annotate core.lua @ 1:822b6ca3ef89

Import of 2.15, moving to wowace svn.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Sat, 16 Apr 2011 06:03:29 +0000
parents
children fe437e761ef8
rev   line source
farmbuyer@1 1 local addon = select(2,...)
farmbuyer@1 2
farmbuyer@1 3 --[==[
farmbuyer@1 4 g_loot's numeric indices are loot entries (including titles, separators,
farmbuyer@1 5 etc); its named indices are:
farmbuyer@1 6 - forum: saved text from forum markup window, default nil
farmbuyer@1 7 - attend: saved text from raid attendence window, default nil
farmbuyer@1 8 - printed.FOO: last index formatted into text window FOO, default 0
farmbuyer@1 9 - saved: table of copies of saved texts, default nil; keys are numeric
farmbuyer@1 10 indices of tables, subkeys of those are name/forum/attend/date
farmbuyer@1 11 - autoshard: optional name of disenchanting player, default nil
farmbuyer@1 12 - threshold: optional loot threshold, default nil
farmbuyer@1 13
farmbuyer@1 14 Functions arranged like this, with these lables (for jumping to). As a
farmbuyer@1 15 rule, member functions with UpperCamelCase names are called directly by
farmbuyer@1 16 user-facing code, ones with lowercase names are "one step removed", and
farmbuyer@1 17 names with leading underscores are strictly internal helper functions.
farmbuyer@1 18 ------ Saved variables
farmbuyer@1 19 ------ Constants
farmbuyer@1 20 ------ Addon member data
farmbuyer@1 21 ------ Locals
farmbuyer@1 22 ------ Expiring caches
farmbuyer@1 23 ------ Ace3 framework stuff
farmbuyer@1 24 ------ Event handlers
farmbuyer@1 25 ------ Slash command handler
farmbuyer@1 26 ------ On/off
farmbuyer@1 27 ------ Behind the scenes routines
farmbuyer@1 28 ------ Saved texts
farmbuyer@1 29 ------ Loot histories
farmbuyer@1 30 ------ Player communication
farmbuyer@1 31
farmbuyer@1 32 This started off as part of a raid addon package written by somebody else.
farmbuyer@1 33 After he retired, I began modifying the code. Eventually I set aside the
farmbuyer@1 34 entire package and rewrote the loot tracker module from scratch. Many of the
farmbuyer@1 35 variable/function naming conventions (sv_*, g_*, and family) stayed across the
farmbuyer@1 36 rewrite. Some variables are needlessly initialized to nil just to look uniform.
farmbuyer@1 37
farmbuyer@1 38 ]==]
farmbuyer@1 39
farmbuyer@1 40 ------ Saved variables
farmbuyer@1 41 OuroLootSV = nil -- possible copy of g_loot
farmbuyer@1 42 OuroLootSV_opts = nil -- same as option_defaults until changed
farmbuyer@1 43 OuroLootSV_hist = nil
farmbuyer@1 44
farmbuyer@1 45
farmbuyer@1 46 ------ Constants
farmbuyer@1 47 local option_defaults = {
farmbuyer@1 48 ['popup_on_join'] = true,
farmbuyer@1 49 ['register_slashloot'] = true,
farmbuyer@1 50 ['scroll_to_bottom'] = true,
farmbuyer@1 51 ['chatty_on_kill'] = false,
farmbuyer@1 52 ['no_tracking_wipes'] = false,
farmbuyer@1 53 ['snarky_boss'] = true,
farmbuyer@1 54 ['keybinding'] = false,
farmbuyer@1 55 ['keybinding_text'] = 'CTRL-SHIFT-O',
farmbuyer@1 56 ['forum'] = {
farmbuyer@1 57 ['[url]'] = '[url=http://www.wowhead.com/?item=$I]$N[/url]$X - $T',
farmbuyer@1 58 ['[item] by name'] = '[item]$N[/item]$X - $T',
farmbuyer@1 59 ['[item] by ID'] = '[item]$I[/item]$X - $T',
farmbuyer@1 60 ['Custom...'] = '',
farmbuyer@1 61 },
farmbuyer@1 62 ['forum_current'] = '[item] by name',
farmbuyer@1 63 }
farmbuyer@1 64 local virgin = "First time loaded? Hi! Use the /ouroloot or /loot command"
farmbuyer@1 65 .." to show the main display. You should probably browse the instructions"
farmbuyer@1 66 .." if you've never used this before; %s to display the help window. This"
farmbuyer@1 67 .." welcome message will not intrude again."
farmbuyer@1 68 local qualnames = {
farmbuyer@1 69 ['gray'] = 0, ['grey'] = 0, ['poor'] = 0, ['trash'] = 0,
farmbuyer@1 70 ['white'] = 1, ['common'] = 1,
farmbuyer@1 71 ['green'] = 2, ['uncommon'] = 2,
farmbuyer@1 72 ['blue'] = 3, ['rare'] = 3,
farmbuyer@1 73 ['epic'] = 4, ['purple'] = 4,
farmbuyer@1 74 ['legendary'] = 5, ['orange'] = 5,
farmbuyer@1 75 ['artifact'] = 6,
farmbuyer@1 76 --['heirloom'] = 7,
farmbuyer@1 77 }
farmbuyer@1 78 local my_name = UnitName('player')
farmbuyer@1 79 local comm_cleanup_ttl = 5 -- seconds in the cache
farmbuyer@1 80
farmbuyer@1 81
farmbuyer@1 82 ------ Addon member data
farmbuyer@1 83 local flib = LibStub("LibFarmbuyer")
farmbuyer@1 84 addon.author_debug = flib.author_debug
farmbuyer@1 85
farmbuyer@1 86 -- Play cute games with namespaces here just to save typing.
farmbuyer@1 87 do local _G = _G setfenv (1, addon)
farmbuyer@1 88
farmbuyer@1 89 revision = 15
farmbuyer@1 90 ident = "OuroLoot2"
farmbuyer@1 91 identTg = "OuroLoot2Tg"
farmbuyer@1 92 status_text = nil
farmbuyer@1 93
farmbuyer@1 94 DEBUG_PRINT = false
farmbuyer@1 95 debug = {
farmbuyer@1 96 comm = false,
farmbuyer@1 97 loot = false,
farmbuyer@1 98 flow = false,
farmbuyer@1 99 notraid = false,
farmbuyer@1 100 cache = false,
farmbuyer@1 101 }
farmbuyer@1 102 function dprint (t,...)
farmbuyer@1 103 if DEBUG_PRINT and debug[t] then return _G.print("<"..t.."> ",...) end
farmbuyer@1 104 end
farmbuyer@1 105
farmbuyer@1 106 if author_debug then
farmbuyer@1 107 function pprint(t,...)
farmbuyer@1 108 return _G.print("<<"..t..">> ",...)
farmbuyer@1 109 end
farmbuyer@1 110 else
farmbuyer@1 111 pprint = flib.nullfunc
farmbuyer@1 112 end
farmbuyer@1 113
farmbuyer@1 114 enabled = false
farmbuyer@1 115 rebroadcast = false
farmbuyer@1 116 display = nil -- display frame, when visible
farmbuyer@1 117 loot_clean = nil -- index of last GUI entry with known-current visual data
farmbuyer@1 118 sender_list = {active={},names={}} -- this should be reworked
farmbuyer@1 119 threshold = debug.loot and 0 or 3 -- rare by default
farmbuyer@1 120 sharder = nil -- name of person whose loot is marked as shards
farmbuyer@1 121
farmbuyer@1 122 -- The rest is also used in the GUI:
farmbuyer@1 123
farmbuyer@1 124 popped = nil -- non-nil when reminder has been shown, actual value unimportant
farmbuyer@1 125
farmbuyer@1 126 -- This is an amalgamation of all four LOOT_ITEM_* patterns.
farmbuyer@1 127 -- Captures: 1 person/You, 2 itemstring, 3 rest of string after final |r until '.'
farmbuyer@1 128 -- Can change 'loot' to 'item' to trigger on, e.g., extracting stuff from mail.
