_text = ("%s communicating as ident %s commrev %d"):format(self.revision,self.ident,self.commrev)
farmbuyer@1 1006 self:RegisterComm(self.ident)
farmbuyer@1 1007 self:RegisterComm(self.identTg, "OnCommReceivedNocache")
farmbuyer@1 1008
farmbuyer@1 1009 if self.author_debug then
farmbuyer@1 1010 _G.OL = self
farmbuyer@1 1011 _G.Oloot = g_loot
farmbuyer@1 1012 end
farmbuyer@1 1013 end
farmbuyer@1 1014
farmbuyer@1 1015 -- Tie-ins with Deadly Boss Mods
farmbuyer@1 1016 do
farmbuyer@1 1017 local candidates, location
farmbuyer@1 1018 local function fixup_durations (cache)
farmbuyer@1 1019 if candidates == nil then return end -- this is called for *all* cache expirations, including non-boss
farmbuyer@1 1020 local boss, bossi
farmbuyer@1 1021 boss = candidates[1]
farmbuyer@1 1022 if #candidates == 1 then
farmbuyer@1 1023 -- (1) or (2)
farmbuyer@1 1024 boss.duration = boss.duration or 0
farmbuyer@19 1025 addon.dprint('loot', "only one boss candidate")
farmbuyer@1 1026 else
farmbuyer@1 1027 -- (3), should only be one 'cast entry and our local entry
farmbuyer@1 1028 if #candidates ~= 2 then
farmbuyer@1 1029 -- could get a bunch of 'cast entries on the heels of one another
farmbuyer@1 1030 -- before the local one ever fires, apparently... sigh
farmbuyer@1 1031 --addon:Print("<warning> s3 cache has %d entries, does that seem right to you?", #candidates)
farmbuyer@1 1032 end
farmbuyer@1 1033 if candidates[2].duration == nil then
farmbuyer@1 1034 --addon:Print("<warning> s3's second entry is not the local trigger, does that seem right to you?")
farmbuyer@1 1035 end
farmbuyer@1 1036 -- try and be generic anyhow
farmbuyer@1 1037 for i,c in ipairs(candidates) do
farmbuyer@1 1038 if c.duration then
farmbuyer@1 1039 boss = c
farmbuyer@19 1040 addon.dprint('loot', "fixup found boss candidate", i, "duration", c.duration)
farmbuyer@1 1041 break
farmbuyer@1 1042 end
farmbuyer@1 1043 end
farmbuyer@1 1044 end
farmbuyer@1 1045 bossi = addon._addLootEntry(boss)
farmbuyer@19 1046 -- addon.
farmbuyer@19 1047 bossi = addon._adjustBossOrder (bossi, g_boss_signpost) or bossi
farmbuyer@16 1048 g_boss_signpost = nil
farmbuyer@19 1049 addon.dprint('loot', "added boss entry", bossi)
farmbuyer@1 1050 if boss.reason == 'kill' then
farmbuyer@1 1051 addon:_mark_boss_kill (bossi)
farmbuyer@1 1052 if opts.chatty_on_kill then
farmbuyer@1 1053 addon:Print("Registered kill for '%s' in %s!", boss.bosskill, boss.instance)
farmbuyer@1 1054 end
farmbuyer@1 1055 end
farmbuyer@1 1056 candidates = nil
farmbuyer@1 1057 end
farmbuyer@1 1058 addon.recent_boss = create_new_cache ('boss', 10, fixup_durations)
farmbuyer@1 1059
farmbuyer@1 1060 -- Similar to _do_loot, but duration+ parms only present when locally generated.
farmbuyer@1 1061 local function _do_boss (self, reason, bossname, intag, duration, raiders)
farmbuyer@1 1062 self.dprint('loot',">>_do_boss, R:", reason, "B:", bossname, "T:", intag,
farmbuyer@1 1063 "D:", duration, "RL:", (raiders and #raiders or 'nil'))
farmbuyer@1 1064 if self.rebroadcast and duration then
farmbuyer@1 1065 self:broadcast('boss', reason, bossname, intag)
farmbuyer@1 1066 end
farmbuyer@1 1067 -- This is only a loop to make jumping out of it easy, and still do cleanup below.
