annotate core.lua @ 15:d8fee518ce5d

Avoid key binding errors, correct BoT tag.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Sun, 17 Jul 2011 17:40:00 +0000
parents a91cd74d8df9
children 5ee4edd24c13
rev   line source
farmbuyer@1 1 local addon = select(2,...)
farmbuyer@1 2
farmbuyer@1 3 --[==[
farmbuyer@1 4 g_loot's numeric indices are loot entries (including titles, separators,
farmbuyer@1 5 etc); its named indices are:
farmbuyer@1 6 - forum: saved text from forum markup window, default nil
farmbuyer@1 7 - attend: saved text from raid attendence window, default nil
farmbuyer@1 8 - printed.FOO: last index formatted into text window FOO, default 0
farmbuyer@1 9 - saved: table of copies of saved texts, default nil; keys are numeric
farmbuyer@1 10 indices of tables, subkeys of those are name/forum/attend/date
farmbuyer@1 11 - autoshard: optional name of disenchanting player, default nil
farmbuyer@1 12 - threshold: optional loot threshold, default nil
farmbuyer@1 13
farmbuyer@1 14 Functions arranged like this, with these lables (for jumping to). As a
farmbuyer@1 15 rule, member functions with UpperCamelCase names are called directly by
farmbuyer@1 16 user-facing code, ones with lowercase names are "one step removed", and
farmbuyer@1 17 names with leading underscores are strictly internal helper functions.
farmbuyer@1 18 ------ Saved variables
farmbuyer@1 19 ------ Constants
farmbuyer@1 20 ------ Addon member data
farmbuyer@6 21 ------ Globals
farmbuyer@1 22 ------ Expiring caches
farmbuyer@1 23 ------ Ace3 framework stuff
farmbuyer@1 24 ------ Event handlers
farmbuyer@1 25 ------ Slash command handler
farmbuyer@1 26 ------ On/off
farmbuyer@1 27 ------ Behind the scenes routines
farmbuyer@1 28 ------ Saved texts
farmbuyer@1 29 ------ Loot histories
farmbuyer@1 30 ------ Player communication
farmbuyer@1 31
farmbuyer@1 32 This started off as part of a raid addon package written by somebody else.
farmbuyer@1 33 After he retired, I began modifying the code. Eventually I set aside the
farmbuyer@1 34 entire package and rewrote the loot tracker module from scratch. Many of the
farmbuyer@1 35 variable/function naming conventions (sv_*, g_*, and family) stayed across the
farmbuyer@1 36 rewrite. Some variables are needlessly initialized to nil just to look uniform.
farmbuyer@1 37
farmbuyer@1 38 ]==]
farmbuyer@1 39
farmbuyer@1 40 ------ Saved variables
farmbuyer@1 41 OuroLootSV = nil -- possible copy of g_loot
farmbuyer@1 42 OuroLootSV_opts = nil -- same as option_defaults until changed
farmbuyer@1 43 OuroLootSV_hist = nil
farmbuyer@1 44
farmbuyer@1 45
farmbuyer@1 46 ------ Constants
farmbuyer@1 47 local option_defaults = {
farmbuyer@1 48 ['popup_on_join'] = true,
farmbuyer@1 49 ['register_slashloot'] = true,
farmbuyer@1 50 ['scroll_to_bottom'] = true,
farmbuyer@1 51 ['chatty_on_kill'] = false,
farmbuyer@1 52 ['no_tracking_wipes'] = false,
farmbuyer@1 53 ['snarky_boss'] = true,
farmbuyer@1 54 ['keybinding'] = false,
farmbuyer@2 55 ['bossmod'] = "DBM",
farmbuyer@1 56 ['keybinding_text'] = 'CTRL-SHIFT-O',
farmbuyer@1 57 ['forum'] = {
farmbuyer@1 58 ['[url]'] = '[url=http://www.wowhead.com/?item=$I]$N[/url]$X - $T',
farmbuyer@1 59 ['[item] by name'] = '[item]$N[/item]$X - $T',
farmbuyer@1 60 ['[item] by ID'] = '[item]$I[/item]$X - $T',
farmbuyer@1 61 ['Custom...'] = '',
farmbuyer@1 62 },
farmbuyer@1 63 ['forum_current'] = '[item] by name',
farmbuyer@1 64 }
farmbuyer@1 65 local virgin = "First time loaded? Hi! Use the /ouroloot or /loot command"
farmbuyer@1 66 .." to show the main display. You should probably browse the instructions"
farmbuyer@1 67 .." if you've never used this before; %s to display the help window. This"
farmbuyer@1 68 .." welcome message will not intrude again."
farmbuyer@1 69 local qualnames = {
farmbuyer@1 70 ['gray'] = 0, ['grey'] = 0, ['poor'] = 0, ['trash'] = 0,
farmbuyer@1 71 ['white'] = 1, ['common'] = 1,
farmbuyer@1 72 ['green'] = 2, ['uncommon'] = 2,
farmbuyer@1 73 ['blue'] = 3, ['rare'] = 3,
farmbuyer@1 74 ['epic'] = 4, ['purple'] = 4,
farmbuyer@1 75 ['legendary'] = 5, ['orange'] = 5,
farmbuyer@1 76 ['artifact'] = 6,
farmbuyer@1 77 --['heirloom'] = 7,
farmbuyer@1 78 }
farmbuyer@1 79 local my_name = UnitName('player')
farmbuyer@1 80 local comm_cleanup_ttl = 5 -- seconds in the cache
farmbuyer@1 81
farmbuyer@1 82
farmbuyer@1 83 ------ Addon member data
farmbuyer@1 84 local flib = LibStub("LibFarmbuyer")
farmbuyer@1 85 addon.author_debug = flib.author_debug
farmbuyer@1 86
farmbuyer@6 87 -- Play cute games with namespaces here just to save typing. WTB Lua 5.2 PST.
farmbuyer@1 88 do local _G = _G setfenv (1, addon)
farmbuyer@1 89
farmbuyer@1 90 revision = 15
farmbuyer@1 91 ident = "OuroLoot2"
farmbuyer@1 92 identTg = "OuroLoot2Tg"
farmbuyer@1 93 status_text = nil
farmbuyer@1 94
farmbuyer@1 95 DEBUG_PRINT = false
farmbuyer@1 96 debug = {
farmbuyer@1 97 comm = false,
farmbuyer@1 98 loot = false,
farmbuyer@1 99 flow = false,
farmbuyer@1 100 notraid = false,
farmbuyer@1 101 cache = false,
farmbuyer@1 102 }
farmbuyer@1 103 function dprint (t,...)
farmbuyer@1 104 if DEBUG_PRINT and debug[t] then return _G.print("<"..t.."> ",...) end
farmbuyer@1 105 end
farmbuyer@1 106
farmbuyer@1 107 if author_debug then
farmbuyer@1 108 function pprint(t,...)
farmbuyer@1 109 return _G.print("<<"..t..">> ",...)
farmbuyer@1 110 end
farmbuyer@1 111 else
farmbuyer@1 112 pprint = flib.nullfunc
farmbuyer@1 113 end
farmbuyer@1 114
farmbuyer@1 115 enabled = false
farmbuyer@1 116 rebroadcast = false
farmbuyer@1 117 display = nil -- display frame, when visible
farmbuyer@1 118 loot_clean = nil -- index of last GUI entry with known-current visual data
farmbuyer@1 119 sender_list = {active={},names={}} -- this should be reworked
farmbuyer@1 120 threshold = debug.loot and 0 or 3 -- rare by default
farmbuyer@1 121 sharder = nil -- name of person whose loot is marked as shards
farmbuyer@1 122
farmbuyer@1 123 -- The rest is also used in the GUI:
farmbuyer@1 124
farmbuyer@1 125 popped = nil -- non-nil when reminder has been shown, actual value unimportant
farmbuyer@1 126
farmbuyer@1 127 -- This is an amalgamation of all four LOOT_ITEM_* patterns.
farmbuyer@1 128 -- Captures: 1 person/You, 2 itemstring, 3 rest of string after final |r until '.'
farmbuyer@1 129 -- Can change 'loot' to 'item' to trigger on, e.g., extracting stuff from mail.
farmbuyer@1 130 loot_pattern = "(%S+) receives? loot:.*|cff%x+|H(.-)|h.*|r(.*)%.$"
farmbuyer@1 131
farmbuyer@2 132 bossmod_registered = nil
farmbuyer@2 133 bossmods = {}
farmbuyer@2 134
farmbuyer@1 135 requesting = nil -- for prompting for additional rebroadcasters
farmbuyer@1 136
farmbuyer@11 137 thresholds = {}
farmbuyer@1 138 for i = 0,6 do
farmbuyer@11 139 thresholds[i] = _G.ITEM_QUALITY_COLORS[i].hex .. _G["ITEM_QUALITY"..i.."_DESC"] .. "|r"
farmbuyer@1 140 end
farmbuyer@1 141
farmbuyer@1 142 _G.setfenv (1, _G)
farmbuyer@1 143 end
farmbuyer@1 144
farmbuyer@1 145 addon = LibStub("AceAddon-3.0"):NewAddon(addon, "Ouro Loot",
farmbuyer@1 146 "AceTimer-3.0", "AceComm-3.0", "AceConsole-3.0", "AceEvent-3.0")
farmbuyer@1 147
farmbuyer@1 148
farmbuyer@6 149 ------ Globals
farmbuyer@1 150 local g_loot = nil
farmbuyer@1 151 local g_restore_p = nil
farmbuyer@1 152 local g_saved_tmp = nil -- restoring across a clear
farmbuyer@1 153 local g_wafer_thin = nil -- for prompting for additional rebroadcasters
farmbuyer@1 154 local g_today = nil -- "today" entry in g_loot
farmbuyer@1 155 local opts = nil
farmbuyer@1 156
farmbuyer@1 157 local pairs, ipairs, tinsert, tremove, tonumber = pairs, ipairs, table.insert, table.remove, tonumber
farmbuyer@1 158 local pprint, tabledump = addon.pprint, flib.tabledump
farmbuyer@10 159 local GetNumRaidMembers = GetNumRaidMembers
farmbuyer@1 160 -- En masse forward decls of symbols defined inside local blocks
farmbuyer@2 161 local _register_bossmod
farmbuyer@1 162 local makedate, create_new_cache, _init
farmbuyer@1 163
farmbuyer@1 164 -- Hypertext support, inspired by DBM broadcast pizza timers
farmbuyer@1 165 do
farmbuyer@1 166 local hypertext_format_str = "|HOuroRaid:%s|h%s[%s]|r|h"
farmbuyer@1 167
farmbuyer@1 168 function addon.format_hypertext (code, text, color)
farmbuyer@1 169 return hypertext_format_str:format (code,
farmbuyer@11 170 type(color)=='number' and ITEM_QUALITY_COLORS[color].hex or color,
farmbuyer@1 171 text)
farmbuyer@1 172 end
farmbuyer@1 173
farmbuyer@1 174 DEFAULT_CHAT_FRAME:HookScript("OnHyperlinkClick", function(self, link, string, mousebutton)
farmbuyer@1 175 local ltype, arg = strsplit(":",link)
farmbuyer@1 176 if ltype ~= "OuroRaid" then return end
farmbuyer@1 177 if arg == 'openloot' then
farmbuyer@1 178 addon:BuildMainDisplay()
farmbuyer@1 179 elseif arg == 'help' then
farmbuyer@1 180 addon:BuildMainDisplay('help')
farmbuyer@1 181 elseif arg == 'bcaston' then
farmbuyer@1 182 if not addon.rebroadcast then
farmbuyer@1 183 addon:Activate(nil,true)
farmbuyer@1 184 end
farmbuyer@1 185 addon:broadcast('bcast_responder')
farmbuyer@1 186 elseif arg == 'waferthin' then -- mint? it's wafer thin!