farmbuyer@1 129 loot_pattern = "(%S+) receives? loot:.*|cff%x+|H(.-)|h.*|r(.*)%.$"
farmbuyer@1 130
farmbuyer@1 131 dbm_registered = nil
farmbuyer@1 132 requesting = nil -- for prompting for additional rebroadcasters
farmbuyer@1 133
farmbuyer@1 134 thresholds, quality_hexes = {}, {}
farmbuyer@1 135 for i = 0,6 do
farmbuyer@1 136 local hex = _G.select(4,_G.GetItemQualityColor(i))
farmbuyer@1 137 local desc = _G["ITEM_QUALITY"..i.."_DESC"]
farmbuyer@1 138 quality_hexes[i] = hex
farmbuyer@1 139 thresholds[i] = hex .. desc .. "|r"
farmbuyer@1 140 end
farmbuyer@1 141
farmbuyer@1 142 _G.setfenv (1, _G)
farmbuyer@1 143 end
farmbuyer@1 144
farmbuyer@1 145 addon = LibStub("AceAddon-3.0"):NewAddon(addon, "Ouro Loot",
farmbuyer@1 146 "AceTimer-3.0", "AceComm-3.0", "AceConsole-3.0", "AceEvent-3.0")
farmbuyer@1 147
farmbuyer@1 148
farmbuyer@1 149 ------ Locals
farmbuyer@1 150 local g_loot = nil
farmbuyer@1 151 local g_restore_p = nil
farmbuyer@1 152 local g_saved_tmp = nil -- restoring across a clear
farmbuyer@1 153 local g_wafer_thin = nil -- for prompting for additional rebroadcasters
farmbuyer@1 154 local g_today = nil -- "today" entry in g_loot
farmbuyer@1 155 local opts = nil
farmbuyer@1 156
farmbuyer@1 157 local pairs, ipairs, tinsert, tremove, tonumber = pairs, ipairs, table.insert, table.remove, tonumber
farmbuyer@1 158
farmbuyer@1 159 local pprint, tabledump = addon.pprint, flib.tabledump
farmbuyer@1 160
farmbuyer@1 161 -- En masse forward decls of symbols defined inside local blocks
farmbuyer@1 162 local _registerDBM -- break out into separate file
farmbuyer@1 163 local makedate, create_new_cache, _init
farmbuyer@1 164
farmbuyer@1 165 -- Hypertext support, inspired by DBM broadcast pizza timers
farmbuyer@1 166 do
farmbuyer@1 167 local hypertext_format_str = "|HOuroRaid:%s|h%s[%s]|r|h"
farmbuyer@1 168
farmbuyer@1 169 function addon.format_hypertext (code, text, color)
farmbuyer@1 170 return hypertext_format_str:format (code,
farmbuyer@1 171 type(color)=='number' and addon.quality_hexes[color] or color,
farmbuyer@1 172 text)
farmbuyer@1 173 end
farmbuyer@1 174
farmbuyer@1 175 DEFAULT_CHAT_FRAME:HookScript("OnHyperlinkClick", function(self, link, string, mousebutton)
farmbuyer@1 176 local ltype, arg = strsplit(":",link)
farmbuyer@1 177 if ltype ~= "OuroRaid" then return end
farmbuyer@1 178 if arg == 'openloot' then
farmbuyer@1 179 addon:BuildMainDisplay()
farmbuyer@1 180 elseif arg == 'help' then
farmbuyer@1 181 addon:BuildMainDisplay('help')
farmbuyer@1 182 elseif arg == 'bcaston' then
farmbuyer@1 183 if not addon.rebroadcast then
farmbuyer@1 184 addon:Activate(nil,true)
farmbuyer@1 185 end
farmbuyer@1 186 addon:broadcast('bcast_responder')
farmbuyer@1 187 elseif arg == 'waferthin' then -- mint? it's wafer thin!
farmbuyer@1 188 g_wafer_thin = true -- fuck off, I'm full
farmbuyer@1 189 addon:broadcast('bcast_denied') -- remove once tested
farmbuyer@1 190 end
farmbuyer@1 191 end)
farmbuyer@1 192
farmbuyer@1 193 local old = ItemRefTooltip.SetHyperlink
farmbuyer@1 194 function ItemRefTooltip:SetHyperlink (link, ...)
farmbuyer@1 195 if link:match("^OuroRaid") then return end
farmbuyer@1 196 return old (self, link, ...)
farmbuyer@1 197 end
farmbuyer@1 198 end
farmbuyer@1 199
farmbuyer@1 200 do
farmbuyer@1 201 -- copied here because it's declared local to the calendar ui, thanks blizz ><
farmbuyer@1 202 local CALENDAR_FULLDATE_MONTH_NAMES = {
farmbuyer@1 203 FULLDATE_MONTH_JANUARY, FULLDATE_MONTH_FEBRUARY, FULLDATE_MONTH_MARCH,
farmbuyer@1 204 FULLDATE_MONTH_APRIL, FULLDATE_MONTH_MAY, FULLDATE_MONTH_JUNE,
farmbuyer@1 205 FULLDATE_MONTH_JULY, FULLDATE_MONTH_AUGUST, FULLDATE_MONTH_SEPTEMBER,
farmbuyer@1 206 FULLDATE_MONTH_OCTOBER, FULLDATE_MONTH_NOVEMBER, FULLDATE_MONTH_DECEMBER,
farmbuyer@1 207 }
farmbuyer@1 208 -- returns "dd Month yyyy", mm, dd, yyyy
farmbuyer@1 209 function makedate()
farmbuyer@1 210 Calendar_LoadUI()
farmbuyer@1 211 local _, M, D, Y = CalendarGetDate()
farmbuyer@1 212 local text = ("%d %s %d"):format(D, CALENDAR_FULLDATE_MONTH_NAMES[M], Y)
farmbuyer@1 213 return text, M, D, Y
farmbuyer@1 214 end
farmbuyer@1 215 end
farmbuyer@1 216
farmbuyer@1 217 -- Returns an instance name or abbreviation
farmbuyer@1 218 local function instance_tag()
farmbuyer@1 219 local name, typeof, diffcode, diffstr, _, perbossheroic, isdynamic = GetInstanceInfo()
farmbuyer@1 220 local t
farmbuyer@1 221 name = addon.instance_abbrev[name] or name
farmbuyer@1 222 if typeof == "none" then return name end
farmbuyer@1 223 -- diffstr is "5 Player", "10 Player (Heroic)", etc. ugh.
farmbuyer@1 224 if diffcode == 1 then
farmbuyer@1 225 t = ((GetNumRaidMembers()>0) and "10" or "5")
farmbuyer@1 226 elseif diffcode == 2 then
farmbuyer@1 227 t = ((GetNumRaidMembers()>0) and "25" or "5h")
farmbuyer@1 228 elseif diffcode == 3 then
farmbuyer@1 229 t = "10h"
farmbuyer@1 230 elseif diffcode == 4 then
farmbuyer@1 231 t = "25h"
farmbuyer@1 232 end
farmbuyer@1 233 -- dynamic difficulties always return normal "codes"
farmbuyer@1 234 if isdynamic and perbossheroic == 1 then
farmbuyer@1 235 t = t .. "h"
farmbuyer@1 236 end
farmbuyer@1 237 return name .. "(" .. t .. ")"
farmbuyer@1 238 end
farmbuyer@1 239 addon.instance_tag = instance_tag -- grumble
farmbuyer@1 240
farmbuyer@1 241
farmbuyer@1 242 ------ Expiring caches
farmbuyer@1 243 --[[
farmbuyer@1 244 foo = create_new_cache("myfoo",15[,cleanup]) -- ttl
farmbuyer@1 245 foo:add("blah")
farmbuyer@1 246 foo:test("blah") -- returns true
farmbuyer@1 247 ]]
farmbuyer@1 248 do
farmbuyer@1 249 local caches = {}
farmbuyer@1 250 local cleanup_group = AnimTimerFrame:CreateAnimationGroup()
farmbuyer@1 251 cleanup_group:SetLooping("REPEAT")
farmbuyer@1 252 cleanup_group:SetScript("OnLoop", function(cg)
farmbuyer@1 253 addon.dprint('cache',"OnLoop firing")
farmbuyer@1 254 local now = GetTime()
farmbuyer@1 255 local alldone = true
farmbuyer@1 256 -- this is ass-ugly
farmbuyer@1 257 for _,c in ipairs(caches) do
farmbuyer@1 258 while (#c > 0) and (now - c[1].t > c.ttl) do
farmbuyer@1 259 addon.dprint('cache', c.name, "cache removing",c[1].t, c[1].m)
farmbuyer@1 260 tremove(c,1)
farmbuyer@1 261 end
farmbuyer@1 262 alldone = alldone and (#c == 0)
farmbuyer@1 263 end
farmbuyer@1 264 if alldone then
farmbuyer@1 265 addon.dprint('cache',"OnLoop finishing animation group")
farmbuyer@1 266 cleanup_group:Finish()
farmbuyer@1 267 for _,c in ipairs(caches) do
farmbuyer@1 268 if c.func then c:func() end
farmbuyer@1 269 end
farmbuyer@1 270 end
farmbuyer@1 271 addon.dprint('cache',"OnLoop done")
farmbuyer@1 272 end)
farmbuyer@1 273
farmbuyer@1 274 local function _add (cache, x)
farmbuyer@1 275 tinsert(cache, {t=GetTime(),m=x})
farmbuyer@1 276 if not cleanup_group:IsPlaying() then
farmbuyer@1 277 addon.dprint('cache', cache.name, "STARTING animation group")
farmbuyer@1 278 cache.cleanup:SetDuration(2) -- hmmm
farmbuyer@1 279 cleanup_group:Play()
farmbuyer@1 280 end
farmbuyer@1 281 end
farmbuyer@1 282 local function _test (cache, x)
farmbuyer@1 283 for _,v in ipairs(cache) do
farmbuyer@1 284 if v.m == x then return true end
farmbuyer@1 285 end
farmbuyer@1 286 end
farmbuyer@1 287 function create_new_cache (name, ttl, on_alldone)
farmbuyer@1 288 local c = {
farmbuyer@1 289 ttl = ttl,
farmbuyer@1 290 name = name,
farmbuyer@1 291 add = _add,
farmbuyer@1 292 test = _test,
farmbuyer@1 293 cleanup = cleanup_group:CreateAnimation("Animation"),
farmbuyer@1 294 func = on_alldone,
farmbuyer@1 295 }
farmbuyer@1 296 c.cleanup:SetOrder(1)
farmbuyer@1 297 -- setting OnFinished for cleanup fires at the end of each inner loop,
farmbuyer@1 298 -- with no 'requested' argument to distinguish cases. thus, on_alldone.