farmbuyer@1 1068 while self.enabled do
farmbuyer@1 1069 if reason == 'wipe' and opts.no_tracking_wipes then break end
farmbuyer@1 1070 bossname = (opts.snarky_boss and self.boss_abbrev[bossname] or bossname) or bossname
farmbuyer@1 1071 local not_from_local = duration == nil
farmbuyer@1 1072 local signature = bossname .. reason
farmbuyer@1 1073 if not_from_local and self.recent_boss:test(signature) then
farmbuyer@1 1074 self.dprint('cache', "boss <",signature,"> already in cache, skipping")
farmbuyer@1 1075 else
farmbuyer@1 1076 self.recent_boss:add(signature)
farmbuyer@16 1077 g_boss_signpost = #g_loot + 1
farmbuyer@19 1078 self.dprint('loot', "added boss signpost", g_boss_signpost)
farmbuyer@1 1079 -- Possible scenarios: (1) we don't see a boss event at all (e.g., we're
farmbuyer@1 1080 -- outside the instance) and so this only happens once as a non-local event,
farmbuyer@1 1081 -- (2) we see a local event first and all non-local events are filtered
farmbuyer@1 1082 -- by the cache, (3) we happen to get some non-local events before doing
farmbuyer@1 1083 -- our local event (not because of network weirdness but because our local
farmbuyer@1 1084 -- DBM might not trigger for a while).
farmbuyer@1 1085 local c = {
farmbuyer@1 1086 kind = 'boss',
farmbuyer@1 1087 bosskill = bossname, -- minor misnomer, might not actually be a kill
farmbuyer@1 1088 reason = reason,
farmbuyer@1 1089 instance = intag,
farmbuyer@1 1090 duration = duration, -- these two deliberately may be nil
farmbuyer@1 1091 raiderlist = raiders and table.concat(raiders, ", ")
farmbuyer@1 1092 }
farmbuyer@1 1093 candidates = candidates or {}
farmbuyer@1 1094 tinsert(candidates,c)
farmbuyer@1 1095 end
farmbuyer@17 1096 break
farmbuyer@1 1097 end
farmbuyer@1 1098 self.dprint('loot',"<<_do_boss out")
farmbuyer@1 1099 end
farmbuyer@1 1100 -- No wrapping layer for now
farmbuyer@1 1101 addon.on_boss_broadcast = _do_boss
farmbuyer@1 1102
farmbuyer@1 1103 function addon:_mark_boss_kill (index)
farmbuyer@1 1104 local e = g_loot[index]
farmbuyer@17 1105 if not e then
farmbuyer@17 1106 self:Print("Something horribly wrong;", index, "is not a valid entry!")
farmbuyer@17 1107 return
farmbuyer@17 1108 end
farmbuyer@1 1109 if not e.bosskill then
farmbuyer@16 1110 self:Print("Something horribly wrong;", index, "is not a boss entry!")
farmbuyer@16 1111 return
farmbuyer@1 1112 end
farmbuyer@1 1113 if e.reason ~= 'wipe' then
farmbuyer@1 1114 -- enh, bail
farmbuyer@1 1115 self.loot_clean = index-1
farmbuyer@1 1116 end
farmbuyer@1 1117 local attempts = 1
farmbuyer@1 1118 local first
farmbuyer@1 1119
farmbuyer@1 1120 local i,d = 1,g_loot[1]
farmbuyer@1 1121 while d ~= e do
farmbuyer@1 1122 if d.bosskill and
farmbuyer@1 1123 d.bosskill == e.bosskill and
farmbuyer@1 1124 d.reason == 'wipe'
farmbuyer@1 1125 then
farmbuyer@1 1126 first = first or i
farmbuyer@1 1127 attempts = attempts + 1
farmbuyer@1 1128 assert(tremove(g_loot,i)==d,"_mark_boss_kill screwed up data badly")
farmbuyer@1 1129 else
farmbuyer@1 1130 i = i + 1
farmbuyer@1 1131 end
farmbuyer@1 1132 d = g_loot[i]
farmbuyer@1 1133 end
farmbuyer@1 1134 e.reason = 'kill'
farmbuyer@1 1135 e.attempts = attempts
farmbuyer@1 1136 self.loot_clean = first or index-1
farmbuyer@1 1137 end
farmbuyer@1 1138
farmbuyer@2 1139 function addon:register_boss_mod (name, registration_func, deregistration_func)
farmbuyer@2 1140 assert(type(name)=='string')
farmbuyer@2 1141 assert(type(registration_func)=='function')