farmbuyer@1 187 g_wafer_thin = true -- fuck off, I'm full
farmbuyer@1 188 addon:broadcast('bcast_denied') -- remove once tested
farmbuyer@1 189 end
farmbuyer@1 190 end)
farmbuyer@1 191
farmbuyer@1 192 local old = ItemRefTooltip.SetHyperlink
farmbuyer@1 193 function ItemRefTooltip:SetHyperlink (link, ...)
farmbuyer@1 194 if link:match("^OuroRaid") then return end
farmbuyer@1 195 return old (self, link, ...)
farmbuyer@1 196 end
farmbuyer@1 197 end
farmbuyer@1 198
farmbuyer@1 199 do
farmbuyer@1 200 -- copied here because it's declared local to the calendar ui, thanks blizz ><
farmbuyer@1 201 local CALENDAR_FULLDATE_MONTH_NAMES = {
farmbuyer@1 202 FULLDATE_MONTH_JANUARY, FULLDATE_MONTH_FEBRUARY, FULLDATE_MONTH_MARCH,
farmbuyer@1 203 FULLDATE_MONTH_APRIL, FULLDATE_MONTH_MAY, FULLDATE_MONTH_JUNE,
farmbuyer@1 204 FULLDATE_MONTH_JULY, FULLDATE_MONTH_AUGUST, FULLDATE_MONTH_SEPTEMBER,
farmbuyer@1 205 FULLDATE_MONTH_OCTOBER, FULLDATE_MONTH_NOVEMBER, FULLDATE_MONTH_DECEMBER,
farmbuyer@1 206 }
farmbuyer@1 207 -- returns "dd Month yyyy", mm, dd, yyyy
farmbuyer@1 208 function makedate()
farmbuyer@1 209 Calendar_LoadUI()
farmbuyer@1 210 local _, M, D, Y = CalendarGetDate()
farmbuyer@1 211 local text = ("%d %s %d"):format(D, CALENDAR_FULLDATE_MONTH_NAMES[M], Y)
farmbuyer@1 212 return text, M, D, Y
farmbuyer@1 213 end
farmbuyer@1 214 end
farmbuyer@1 215
farmbuyer@1 216 -- Returns an instance name or abbreviation
farmbuyer@1 217 local function instance_tag()
farmbuyer@1 218 local name, typeof, diffcode, diffstr, _, perbossheroic, isdynamic = GetInstanceInfo()
farmbuyer@1 219 local t
farmbuyer@1 220 name = addon.instance_abbrev[name] or name
farmbuyer@1 221 if typeof == "none" then return name end
farmbuyer@1 222 -- diffstr is "5 Player", "10 Player (Heroic)", etc. ugh.
farmbuyer@1 223 if diffcode == 1 then
farmbuyer@1 224 t = ((GetNumRaidMembers()>0) and "10" or "5")
farmbuyer@1 225 elseif diffcode == 2 then
farmbuyer@1 226 t = ((GetNumRaidMembers()>0) and "25" or "5h")
farmbuyer@1 227 elseif diffcode == 3 then
farmbuyer@1 228 t = "10h"
farmbuyer@1 229 elseif diffcode == 4 then
farmbuyer@1 230 t = "25h"
farmbuyer@1 231 end
farmbuyer@1 232 -- dynamic difficulties always return normal "codes"
farmbuyer@1 233 if isdynamic and perbossheroic == 1 then
farmbuyer@1 234 t = t .. "h"
farmbuyer@1 235 end
farmbuyer@1 236 return name .. "(" .. t .. ")"
farmbuyer@1 237 end
farmbuyer@1 238 addon.instance_tag = instance_tag -- grumble
farmbuyer@1 239
farmbuyer@1 240
farmbuyer@1 241 ------ Expiring caches
farmbuyer@1 242 --[[
farmbuyer@1 243 foo = create_new_cache("myfoo",15[,cleanup]) -- ttl
farmbuyer@1 244 foo:add("blah")
farmbuyer@1 245 foo:test("blah") -- returns true
farmbuyer@1 246 ]]
farmbuyer@1 247 do
farmbuyer@1 248 local caches = {}
farmbuyer@1 249 local cleanup_group = AnimTimerFrame:CreateAnimationGroup()
farmbuyer@10 250 local time = _G.time
farmbuyer@1 251 cleanup_group:SetLooping("REPEAT")
farmbuyer@1 252 cleanup_group:SetScript("OnLoop", function(cg)
farmbuyer@1 253 addon.dprint('cache',"OnLoop firing")
farmbuyer@10 254 local now = time()
farmbuyer@1 255 local alldone = true
farmbuyer@1 256 -- this is ass-ugly
farmbuyer@1 257 for _,c in ipairs(caches) do
farmbuyer@1 258 while (#c > 0) and (now - c[1].t > c.ttl) do
farmbuyer@1 259 addon.dprint('cache', c.name, "cache removing",c[1].t, c[1].m)
farmbuyer@1 260 tremove(c,1)
farmbuyer@1 261 end
farmbuyer@1 262 alldone = alldone and (#c == 0)
farmbuyer@1 263 end
farmbuyer@1 264 if alldone then
farmbuyer@1 265 addon.dprint('cache',"OnLoop finishing animation group")
farmbuyer@1 266 cleanup_group:Finish()
farmbuyer@1 267 for _,c in ipairs(caches) do
farmbuyer@1 268 if c.func then c:func() end
farmbuyer@1 269 end
farmbuyer@1 270 end
farmbuyer@1 271 addon.dprint('cache',"OnLoop done")
farmbuyer@1 272 end)
farmbuyer@1 273
farmbuyer@1 274 local function _add (cache, x)
farmbuyer@10 275 tinsert(cache, {t=time(),m=x})
farmbuyer@1 276 if not cleanup_group:IsPlaying() then
farmbuyer@1 277 addon.dprint('cache', cache.name, "STARTING animation group")
farmbuyer@1 278 cache.cleanup:SetDuration(2) -- hmmm
farmbuyer@1 279 cleanup_group:Play()
farmbuyer@1 280 end
farmbuyer@1 281 end
farmbuyer@1 282 local function _test (cache, x)
farmbuyer@1 283 for _,v in ipairs(cache) do
farmbuyer@1 284 if v.m == x then return true end
farmbuyer@1 285 end
farmbuyer@1 286 end
farmbuyer@1 287 function create_new_cache (name, ttl, on_alldone)
farmbuyer@1 288 local c = {
farmbuyer@1 289 ttl = ttl,
farmbuyer@1 290 name = name,
farmbuyer@1 291 add = _add,
farmbuyer@1 292 test = _test,
farmbuyer@1 293 cleanup = cleanup_group:CreateAnimation("Animation"),
farmbuyer@1 294 func = on_alldone,
farmbuyer@1 295 }
farmbuyer@1 296 c.cleanup:SetOrder(1)
farmbuyer@1 297 -- setting OnFinished for cleanup fires at the end of each inner loop,
farmbuyer@1 298 -- with no 'requested' argument to distinguish cases. thus, on_alldone.
farmbuyer@1 299 tinsert (caches, c)
farmbuyer@1 300 return c
farmbuyer@1 301 end
farmbuyer@1 302 end
farmbuyer@1 303
farmbuyer@1 304
farmbuyer@1 305 ------ Ace3 framework stuff
farmbuyer@1 306 function addon:OnInitialize()
farmbuyer@1 307 -- VARIABLES_LOADED has fired by this point; test if we're doing something like
farmbuyer@1 308 -- relogging during a raid and already have collected loot data
farmbuyer@1 309 g_restore_p = OuroLootSV ~= nil
farmbuyer@1 310 self.dprint('flow', "oninit sets restore as", g_restore_p)
farmbuyer@1 311
farmbuyer@1 312 if OuroLootSV_opts == nil then
farmbuyer@1 313 OuroLootSV_opts = {}
farmbuyer@1 314 self:ScheduleTimer(function(s)
farmbuyer@1 315 s:Print(virgin, s.format_hypertext('help',"click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 316 virgin = nil
farmbuyer@1 317 end,10,self)
farmbuyer@1 318 end
farmbuyer@1 319 opts = OuroLootSV_opts
farmbuyer@1 320 for opt,default in pairs(option_defaults) do
farmbuyer@1 321 if opts[opt] == nil then
farmbuyer@1 322 opts[opt] = default
farmbuyer@1 323 end
farmbuyer@1 324 end
farmbuyer@1 325 option_defaults = nil
farmbuyer@6 326 -- transition&remove old options
farmbuyer@1 327 opts["forum_use_itemid"] = nil
farmbuyer@1 328 if opts["forum_format"] then
farmbuyer@1 329 opts.forum["Custom..."] = opts["forum_format"]
farmbuyer@1 330 opts["forum_format"] = nil
farmbuyer@1 331 end
farmbuyer@1 332 -- get item filter table if needed
farmbuyer@1 333 if opts.itemfilter == nil then
farmbuyer@1 334 opts.itemfilter = addon.default_itemfilter
farmbuyer@1 335 end
farmbuyer@1 336 addon.default_itemfilter = nil
farmbuyer@1 337
farmbuyer@1 338 self:RegisterChatCommand("ouroloot", "OnSlash")
farmbuyer@1 339 -- maybe try to detect if this command is already in use...