farmbuyer@1 299 tinsert (caches, c)
farmbuyer@1 300 return c
farmbuyer@1 301 end
farmbuyer@1 302 end
farmbuyer@1 303
farmbuyer@1 304
farmbuyer@1 305 ------ Ace3 framework stuff
farmbuyer@1 306 function addon:OnInitialize()
farmbuyer@1 307 -- VARIABLES_LOADED has fired by this point; test if we're doing something like
farmbuyer@1 308 -- relogging during a raid and already have collected loot data
farmbuyer@1 309 g_restore_p = OuroLootSV ~= nil
farmbuyer@1 310 self.dprint('flow', "oninit sets restore as", g_restore_p)
farmbuyer@1 311
farmbuyer@1 312 if OuroLootSV_opts == nil then
farmbuyer@1 313 OuroLootSV_opts = {}
farmbuyer@1 314 self:ScheduleTimer(function(s)
farmbuyer@1 315 s:Print(virgin, s.format_hypertext('help',"click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 316 virgin = nil
farmbuyer@1 317 end,10,self)
farmbuyer@1 318 end
farmbuyer@1 319 opts = OuroLootSV_opts
farmbuyer@1 320 for opt,default in pairs(option_defaults) do
farmbuyer@1 321 if opts[opt] == nil then
farmbuyer@1 322 opts[opt] = default
farmbuyer@1 323 end
farmbuyer@1 324 end
farmbuyer@1 325 option_defaults = nil
farmbuyer@1 326 -- transition/remove old options
farmbuyer@1 327 opts["forum_use_itemid"] = nil
farmbuyer@1 328 if opts["forum_format"] then
farmbuyer@1 329 opts.forum["Custom..."] = opts["forum_format"]
farmbuyer@1 330 opts["forum_format"] = nil
farmbuyer@1 331 end
farmbuyer@1 332 -- get item filter table if needed
farmbuyer@1 333 if opts.itemfilter == nil then
farmbuyer@1 334 opts.itemfilter = addon.default_itemfilter
farmbuyer@1 335 end
farmbuyer@1 336 addon.default_itemfilter = nil
farmbuyer@1 337
farmbuyer@1 338 self:RegisterChatCommand("ouroloot", "OnSlash")
farmbuyer@1 339 -- maybe try to detect if this command is already in use...
farmbuyer@1 340 if opts.register_slashloot then
farmbuyer@1 341 SLASH_ACECONSOLE_OUROLOOT2 = "/loot"
farmbuyer@1 342 end
farmbuyer@1 343
farmbuyer@1 344 self.history_all = self.history_all or OuroLootSV_hist or {}
farmbuyer@1 345 local r = GetRealmName()
farmbuyer@1 346 self.history_all[r] = self:_prep_new_history_category (self.history_all[r], r)
farmbuyer@1 347 self.history = self.history_all[r]
farmbuyer@1 348
farmbuyer@1 349 _init(self)
farmbuyer@1 350 self.OnInitialize = nil
farmbuyer@1 351 end
farmbuyer@1 352
farmbuyer@1 353 function addon:OnEnable()
farmbuyer@1 354 self:RegisterEvent "PLAYER_LOGOUT"
farmbuyer@1 355 self:RegisterEvent "RAID_ROSTER_UPDATE"
farmbuyer@1 356
farmbuyer@1 357 -- Cribbed from Talented. I like the way jerry thinks: the first argument
farmbuyer@1 358 -- can be a format spec for the remainder of the arguments. (The new
farmbuyer@1 359 -- AceConsole:Printf isn't used because we can't specify a prefix without
farmbuyer@1 360 -- jumping through ridonkulous hoops.) The part about overriding :Print
farmbuyer@1 361 -- with a version using prefix hyperlinks is my fault.
farmbuyer@1 362 do
farmbuyer@1 363 local AC = LibStub("AceConsole-3.0")
farmbuyer@1 364 local chat_prefix = self.format_hypertext('openloot',"Ouro Loot",--[[legendary]]5)
farmbuyer@1 365 function addon:Print (str, ...)
farmbuyer@1 366 if type(str) == 'string' and str:find("%", nil, --[[plainmatch=]]true) then
farmbuyer@1 367 return AC:Print (chat_prefix, str:format(...))
farmbuyer@1 368 else
farmbuyer@1 369 return AC:Print (chat_prefix, str, ...)
farmbuyer@1 370 end
farmbuyer@1 371 end
farmbuyer@1 372 end
farmbuyer@1 373
farmbuyer@1 374 if opts.keybinding then
farmbuyer@1 375 local btn = CreateFrame("Button", "OuroLootBindingOpen", nil, "SecureActionButtonTemplate")
farmbuyer@1 376 btn:SetAttribute("type", "macro")
farmbuyer@1 377 btn:SetAttribute("macrotext", "/ouroloot toggle")
farmbuyer@1 378 if SetBindingClick(opts.keybinding_text, "OuroLootBindingOpen") then
farmbuyer@1 379 SaveBindings(GetCurrentBindingSet())
farmbuyer@1 380 else
farmbuyer@1 381 self:Print("Error registering '%s' as a keybinding, check spelling!",
farmbuyer@1 382 opts.keybinding_text)
farmbuyer@1 383 end
farmbuyer@1 384 end
farmbuyer@1 385
farmbuyer@1 386 if self.debug.flow then self:Print"is in control-flow debug mode." end
farmbuyer@1 387 end
farmbuyer@1 388 --function addon:OnDisable() end
farmbuyer@1 389
farmbuyer@1 390
farmbuyer@1 391 ------ Event handlers
farmbuyer@1 392 function addon:_clear_SVs()
farmbuyer@1 393 g_loot = {} -- not saved, just fooling PLAYER_LOGOUT tests
farmbuyer@1 394 OuroLootSV = nil
farmbuyer@1 395 OuroLootSV_opts = nil
farmbuyer@1 396 OuroLootSV_hist = nil
farmbuyer@1 397 end
farmbuyer@1 398 function addon:PLAYER_LOGOUT()
farmbuyer@1 399 if (#g_loot > 0) or g_loot.saved
farmbuyer@1 400 or (g_loot.forum and g_loot.forum ~= "")
farmbuyer@1 401 or (g_loot.attend and g_loot.attend ~= "")
farmbuyer@1 402 then
farmbuyer@1 403 g_loot.autoshard = self.sharder
farmbuyer@1 404 g_loot.threshold = self.threshold
farmbuyer@1 405 --OuroLootSV = g_loot
farmbuyer@1 406 --for i,e in ipairs(OuroLootSV) do
farmbuyer@1 407 for i,e in ipairs(g_loot) do
farmbuyer@1 408 e.cols = nil
farmbuyer@1 409 end
farmbuyer@1 410 OuroLootSV = g_loot
farmbuyer@1 411 end
farmbuyer@1 412 self.history.kind = nil
farmbuyer@1 413 self.history.st = nil
farmbuyer@1 414 self.history.byname = nil
farmbuyer@1 415 OuroLootSV_hist = self.history_all
farmbuyer@1 416 end
farmbuyer@1 417
farmbuyer@1 418 function addon:RAID_ROSTER_UPDATE (event)
farmbuyer@1 419 if GetNumRaidMembers() > 0 then
farmbuyer@1 420 local inside,whatkind = IsInInstance()
farmbuyer@1 421 if inside and (whatkind == "pvp" or whatkind == "arena") then
farmbuyer@1 422 return self.dprint('flow', "got RRU event but in pvp zone, bailing")
farmbuyer@1 423 end
farmbuyer@1 424 if event == "Activate" then
farmbuyer@1 425 -- dispatched manually from Activate
farmbuyer@1 426 self:RegisterEvent "CHAT_MSG_LOOT"
farmbuyer@1 427 _registerDBM(self)
farmbuyer@1 428 elseif event == "RAID_ROSTER_UPDATE" then
farmbuyer@1 429 -- event registration from onload, joined a raid, maybe show popup
farmbuyer@1 430 if opts.popup_on_join and not self.popped then
farmbuyer@1 431 self.popped = StaticPopup_Show "OUROL_REMIND"
farmbuyer@1 432 self.popped.data = self
farmbuyer@1 433 end
farmbuyer@1 434 end
farmbuyer@1 435 else
farmbuyer@1 436 self:UnregisterEvent "CHAT_MSG_LOOT"
farmbuyer@1 437 self.popped = nil
farmbuyer@1 438 end
farmbuyer@1 439 end
farmbuyer@1 440
farmbuyer@1 441 -- helper for CHAT_MSG_LOOT handler
farmbuyer@1 442 do
farmbuyer@1 443 -- Recent loot cache
farmbuyer@1 444 addon.recent_loot = create_new_cache ('loot', comm_cleanup_ttl)
farmbuyer@1 445
farmbuyer@1 446 local GetItemInfo = GetItemInfo
farmbuyer@1 447
farmbuyer@1 448 -- 'from' and onwards only present if this is triggered by a broadcast
farmbuyer@1 449 function addon:_do_loot (local_override, recipient, itemid, count, from, extratext)
farmbuyer@1 450 local iname, ilink, iquality, _,_,_,_,_,_, itexture = GetItemInfo(itemid)
farmbuyer@1 451 if not iname then return end -- sigh
farmbuyer@1 452 self.dprint('loot',">>_do_loot, R:", recipient, "I:", itemid, "C:", count, "frm:", from, "ex:", extratext)
farmbuyer@1 453
farmbuyer@1 454 local i
farmbuyer@1 455 itemid = tonumber(ilink:match("item:(%d+)"))
farmbuyer@1 456 if local_override or ((iquality >= self.threshold) and not opts.itemfilter[itemid]) then
farmbuyer@1 457 if (self.rebroadcast and (not from)) and not local_override then
farmbuyer@1 458 self:broadcast('loot', recipient, itemid, count)
farmbuyer@1 459 end
farmbuyer@1 460 if self.enabled or local_override then
farmbuyer@1 461 local signature = recipient .. iname .. (count or "")
farmbuyer@1 462 if self.recent_loot:test(signature) then
farmbuyer@1 463 self.dprint('cache', "loot <",signature,"> already in cache, skipping")
farmbuyer@1 464 else
farmbuyer@1 465 self.recent_loot:add(signature)
farmbuyer@1 466 i = self._addLootEntry{ -- There is some redundancy here...