farmbuyer@2 1142 if deregistration_func ~= nil then assert(type(deregistration_func)=='function') end
farmbuyer@2 1143 self.bossmods[#self.bossmods+1] = {
farmbuyer@2 1144 n = name,
farmbuyer@2 1145 r = registration_func,
farmbuyer@2 1146 d = deregistration_func,
farmbuyer@2 1147 }
farmbuyer@5 1148 self.bossmods[name] = self.bossmods[#self.bossmods]
farmbuyer@5 1149 assert(self.bossmods[name].n == self.bossmods[#self.bossmods].n)
farmbuyer@2 1150 end
farmbuyer@1 1151
farmbuyer@2 1152 function _register_bossmod (self, force_p)
farmbuyer@2 1153 local x = self.bossmod_registered and self.bossmods[self.bossmod_registered]
farmbuyer@2 1154 if x then
farmbuyer@2 1155 if x.n == opts.bossmod and not force_p then
farmbuyer@2 1156 -- trying to register with already-registered boss mod
farmbuyer@2 1157 return
farmbuyer@2 1158 else
farmbuyer@2 1159 -- deregister
farmbuyer@2 1160 if x.d then x.d(self) end
farmbuyer@2 1161 end
farmbuyer@1 1162 end
farmbuyer@1 1163
farmbuyer@2 1164 x = nil
farmbuyer@2 1165 for k,v in ipairs(self.bossmods) do
farmbuyer@2 1166 if v.n == opts.bossmod then
farmbuyer@2 1167 x = k
farmbuyer@2 1168 break
farmbuyer@2 1169 end
farmbuyer@1 1170 end
farmbuyer@1 1171
farmbuyer@2 1172 if not x then
farmbuyer@2 1173 self.status_text = "|cffff1010No boss-mod found!|r"
farmbuyer@2 1174 self:Print(self.status_text)
farmbuyer@2 1175 return
farmbuyer@1 1176 end
farmbuyer@1 1177
farmbuyer@2 1178 if self.bossmods[x].r (self, _do_boss) then
farmbuyer@5 1179 --self.bossmod_registered = x
farmbuyer@5 1180 self.bossmod_registered = self.bossmods[x].n
farmbuyer@1 1181 else
farmbuyer@2 1182 self:Print("|cffff1010Boss mod registration failed|r")
farmbuyer@1 1183 end
farmbuyer@1 1184 end
farmbuyer@2 1185 end
farmbuyer@1 1186
farmbuyer@1 1187 -- Adding entries to the loot record, and tracking the corresponding timestamp.
farmbuyer@1 1188 do
farmbuyer@1 1189 -- This shouldn't be required. /sadface
farmbuyer@1 1190 local loot_entry_mt = {
farmbuyer@1 1191 __index = function (e,key)
farmbuyer@1 1192 if key == 'cols' then
farmbuyer@15 1193 pprint('mt', e.kind, "key is", key)
farmbuyer@1 1194 --tabledump(e) -- not actually that useful
farmbuyer@1 1195 addon:_fill_out_eoi_data(1)
farmbuyer@1 1196 end
farmbuyer@1 1197 return rawget(e,key)
farmbuyer@1 1198 end
farmbuyer@1 1199 }
farmbuyer@1 1200
farmbuyer@1 1201 -- Given a loot index, searches backwards for a timestamp. Returns that
farmbuyer@1 1202 -- index and the time entry, or nil if it falls off the beginning. Pass an
farmbuyer@1 1203 -- optional second index to search no earlier than it.
farmbuyer@1 1204 -- May also be able to make good use of this in forum-generation routine.
farmbuyer@1 1205 function addon:find_previous_time_entry(i,stop)
farmbuyer@17 1206 stop = stop or 0
farmbuyer@1 1207 while i > stop do
farmbuyer@1 1208 if g_loot[i].kind == 'time' then
farmbuyer@1 1209 return i, g_loot[i]
farmbuyer@1 1210 end
farmbuyer@1 1211 i = i - 1
farmbuyer@1 1212 end
farmbuyer@1 1213 end
farmbuyer@1 1214
farmbuyer@1 1215 -- format_timestamp (["format_string"], Day, [Loot])
farmbuyer@1 1216 -- DAY is a loot entry with kind=='time', and controls the date printed.
farmbuyer@1 1217 -- LOOT may be any kind of entry in the g_loot table. If present, it
farmbuyer@1 1218 -- overrides the hour and minute printed; if absent, those values are
farmbuyer@1 1219 -- taken from the DAY entry.
farmbuyer@1 1220 -- FORMAT_STRING may contain $x (x in Y/M/D/h/m) tokens.