farmbuyer@1 340 if opts.register_slashloot then
farmbuyer@1 341 SLASH_ACECONSOLE_OUROLOOT2 = "/loot"
farmbuyer@1 342 end
farmbuyer@1 343
farmbuyer@1 344 self.history_all = self.history_all or OuroLootSV_hist or {}
farmbuyer@4 345 local r = assert(GetRealmName())
farmbuyer@1 346 self.history_all[r] = self:_prep_new_history_category (self.history_all[r], r)
farmbuyer@1 347 self.history = self.history_all[r]
farmbuyer@6 348 --OuroLootSV_hist = nil
farmbuyer@1 349
farmbuyer@1 350 _init(self)
farmbuyer@1 351 self.OnInitialize = nil
farmbuyer@1 352 end
farmbuyer@1 353
farmbuyer@1 354 function addon:OnEnable()
farmbuyer@10 355 self:RegisterEvent("PLAYER_LOGOUT")
farmbuyer@10 356 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@1 357
farmbuyer@1 358 -- Cribbed from Talented. I like the way jerry thinks: the first argument
farmbuyer@1 359 -- can be a format spec for the remainder of the arguments. (The new
farmbuyer@1 360 -- AceConsole:Printf isn't used because we can't specify a prefix without
farmbuyer@1 361 -- jumping through ridonkulous hoops.) The part about overriding :Print
farmbuyer@1 362 -- with a version using prefix hyperlinks is my fault.
farmbuyer@1 363 do
farmbuyer@1 364 local AC = LibStub("AceConsole-3.0")
farmbuyer@1 365 local chat_prefix = self.format_hypertext('openloot',"Ouro Loot",--[[legendary]]5)
farmbuyer@1 366 function addon:Print (str, ...)
farmbuyer@1 367 if type(str) == 'string' and str:find("%", nil, --[[plainmatch=]]true) then
farmbuyer@1 368 return AC:Print (chat_prefix, str:format(...))
farmbuyer@1 369 else
farmbuyer@1 370 return AC:Print (chat_prefix, str, ...)
farmbuyer@1 371 end
farmbuyer@1 372 end
farmbuyer@1 373 end
farmbuyer@1 374
farmbuyer@1 375 if opts.keybinding then
farmbuyer@15 376 KeyBindingFrame_LoadUI()
farmbuyer@1 377 local btn = CreateFrame("Button", "OuroLootBindingOpen", nil, "SecureActionButtonTemplate")
farmbuyer@1 378 btn:SetAttribute("type", "macro")
farmbuyer@1 379 btn:SetAttribute("macrotext", "/ouroloot toggle")
farmbuyer@1 380 if SetBindingClick(opts.keybinding_text, "OuroLootBindingOpen") then
farmbuyer@15 381 -- a simple SaveBindings(GetCurrentBindingSet()) occasionally fails when GCBS
farmbuyer@15 382 -- decides to return neither 1 nor 2 during load
farmbuyer@15 383 local c = GetCurrentBindingSet()
farmbuyer@15 384 if c == ACCOUNT_BINDINGS or c == CHARACTER_BINDINGS then
farmbuyer@15 385 SaveBindings(c)
farmbuyer@15 386 end
farmbuyer@1 387 else
farmbuyer@2 388 self:Print("Error registering '%s' as a keybinding, check spelling!", opts.keybinding_text)
farmbuyer@1 389 end
farmbuyer@1 390 end
farmbuyer@1 391
farmbuyer@1 392 if self.debug.flow then self:Print"is in control-flow debug mode." end
farmbuyer@1 393 end
farmbuyer@1 394 --function addon:OnDisable() end
farmbuyer@1 395
farmbuyer@1 396
farmbuyer@1 397 ------ Event handlers
farmbuyer@1 398 function addon:_clear_SVs()
farmbuyer@1 399 g_loot = {} -- not saved, just fooling PLAYER_LOGOUT tests
farmbuyer@1 400 OuroLootSV = nil
farmbuyer@1 401 OuroLootSV_opts = nil
farmbuyer@1 402 OuroLootSV_hist = nil
farmbuyer@8 403 ReloadUI()
farmbuyer@1 404 end
farmbuyer@1 405 function addon:PLAYER_LOGOUT()
farmbuyer@1 406 if (#g_loot > 0) or g_loot.saved
farmbuyer@10 407 -- someday make this smarter
farmbuyer@1 408 or (g_loot.forum and g_loot.forum ~= "")
farmbuyer@1 409 or (g_loot.attend and g_loot.attend ~= "")
farmbuyer@1 410 then
farmbuyer@1 411 g_loot.autoshard = self.sharder
farmbuyer@1 412 g_loot.threshold = self.threshold
farmbuyer@1 413 for i,e in ipairs(g_loot) do
farmbuyer@1 414 e.cols = nil
farmbuyer@1 415 end
farmbuyer@1 416 OuroLootSV = g_loot
farmbuyer@1 417 end
farmbuyer@6 418 for r,t in pairs(self.history_all) do if type(t) == 'table' then
farmbuyer@8 419 if #t == 0 then
farmbuyer@8 420 self.history_all[r] = nil
farmbuyer@8 421 else
farmbuyer@8 422 t.realm = nil
farmbuyer@8 423 t.st = nil
farmbuyer@8 424 t.byname = nil
farmbuyer@8 425 end
farmbuyer@6 426 end end
farmbuyer@1 427 OuroLootSV_hist = self.history_all
farmbuyer@1 428 end
farmbuyer@1 429
farmbuyer@10 430 do
farmbuyer@10 431 local IsInInstance, UnitName, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@10 432 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo =
farmbuyer@10 433 IsInInstance, UnitName, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@10 434 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo
farmbuyer@10 435 local time, difftime = time, difftime
farmbuyer@10 436 local R_ACTIVE, R_OFFLINE, R_LEFT = 1, 2, 3
farmbuyer@10 437
farmbuyer@10 438 local lastevent, now = 0, 0
farmbuyer@10 439 local timer_handle
farmbuyer@10 440
farmbuyer@10 441 function addon:CheckRoster (leaving_p, now_a)
farmbuyer@10 442 if not g_loot.raiders then return end -- bad transition
farmbuyer@10 443
farmbuyer@10 444 now = now_a or time()
farmbuyer@10 445
farmbuyer@10 446 if leaving_p then
farmbuyer@10 447 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 448 r.leave = r.leave or now
farmbuyer@10 449 end
farmbuyer@10 450 return
farmbuyer@10 451 end
farmbuyer@10 452
farmbuyer@10 453 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 454 if r.online ~= R_LEFT and not UnitInRaid(name) then
farmbuyer@10 455 r.online = R_LEFT
farmbuyer@10 456 r.leave = now
farmbuyer@10 457 end
farmbuyer@10 458 end
farmbuyer@10 459
farmbuyer@10 460 local redo = false
farmbuyer@10 461 for i = 1, GetNumRaidMembers() do
farmbuyer@10 462 local unit = 'raid'..i
farmbuyer@10 463 local name = UnitName(unit)
farmbuyer@10 464 -- No, that's not my typo, it really is "uknownbeing" in Blizzard's code.
farmbuyer@10 465 if name and name ~= UNKNOWN and name ~= UNKNOWNOBJECT and name ~= UKNOWNBEING then
farmbuyer@10 466 if not g_loot.raiders[name] then
farmbuyer@10 467 g_loot.raiders[name] = { needinfo=true }
farmbuyer@10 468 end
farmbuyer@10 469 local r = g_loot.raiders[name]
farmbuyer@10 470 if r.needinfo and UnitIsVisible(unit) then
farmbuyer@10 471 r.needinfo = nil
farmbuyer@10 472 r.class = select(2,UnitClass(unit))
farmbuyer@10 473 r.race = select(2,UnitRace(unit))
farmbuyer@10 474 r.sex = UnitSex(unit)
farmbuyer@10 475 r.level = UnitLevel(unit)
farmbuyer@10 476 r.guild = GetGuildInfo(unit)
farmbuyer@10 477 end
farmbuyer@10 478 local connected = UnitIsConnected(unit)
farmbuyer@10 479 if connected and r.online ~= R_ACTIVE then
farmbuyer@10 480 r.join = r.join or now
farmbuyer@10 481 r.online = R_ACTIVE
farmbuyer@10 482 elseif (not connected) and r.online ~= R_OFFLINE then
farmbuyer@10 483 r.leave = now
farmbuyer@10 484 r.online = R_OFFLINE
farmbuyer@10 485 end
farmbuyer@10 486 redo = redo or r.needinfo
farmbuyer@10 487 end
farmbuyer@10 488 end
farmbuyer@10 489 if redo then
farmbuyer@10 490 timer_handle = self:ScheduleRepeatingTimer("RAID_ROSTER_UPDATE", 60)
farmbuyer@10 491 elseif timer_handle then
farmbuyer@10 492 self:CancelTimer(timer_handle)
farmbuyer@10 493 timer_handle = nil
farmbuyer@10 494 end
farmbuyer@10 495 end
farmbuyer@10 496
farmbuyer@10 497 function addon:RAID_ROSTER_UPDATE (event)
farmbuyer@10 498 if GetNumRaidMembers() == 0 then
farmbuyer@10 499 -- Because of PLAYER_ENTERING_WORLD, this code also executes on load
farmbuyer@10 500 -- screens while soloing and in regular groups. Take care.
farmbuyer@10 501 if self.enabled then
farmbuyer@10 502 self.popped = nil
farmbuyer@10 503 self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@10 504 self:CheckRoster(--[[leaving raid]]true)
farmbuyer@10 505 end
farmbuyer@10 506 return
farmbuyer@10 507 end
farmbuyer@10 508
farmbuyer@1 509 local inside,whatkind = IsInInstance()
farmbuyer@1 510 if inside and (whatkind == "pvp" or whatkind == "arena") then
farmbuyer@1 511 return self.dprint('flow', "got RRU event but in pvp zone, bailing")
farmbuyer@1 512 end
farmbuyer@10 513
farmbuyer@10 514 local docheck = self.enabled
farmbuyer@1 515 if event == "Activate" then
farmbuyer@1 516 -- dispatched manually from Activate
farmbuyer@10 517 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 518 _register_bossmod(self)
farmbuyer@10 519 docheck = true
farmbuyer@1 520 elseif event == "RAID_ROSTER_UPDATE" then
farmbuyer@10 521 -- hot code path, be careful
farmbuyer@10 522
farmbuyer@1 523 -- event registration from onload, joined a raid, maybe show popup
farmbuyer@10 524 if (not self.popped) and opts.popup_on_join then
farmbuyer@1 525 self.popped = StaticPopup_Show "OUROL_REMIND"
farmbuyer@1 526 self.popped.data = self
farmbuyer@10 527 return
farmbuyer@1 528 end
farmbuyer@1 529 end
farmbuyer@11 530 -- Throttle the checks fired by common events.