farmbuyer@1 467 kind = 'loot',
farmbuyer@1 468 person = recipient,
farmbuyer@1 469 person_class= select(2,UnitClass(recipient)),
farmbuyer@1 470 quality = iquality,
farmbuyer@1 471 itemname = iname,
farmbuyer@1 472 id = itemid,
farmbuyer@1 473 itemlink = ilink,
farmbuyer@1 474 itexture = itexture,
farmbuyer@1 475 disposition = (recipient == self.sharder) and 'shard' or nil,
farmbuyer@1 476 count = count,
farmbuyer@1 477 bcast_from = from,
farmbuyer@1 478 extratext = extratext,
farmbuyer@1 479 is_heroic = self:is_heroic_item(ilink),
farmbuyer@1 480 }
farmbuyer@1 481 self.dprint('loot', "added entry", i)
farmbuyer@1 482 self:_addHistoryEntry(i)
farmbuyer@1 483 if self.display then
farmbuyer@1 484 self:redisplay()
farmbuyer@1 485 --[[
farmbuyer@1 486 local st = self.display:GetUserData("eoiST")
farmbuyer@1 487 if st and st.frame:IsVisible() then
farmbuyer@1 488 st:OuroLoot_Refresh()
farmbuyer@1 489 end
farmbuyer@1 490 ]]
farmbuyer@1 491 end
farmbuyer@1 492 end
farmbuyer@1 493 end
farmbuyer@1 494 end
farmbuyer@1 495 self.dprint('loot',"<<_do_loot out")
farmbuyer@1 496 return i
farmbuyer@1 497 end
farmbuyer@1 498
farmbuyer@1 499 function addon:CHAT_MSG_LOOT (event, ...)
farmbuyer@1 500 if (not self.rebroadcast) and (not self.enabled) and (event ~= "manual") then return end
farmbuyer@1 501
farmbuyer@1 502 --[[
farmbuyer@1 503 iname: Hearthstone
farmbuyer@1 504 iquality: integer
farmbuyer@1 505 ilink: clickable formatted link
farmbuyer@1 506 itemstring: item:6948:....
farmbuyer@1 507 itexture: inventory icon texture
farmbuyer@1 508 ]]
farmbuyer@1 509
farmbuyer@1 510 if event == "CHAT_MSG_LOOT" then
farmbuyer@1 511 local msg = ...
farmbuyer@1 512 --ChatFrame2:AddMessage("original string: >"..(msg:gsub("\124","\124\124")).."<")
farmbuyer@1 513 local person, itemstring, remainder = msg:match(self.loot_pattern)
farmbuyer@1 514 self.dprint('loot', "CHAT_MSG_LOOT, person is", person, ", itemstring is", itemstring, ", rest is", remainder)
farmbuyer@1 515 if not person then return end -- "So-and-So selected Greed", etc, not actual looting
farmbuyer@1 516 local count = remainder and remainder:match(".*(x%d+)$")
farmbuyer@1 517
farmbuyer@1 518 -- Name might be colorized, remove the highlighting
farmbuyer@1 519 local p = person:match("|c%x%x%x%x%x%x%x%x(%S+)")
farmbuyer@1 520 person = p or person
farmbuyer@1 521 person = (person == UNIT_YOU) and my_name or person
farmbuyer@1 522
farmbuyer@1 523 local id = tonumber((select(2, strsplit(":", itemstring))))
farmbuyer@1 524
farmbuyer@1 525 return self:_do_loot (false, person, id, count)
farmbuyer@1 526
farmbuyer@1 527 elseif event == "broadcast" then
farmbuyer@1 528 return self:_do_loot(false, ...)
farmbuyer@1 529
farmbuyer@1 530 elseif event == "manual" then
farmbuyer@1 531 local r,i,n = ...
farmbuyer@1 532 return self:_do_loot(true, r,i,nil,nil,n)
farmbuyer@1 533 end
farmbuyer@1 534 end
farmbuyer@1 535 end
farmbuyer@1 536
farmbuyer@1 537
farmbuyer@1 538 ------ Slash command handler
farmbuyer@1 539 -- Thought about breaking this up into a table-driven dispatcher. But
farmbuyer@1 540 -- that would result in a pile of teensy functions, most of which would
farmbuyer@1 541 -- never be called. Too much overhead. (2.0: Most of these removed now
farmbuyer@1 542 -- that GUI is in place.)
farmbuyer@1 543 function addon:OnSlash (txt) --, editbox)
farmbuyer@1 544 txt = strtrim(txt:lower())
farmbuyer@1 545 local cmd, arg = ""
farmbuyer@1 546 do
farmbuyer@1 547 local s,e = txt:find("^%a+")
farmbuyer@1 548 if s then
farmbuyer@1 549 cmd = txt:sub(s,e)
farmbuyer@1 550 s = txt:find("%S", e+2)
farmbuyer@1 551 if s then arg = txt:sub(s,-1) end
farmbuyer@1 552 end
farmbuyer@1 553 end
farmbuyer@1 554
farmbuyer@1 555 if cmd == "" then
farmbuyer@1 556 if InCombatLockdown() then
farmbuyer@1 557 return self:Print("Can't display window in combat.")
farmbuyer@1 558 else
farmbuyer@1 559 return self:BuildMainDisplay()
farmbuyer@1 560 end
farmbuyer@1 561
farmbuyer@1 562 elseif cmd:find("^thre") then
farmbuyer@1 563 self:SetThreshold(arg)
farmbuyer@1 564
farmbuyer@1 565 elseif cmd == "on" then self:Activate(arg)
farmbuyer@1 566 elseif cmd == "off" then self:Deactivate()
farmbuyer@1 567 elseif cmd == "broadcast" or cmd == "bcast" then self:Activate(nil,true)
farmbuyer@1 568
farmbuyer@1 569 elseif cmd == "fake" then -- maybe comment this out for real users
farmbuyer@1 570 self:_mark_boss_kill (self._addLootEntry{
farmbuyer@1 571 kind='boss',reason='kill',bosskill="Baron Steamroller",instance=instance_tag(),duration=0
farmbuyer@1 572 })
farmbuyer@1 573 self:CHAT_MSG_LOOT ('manual', my_name, 54797)
farmbuyer@1 574 if self.display then
farmbuyer@1 575 self:redisplay()
farmbuyer@1 576 end
farmbuyer@1 577 self:Print "Baron Steamroller has been slain. Congratulations on your rug."