farmbuyer@1 1221 local format_timestamp_values, point2dee = {}, "%.2d"
farmbuyer@1 1222 function addon:format_timestamp (fmt_opt, day_entry, time_entry_opt)
farmbuyer@1 1223 if not time_entry_opt then
farmbuyer@1 1224 if type(fmt_opt) == 'table' then -- Two entries, default format
farmbuyer@1 1225 time_entry_opt, day_entry = day_entry, fmt_opt
farmbuyer@1 1226 fmt_opt = "$Y/$M/$D $h:$m"
farmbuyer@1 1227 --elseif type(fmt_opt) == "string" then -- Day entry only, specified format
farmbuyer@1 1228 end
farmbuyer@1 1229 end
farmbuyer@1 1230 --format_timestamp_values.Y = point2dee:format (day_entry.startday.year % 100)
farmbuyer@1 1231 format_timestamp_values.Y = ("%.4d"):format (day_entry.startday.year)
farmbuyer@1 1232 format_timestamp_values.M = point2dee:format (day_entry.startday.month)
farmbuyer@1 1233 format_timestamp_values.D = point2dee:format (day_entry.startday.day)
farmbuyer@1 1234 format_timestamp_values.h = point2dee:format ((time_entry_opt or day_entry).hour)
farmbuyer@1 1235 format_timestamp_values.m = point2dee:format ((time_entry_opt or day_entry).minute)
farmbuyer@1 1236 return fmt_opt:gsub ('%$([YMDhm])', format_timestamp_values)
farmbuyer@1 1237 end
farmbuyer@1 1238
farmbuyer@1 1239 local done_todays_date
farmbuyer@1 1240 function addon:_reset_timestamps()
farmbuyer@1 1241 done_todays_date = nil
farmbuyer@1 1242 end
farmbuyer@1 1243 local function do_todays_date()
farmbuyer@1 1244 local text, M, D, Y = makedate()
farmbuyer@1 1245 local found,ts = #g_loot+1
farmbuyer@1 1246 repeat
farmbuyer@1 1247 found,ts = addon:find_previous_time_entry(found-1)
farmbuyer@1 1248 if found and ts.startday.text == text then
farmbuyer@1 1249 done_todays_date = true
farmbuyer@1 1250 end
farmbuyer@1 1251 until done_todays_date or (not found)
farmbuyer@1 1252 if done_todays_date then
farmbuyer@1 1253 g_today = ts
farmbuyer@1 1254 else
farmbuyer@1 1255 done_todays_date = true
farmbuyer@1 1256 g_today = g_loot[addon._addLootEntry{
farmbuyer@1 1257 kind = 'time',
farmbuyer@1 1258 startday = {
farmbuyer@1 1259 text = text, month = M, day = D, year = Y
farmbuyer@1 1260 }
farmbuyer@1 1261 }]
farmbuyer@1 1262 end
farmbuyer@1 1263 addon:_fill_out_eoi_data(1)
farmbuyer@1 1264 end
farmbuyer@1 1265
farmbuyer@1 1266 -- Adding anything original to g_loot goes through this routine.
farmbuyer@1 1267 function addon._addLootEntry (e)
farmbuyer@1 1268 setmetatable(e,loot_entry_mt)
farmbuyer@1 1269
farmbuyer@1 1270 if not done_todays_date then do_todays_date() end
farmbuyer@1 1271
farmbuyer@1 1272 local h, m = GetGameTime()
farmbuyer@10 1273 --local localuptime = math.floor(GetTime())
farmbuyer@10 1274 local time_t = time()
farmbuyer@1 1275 e.hour = h
farmbuyer@1 1276 e.minute = m
farmbuyer@10 1277 e.stamp = time_t --localuptime
farmbuyer@1 1278 local index = #g_loot + 1
farmbuyer@1 1279 g_loot[index] = e
farmbuyer@1 1280 return index
farmbuyer@1 1281 end
farmbuyer@16 1282
farmbuyer@16 1283 -- Problem: (1) boss kill happens, (2) fast looting happens, (3) boss
farmbuyer@16 1284 -- cache cleanup fires. Result: loot shows up before boss kill entry.
farmbuyer@16 1285 -- Solution: We need to shuffle the boss entry above any of the loot
farmbuyer@16 1286 -- from that boss.
farmbuyer@16 1287 function addon._adjustBossOrder (is, should_be)
farmbuyer@16 1288 --pprint('loot', is, should_be)
farmbuyer@16 1289 if is == should_be then --pprint('loot', "equal, yay")
farmbuyer@16 1290 return
farmbuyer@16 1291 end
farmbuyer@17 1292 if (type(is)~='number') or (type(should_be)~='number') or (is < should_be) then
farmbuyer@19 1293 pprint('loot', is, should_be, "...the hell? bailing")
farmbuyer@16 1294 return
farmbuyer@16 1295 end
farmbuyer@16 1296 if g_loot[should_be].kind == 'time' then
farmbuyer@16 1297 should_be = should_be + 1
farmbuyer@16 1298 if is == should_be then
farmbuyer@16 1299 --pprint('loot', "needed to mark day entry, otherwise equal, yay")
farmbuyer@16 1300 return
farmbuyer@16 1301 end
farmbuyer@16 1302 end
farmbuyer@16 1303
farmbuyer@16 1304 assert(g_loot[is].kind == 'boss')
farmbuyer@16 1305 local boss = tremove (g_loot, is)
farmbuyer@16 1306 --pprint('loot', "MOVING", boss.bosskill)
farmbuyer@16 1307 tinsert (g_loot, should_be, boss)
farmbuyer@16 1308 return should_be
farmbuyer@16 1309 end
farmbuyer@1 1310 end
farmbuyer@1 1311
farmbuyer@19 1312 -- In the rare case of items getting put into the loot table without current
farmbuyer@19 1313 -- item cache data (which will have arrived by now).