farmbuyer@10 531 if docheck and not InCombatLockdown() then
farmbuyer@10 532 now = time()
farmbuyer@10 533 if difftime(now,lastevent) > 45 then
farmbuyer@10 534 lastevent = now
farmbuyer@10 535 self:CheckRoster(false,now)
farmbuyer@10 536 end
farmbuyer@10 537 end
farmbuyer@1 538 end
farmbuyer@1 539 end
farmbuyer@1 540
farmbuyer@1 541 -- helper for CHAT_MSG_LOOT handler
farmbuyer@1 542 do
farmbuyer@1 543 -- Recent loot cache
farmbuyer@1 544 addon.recent_loot = create_new_cache ('loot', comm_cleanup_ttl)
farmbuyer@1 545
farmbuyer@6 546 local GetItemInfo, GetItemIcon = GetItemInfo, GetItemIcon
farmbuyer@1 547
farmbuyer@1 548 -- 'from' and onwards only present if this is triggered by a broadcast
farmbuyer@1 549 function addon:_do_loot (local_override, recipient, itemid, count, from, extratext)
farmbuyer@6 550 local itexture = GetItemIcon(itemid)
farmbuyer@6 551 --local iname, ilink, iquality, _,_,_,_,_,_, itexture = GetItemInfo(itemid)
farmbuyer@6 552 local iname, ilink, iquality = GetItemInfo(itemid)
farmbuyer@6 553 if (not iname) or (not itexture) then
farmbuyer@6 554 iname, ilink, iquality, itexture =
farmbuyer@6 555 UNKNOWN..': '..itemid, 'item:6948', ITEM_QUALITY_COMMON, [[ICONS\INV_Misc_QuestionMark]]
farmbuyer@6 556 end
farmbuyer@14 557 self.dprint('loot',">>_do_loot, R:", recipient, "I:", itemid, "C:", count, "frm:", from, "ex:", extratext, "Q:", iquality)
farmbuyer@1 558
farmbuyer@1 559 local i
farmbuyer@1 560 itemid = tonumber(ilink:match("item:(%d+)"))
farmbuyer@1 561 if local_override or ((iquality >= self.threshold) and not opts.itemfilter[itemid]) then
farmbuyer@1 562 if (self.rebroadcast and (not from)) and not local_override then
farmbuyer@1 563 self:broadcast('loot', recipient, itemid, count)
farmbuyer@1 564 end
farmbuyer@1 565 if self.enabled or local_override then
farmbuyer@1 566 local signature = recipient .. iname .. (count or "")
farmbuyer@1 567 if self.recent_loot:test(signature) then
farmbuyer@1 568 self.dprint('cache', "loot <",signature,"> already in cache, skipping")
farmbuyer@1 569 else
farmbuyer@1 570 self.recent_loot:add(signature)
farmbuyer@1 571 i = self._addLootEntry{ -- There is some redundancy here...
farmbuyer@1 572 kind = 'loot',
farmbuyer@1 573 person = recipient,
farmbuyer@1 574 person_class= select(2,UnitClass(recipient)),
farmbuyer@1 575 quality = iquality,
farmbuyer@1 576 itemname = iname,
farmbuyer@1 577 id = itemid,
farmbuyer@1 578 itemlink = ilink,
farmbuyer@1 579 itexture = itexture,
farmbuyer@1 580 disposition = (recipient == self.sharder) and 'shard' or nil,
farmbuyer@1 581 count = count,
farmbuyer@1 582 bcast_from = from,
farmbuyer@1 583 extratext = extratext,
farmbuyer@1 584 is_heroic = self:is_heroic_item(ilink),
farmbuyer@1 585 }
farmbuyer@1 586 self.dprint('loot', "added entry", i)
farmbuyer@1 587 self:_addHistoryEntry(i)
farmbuyer@1 588 if self.display then
farmbuyer@1 589 self:redisplay()
farmbuyer@1 590 --[[
farmbuyer@1 591 local st = self.display:GetUserData("eoiST")
farmbuyer@1 592 if st and st.frame:IsVisible() then
farmbuyer@1 593 st:OuroLoot_Refresh()
farmbuyer@1 594 end
farmbuyer@1 595 ]]
farmbuyer@1 596 end
farmbuyer@1 597 end
farmbuyer@1 598 end
farmbuyer@1 599 end
farmbuyer@1 600 self.dprint('loot',"<<_do_loot out")
farmbuyer@1 601 return i
farmbuyer@1 602 end
farmbuyer@1 603
farmbuyer@1 604 function addon:CHAT_MSG_LOOT (event, ...)
farmbuyer@1 605 if (not self.rebroadcast) and (not self.enabled) and (event ~= "manual") then return end
farmbuyer@1 606
farmbuyer@1 607 --[[
farmbuyer@1 608 iname: Hearthstone
farmbuyer@1 609 iquality: integer
farmbuyer@1 610 ilink: clickable formatted link
farmbuyer@1 611 itemstring: item:6948:....
farmbuyer@1 612 itexture: inventory icon texture
farmbuyer@1 613 ]]
farmbuyer@1 614
farmbuyer@1 615 if event == "CHAT_MSG_LOOT" then
farmbuyer@1 616 local msg = ...
farmbuyer@1 617 --ChatFrame2:AddMessage("original string: >"..(msg:gsub("\124","\124\124")).."<")
farmbuyer@1 618 local person, itemstring, remainder = msg:match(self.loot_pattern)
farmbuyer@1 619 self.dprint('loot', "CHAT_MSG_LOOT, person is", person, ", itemstring is", itemstring, ", rest is", remainder)
farmbuyer@1 620 if not person then return end -- "So-and-So selected Greed", etc, not actual looting
farmbuyer@1 621 local count = remainder and remainder:match(".*(x%d+)$")
farmbuyer@1 622
farmbuyer@1 623 -- Name might be colorized, remove the highlighting
farmbuyer@1 624 local p = person:match("|c%x%x%x%x%x%x%x%x(%S+)")
farmbuyer@1 625 person = p or person
farmbuyer@1 626 person = (person == UNIT_YOU) and my_name or person
farmbuyer@1 627
farmbuyer@1 628 local id = tonumber((select(2, strsplit(":", itemstring))))
farmbuyer@1 629
farmbuyer@1 630 return self:_do_loot (false, person, id, count)
farmbuyer@1 631
farmbuyer@1 632 elseif event == "broadcast" then
farmbuyer@1 633 return self:_do_loot(false, ...)
farmbuyer@1 634
farmbuyer@1 635 elseif event == "manual" then
farmbuyer@1 636 local r,i,n = ...
farmbuyer@1 637 return self:_do_loot(true, r,i,nil,nil,n)
farmbuyer@1 638 end
farmbuyer@1 639 end
farmbuyer@1 640 end
farmbuyer@1 641
farmbuyer@1 642
farmbuyer@1 643 ------ Slash command handler
farmbuyer@1 644 -- Thought about breaking this up into a table-driven dispatcher. But
farmbuyer@1 645 -- that would result in a pile of teensy functions, most of which would
farmbuyer@1 646 -- never be called. Too much overhead. (2.0: Most of these removed now
farmbuyer@1 647 -- that GUI is in place.)
farmbuyer@1 648 function addon:OnSlash (txt) --, editbox)
farmbuyer@1 649 txt = strtrim(txt:lower())
farmbuyer@1 650 local cmd, arg = ""
farmbuyer@1 651 do
farmbuyer@1 652 local s,e = txt:find("^%a+")
farmbuyer@1 653 if s then
farmbuyer@1 654 cmd = txt:sub(s,e)
farmbuyer@1 655 s = txt:find("%S", e+2)
farmbuyer@1 656 if s then arg = txt:sub(s,-1) end
farmbuyer@1 657 end
farmbuyer@1 658 end
farmbuyer@1 659
farmbuyer@1 660 if cmd == "" then
farmbuyer@1 661 if InCombatLockdown() then
farmbuyer@1 662 return self:Print("Can't display window in combat.")
farmbuyer@1 663 else
farmbuyer@1 664 return self:BuildMainDisplay()
farmbuyer@1 665 end
farmbuyer@1 666
farmbuyer@1 667 elseif cmd:find("^thre") then
farmbuyer@1 668 self:SetThreshold(arg)
farmbuyer@1 669
farmbuyer@1 670 elseif cmd == "on" then self:Activate(arg)
farmbuyer@1 671 elseif cmd == "off" then self:Deactivate()
farmbuyer@1 672 elseif cmd == "broadcast" or cmd == "bcast" then self:Activate(nil,true)
farmbuyer@1 673
farmbuyer@1 674 elseif cmd == "fake" then -- maybe comment this out for real users
farmbuyer@1 675 self:_mark_boss_kill (self._addLootEntry{
farmbuyer@1 676 kind='boss',reason='kill',bosskill="Baron Steamroller",instance=instance_tag(),duration=0
farmbuyer@1 677 })
farmbuyer@1 678 self:CHAT_MSG_LOOT ('manual', my_name, 54797)
farmbuyer@1 679 if self.display then
farmbuyer@1 680 self:redisplay()
farmbuyer@1 681 end
farmbuyer@1 682 self:Print "Baron Steamroller has been slain. Congratulations on your rug."
farmbuyer@1 683
farmbuyer@1 684 elseif cmd == "debug" then
farmbuyer@1 685 if arg then
farmbuyer@1 686 self.debug[arg] = not self.debug[arg]
farmbuyer@1 687 _G.print(arg,self.debug[arg])
farmbuyer@1 688 if self.debug[arg] then self.DEBUG_PRINT = true end
farmbuyer@1 689 else
farmbuyer@1 690 self.DEBUG_PRINT = not self.DEBUG_PRINT
farmbuyer@1 691 end
farmbuyer@1 692
farmbuyer@1 693 elseif cmd == "save" and arg and arg:len() > 0 then
farmbuyer@1 694 self:save_saveas(arg)
farmbuyer@1 695 elseif cmd == "list" then
farmbuyer@1 696 self:save_list()
farmbuyer@1 697 elseif cmd == "restore" and arg and arg:len() > 0 then
farmbuyer@1 698 self:save_restore(tonumber(arg))
farmbuyer@1 699 elseif cmd == "delete" and arg and arg:len() > 0 then
farmbuyer@1 700 self:save_delete(tonumber(arg))
farmbuyer@1 701
farmbuyer@1 702 elseif cmd == "help" then
farmbuyer@1 703 self:BuildMainDisplay('help')
farmbuyer@1 704 elseif cmd == "toggle" then
farmbuyer@1 705 if self.display then
farmbuyer@1 706 self.display:Hide()
farmbuyer@1 707 else
farmbuyer@1 708 return self:BuildMainDisplay()
farmbuyer@1 709 end
farmbuyer@1 710
farmbuyer@1 711 else
farmbuyer@1 712 if self:OpenMainDisplayToTab(cmd) then
farmbuyer@1 713 return
farmbuyer@1 714 end
farmbuyer@1 715 self:Print("Unknown command '%s'. %s to see the help window.",
farmbuyer@1 716 cmd, self.format_hypertext('help',"Click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 717 end
farmbuyer@1 718 end
farmbuyer@1 719
farmbuyer@1 720 function addon:SetThreshold (arg, quiet_p)
farmbuyer@1 721 local q = tonumber(arg)
farmbuyer@1 722 if q then
farmbuyer@1 723 q = math.floor(q+0.001)
farmbuyer@1 724 if q<0 or q>6 then
farmbuyer@1 725 return self:Print("Threshold must be 0-6.")