farmbuyer@1 578
farmbuyer@1 579 elseif cmd == "debug" then
farmbuyer@1 580 if arg then
farmbuyer@1 581 self.debug[arg] = not self.debug[arg]
farmbuyer@1 582 _G.print(arg,self.debug[arg])
farmbuyer@1 583 if self.debug[arg] then self.DEBUG_PRINT = true end
farmbuyer@1 584 else
farmbuyer@1 585 self.DEBUG_PRINT = not self.DEBUG_PRINT
farmbuyer@1 586 end
farmbuyer@1 587
farmbuyer@1 588 elseif cmd == "save" and arg and arg:len() > 0 then
farmbuyer@1 589 self:save_saveas(arg)
farmbuyer@1 590 elseif cmd == "list" then
farmbuyer@1 591 self:save_list()
farmbuyer@1 592 elseif cmd == "restore" and arg and arg:len() > 0 then
farmbuyer@1 593 self:save_restore(tonumber(arg))
farmbuyer@1 594 elseif cmd == "delete" and arg and arg:len() > 0 then
farmbuyer@1 595 self:save_delete(tonumber(arg))
farmbuyer@1 596
farmbuyer@1 597 elseif cmd == "help" then
farmbuyer@1 598 self:BuildMainDisplay('help')
farmbuyer@1 599 elseif cmd == "toggle" then
farmbuyer@1 600 if self.display then
farmbuyer@1 601 self.display:Hide()
farmbuyer@1 602 else
farmbuyer@1 603 return self:BuildMainDisplay()
farmbuyer@1 604 end
farmbuyer@1 605
farmbuyer@1 606 else
farmbuyer@1 607 if self:OpenMainDisplayToTab(cmd) then
farmbuyer@1 608 return
farmbuyer@1 609 end
farmbuyer@1 610 self:Print("Unknown command '%s'. %s to see the help window.",
farmbuyer@1 611 cmd, self.format_hypertext('help',"Click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 612 end
farmbuyer@1 613 end
farmbuyer@1 614
farmbuyer@1 615 function addon:SetThreshold (arg, quiet_p)
farmbuyer@1 616 local q = tonumber(arg)
farmbuyer@1 617 if q then
farmbuyer@1 618 q = math.floor(q+0.001)
farmbuyer@1 619 if q<0 or q>6 then
farmbuyer@1 620 return self:Print("Threshold must be 0-6.")
farmbuyer@1 621 end
farmbuyer@1 622 else
farmbuyer@1 623 q = qualnames[arg]
farmbuyer@1 624 if not q then
farmbuyer@1 625 return self:Print("Unrecognized item quality argument.")
farmbuyer@1 626 end
farmbuyer@1 627 end
farmbuyer@1 628 self.threshold = q
farmbuyer@1 629 if not quiet_p then self:Print("Threshold now set to %s.", self.thresholds[q]) end
farmbuyer@1 630 end
farmbuyer@1 631
farmbuyer@1 632
farmbuyer@1 633 ------ On/off
farmbuyer@1 634 function addon:Activate (opt_threshold, opt_bcast_only)
farmbuyer@1 635 self:RegisterEvent "RAID_ROSTER_UPDATE"
farmbuyer@1 636 self.popped = true
farmbuyer@1 637 if GetNumRaidMembers() > 0 then
farmbuyer@1 638 self:RAID_ROSTER_UPDATE("Activate")
farmbuyer@1 639 elseif self.debug.notraid then
farmbuyer@1 640 self:RegisterEvent "CHAT_MSG_LOOT"
farmbuyer@1 641 _registerDBM(self)
farmbuyer@1 642 elseif g_restore_p then
farmbuyer@1 643 g_restore_p = nil
farmbuyer@1 644 if #g_loot == 0 then return end -- only saved texts, not worth verbage
farmbuyer@1 645 self:Print("Ouro Raid Loot restored previous data, but not in a raid",
farmbuyer@1 646 "and 5-person mode not active. |cffff0505NOT tracking loot|r;",
farmbuyer@1 647 "use 'enable' to activate loot tracking, or 'clear' to erase",
farmbuyer@1 648 "previous data, or 'help' to read about saved-texts commands.")
farmbuyer@1 649 self.popped = nil -- get the reminder if later joining a raid
farmbuyer@1 650 return
farmbuyer@1 651 end
farmbuyer@1 652 self.rebroadcast = true -- hardcode to true; this used to be more complicated
farmbuyer@1 653 self.enabled = not opt_bcast_only
farmbuyer@1 654 if opt_threshold then
farmbuyer@1 655 self:SetThreshold (opt_threshold, --[[quiet_p=]]true)
farmbuyer@1 656 end
farmbuyer@1 657 self:Print("Ouro Raid Loot is %s. Threshold currently %s.",
farmbuyer@1 658 self.enabled and "tracking" or "only broadcasting",
farmbuyer@1 659 self.thresholds[self.threshold])
farmbuyer@1 660 end
farmbuyer@1 661
farmbuyer@1 662 -- Note: running '/loot off' will also avoid the popup reminder when
farmbuyer@1 663 -- joining a raid, but will not change the saved option setting.
farmbuyer@1 664 function addon:Deactivate()
farmbuyer@1 665 self.enabled = false
farmbuyer@1 666 self.rebroadcast = false
farmbuyer@1 667 self:UnregisterEvent "RAID_ROSTER_UPDATE"
farmbuyer@1 668 self:UnregisterEvent "CHAT_MSG_LOOT"
farmbuyer@1 669 self:Print("Ouro Raid Loot deactivated.")
farmbuyer@1 670 end
farmbuyer@1 671
farmbuyer@1 672 function addon:Clear(verbose_p)
farmbuyer@1 673 local repopup, st
farmbuyer@1 674 if self.display then
farmbuyer@1 675 -- in the new version, this is likely to always be the case
farmbuyer@1 676 repopup = true
farmbuyer@1 677 st = self.display:GetUserData("eoiST")
farmbuyer@1 678 if not st then
farmbuyer@1 679 self.dprint('flow', "Clear: display visible but eoiST not set??")
farmbuyer@1 680 end
farmbuyer@1 681 self.display:Hide()
farmbuyer@1 682 end
farmbuyer@1 683 g_restore_p = nil
farmbuyer@1 684 OuroLootSV = nil
farmbuyer@1 685 self:_reset_timestamps()
farmbuyer@1 686 g_saved_tmp = g_loot.saved
farmbuyer@1 687 if verbose_p then
farmbuyer@1 688 if (g_saved_tmp and #g_saved_tmp>0) then
farmbuyer@1 689 self:Print("Current loot data cleared, %d saved sets remaining.", #g_saved_tmp)
farmbuyer@1 690 else
farmbuyer@1 691 self:Print("Current loot data cleared.")
farmbuyer@1 692 end
farmbuyer@1 693 end
farmbuyer@1 694 _init(self,st)
farmbuyer@1 695 if repopup then
farmbuyer@1 696 addon:BuildMainDisplay()
farmbuyer@1 697 end
farmbuyer@1 698 end
farmbuyer@1 699
farmbuyer@1 700
farmbuyer@1 701 ------ Behind the scenes routines
farmbuyer@1 702 -- Adds indices to traverse the tables in a nice sorted order.
farmbuyer@1 703 do
farmbuyer@1 704 local byindex, temp = {}, {}
farmbuyer@1 705 local function sort (src, dest)
farmbuyer@1 706 for k in pairs(src) do
farmbuyer@1 707 temp[#temp+1] = k
farmbuyer@1 708 end
farmbuyer@1 709 table.sort(temp)
farmbuyer@1 710 table.wipe(dest)
farmbuyer@1 711 for i = 1, #temp do
farmbuyer@1 712 dest[i] = src[temp[i]]
farmbuyer@1 713 end
farmbuyer@1 714 end
farmbuyer@1 715
farmbuyer@1 716 function addon.sender_list.sort()
farmbuyer@1 717 sort (addon.sender_list.active, byindex)
farmbuyer@1 718 table.wipe(temp)
farmbuyer@1 719 addon.sender_list.activeI = #byindex
farmbuyer@1 720 sort (addon.sender_list.names, byindex)
farmbuyer@1 721 table.wipe(temp)
farmbuyer@1 722 end
farmbuyer@1 723 addon.sender_list.namesI = byindex
farmbuyer@1 724 end
farmbuyer@1 725
farmbuyer@1 726 -- Message sending.
farmbuyer@1 727 -- See OCR_funcs.tag at the end of this file for incoming message treatment.
farmbuyer@1 728 do
farmbuyer@1 729 local function assemble(...)
farmbuyer@1 730 local msg = ...
farmbuyer@1 731 for i = 2, select('#',...) do
farmbuyer@1 732 msg = msg .. '\a' .. (select(i,...) or "")
farmbuyer@1 733 end
farmbuyer@1 734 return msg
farmbuyer@1 735 end
farmbuyer@1 736
farmbuyer@1 737 -- broadcast('tag', <stuff>)
farmbuyer@1 738 function addon:broadcast(...)
farmbuyer@1 739 local msg = assemble(...)
farmbuyer@1 740 self.dprint('comm', "<broadcast>:", msg)
farmbuyer@1 741 -- the "GUILD" here is just so that we can also pick up on it
farmbuyer@1 742 self:SendCommMessage(self.ident, msg, self.debug.comm and "GUILD" or "RAID")
farmbuyer@1 743 end
farmbuyer@1 744 -- whispercast(<to>, 'tag', <stuff>)
farmbuyer@1 745 function addon:whispercast(to,...)
farmbuyer@1 746 local msg = assemble(...)