farmbuyer@19 1314 function addon:do_item_cache_fixup()
farmbuyer@19 1315 self:Print("Fixing up missing item cache data...")
farmbuyer@19 1316
farmbuyer@19 1317 local numfound = 0
farmbuyer@19 1318 local borkedpat = '^'..UNKNOWN..': (%S+)'
farmbuyer@19 1319
farmbuyer@19 1320 for i,e in self:filtered_loot_iter('loot') do
farmbuyer@19 1321 if e.cache_miss then
farmbuyer@19 1322 local borked_id = e.itemname:match(borkedpat)
farmbuyer@19 1323 if borked_id then
farmbuyer@19 1324 numfound = numfound + 1
farmbuyer@19 1325 -- Best to use the safest and most flexible API here, which is GII and
farmbuyer@19 1326 -- its assload of return values.
farmbuyer@19 1327 local iname, ilink, iquality, _,_,_,_,_,_, itexture = GetItemInfo(borked_id)
farmbuyer@19 1328 if iname then
farmbuyer@19 1329 self:Print(" Entry %d patched up with %s.", i, ilink)
farmbuyer@19 1330 e.quality = iquality
farmbuyer@19 1331 e.itemname = iname
farmbuyer@19 1332 e.id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@19 1333 e.itemlink = ilink
farmbuyer@19 1334 e.itexture = itexture
farmbuyer@19 1335 e.cache_miss = nil
farmbuyer@19 1336 end
farmbuyer@19 1337 end
farmbuyer@19 1338 end
farmbuyer@19 1339 end
farmbuyer@19 1340
farmbuyer@19 1341 self:Print("...finished. Found %d |4entry:entries; with weird data.", numfound)
farmbuyer@19 1342 end
farmbuyer@19 1343
farmbuyer@1 1344
farmbuyer@1 1345 ------ Saved texts
farmbuyer@1 1346 function addon:check_saved_table(silent_p)
farmbuyer@16 1347 local s = OuroLootSV_saved
farmbuyer@1 1348 if s and (#s > 0) then return s end
farmbuyer@16 1349 OuroLootSV_saved = nil
farmbuyer@1 1350 if not silent_p then self:Print("There are no saved loot texts.") end
farmbuyer@1 1351 end
farmbuyer@1 1352
farmbuyer@1 1353 function addon:save_list()
farmbuyer@1 1354 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1355 for i,t in ipairs(s) do
farmbuyer@1 1356 self:Print("#%d %s %d entries %s", i, t.date, t.count, t.name)
farmbuyer@1 1357 end
farmbuyer@1 1358 end
farmbuyer@1 1359
farmbuyer@1 1360 function addon:save_saveas(name)
farmbuyer@16 1361 OuroLootSV_saved = OuroLootSV_saved or {}
farmbuyer@16 1362 local SV = OuroLootSV_saved
farmbuyer@16 1363 local n = #SV + 1
farmbuyer@1 1364 local save = {
farmbuyer@1 1365 name = name,
farmbuyer@1 1366 date = makedate(),
farmbuyer@1 1367 count = #g_loot,
farmbuyer@1 1368 }
farmbuyer@10 1369 for text in self:registered_textgen_iter() do
farmbuyer@10 1370 save[text] = g_loot[text]
farmbuyer@10 1371 end
farmbuyer@1 1372 self:Print("Saving current loot texts to #%d '%s'", n, name)
farmbuyer@16 1373 SV[n] = save
farmbuyer@1 1374 return self:save_list()
farmbuyer@1 1375 end
farmbuyer@1 1376
farmbuyer@1 1377 function addon:save_restore(num)
farmbuyer@1 1378 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1379 if (not num) or (num > #s) then
farmbuyer@1 1380 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1381 end
farmbuyer@1 1382 local save = s[num]
farmbuyer@1 1383 self:Print("Overwriting current loot data with saved text #%d '%s'", num, save.name)
farmbuyer@1 1384 self:Clear(--[[verbose_p=]]false)
farmbuyer@1 1385 -- Clear will already have displayed the window, and re-selected the first
farmbuyer@1 1386 -- tab. Set these up for when the text tabs are clicked.