farmbuyer@1 726 end
farmbuyer@1 727 else
farmbuyer@1 728 q = qualnames[arg]
farmbuyer@1 729 if not q then
farmbuyer@1 730 return self:Print("Unrecognized item quality argument.")
farmbuyer@1 731 end
farmbuyer@1 732 end
farmbuyer@1 733 self.threshold = q
farmbuyer@1 734 if not quiet_p then self:Print("Threshold now set to %s.", self.thresholds[q]) end
farmbuyer@1 735 end
farmbuyer@1 736
farmbuyer@1 737
farmbuyer@1 738 ------ On/off
farmbuyer@1 739 function addon:Activate (opt_threshold, opt_bcast_only)
farmbuyer@10 740 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@10 741 self:RegisterEvent("PLAYER_ENTERING_WORLD","RAID_ROSTER_UPDATE")
farmbuyer@1 742 self.popped = true
farmbuyer@1 743 if GetNumRaidMembers() > 0 then
farmbuyer@1 744 self:RAID_ROSTER_UPDATE("Activate")
farmbuyer@1 745 elseif self.debug.notraid then
farmbuyer@10 746 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 747 _register_bossmod(self)
farmbuyer@1 748 elseif g_restore_p then
farmbuyer@1 749 g_restore_p = nil
farmbuyer@1 750 if #g_loot == 0 then return end -- only saved texts, not worth verbage
farmbuyer@1 751 self:Print("Ouro Raid Loot restored previous data, but not in a raid",
farmbuyer@1 752 "and 5-person mode not active. |cffff0505NOT tracking loot|r;",
farmbuyer@1 753 "use 'enable' to activate loot tracking, or 'clear' to erase",
farmbuyer@1 754 "previous data, or 'help' to read about saved-texts commands.")
farmbuyer@1 755 self.popped = nil -- get the reminder if later joining a raid
farmbuyer@1 756 return
farmbuyer@1 757 end
farmbuyer@1 758 self.rebroadcast = true -- hardcode to true; this used to be more complicated
farmbuyer@1 759 self.enabled = not opt_bcast_only
farmbuyer@1 760 if opt_threshold then
farmbuyer@1 761 self:SetThreshold (opt_threshold, --[[quiet_p=]]true)
farmbuyer@1 762 end
farmbuyer@1 763 self:Print("Ouro Raid Loot is %s. Threshold currently %s.",
farmbuyer@1 764 self.enabled and "tracking" or "only broadcasting",
farmbuyer@1 765 self.thresholds[self.threshold])
farmbuyer@1 766 end
farmbuyer@1 767
farmbuyer@1 768 -- Note: running '/loot off' will also avoid the popup reminder when
farmbuyer@1 769 -- joining a raid, but will not change the saved option setting.
farmbuyer@1 770 function addon:Deactivate()
farmbuyer@1 771 self.enabled = false
farmbuyer@1 772 self.rebroadcast = false
farmbuyer@10 773 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@10 774 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@10 775 self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@1 776 self:Print("Ouro Raid Loot deactivated.")
farmbuyer@1 777 end
farmbuyer@1 778
farmbuyer@1 779 function addon:Clear(verbose_p)
farmbuyer@1 780 local repopup, st
farmbuyer@1 781 if self.display then
farmbuyer@1 782 -- in the new version, this is likely to always be the case
farmbuyer@1 783 repopup = true
farmbuyer@1 784 st = self.display:GetUserData("eoiST")
farmbuyer@1 785 if not st then
farmbuyer@1 786 self.dprint('flow', "Clear: display visible but eoiST not set??")
farmbuyer@1 787 end
farmbuyer@1 788 self.display:Hide()
farmbuyer@1 789 end
farmbuyer@1 790 g_restore_p = nil
farmbuyer@1 791 OuroLootSV = nil
farmbuyer@1 792 self:_reset_timestamps()
farmbuyer@1 793 g_saved_tmp = g_loot.saved
farmbuyer@1 794 if verbose_p then
farmbuyer@1 795 if (g_saved_tmp and #g_saved_tmp>0) then
farmbuyer@1 796 self:Print("Current loot data cleared, %d saved sets remaining.", #g_saved_tmp)
farmbuyer@1 797 else
farmbuyer@1 798 self:Print("Current loot data cleared.")
farmbuyer@1 799 end
farmbuyer@1 800 end
farmbuyer@1 801 _init(self,st)
farmbuyer@1 802 if repopup then
farmbuyer@1 803 addon:BuildMainDisplay()
farmbuyer@1 804 end
farmbuyer@1 805 end
farmbuyer@1 806
farmbuyer@1 807
farmbuyer@1 808 ------ Behind the scenes routines
farmbuyer@1 809 -- Adds indices to traverse the tables in a nice sorted order.
farmbuyer@1 810 do
farmbuyer@1 811 local byindex, temp = {}, {}
farmbuyer@1 812 local function sort (src, dest)
farmbuyer@1 813 for k in pairs(src) do
farmbuyer@1 814 temp[#temp+1] = k
farmbuyer@1 815 end
farmbuyer@1 816 table.sort(temp)
farmbuyer@1 817 table.wipe(dest)
farmbuyer@1 818 for i = 1, #temp do
farmbuyer@1 819 dest[i] = src[temp[i]]
farmbuyer@1 820 end
farmbuyer@1 821 end
farmbuyer@1 822
farmbuyer@1 823 function addon.sender_list.sort()
farmbuyer@1 824 sort (addon.sender_list.active, byindex)
farmbuyer@1 825 table.wipe(temp)
farmbuyer@1 826 addon.sender_list.activeI = #byindex
farmbuyer@1 827 sort (addon.sender_list.names, byindex)
farmbuyer@1 828 table.wipe(temp)
farmbuyer@1 829 end
farmbuyer@1 830 addon.sender_list.namesI = byindex
farmbuyer@1 831 end
farmbuyer@1 832
farmbuyer@1 833 -- Message sending.
farmbuyer@1 834 -- See OCR_funcs.tag at the end of this file for incoming message treatment.
farmbuyer@1 835 do
farmbuyer@1 836 local function assemble(...)
farmbuyer@1 837 local msg = ...
farmbuyer@1 838 for i = 2, select('#',...) do
farmbuyer@1 839 msg = msg .. '\a' .. (select(i,...) or "")
farmbuyer@1 840 end
farmbuyer@1 841 return msg
farmbuyer@1 842 end
farmbuyer@1 843
farmbuyer@1 844 -- broadcast('tag', <stuff>)
farmbuyer@1 845 function addon:broadcast(...)
farmbuyer@1 846 local msg = assemble(...)
farmbuyer@1 847 self.dprint('comm', "<broadcast>:", msg)
farmbuyer@1 848 -- the "GUILD" here is just so that we can also pick up on it
farmbuyer@1 849 self:SendCommMessage(self.ident, msg, self.debug.comm and "GUILD" or "RAID")
farmbuyer@1 850 end
farmbuyer@1 851 -- whispercast(<to>, 'tag', <stuff>)
farmbuyer@1 852 function addon:whispercast(to,...)
farmbuyer@1 853 local msg = assemble(...)
farmbuyer@1 854 self.dprint('comm', "<whispercast>@", to, ":", msg)
farmbuyer@1 855 self:SendCommMessage(self.identTg, msg, "WHISPER", to)
farmbuyer@1 856 end
farmbuyer@1 857 end
farmbuyer@1 858
farmbuyer@1 859 -- Generic helpers
farmbuyer@1 860 function addon._find_next_after (kind, index)
farmbuyer@1 861 index = index + 1
farmbuyer@1 862 while index <= #g_loot do
farmbuyer@1 863 if g_loot[index].kind == kind then
farmbuyer@1 864 return index, g_loot[index]
farmbuyer@1 865 end
farmbuyer@1 866 index = index + 1
farmbuyer@1 867 end
farmbuyer@1 868 end
farmbuyer@1 869
farmbuyer@1 870 -- Iterate through g_loot entries according to the KIND field. Loop variables
farmbuyer@1 871 -- are g_loot indices and the corresponding entries (essentially ipairs + some
farmbuyer@1 872 -- conditionals).
farmbuyer@1 873 function addon:filtered_loot_iter (filter_kind)
farmbuyer@1 874 return self._find_next_after, filter_kind, 0
farmbuyer@1 875 end
farmbuyer@1 876
farmbuyer@1 877 do
farmbuyer@1 878 local itt
farmbuyer@1 879 local function create()
farmbuyer@1 880 local tip, lefts = CreateFrame("GameTooltip"), {}
farmbuyer@1 881 for i = 1, 2 do -- scanning idea here also snagged from Talented
farmbuyer@1 882 local L,R = tip:CreateFontString(), tip:CreateFontString()
farmbuyer@1 883 L:SetFontObject(GameFontNormal)
farmbuyer@1 884 R:SetFontObject(GameFontNormal)
farmbuyer@1 885 tip:AddFontStrings(L,R)
farmbuyer@1 886 lefts[i] = L
farmbuyer@1 887 end
farmbuyer@1 888 tip.lefts = lefts
farmbuyer@1 889 return tip
farmbuyer@1 890 end
farmbuyer@1 891 function addon:is_heroic_item(item) -- returns true or *nil*
farmbuyer@1 892 itt = itt or create()
farmbuyer@1 893 itt:SetOwner(UIParent,"ANCHOR_NONE")
farmbuyer@1 894 itt:ClearLines()
farmbuyer@1 895 itt:SetHyperlink(item)
farmbuyer@1 896 local t = itt.lefts[2]:GetText()
farmbuyer@1 897 itt:Hide()
farmbuyer@1 898 return (t == ITEM_HEROIC) or nil
farmbuyer@1 899 end
farmbuyer@1 900 end
farmbuyer@1 901
farmbuyer@1 902 -- Called when first loading up, and then also when a 'clear' is being
farmbuyer@1 903 -- performed. If SV's are present then restore_p will be true.
farmbuyer@1 904 function _init (self, possible_st)
farmbuyer@1 905 self.dprint('flow',"_init running")
farmbuyer@1 906 self.loot_clean = nil
farmbuyer@1 907 self.hist_clean = nil
farmbuyer@1 908 if g_restore_p then
farmbuyer@1 909 g_loot = OuroLootSV
farmbuyer@1 910 self.popped = true
farmbuyer@1 911 self.dprint('flow', "restoring", #g_loot, "entries")
farmbuyer@15 912 self:ScheduleTimer("Activate", 12, g_loot.threshold)
farmbuyer@1 913 -- FIXME printed could be too large if entries were deleted, how much do we care?