farmbuyer@1 747 self.dprint('comm', "<whispercast>@", to, ":", msg)
farmbuyer@1 748 self:SendCommMessage(self.identTg, msg, "WHISPER", to)
farmbuyer@1 749 end
farmbuyer@1 750 end
farmbuyer@1 751
farmbuyer@1 752 -- Generic helpers
farmbuyer@1 753 function addon._find_next_after (kind, index)
farmbuyer@1 754 index = index + 1
farmbuyer@1 755 while index <= #g_loot do
farmbuyer@1 756 if g_loot[index].kind == kind then
farmbuyer@1 757 return index, g_loot[index]
farmbuyer@1 758 end
farmbuyer@1 759 index = index + 1
farmbuyer@1 760 end
farmbuyer@1 761 end
farmbuyer@1 762
farmbuyer@1 763 -- Iterate through g_loot entries according to the KIND field. Loop variables
farmbuyer@1 764 -- are g_loot indices and the corresponding entries (essentially ipairs + some
farmbuyer@1 765 -- conditionals).
farmbuyer@1 766 function addon:filtered_loot_iter (filter_kind)
farmbuyer@1 767 return self._find_next_after, filter_kind, 0
farmbuyer@1 768 end
farmbuyer@1 769
farmbuyer@1 770 do
farmbuyer@1 771 local itt
farmbuyer@1 772 local function create()
farmbuyer@1 773 local tip, lefts = CreateFrame("GameTooltip"), {}
farmbuyer@1 774 for i = 1, 2 do -- scanning idea here also snagged from Talented
farmbuyer@1 775 local L,R = tip:CreateFontString(), tip:CreateFontString()
farmbuyer@1 776 L:SetFontObject(GameFontNormal)
farmbuyer@1 777 R:SetFontObject(GameFontNormal)
farmbuyer@1 778 tip:AddFontStrings(L,R)
farmbuyer@1 779 lefts[i] = L
farmbuyer@1 780 end
farmbuyer@1 781 tip.lefts = lefts
farmbuyer@1 782 return tip
farmbuyer@1 783 end
farmbuyer@1 784 function addon:is_heroic_item(item) -- returns true or *nil*
farmbuyer@1 785 itt = itt or create()
farmbuyer@1 786 itt:SetOwner(UIParent,"ANCHOR_NONE")
farmbuyer@1 787 itt:ClearLines()
farmbuyer@1 788 itt:SetHyperlink(item)
farmbuyer@1 789 local t = itt.lefts[2]:GetText()
farmbuyer@1 790 itt:Hide()
farmbuyer@1 791 return (t == ITEM_HEROIC) or nil
farmbuyer@1 792 end
farmbuyer@1 793 end
farmbuyer@1 794
farmbuyer@1 795 -- Called when first loading up, and then also when a 'clear' is being
farmbuyer@1 796 -- performed. If SV's are present then restore_p will be true.
farmbuyer@1 797 function _init (self, possible_st)
farmbuyer@1 798 self.dprint('flow',"_init running")
farmbuyer@1 799 self.loot_clean = nil
farmbuyer@1 800 self.hist_clean = nil
farmbuyer@1 801 if g_restore_p then
farmbuyer@1 802 g_loot = OuroLootSV
farmbuyer@1 803 self.popped = true
farmbuyer@1 804 self.dprint('flow', "restoring", #g_loot, "entries")
farmbuyer@1 805 self:ScheduleTimer("Activate", 8, g_loot.threshold)
farmbuyer@1 806 -- FIXME printed could be too large if entries were deleted, how much do we care?
farmbuyer@1 807 self.sharder = g_loot.autoshard
farmbuyer@1 808 else
farmbuyer@1 809 g_loot = { printed = {} }
farmbuyer@1 810 g_loot.saved = g_saved_tmp; g_saved_tmp = nil -- potentially restore across a clear
farmbuyer@1 811 end
farmbuyer@1 812
farmbuyer@1 813 self.threshold = g_loot.threshold or self.threshold -- in the case of restoring but not tracking
farmbuyer@1 814 self:gui_init(g_loot)
farmbuyer@1 815
farmbuyer@1 816 if g_restore_p then
farmbuyer@1 817 self:zero_printed_fenceposts() -- g_loot.printed.* = previous/safe values
farmbuyer@1 818 else
farmbuyer@1 819 self:zero_printed_fenceposts(0) -- g_loot.printed.* = 0
farmbuyer@1 820 end
farmbuyer@1 821 if possible_st then
farmbuyer@1 822 possible_st:SetData(g_loot)
farmbuyer@1 823 end
farmbuyer@1 824
farmbuyer@1 825 self.status_text = ("v2r%d communicating as ident %s"):format(self.revision,self.ident)
farmbuyer@1 826 self:RegisterComm(self.ident)
farmbuyer@1 827 self:RegisterComm(self.identTg, "OnCommReceivedNocache")
farmbuyer@1 828
farmbuyer@1 829 if self.author_debug then
farmbuyer@1 830 _G.OL = self
farmbuyer@1 831 _G.Oloot = g_loot
farmbuyer@1 832 end
farmbuyer@1 833 end
farmbuyer@1 834
farmbuyer@1 835 -- Tie-ins with Deadly Boss Mods
farmbuyer@1 836 do
farmbuyer@1 837 local candidates, location
farmbuyer@1 838 local function fixup_durations (cache)
farmbuyer@1 839 if candidates == nil then return end -- this is called for *all* cache expirations, including non-boss
farmbuyer@1 840 local boss, bossi
farmbuyer@1 841 boss = candidates[1]
farmbuyer@1 842 if #candidates == 1 then
farmbuyer@1 843 -- (1) or (2)
farmbuyer@1 844 boss.duration = boss.duration or 0
farmbuyer@1 845 addon.dprint('loot', "only one candidate")
farmbuyer@1 846 else
farmbuyer@1 847 -- (3), should only be one 'cast entry and our local entry
farmbuyer@1 848 if #candidates ~= 2 then
farmbuyer@1 849 -- could get a bunch of 'cast entries on the heels of one another
farmbuyer@1 850 -- before the local one ever fires, apparently... sigh
farmbuyer@1 851 --addon:Print("<warning> s3 cache has %d entries, does that seem right to you?", #candidates)
farmbuyer@1 852 end
farmbuyer@1 853 if candidates[2].duration == nil then
farmbuyer@1 854 --addon:Print("<warning> s3's second entry is not the local trigger, does that seem right to you?")
farmbuyer@1 855 end
farmbuyer@1 856 -- try and be generic anyhow
farmbuyer@1 857 for i,c in ipairs(candidates) do
farmbuyer@1 858 if c.duration then
farmbuyer@1 859 boss = c
farmbuyer@1 860 addon.dprint('loot', "fixup found candidate", i, "duration", c.duration)
farmbuyer@1 861 break
farmbuyer@1 862 end
farmbuyer@1 863 end
farmbuyer@1 864 end
farmbuyer@1 865 bossi = addon._addLootEntry(boss)
farmbuyer@1 866 addon.dprint('loot', "added entry", bossi)
farmbuyer@1 867 if boss.reason == 'kill' then
farmbuyer@1 868 addon:_mark_boss_kill (bossi)
farmbuyer@1 869 if opts.chatty_on_kill then
farmbuyer@1 870 addon:Print("Registered kill for '%s' in %s!", boss.bosskill, boss.instance)
farmbuyer@1 871 end
farmbuyer@1 872 end
farmbuyer@1 873 candidates = nil
farmbuyer@1 874 end
farmbuyer@1 875 addon.recent_boss = create_new_cache ('boss', 10, fixup_durations)
farmbuyer@1 876
farmbuyer@1 877 -- Similar to _do_loot, but duration+ parms only present when locally generated.
farmbuyer@1 878 local function _do_boss (self, reason, bossname, intag, duration, raiders)
farmbuyer@1 879 self.dprint('loot',">>_do_boss, R:", reason, "B:", bossname, "T:", intag,
farmbuyer@1 880 "D:", duration, "RL:", (raiders and #raiders or 'nil'))
farmbuyer@1 881 if self.rebroadcast and duration then
farmbuyer@1 882 self:broadcast('boss', reason, bossname, intag)
farmbuyer@1 883 end
farmbuyer@1 884 -- This is only a loop to make jumping out of it easy, and still do cleanup below.
farmbuyer@1 885 while self.enabled do
farmbuyer@1 886 if reason == 'wipe' and opts.no_tracking_wipes then break end
farmbuyer@1 887 bossname = (opts.snarky_boss and self.boss_abbrev[bossname] or bossname) or bossname
farmbuyer@1 888 local not_from_local = duration == nil
farmbuyer@1 889 local signature = bossname .. reason
farmbuyer@1 890 if not_from_local and self.recent_boss:test(signature) then
farmbuyer@1 891 self.dprint('cache', "boss <",signature,"> already in cache, skipping")
farmbuyer@1 892 else
farmbuyer@1 893 self.recent_boss:add(signature)
farmbuyer@1 894 -- Possible scenarios: (1) we don't see a boss event at all (e.g., we're
farmbuyer@1 895 -- outside the instance) and so this only happens once as a non-local event,
farmbuyer@1 896 -- (2) we see a local event first and all non-local events are filtered
farmbuyer@1 897 -- by the cache, (3) we happen to get some non-local events before doing
farmbuyer@1 898 -- our local event (not because of network weirdness but because our local
farmbuyer@1 899 -- DBM might not trigger for a while).