farmbuyer@10 1387 for text in self:registered_textgen_iter() do
farmbuyer@10 1388 g_loot[text] = save[text]
farmbuyer@10 1389 end
farmbuyer@1 1390 end
farmbuyer@1 1391
farmbuyer@1 1392 function addon:save_delete(num)
farmbuyer@1 1393 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1394 if (not num) or (num > #s) then
farmbuyer@1 1395 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1396 end
farmbuyer@1 1397 self:Print("Deleting saved text #"..num)
farmbuyer@1 1398 tremove(s,num)
farmbuyer@1 1399 return self:save_list()
farmbuyer@1 1400 end
farmbuyer@1 1401
farmbuyer@1 1402
farmbuyer@1 1403 ------ Loot histories
farmbuyer@1 1404 -- history_all = {
farmbuyer@1 1405 -- ["Kilrogg"] = {
farmbuyer@1 1406 -- ["realm"] = "Kilrogg", -- not saved
farmbuyer@1 1407 -- ["st"] = { lib-st display table }, -- not saved
farmbuyer@1 1408 -- ["byname"] = { -- not saved
farmbuyer@1 1409 -- ["OtherPlayer"] = 2,
farmbuyer@1 1410 -- ["Farmbuyer"] = 1,
farmbuyer@1 1411 -- }
farmbuyer@1 1412 -- [1] = {
farmbuyer@1 1413 -- ["name"] = "Farmbuyer",
farmbuyer@1 1414 -- [1] = { id = nnnnn, when = "formatted timestamp for displaying" } -- most recent loot
farmbuyer@1 1415 -- [2] = { ......., [count = "x3"] } -- previous loot
farmbuyer@1 1416 -- },
farmbuyer@1 1417 -- [2] = {
farmbuyer@1 1418 -- ["name"] = "OtherPlayer",
farmbuyer@1 1419 -- ......
farmbuyer@1 1420 -- }, ......
farmbuyer@1 1421 -- },
farmbuyer@1 1422 -- ["OtherRealm"] = ......
farmbuyer@1 1423 -- }
farmbuyer@1 1424 do
farmbuyer@6 1425 local tsort = table.sort
farmbuyer@6 1426 local comp = function(L,R) return L.when > R.when end
farmbuyer@6 1427
farmbuyer@4 1428 -- Builds the map of names to array indices, using passed table or
farmbuyer@4 1429 -- self.history, and stores the result into its 'byname' field. Also
farmbuyer@4 1430 -- called from the GUI code at least once.
farmbuyer@1 1431 function addon:_build_history_names (opt_hist)
farmbuyer@1 1432 local hist = opt_hist or self.history
farmbuyer@1 1433 local m = {}
farmbuyer@1 1434 for i = 1, #hist do
farmbuyer@1 1435 m[hist[i].name] = i
farmbuyer@1 1436 end
farmbuyer@1 1437 hist.byname = m
farmbuyer@1 1438 end
farmbuyer@1 1439
farmbuyer@1 1440 -- Prepares and returns table to be used as self.history.
farmbuyer@1 1441 function addon:_prep_new_history_category (prev_table, realmname)
farmbuyer@1 1442 local t = prev_table or {
farmbuyer@1 1443 --kind = 'realm',
farmbuyer@6 1444 --realm = realmname,
farmbuyer@1 1445 }
farmbuyer@6 1446 t.realm = realmname
farmbuyer@1 1447
farmbuyer@1 1448 --[[
farmbuyer@1 1449 t.cols = setmetatable({
farmbuyer@1 1450 { value = realmname },
farmbuyer@1 1451 }, self.time_column1_used_mt)
farmbuyer@1 1452 ]]
farmbuyer@1 1453
farmbuyer@1 1454 if not t.byname then
farmbuyer@1 1455 self:_build_history_names (t)
farmbuyer@1 1456 end
farmbuyer@1 1457
farmbuyer@1 1458 return t
farmbuyer@1 1459 end
farmbuyer@1 1460
farmbuyer@4 1461 -- Maps a name to an array index, creating new tables if needed. Returns
farmbuyer@6 1462 -- the index and the table at that index.