farmbuyer@1 914 self.sharder = g_loot.autoshard
farmbuyer@1 915 else
farmbuyer@10 916 g_loot = { printed = {}, raiders = {} }
farmbuyer@1 917 g_loot.saved = g_saved_tmp; g_saved_tmp = nil -- potentially restore across a clear
farmbuyer@1 918 end
farmbuyer@1 919
farmbuyer@1 920 self.threshold = g_loot.threshold or self.threshold -- in the case of restoring but not tracking
farmbuyer@1 921 self:gui_init(g_loot)
farmbuyer@1 922
farmbuyer@1 923 if g_restore_p then
farmbuyer@1 924 self:zero_printed_fenceposts() -- g_loot.printed.* = previous/safe values
farmbuyer@1 925 else
farmbuyer@1 926 self:zero_printed_fenceposts(0) -- g_loot.printed.* = 0
farmbuyer@1 927 end
farmbuyer@1 928 if possible_st then
farmbuyer@1 929 possible_st:SetData(g_loot)
farmbuyer@1 930 end
farmbuyer@1 931
farmbuyer@1 932 self.status_text = ("v2r%d communicating as ident %s"):format(self.revision,self.ident)
farmbuyer@1 933 self:RegisterComm(self.ident)
farmbuyer@1 934 self:RegisterComm(self.identTg, "OnCommReceivedNocache")
farmbuyer@1 935
farmbuyer@1 936 if self.author_debug then
farmbuyer@1 937 _G.OL = self
farmbuyer@1 938 _G.Oloot = g_loot
farmbuyer@1 939 end
farmbuyer@1 940 end
farmbuyer@1 941
farmbuyer@1 942 -- Tie-ins with Deadly Boss Mods
farmbuyer@1 943 do
farmbuyer@1 944 local candidates, location
farmbuyer@1 945 local function fixup_durations (cache)
farmbuyer@1 946 if candidates == nil then return end -- this is called for *all* cache expirations, including non-boss
farmbuyer@1 947 local boss, bossi
farmbuyer@1 948 boss = candidates[1]
farmbuyer@1 949 if #candidates == 1 then
farmbuyer@1 950 -- (1) or (2)
farmbuyer@1 951 boss.duration = boss.duration or 0
farmbuyer@1 952 addon.dprint('loot', "only one candidate")
farmbuyer@1 953 else
farmbuyer@1 954 -- (3), should only be one 'cast entry and our local entry
farmbuyer@1 955 if #candidates ~= 2 then
farmbuyer@1 956 -- could get a bunch of 'cast entries on the heels of one another
farmbuyer@1 957 -- before the local one ever fires, apparently... sigh
farmbuyer@1 958 --addon:Print("<warning> s3 cache has %d entries, does that seem right to you?", #candidates)
farmbuyer@1 959 end
farmbuyer@1 960 if candidates[2].duration == nil then
farmbuyer@1 961 --addon:Print("<warning> s3's second entry is not the local trigger, does that seem right to you?")
farmbuyer@1 962 end
farmbuyer@1 963 -- try and be generic anyhow
farmbuyer@1 964 for i,c in ipairs(candidates) do
farmbuyer@1 965 if c.duration then
farmbuyer@1 966 boss = c
farmbuyer@1 967 addon.dprint('loot', "fixup found candidate", i, "duration", c.duration)
farmbuyer@1 968 break
farmbuyer@1 969 end
farmbuyer@1 970 end
farmbuyer@1 971 end
farmbuyer@1 972 bossi = addon._addLootEntry(boss)
farmbuyer@1 973 addon.dprint('loot', "added entry", bossi)
farmbuyer@1 974 if boss.reason == 'kill' then
farmbuyer@1 975 addon:_mark_boss_kill (bossi)
farmbuyer@1 976 if opts.chatty_on_kill then
farmbuyer@1 977 addon:Print("Registered kill for '%s' in %s!", boss.bosskill, boss.instance)
farmbuyer@1 978 end
farmbuyer@1 979 end
farmbuyer@1 980 candidates = nil
farmbuyer@1 981 end
farmbuyer@1 982 addon.recent_boss = create_new_cache ('boss', 10, fixup_durations)
farmbuyer@1 983
farmbuyer@1 984 -- Similar to _do_loot, but duration+ parms only present when locally generated.
farmbuyer@1 985 local function _do_boss (self, reason, bossname, intag, duration, raiders)
farmbuyer@1 986 self.dprint('loot',">>_do_boss, R:", reason, "B:", bossname, "T:", intag,
farmbuyer@1 987 "D:", duration, "RL:", (raiders and #raiders or 'nil'))
farmbuyer@1 988 if self.rebroadcast and duration then
farmbuyer@1 989 self:broadcast('boss', reason, bossname, intag)
farmbuyer@1 990 end
farmbuyer@1 991 -- This is only a loop to make jumping out of it easy, and still do cleanup below.
farmbuyer@1 992 while self.enabled do
farmbuyer@1 993 if reason == 'wipe' and opts.no_tracking_wipes then break end
farmbuyer@1 994 bossname = (opts.snarky_boss and self.boss_abbrev[bossname] or bossname) or bossname
farmbuyer@1 995 local not_from_local = duration == nil
farmbuyer@1 996 local signature = bossname .. reason
farmbuyer@1 997 if not_from_local and self.recent_boss:test(signature) then
farmbuyer@1 998 self.dprint('cache', "boss <",signature,"> already in cache, skipping")
farmbuyer@1 999 else
farmbuyer@1 1000 self.recent_boss:add(signature)
farmbuyer@1 1001 -- Possible scenarios: (1) we don't see a boss event at all (e.g., we're
farmbuyer@1 1002 -- outside the instance) and so this only happens once as a non-local event,
farmbuyer@1 1003 -- (2) we see a local event first and all non-local events are filtered
farmbuyer@1 1004 -- by the cache, (3) we happen to get some non-local events before doing
farmbuyer@1 1005 -- our local event (not because of network weirdness but because our local
farmbuyer@1 1006 -- DBM might not trigger for a while).
farmbuyer@1 1007 local c = {
farmbuyer@1 1008 kind = 'boss',
farmbuyer@1 1009 bosskill = bossname, -- minor misnomer, might not actually be a kill
farmbuyer@1 1010 reason = reason,
farmbuyer@1 1011 instance = intag,
farmbuyer@1 1012 duration = duration, -- these two deliberately may be nil
farmbuyer@1 1013 raiderlist = raiders and table.concat(raiders, ", ")
farmbuyer@1 1014 }
farmbuyer@1 1015 candidates = candidates or {}
farmbuyer@1 1016 tinsert(candidates,c)
farmbuyer@1 1017 break
farmbuyer@1 1018 end
farmbuyer@1 1019 end
farmbuyer@1 1020 self.dprint('loot',"<<_do_boss out")
farmbuyer@1 1021 end
farmbuyer@1 1022 -- No wrapping layer for now
farmbuyer@1 1023 addon.on_boss_broadcast = _do_boss
farmbuyer@1 1024
farmbuyer@1 1025 function addon:_mark_boss_kill (index)
farmbuyer@1 1026 local e = g_loot[index]
farmbuyer@1 1027 if not e.bosskill then
farmbuyer@1 1028 return self:Print("Something horribly wrong;", index, "is not a boss entry!")
farmbuyer@1 1029 end
farmbuyer@1 1030 if e.reason ~= 'wipe' then
farmbuyer@1 1031 -- enh, bail
farmbuyer@1 1032 self.loot_clean = index-1
farmbuyer@1 1033 end
farmbuyer@1 1034 local attempts = 1
farmbuyer@1 1035 local first
farmbuyer@1 1036
farmbuyer@1 1037 local i,d = 1,g_loot[1]
farmbuyer@1 1038 while d ~= e do
farmbuyer@1 1039 if d.bosskill and
farmbuyer@1 1040 d.bosskill == e.bosskill and
farmbuyer@1 1041 d.reason == 'wipe'
farmbuyer@1 1042 then
farmbuyer@1 1043 first = first or i
farmbuyer@1 1044 attempts = attempts + 1
farmbuyer@1 1045 assert(tremove(g_loot,i)==d,"_mark_boss_kill screwed up data badly")
farmbuyer@1 1046 else
farmbuyer@1 1047 i = i + 1
farmbuyer@1 1048 end
farmbuyer@1 1049 d = g_loot[i]
farmbuyer@1 1050 end
farmbuyer@1 1051 e.reason = 'kill'
farmbuyer@1 1052 e.attempts = attempts
farmbuyer@1 1053 self.loot_clean = first or index-1
farmbuyer@1 1054 end
farmbuyer@1 1055
farmbuyer@2 1056 function addon:register_boss_mod (name, registration_func, deregistration_func)
farmbuyer@2 1057 assert(type(name)=='string')
farmbuyer@2 1058 assert(type(registration_func)=='function')
farmbuyer@2 1059 if deregistration_func ~= nil then assert(type(deregistration_func)=='function') end
farmbuyer@2 1060 self.bossmods[#self.bossmods+1] = {
farmbuyer@2 1061 n = name,
farmbuyer@2 1062 r = registration_func,
farmbuyer@2 1063 d = deregistration_func,
farmbuyer@2 1064 }
farmbuyer@5 1065 self.bossmods[name] = self.bossmods[#self.bossmods]
farmbuyer@5 1066 assert(self.bossmods[name].n == self.bossmods[#self.bossmods].n)
farmbuyer@2 1067 end
farmbuyer@1 1068
farmbuyer@2 1069 function _register_bossmod (self, force_p)
farmbuyer@2 1070 local x = self.bossmod_registered and self.bossmods[self.bossmod_registered]
farmbuyer@2 1071 if x then
farmbuyer@2 1072 if x.n == opts.bossmod and not force_p then
farmbuyer@2 1073 -- trying to register with already-registered boss mod
farmbuyer@2 1074 return
farmbuyer@2 1075 else
farmbuyer@2 1076 -- deregister
farmbuyer@2 1077 if x.d then x.d(self) end
farmbuyer@2 1078 end
farmbuyer@1 1079 end
farmbuyer@1 1080
farmbuyer@2 1081 x = nil
farmbuyer@2 1082 for k,v in ipairs(self.bossmods) do
farmbuyer@2 1083 if v.n == opts.bossmod then
farmbuyer@2 1084 x = k
farmbuyer@2 1085 break
farmbuyer@2 1086 end
farmbuyer@1 1087 end
farmbuyer@1 1088
farmbuyer@2 1089 if not x then
farmbuyer@2 1090 self.status_text = "|cffff1010No boss-mod found!|r"
farmbuyer@2 1091 self:Print(self.status_text)
farmbuyer@2 1092 return
farmbuyer@1 1093 end
farmbuyer@1 1094
farmbuyer@2 1095 if self.bossmods[x].r (self, _do_boss) then
farmbuyer@5 1096 --self.bossmod_registered = x
farmbuyer@5 1097 self.bossmod_registered = self.bossmods[x].n
farmbuyer@1 1098 else
farmbuyer@2 1099 self:Print("|cffff1010Boss mod registration failed|r")
farmbuyer@1 1100 end
farmbuyer@1 1101 end
farmbuyer@2 1102 end
farmbuyer@1 1103
farmbuyer@1 1104 -- Adding entries to the loot record, and tracking the corresponding timestamp.