farmbuyer@1 900 local c = {
farmbuyer@1 901 kind = 'boss',
farmbuyer@1 902 bosskill = bossname, -- minor misnomer, might not actually be a kill
farmbuyer@1 903 reason = reason,
farmbuyer@1 904 instance = intag,
farmbuyer@1 905 duration = duration, -- these two deliberately may be nil
farmbuyer@1 906 raiderlist = raiders and table.concat(raiders, ", ")
farmbuyer@1 907 }
farmbuyer@1 908 candidates = candidates or {}
farmbuyer@1 909 tinsert(candidates,c)
farmbuyer@1 910 break
farmbuyer@1 911 end
farmbuyer@1 912 end
farmbuyer@1 913 self.dprint('loot',"<<_do_boss out")
farmbuyer@1 914 end
farmbuyer@1 915 -- No wrapping layer for now
farmbuyer@1 916 addon.on_boss_broadcast = _do_boss
farmbuyer@1 917
farmbuyer@1 918 function addon:_mark_boss_kill (index)
farmbuyer@1 919 local e = g_loot[index]
farmbuyer@1 920 if not e.bosskill then
farmbuyer@1 921 return self:Print("Something horribly wrong;", index, "is not a boss entry!")
farmbuyer@1 922 end
farmbuyer@1 923 if e.reason ~= 'wipe' then
farmbuyer@1 924 -- enh, bail
farmbuyer@1 925 self.loot_clean = index-1
farmbuyer@1 926 end
farmbuyer@1 927 local attempts = 1
farmbuyer@1 928 local first
farmbuyer@1 929
farmbuyer@1 930 local i,d = 1,g_loot[1]
farmbuyer@1 931 while d ~= e do
farmbuyer@1 932 if d.bosskill and
farmbuyer@1 933 d.bosskill == e.bosskill and
farmbuyer@1 934 d.reason == 'wipe'
farmbuyer@1 935 then
farmbuyer@1 936 first = first or i
farmbuyer@1 937 attempts = attempts + 1
farmbuyer@1 938 assert(tremove(g_loot,i)==d,"_mark_boss_kill screwed up data badly")
farmbuyer@1 939 else
farmbuyer@1 940 i = i + 1
farmbuyer@1 941 end
farmbuyer@1 942 d = g_loot[i]
farmbuyer@1 943 end
farmbuyer@1 944 e.reason = 'kill'
farmbuyer@1 945 e.attempts = attempts
farmbuyer@1 946 self.loot_clean = first or index-1
farmbuyer@1 947 end
farmbuyer@1 948
farmbuyer@1 949 local GetRaidRosterInfo = GetRaidRosterInfo
farmbuyer@1 950 function addon:DBMBossCallback (reason, mod, ...)
farmbuyer@1 951 if (not self.rebroadcast) and (not self.enabled) then return end
farmbuyer@1 952
farmbuyer@1 953 local name
farmbuyer@1 954 if mod.combatInfo and mod.combatInfo.name then
farmbuyer@1 955 name = mod.combatInfo.name
farmbuyer@1 956 elseif mod.id then
farmbuyer@1 957 name = mod.id
farmbuyer@1 958 else
farmbuyer@1 959 name = "Unknown Boss"
farmbuyer@1 960 end
farmbuyer@1 961
farmbuyer@1 962 local it = location or instance_tag()
farmbuyer@1 963 location = nil
farmbuyer@1 964
farmbuyer@1 965 local duration = 0
farmbuyer@1 966 if mod.combatInfo and mod.combatInfo.pull then
farmbuyer@1 967 duration = math.floor (GetTime() - mod.combatInfo.pull)
farmbuyer@1 968 end
farmbuyer@1 969
farmbuyer@1 970 -- attendance: maybe put people in groups 6,7,8 into a "backup/standby"
farmbuyer@1 971 -- list? probably too specific to guild practices.
farmbuyer@1 972 local raiders = {}
farmbuyer@1 973 for i = 1, GetNumRaidMembers() do
farmbuyer@1 974 tinsert(raiders, (GetRaidRosterInfo(i)))
farmbuyer@1 975 end
farmbuyer@1 976 table.sort(raiders)
farmbuyer@1 977
farmbuyer@1 978 return _do_boss (self, reason, name, it, duration, raiders)
farmbuyer@1 979 end
farmbuyer@1 980
farmbuyer@1 981 local callback = function(...) addon:DBMBossCallback(...) end
farmbuyer@1 982 function _registerDBM(self)
farmbuyer@1 983 if DBM then
farmbuyer@1 984 if not self.dbm_registered then
farmbuyer@1 985 local rev = tonumber(DBM.Revision) or 0
farmbuyer@1 986 if rev < 1503 then
farmbuyer@1 987 self.status_text = "|cffff1010Deadly Boss Mods must be version 1.26 or newer to work with Ouro Loot.|r"
farmbuyer@1 988 return
farmbuyer@1 989 end
farmbuyer@1 990 local r = DBM:RegisterCallback("kill", callback)
farmbuyer@1 991 DBM:RegisterCallback("wipe", callback)
farmbuyer@1 992 DBM:RegisterCallback("pull", function() location = instance_tag() end)
farmbuyer@1 993 self.dbm_registered = r > 0
farmbuyer@1 994 end
farmbuyer@1 995 else
farmbuyer@1 996 self.status_text = "|cffff1010Ouro Loot cannot find Deadly Boss Mods, loot will not be grouped by boss.|r"
farmbuyer@1 997 end
farmbuyer@1 998 end
farmbuyer@1 999 end -- DBM tie-ins
farmbuyer@1 1000
farmbuyer@1 1001 -- Adding entries to the loot record, and tracking the corresponding timestamp.
farmbuyer@1 1002 do
farmbuyer@1 1003 -- This shouldn't be required. /sadface
farmbuyer@1 1004 local loot_entry_mt = {
farmbuyer@1 1005 __index = function (e,key)
farmbuyer@1 1006 if key == 'cols' then
farmbuyer@1 1007 pprint('mt', e.kind)
farmbuyer@1 1008 --tabledump(e) -- not actually that useful
farmbuyer@1 1009 addon:_fill_out_eoi_data(1)
farmbuyer@1 1010 end
farmbuyer@1 1011 return rawget(e,key)
farmbuyer@1 1012 end
farmbuyer@1 1013 }
farmbuyer@1 1014
farmbuyer@1 1015 -- Given a loot index, searches backwards for a timestamp. Returns that
farmbuyer@1 1016 -- index and the time entry, or nil if it falls off the beginning. Pass an
farmbuyer@1 1017 -- optional second index to search no earlier than it.
farmbuyer@1 1018 -- May also be able to make good use of this in forum-generation routine.
farmbuyer@1 1019 function addon:find_previous_time_entry(i,stop)
farmbuyer@1 1020 local stop = stop or 0
farmbuyer@1 1021 while i > stop do
farmbuyer@1 1022 if g_loot[i].kind == 'time' then
farmbuyer@1 1023 return i, g_loot[i]
farmbuyer@1 1024 end
farmbuyer@1 1025 i = i - 1
farmbuyer@1 1026 end
farmbuyer@1 1027 end
farmbuyer@1 1028
farmbuyer@1 1029 -- format_timestamp (["format_string"], Day, [Loot])
farmbuyer@1 1030 -- DAY is a loot entry with kind=='time', and controls the date printed.
farmbuyer@1 1031 -- LOOT may be any kind of entry in the g_loot table. If present, it
farmbuyer@1 1032 -- overrides the hour and minute printed; if absent, those values are
farmbuyer@1 1033 -- taken from the DAY entry.
farmbuyer@1 1034 -- FORMAT_STRING may contain $x (x in Y/M/D/h/m) tokens.
farmbuyer@1 1035 local format_timestamp_values, point2dee = {}, "%.2d"
farmbuyer@1 1036 function addon:format_timestamp (fmt_opt, day_entry, time_entry_opt)
farmbuyer@1 1037 if not time_entry_opt then
farmbuyer@1 1038 if type(fmt_opt) == 'table' then -- Two entries, default format
farmbuyer@1 1039 time_entry_opt, day_entry = day_entry, fmt_opt
farmbuyer@1 1040 fmt_opt = "$Y/$M/$D $h:$m"
farmbuyer@1 1041 --elseif type(fmt_opt) == "string" then -- Day entry only, specified format
farmbuyer@1 1042 end
farmbuyer@1 1043 end
farmbuyer@1 1044 --format_timestamp_values.Y = point2dee:format (day_entry.startday.year % 100)
farmbuyer@1 1045 format_timestamp_values.Y = ("%.4d"):format (day_entry.startday.year)
farmbuyer@1 1046 format_timestamp_values.M = point2dee:format (day_entry.startday.month)
farmbuyer@1 1047 format_timestamp_values.D = point2dee:format (day_entry.startday.day)
farmbuyer@1 1048 format_timestamp_values.h = point2dee:format ((time_entry_opt or day_entry).hour)
farmbuyer@1 1049 format_timestamp_values.m = point2dee:format ((time_entry_opt or day_entry).minute)
farmbuyer@1 1050 return fmt_opt:gsub ('%$([YMDhm])', format_timestamp_values)
farmbuyer@1 1051 end
farmbuyer@1 1052
farmbuyer@1 1053 local done_todays_date
farmbuyer@1 1054 function addon:_reset_timestamps()
farmbuyer@1 1055 done_todays_date = nil
farmbuyer@1 1056 end
farmbuyer@1 1057 local function do_todays_date()
farmbuyer@1 1058 local text, M, D, Y = makedate()
farmbuyer@1 1059 local found,ts = #g_loot+1
farmbuyer@1 1060 repeat
farmbuyer@1 1061 found,ts = addon:find_previous_time_entry(found-1)
farmbuyer@1 1062 if found and ts.startday.text == text then
farmbuyer@1 1063 done_todays_date = true
farmbuyer@1 1064 end
farmbuyer@1 1065 until done_todays_date or (not found)
farmbuyer@1 1066 if done_todays_date then
farmbuyer@1 1067 g_today = ts
farmbuyer@1 1068 else
farmbuyer@1 1069 done_todays_date = true
farmbuyer@1 1070 g_today = g_loot[addon._addLootEntry{
farmbuyer@1 1071 kind = 'time',
farmbuyer@1 1072 startday = {
farmbuyer@1 1073 text = text, month = M, day = D, year = Y
farmbuyer@1 1074 }
farmbuyer@1 1075 }]
farmbuyer@1 1076 end
farmbuyer@1 1077 addon:_fill_out_eoi_data(1)
farmbuyer@1 1078 end
farmbuyer@1 1079
farmbuyer@1 1080 -- Adding anything original to g_loot goes through this routine.