farmbuyer@4 1463 function addon:get_loot_history (name)
farmbuyer@4 1464 local i
farmbuyer@4 1465 i = self.history.byname[name]
farmbuyer@4 1466 if not i then
farmbuyer@4 1467 i = #self.history + 1
farmbuyer@4 1468 self.history[i] = { name=name }
farmbuyer@4 1469 self.history.byname[name] = i
farmbuyer@4 1470 end
farmbuyer@6 1471 return i, self.history[i]
farmbuyer@4 1472 end
farmbuyer@4 1473
farmbuyer@1 1474 function addon:_addHistoryEntry (lootindex)
farmbuyer@1 1475 local e = g_loot[lootindex]
farmbuyer@6 1476 if e.kind ~= 'loot' then return end
farmbuyer@6 1477
farmbuyer@6 1478 local i,h = self:get_loot_history(e.person)
farmbuyer@1 1479 local n = {
farmbuyer@1 1480 id = e.id,
farmbuyer@1 1481 when = self:format_timestamp (g_today, e),
farmbuyer@1 1482 count = e.count,
farmbuyer@1 1483 }
farmbuyer@6 1484 tinsert (h, 1, n)
farmbuyer@6 1485 end
farmbuyer@6 1486
farmbuyer@6 1487 function addon:rewrite_history (realmname)
farmbuyer@6 1488 local r = assert(realmname)
farmbuyer@6 1489 self.history_all[r] = self:_prep_new_history_category (nil, r)
farmbuyer@6 1490 self.history = self.history_all[r]
farmbuyer@6 1491
farmbuyer@6 1492 local g_today_real = g_today
farmbuyer@6 1493 for i,e in ipairs(g_loot) do
farmbuyer@6 1494 if e.kind == 'time' then
farmbuyer@6 1495 g_today = e
farmbuyer@6 1496 elseif e.kind == 'loot' then
farmbuyer@6 1497 self:_addHistoryEntry(i)
farmbuyer@6 1498 end
farmbuyer@6 1499 end
farmbuyer@6 1500 g_today = g_today_real
farmbuyer@6 1501 self.hist_clean = nil
farmbuyer@6 1502
farmbuyer@6 1503 -- safety measure: resort players' tables based on formatted timestamp
farmbuyer@6 1504 for i,h in ipairs(self.history) do
farmbuyer@6 1505 tsort (h, comp)
farmbuyer@6 1506 end
farmbuyer@6 1507 end
farmbuyer@6 1508
farmbuyer@6 1509 function addon:preen_history (realmname)
farmbuyer@6 1510 local r = assert(realmname)
farmbuyer@6 1511 for i,h in ipairs(self.history) do
farmbuyer@6 1512 tsort (h, comp)
farmbuyer@6 1513 while #h > 1 do
farmbuyer@6 1514 tremove (h)
farmbuyer@6 1515 end
farmbuyer@6 1516 end
farmbuyer@1 1517 end
farmbuyer@1 1518 end
farmbuyer@1 1519
farmbuyer@1 1520
farmbuyer@1 1521 ------ Player communication
farmbuyer@1 1522 do
farmbuyer@1 1523 local function adduser (name, status, active)
farmbuyer@1 1524 if status then addon.sender_list.names[name] = status end
farmbuyer@1 1525 if active then addon.sender_list.active[name] = active end
farmbuyer@1 1526 end
farmbuyer@1 1527
farmbuyer@1 1528 -- Incoming handler functions. All take the sender name and the incoming
farmbuyer@1 1529 -- tag as the first two arguments. All of these are active even when the
farmbuyer@1 1530 -- player is not tracking loot, so test for that when appropriate.