farmbuyer@1 1105 do
farmbuyer@1 1106 -- This shouldn't be required. /sadface
farmbuyer@1 1107 local loot_entry_mt = {
farmbuyer@1 1108 __index = function (e,key)
farmbuyer@1 1109 if key == 'cols' then
farmbuyer@15 1110 pprint('mt', e.kind, "key is", key)
farmbuyer@1 1111 --tabledump(e) -- not actually that useful
farmbuyer@1 1112 addon:_fill_out_eoi_data(1)
farmbuyer@1 1113 end
farmbuyer@1 1114 return rawget(e,key)
farmbuyer@1 1115 end
farmbuyer@1 1116 }
farmbuyer@1 1117
farmbuyer@1 1118 -- Given a loot index, searches backwards for a timestamp. Returns that
farmbuyer@1 1119 -- index and the time entry, or nil if it falls off the beginning. Pass an
farmbuyer@1 1120 -- optional second index to search no earlier than it.
farmbuyer@1 1121 -- May also be able to make good use of this in forum-generation routine.
farmbuyer@1 1122 function addon:find_previous_time_entry(i,stop)
farmbuyer@1 1123 local stop = stop or 0
farmbuyer@1 1124 while i > stop do
farmbuyer@1 1125 if g_loot[i].kind == 'time' then
farmbuyer@1 1126 return i, g_loot[i]
farmbuyer@1 1127 end
farmbuyer@1 1128 i = i - 1
farmbuyer@1 1129 end
farmbuyer@1 1130 end
farmbuyer@1 1131
farmbuyer@1 1132 -- format_timestamp (["format_string"], Day, [Loot])
farmbuyer@1 1133 -- DAY is a loot entry with kind=='time', and controls the date printed.
farmbuyer@1 1134 -- LOOT may be any kind of entry in the g_loot table. If present, it
farmbuyer@1 1135 -- overrides the hour and minute printed; if absent, those values are
farmbuyer@1 1136 -- taken from the DAY entry.
farmbuyer@1 1137 -- FORMAT_STRING may contain $x (x in Y/M/D/h/m) tokens.
farmbuyer@1 1138 local format_timestamp_values, point2dee = {}, "%.2d"
farmbuyer@1 1139 function addon:format_timestamp (fmt_opt, day_entry, time_entry_opt)
farmbuyer@1 1140 if not time_entry_opt then
farmbuyer@1 1141 if type(fmt_opt) == 'table' then -- Two entries, default format
farmbuyer@1 1142 time_entry_opt, day_entry = day_entry, fmt_opt
farmbuyer@1 1143 fmt_opt = "$Y/$M/$D $h:$m"
farmbuyer@1 1144 --elseif type(fmt_opt) == "string" then -- Day entry only, specified format
farmbuyer@1 1145 end
farmbuyer@1 1146 end
farmbuyer@1 1147 --format_timestamp_values.Y = point2dee:format (day_entry.startday.year % 100)
farmbuyer@1 1148 format_timestamp_values.Y = ("%.4d"):format (day_entry.startday.year)
farmbuyer@1 1149 format_timestamp_values.M = point2dee:format (day_entry.startday.month)
farmbuyer@1 1150 format_timestamp_values.D = point2dee:format (day_entry.startday.day)
farmbuyer@1 1151 format_timestamp_values.h = point2dee:format ((time_entry_opt or day_entry).hour)
farmbuyer@1 1152 format_timestamp_values.m = point2dee:format ((time_entry_opt or day_entry).minute)
farmbuyer@1 1153 return fmt_opt:gsub ('%$([YMDhm])', format_timestamp_values)
farmbuyer@1 1154 end
farmbuyer@1 1155
farmbuyer@1 1156 local done_todays_date
farmbuyer@1 1157 function addon:_reset_timestamps()
farmbuyer@1 1158 done_todays_date = nil
farmbuyer@1 1159 end
farmbuyer@1 1160 local function do_todays_date()
farmbuyer@1 1161 local text, M, D, Y = makedate()
farmbuyer@1 1162 local found,ts = #g_loot+1
farmbuyer@1 1163 repeat
farmbuyer@1 1164 found,ts = addon:find_previous_time_entry(found-1)
farmbuyer@1 1165 if found and ts.startday.text == text then
farmbuyer@1 1166 done_todays_date = true
farmbuyer@1 1167 end
farmbuyer@1 1168 until done_todays_date or (not found)
farmbuyer@1 1169 if done_todays_date then
farmbuyer@1 1170 g_today = ts
farmbuyer@1 1171 else
farmbuyer@1 1172 done_todays_date = true
farmbuyer@1 1173 g_today = g_loot[addon._addLootEntry{
farmbuyer@1 1174 kind = 'time',
farmbuyer@1 1175 startday = {
farmbuyer@1 1176 text = text, month = M, day = D, year = Y
farmbuyer@1 1177 }
farmbuyer@1 1178 }]
farmbuyer@1 1179 end
farmbuyer@1 1180 addon:_fill_out_eoi_data(1)
farmbuyer@1 1181 end
farmbuyer@1 1182
farmbuyer@1 1183 -- Adding anything original to g_loot goes through this routine.
farmbuyer@1 1184 function addon._addLootEntry (e)
farmbuyer@1 1185 setmetatable(e,loot_entry_mt)
farmbuyer@1 1186
farmbuyer@1 1187 if not done_todays_date then do_todays_date() end
farmbuyer@1 1188
farmbuyer@1 1189 local h, m = GetGameTime()
farmbuyer@10 1190 --local localuptime = math.floor(GetTime())
farmbuyer@10 1191 local time_t = time()
farmbuyer@1 1192 e.hour = h
farmbuyer@1 1193 e.minute = m
farmbuyer@10 1194 e.stamp = time_t --localuptime
farmbuyer@1 1195 local index = #g_loot + 1
farmbuyer@1 1196 g_loot[index] = e
farmbuyer@1 1197 return index
farmbuyer@1 1198 end
farmbuyer@1 1199 end
farmbuyer@1 1200
farmbuyer@1 1201
farmbuyer@1 1202 ------ Saved texts
farmbuyer@1 1203 function addon:check_saved_table(silent_p)
farmbuyer@1 1204 local s = g_loot.saved
farmbuyer@1 1205 if s and (#s > 0) then return s end
farmbuyer@1 1206 g_loot.saved = nil
farmbuyer@1 1207 if not silent_p then self:Print("There are no saved loot texts.") end
farmbuyer@1 1208 end
farmbuyer@1 1209
farmbuyer@1 1210 function addon:save_list()
farmbuyer@1 1211 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1212 for i,t in ipairs(s) do
farmbuyer@1 1213 self:Print("#%d %s %d entries %s", i, t.date, t.count, t.name)
farmbuyer@1 1214 end
farmbuyer@1 1215 end
farmbuyer@1 1216
farmbuyer@1 1217 function addon:save_saveas(name)
farmbuyer@1 1218 g_loot.saved = g_loot.saved or {}
farmbuyer@1 1219 local n = #(g_loot.saved) + 1
farmbuyer@1 1220 local save = {
farmbuyer@1 1221 name = name,
farmbuyer@1 1222 date = makedate(),
farmbuyer@1 1223 count = #g_loot,
farmbuyer@1 1224 }
farmbuyer@10 1225 for text in self:registered_textgen_iter() do
farmbuyer@10 1226 save[text] = g_loot[text]
farmbuyer@10 1227 end
farmbuyer@1 1228 self:Print("Saving current loot texts to #%d '%s'", n, name)
farmbuyer@1 1229 g_loot.saved[n] = save
farmbuyer@1 1230 return self:save_list()
farmbuyer@1 1231 end
farmbuyer@1 1232
farmbuyer@1 1233 function addon:save_restore(num)
farmbuyer@1 1234 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1235 if (not num) or (num > #s) then
farmbuyer@1 1236 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1237 end
farmbuyer@1 1238 local save = s[num]
farmbuyer@1 1239 self:Print("Overwriting current loot data with saved text #%d '%s'", num, save.name)
farmbuyer@1 1240 self:Clear(--[[verbose_p=]]false)
farmbuyer@1 1241 -- Clear will already have displayed the window, and re-selected the first
farmbuyer@1 1242 -- tab. Set these up for when the text tabs are clicked.
farmbuyer@10 1243 for text in self:registered_textgen_iter() do
farmbuyer@10 1244 g_loot[text] = save[text]
farmbuyer@10 1245 end
farmbuyer@1 1246 end
farmbuyer@1 1247
farmbuyer@1 1248 function addon:save_delete(num)
farmbuyer@1 1249 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1250 if (not num) or (num > #s) then
farmbuyer@1 1251 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1252 end
farmbuyer@1 1253 self:Print("Deleting saved text #"..num)
farmbuyer@1 1254 tremove(s,num)
farmbuyer@1 1255 return self:save_list()
farmbuyer@1 1256 end
farmbuyer@1 1257
farmbuyer@1 1258
farmbuyer@1 1259 ------ Loot histories
farmbuyer@1 1260 -- history_all = {
farmbuyer@1 1261 -- ["Kilrogg"] = {
farmbuyer@1 1262 -- ["realm"] = "Kilrogg", -- not saved
farmbuyer@1 1263 -- ["st"] = { lib-st display table }, -- not saved
farmbuyer@1 1264 -- ["byname"] = { -- not saved
farmbuyer@1 1265 -- ["OtherPlayer"] = 2,
farmbuyer@1 1266 -- ["Farmbuyer"] = 1,
farmbuyer@1 1267 -- }
farmbuyer@1 1268 -- [1] = {
farmbuyer@1 1269 -- ["name"] = "Farmbuyer",
farmbuyer@1 1270 -- [1] = { id = nnnnn, when = "formatted timestamp for displaying" } -- most recent loot
farmbuyer@1 1271 -- [2] = { ......., [count = "x3"] } -- previous loot
farmbuyer@1 1272 -- },
farmbuyer@1 1273 -- [2] = {
farmbuyer@1 1274 -- ["name"] = "OtherPlayer",
farmbuyer@1 1275 -- ......
farmbuyer@1 1276 -- }, ......
farmbuyer@1 1277 -- },
farmbuyer@1 1278 -- ["OtherRealm"] = ......
farmbuyer@1 1279 -- }
farmbuyer@1 1280 do
farmbuyer@6 1281 local tsort = table.sort
farmbuyer@6 1282 local comp = function(L,R) return L.when > R.when end
farmbuyer@6 1283
farmbuyer@4 1284 -- Builds the map of names to array indices, using passed table or
farmbuyer@4 1285 -- self.history, and stores the result into its 'byname' field. Also
farmbuyer@4 1286 -- called from the GUI code at least once.