farmbuyer@1 1531 local OCR_funcs = {}
farmbuyer@1 1532
farmbuyer@1 1533 OCR_funcs.ping = function (sender)
farmbuyer@1 1534 pprint('comm', "incoming ping from", sender)
farmbuyer@1 1535 addon:whispercast (sender, 'pong', addon.revision,
farmbuyer@1 1536 addon.enabled and "tracking" or (addon.rebroadcast and "broadcasting" or "disabled"))
farmbuyer@1 1537 end
farmbuyer@1 1538 OCR_funcs.pong = function (sender, _, rev, status)
farmbuyer@17 1539 local s = ("|cff00ff00%s|r %s is |cff00ffff%s|r"):format(sender,rev,status)
farmbuyer@1 1540 addon:Print("Echo: ", s)
farmbuyer@1 1541 adduser (sender, s, status=="tracking" or status=="broadcasting" or nil)
farmbuyer@1 1542 end
farmbuyer@1 1543
farmbuyer@1 1544 OCR_funcs.loot = function (sender, _, recip, item, count, extratext)
farmbuyer@1 1545 addon.dprint('comm', "DOTloot, sender", sender, "recip", recip, "item", item, "count", count)
farmbuyer@1 1546 if not addon.enabled then return end
farmbuyer@1 1547 adduser (sender, nil, true)
farmbuyer@1 1548 addon:CHAT_MSG_LOOT ("broadcast", recip, item, count, sender, extratext)
farmbuyer@1 1549 end
farmbuyer@1 1550
farmbuyer@1 1551 OCR_funcs.boss = function (sender, _, reason, bossname, instancetag)
farmbuyer@1 1552 addon.dprint('comm', "DOTboss, sender", sender, "reason", reason, "name", bossname, "it", instancetag)
farmbuyer@1 1553 if not addon.enabled then return end
farmbuyer@1 1554 adduser (sender, nil, true)
farmbuyer@1 1555 addon:on_boss_broadcast (reason, bossname, instancetag)
farmbuyer@1 1556 end
farmbuyer@1 1557
farmbuyer@1 1558 OCR_funcs.bcast_req = function (sender)
farmbuyer@1 1559 if addon.debug.comm or ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 1560 then
farmbuyer@1 1561 addon:Print("%s has requested additional broadcasters! Choose %s to enable rebroadcasting, or %s to remain off and also ignore rebroadcast requests for as long as you're logged in. Or do nothing for now to see if other requests arrive.",
farmbuyer@1 1562 sender,
farmbuyer@1 1563 addon.format_hypertext('bcaston',"the red pill",'|cffff4040'),
farmbuyer@1 1564 addon.format_hypertext('waferthin',"the blue pill",'|cff0070dd'))
farmbuyer@1 1565 end
farmbuyer@18 1566 addon.popped = true
farmbuyer@1 1567 end
farmbuyer@1 1568
farmbuyer@1 1569 OCR_funcs.bcast_responder = function (sender)
farmbuyer@1 1570 if addon.debug.comm or addon.requesting or
farmbuyer@1 1571 ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 1572 then
farmbuyer@1 1573 addon:Print(sender, "has answered the call and is now broadcasting loot.")
farmbuyer@1 1574 end
farmbuyer@1 1575 end
farmbuyer@1 1576 -- remove this tag once it's all tested
farmbuyer@1 1577 OCR_funcs.bcast_denied = function (sender)
farmbuyer@1 1578 if addon.requesting then addon:Print(sender, "declines futher broadcast requests.") end
farmbuyer@1 1579 end
farmbuyer@1 1580
farmbuyer@1 1581 -- Incoming message dispatcher
farmbuyer@1 1582 local function dotdotdot (sender, tag, ...)
farmbuyer@1 1583 local f = OCR_funcs[tag]
farmbuyer@1 1584 addon.dprint('comm', ":... processing",tag,"from",sender)
farmbuyer@1 1585 if f then return f(sender,tag,...) end
farmbuyer@1 1586 addon.dprint('comm', "unknown comm message",tag",from", sender)
farmbuyer@1 1587 end
farmbuyer@1 1588 -- Recent message cache
farmbuyer@1 1589 addon.recent_messages = create_new_cache ('comm', comm_cleanup_ttl)
farmbuyer@1 1590
farmbuyer@1 1591 function addon:OnCommReceived (prefix, msg, distribution, sender)
farmbuyer@1 1592 if prefix ~= self.ident then return end
farmbuyer@1 1593 if not self.debug.comm then
farmbuyer@1 1594 if distribution ~= "RAID" and distribution ~= "WHISPER" then return end
farmbuyer@1 1595 if sender == my_name then return end
farmbuyer@1 1596 end
farmbuyer@1 1597 self.dprint('comm', ":OCR from", sender, "message is", msg)
farmbuyer@1 1598
farmbuyer@1 1599 if self.recent_messages:test(msg) then
farmbuyer@1 1600 return self.dprint('cache', "message <",msg,"> already in cache, skipping")
farmbuyer@1 1601 end
farmbuyer@1 1602 self.recent_messages:add(msg)
farmbuyer@1 1603
farmbuyer@1 1604 -- Nothing is actually returned, just (ab)using tail calls.
farmbuyer@1 1605 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 1606 end
farmbuyer@1 1607
farmbuyer@1 1608 function addon:OnCommReceivedNocache (prefix, msg, distribution, sender)
farmbuyer@1 1609 if prefix ~= self.identTg then return end
farmbuyer@1 1610 if not self.debug.comm then
farmbuyer@1 1611 if distribution ~= "WHISPER" then return end
farmbuyer@1 1612 if sender == my_name then return end
farmbuyer@1 1613 end
farmbuyer@1 1614 self.dprint('comm', ":OCRN from", sender, "message is", msg)
farmbuyer@1 1615 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 1616 end
farmbuyer@1 1617 end
farmbuyer@1 1618
farmbuyer@1 1619 -- vim:noet