farmbuyer@1 1287 function addon:_build_history_names (opt_hist)
farmbuyer@1 1288 local hist = opt_hist or self.history
farmbuyer@1 1289 local m = {}
farmbuyer@1 1290 for i = 1, #hist do
farmbuyer@1 1291 m[hist[i].name] = i
farmbuyer@1 1292 end
farmbuyer@1 1293 hist.byname = m
farmbuyer@1 1294 end
farmbuyer@1 1295
farmbuyer@1 1296 -- Prepares and returns table to be used as self.history.
farmbuyer@1 1297 function addon:_prep_new_history_category (prev_table, realmname)
farmbuyer@1 1298 local t = prev_table or {
farmbuyer@1 1299 --kind = 'realm',
farmbuyer@6 1300 --realm = realmname,
farmbuyer@1 1301 }
farmbuyer@6 1302 t.realm = realmname
farmbuyer@1 1303
farmbuyer@1 1304 --[[
farmbuyer@1 1305 t.cols = setmetatable({
farmbuyer@1 1306 { value = realmname },
farmbuyer@1 1307 }, self.time_column1_used_mt)
farmbuyer@1 1308 ]]
farmbuyer@1 1309
farmbuyer@1 1310 if not t.byname then
farmbuyer@1 1311 self:_build_history_names (t)
farmbuyer@1 1312 end
farmbuyer@1 1313
farmbuyer@1 1314 return t
farmbuyer@1 1315 end
farmbuyer@1 1316
farmbuyer@4 1317 -- Maps a name to an array index, creating new tables if needed. Returns
farmbuyer@6 1318 -- the index and the table at that index.
farmbuyer@4 1319 function addon:get_loot_history (name)
farmbuyer@4 1320 local i
farmbuyer@4 1321 i = self.history.byname[name]
farmbuyer@4 1322 if not i then
farmbuyer@4 1323 i = #self.history + 1
farmbuyer@4 1324 self.history[i] = { name=name }
farmbuyer@4 1325 self.history.byname[name] = i
farmbuyer@4 1326 end
farmbuyer@6 1327 return i, self.history[i]
farmbuyer@4 1328 end
farmbuyer@4 1329
farmbuyer@1 1330 function addon:_addHistoryEntry (lootindex)
farmbuyer@1 1331 local e = g_loot[lootindex]
farmbuyer@6 1332 if e.kind ~= 'loot' then return end
farmbuyer@6 1333
farmbuyer@6 1334 local i,h = self:get_loot_history(e.person)
farmbuyer@1 1335 local n = {
farmbuyer@1 1336 id = e.id,
farmbuyer@1 1337 when = self:format_timestamp (g_today, e),
farmbuyer@1 1338 count = e.count,
farmbuyer@1 1339 }
farmbuyer@6 1340 tinsert (h, 1, n)
farmbuyer@6 1341 end
farmbuyer@6 1342
farmbuyer@6 1343 function addon:rewrite_history (realmname)
farmbuyer@6 1344 local r = assert(realmname)
farmbuyer@6 1345 self.history_all[r] = self:_prep_new_history_category (nil, r)
farmbuyer@6 1346 self.history = self.history_all[r]
farmbuyer@6 1347
farmbuyer@6 1348 local g_today_real = g_today
farmbuyer@6 1349 for i,e in ipairs(g_loot) do
farmbuyer@6 1350 if e.kind == 'time' then
farmbuyer@6 1351 g_today = e
farmbuyer@6 1352 elseif e.kind == 'loot' then
farmbuyer@6 1353 self:_addHistoryEntry(i)
farmbuyer@6 1354 end
farmbuyer@6 1355 end
farmbuyer@6 1356 g_today = g_today_real
farmbuyer@6 1357 self.hist_clean = nil
farmbuyer@6 1358
farmbuyer@6 1359 -- safety measure: resort players' tables based on formatted timestamp
farmbuyer@6 1360 for i,h in ipairs(self.history) do
farmbuyer@6 1361 tsort (h, comp)
farmbuyer@6 1362 end
farmbuyer@6 1363 end
farmbuyer@6 1364
farmbuyer@6 1365 function addon:preen_history (realmname)
farmbuyer@6 1366 local r = assert(realmname)
farmbuyer@6 1367 for i,h in ipairs(self.history) do
farmbuyer@6 1368 tsort (h, comp)
farmbuyer@6 1369 while #h > 1 do
farmbuyer@6 1370 tremove (h)
farmbuyer@6 1371 end
farmbuyer@6 1372 end
farmbuyer@1 1373 end
farmbuyer@1 1374 end
farmbuyer@1 1375
farmbuyer@1 1376
farmbuyer@1 1377 ------ Player communication
farmbuyer@1 1378 do
farmbuyer@1 1379 local function adduser (name, status, active)
farmbuyer@1 1380 if status then addon.sender_list.names[name] = status end
farmbuyer@1 1381 if active then addon.sender_list.active[name] = active end
farmbuyer@1 1382 end
farmbuyer@1 1383
farmbuyer@1 1384 -- Incoming handler functions. All take the sender name and the incoming
farmbuyer@1 1385 -- tag as the first two arguments. All of these are active even when the
farmbuyer@1 1386 -- player is not tracking loot, so test for that when appropriate.
farmbuyer@1 1387 local OCR_funcs = {}
farmbuyer@1 1388
farmbuyer@1 1389 OCR_funcs.ping = function (sender)
farmbuyer@1 1390 pprint('comm', "incoming ping from", sender)
farmbuyer@1 1391 addon:whispercast (sender, 'pong', addon.revision,
farmbuyer@1 1392 addon.enabled and "tracking" or (addon.rebroadcast and "broadcasting" or "disabled"))
farmbuyer@1 1393 end
farmbuyer@1 1394 OCR_funcs.pong = function (sender, _, rev, status)
farmbuyer@1 1395 local s = ("|cff00ff00%s|r v2r%s is |cff00ffff%s|r"):format(sender,rev,status)
farmbuyer@1 1396 addon:Print("Echo: ", s)
farmbuyer@1 1397 adduser (sender, s, status=="tracking" or status=="broadcasting" or nil)
farmbuyer@1 1398 end
farmbuyer@1 1399
farmbuyer@1 1400 OCR_funcs.loot = function (sender, _, recip, item, count, extratext)
farmbuyer@1 1401 addon.dprint('comm', "DOTloot, sender", sender, "recip", recip, "item", item, "count", count)
farmbuyer@1 1402 if not addon.enabled then return end
farmbuyer@1 1403 adduser (sender, nil, true)
farmbuyer@1 1404 addon:CHAT_MSG_LOOT ("broadcast", recip, item, count, sender, extratext)
farmbuyer@1 1405 end
farmbuyer@1 1406
farmbuyer@1 1407 OCR_funcs.boss = function (sender, _, reason, bossname, instancetag)
farmbuyer@1 1408 addon.dprint('comm', "DOTboss, sender", sender, "reason", reason, "name", bossname, "it", instancetag)
farmbuyer@1 1409 if not addon.enabled then return end
farmbuyer@1 1410 adduser (sender, nil, true)
farmbuyer@1 1411 addon:on_boss_broadcast (reason, bossname, instancetag)
farmbuyer@1 1412 end
farmbuyer@1 1413
farmbuyer@1 1414 OCR_funcs.bcast_req = function (sender)
farmbuyer@1 1415 if addon.debug.comm or ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 1416 then
farmbuyer@1 1417 addon:Print("%s has requested additional broadcasters! Choose %s to enable rebroadcasting, or %s to remain off and also ignore rebroadcast requests for as long as you're logged in. Or do nothing for now to see if other requests arrive.",
farmbuyer@1 1418 sender,
farmbuyer@1 1419 addon.format_hypertext('bcaston',"the red pill",'|cffff4040'),
farmbuyer@1 1420 addon.format_hypertext('waferthin',"the blue pill",'|cff0070dd'))
farmbuyer@1 1421 end
farmbuyer@1 1422 self.popped = true
farmbuyer@1 1423 end
farmbuyer@1 1424
farmbuyer@1 1425 OCR_funcs.bcast_responder = function (sender)
farmbuyer@1 1426 if addon.debug.comm or addon.requesting or
farmbuyer@1 1427 ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 1428 then
farmbuyer@1 1429 addon:Print(sender, "has answered the call and is now broadcasting loot.")
farmbuyer@1 1430 end
farmbuyer@1 1431 end
farmbuyer@1 1432 -- remove this tag once it's all tested
farmbuyer@1 1433 OCR_funcs.bcast_denied = function (sender)
farmbuyer@1 1434 if addon.requesting then addon:Print(sender, "declines futher broadcast requests.") end
farmbuyer@1 1435 end
farmbuyer@1 1436
farmbuyer@1 1437 -- Incoming message dispatcher
farmbuyer@1 1438 local function dotdotdot (sender, tag, ...)
farmbuyer@1 1439 local f = OCR_funcs[tag]
farmbuyer@1 1440 addon.dprint('comm', ":... processing",tag,"from",sender)
farmbuyer@1 1441 if f then return f(sender,tag,...) end
farmbuyer@1 1442 addon.dprint('comm', "unknown comm message",tag",from", sender)
farmbuyer@1 1443 end
farmbuyer@1 1444 -- Recent message cache
farmbuyer@1 1445 addon.recent_messages = create_new_cache ('comm', comm_cleanup_ttl)
farmbuyer@1 1446
farmbuyer@1 1447 function addon:OnCommReceived (prefix, msg, distribution, sender)
farmbuyer@1 1448 if prefix ~= self.ident then return end
farmbuyer@1 1449 if not self.debug.comm then
farmbuyer@1 1450 if distribution ~= "RAID" and distribution ~= "WHISPER" then return end
farmbuyer@1 1451 if sender == my_name then return end
farmbuyer@1 1452 end
farmbuyer@1 1453 self.dprint('comm', ":OCR from", sender, "message is", msg)
farmbuyer@1 1454
farmbuyer@1 1455 if self.recent_messages:test(msg) then
farmbuyer@1 1456 return self.dprint('cache', "message <",msg,"> already in cache, skipping")
farmbuyer@1 1457 end
farmbuyer@1 1458 self.recent_messages:add(msg)
farmbuyer@1 1459
farmbuyer@1 1460 -- Nothing is actually returned, just (ab)using tail calls.
farmbuyer@1 1461 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 1462 end
farmbuyer@1 1463
farmbuyer@1 1464 function addon:OnCommReceivedNocache (prefix, msg, distribution, sender)
farmbuyer@1 1465 if prefix ~= self.identTg then return end
farmbuyer@1 1466 if not self.debug.comm then
farmbuyer@1 1467 if distribution ~= "WHISPER" then return end
farmbuyer@1 1468 if sender == my_name then return end
farmbuyer@1 1469 end
farmbuyer@1 1470 self.dprint('comm', ":OCRN from", sender, "message is", msg)
farmbuyer@1 1471 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 1472 end
farmbuyer@1 1473 end
farmbuyer@1 1474
farmbuyer@1 1475 -- vim:noet