farmbuyer@1 1081 function addon._addLootEntry (e)
farmbuyer@1 1082 setmetatable(e,loot_entry_mt)
farmbuyer@1 1083
farmbuyer@1 1084 if not done_todays_date then do_todays_date() end
farmbuyer@1 1085
farmbuyer@1 1086 local h, m = GetGameTime()
farmbuyer@1 1087 local localuptime = math.floor(GetTime())
farmbuyer@1 1088 e.hour = h
farmbuyer@1 1089 e.minute = m
farmbuyer@1 1090 e.stamp = localuptime
farmbuyer@1 1091 local index = #g_loot + 1
farmbuyer@1 1092 g_loot[index] = e
farmbuyer@1 1093 return index
farmbuyer@1 1094 end
farmbuyer@1 1095 end
farmbuyer@1 1096
farmbuyer@1 1097
farmbuyer@1 1098 ------ Saved texts
farmbuyer@1 1099 function addon:check_saved_table(silent_p)
farmbuyer@1 1100 local s = g_loot.saved
farmbuyer@1 1101 if s and (#s > 0) then return s end
farmbuyer@1 1102 g_loot.saved = nil
farmbuyer@1 1103 if not silent_p then self:Print("There are no saved loot texts.") end
farmbuyer@1 1104 end
farmbuyer@1 1105
farmbuyer@1 1106 function addon:save_list()
farmbuyer@1 1107 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1108 for i,t in ipairs(s) do
farmbuyer@1 1109 self:Print("#%d %s %d entries %s", i, t.date, t.count, t.name)
farmbuyer@1 1110 end
farmbuyer@1 1111 end
farmbuyer@1 1112
farmbuyer@1 1113 function addon:save_saveas(name)
farmbuyer@1 1114 g_loot.saved = g_loot.saved or {}
farmbuyer@1 1115 local n = #(g_loot.saved) + 1
farmbuyer@1 1116 local save = {
farmbuyer@1 1117 name = name,
farmbuyer@1 1118 date = makedate(),
farmbuyer@1 1119 count = #g_loot,
farmbuyer@1 1120 forum = g_loot.forum,
farmbuyer@1 1121 attend = g_loot.attend,
farmbuyer@1 1122 }
farmbuyer@1 1123 self:Print("Saving current loot texts to #%d '%s'", n, name)
farmbuyer@1 1124 g_loot.saved[n] = save
farmbuyer@1 1125 return self:save_list()
farmbuyer@1 1126 end
farmbuyer@1 1127
farmbuyer@1 1128 function addon:save_restore(num)
farmbuyer@1 1129 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1130 if (not num) or (num > #s) then
farmbuyer@1 1131 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1132 end
farmbuyer@1 1133 local save = s[num]
farmbuyer@1 1134 self:Print("Overwriting current loot data with saved text #%d '%s'", num, save.name)
farmbuyer@1 1135 self:Clear(--[[verbose_p=]]false)
farmbuyer@1 1136 -- Clear will already have displayed the window, and re-selected the first
farmbuyer@1 1137 -- tab. Set these up for when the text tabs are clicked.
farmbuyer@1 1138 g_loot.forum = save.forum
farmbuyer@1 1139 g_loot.attend = save.attend
farmbuyer@1 1140 end
farmbuyer@1 1141
farmbuyer@1 1142 function addon:save_delete(num)
farmbuyer@1 1143 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1144 if (not num) or (num > #s) then
farmbuyer@1 1145 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1146 end
farmbuyer@1 1147 self:Print("Deleting saved text #"..num)
farmbuyer@1 1148 tremove(s,num)
farmbuyer@1 1149 return self:save_list()
farmbuyer@1 1150 end
farmbuyer@1 1151
farmbuyer@1 1152
farmbuyer@1 1153 ------ Loot histories
farmbuyer@1 1154 -- history_all = {
farmbuyer@1 1155 -- ["Kilrogg"] = {
farmbuyer@1 1156 -- ["realm"] = "Kilrogg", -- not saved
farmbuyer@1 1157 -- ["st"] = { lib-st display table }, -- not saved
farmbuyer@1 1158 -- ["byname"] = { -- not saved
farmbuyer@1 1159 -- ["OtherPlayer"] = 2,
farmbuyer@1 1160 -- ["Farmbuyer"] = 1,
farmbuyer@1 1161 -- }
farmbuyer@1 1162 -- [1] = {
farmbuyer@1 1163 -- ["name"] = "Farmbuyer",
farmbuyer@1 1164 -- [1] = { id = nnnnn, when = "formatted timestamp for displaying" } -- most recent loot
farmbuyer@1 1165 -- [2] = { ......., [count = "x3"] } -- previous loot
farmbuyer@1 1166 -- },
farmbuyer@1 1167 -- [2] = {
farmbuyer@1 1168 -- ["name"] = "OtherPlayer",
farmbuyer@1 1169 -- ......
farmbuyer@1 1170 -- }, ......
farmbuyer@1 1171 -- },
farmbuyer@1 1172 -- ["OtherRealm"] = ......
farmbuyer@1 1173 -- }
farmbuyer@1 1174 do
farmbuyer@1 1175 -- Builds the map of names to array indices.
farmbuyer@1 1176 function addon:_build_history_names (opt_hist)
farmbuyer@1 1177 local hist = opt_hist or self.history
farmbuyer@1 1178 local m = {}
farmbuyer@1 1179 for i = 1, #hist do
farmbuyer@1 1180 m[hist[i].name] = i
farmbuyer@1 1181 end
farmbuyer@1 1182 hist.byname = m
farmbuyer@1 1183 end
farmbuyer@1 1184
farmbuyer@1 1185 -- Maps a name to an array index, creating new tables if needed. Returns
farmbuyer@1 1186 function addon:get_loot_history (name)
farmbuyer@1 1187 local i
farmbuyer@1 1188 i = self.history.byname[name]
farmbuyer@1 1189 if not i then
farmbuyer@1 1190 i = #self.history + 1
farmbuyer@1 1191 self.history[i] = { name=name }
farmbuyer@1 1192 self.history.byname[name] = i
farmbuyer@1 1193 end
farmbuyer@1 1194 return self.history[i]
farmbuyer@1 1195 end
farmbuyer@1 1196
farmbuyer@1 1197 -- Prepares and returns table to be used as self.history.
farmbuyer@1 1198 function addon:_prep_new_history_category (prev_table, realmname)
farmbuyer@1 1199 local t = prev_table or {
farmbuyer@1 1200 --kind = 'realm',
farmbuyer@1 1201 realm = realmname,
farmbuyer@1 1202 }
farmbuyer@1 1203
farmbuyer@1 1204 --[[
farmbuyer@1 1205 t.cols = setmetatable({
farmbuyer@1 1206 { value = realmname },
farmbuyer@1 1207 }, self.time_column1_used_mt)
farmbuyer@1 1208 ]]
farmbuyer@1 1209
farmbuyer@1 1210 if not t.byname then
farmbuyer@1 1211 self:_build_history_names (t)
farmbuyer@1 1212 end
farmbuyer@1 1213
farmbuyer@1 1214 return t
farmbuyer@1 1215 end
farmbuyer@1 1216
farmbuyer@1 1217 function addon:_addHistoryEntry (lootindex)
farmbuyer@1 1218 local e = g_loot[lootindex]
farmbuyer@1 1219 local h = self:get_loot_history(e.person)
farmbuyer@1 1220 local n = {
farmbuyer@1 1221 id = e.id,
farmbuyer@1 1222 when = self:format_timestamp (g_today, e),
farmbuyer@1 1223 count = e.count,
farmbuyer@1 1224 }
farmbuyer@1 1225 h[#h+1] = n
farmbuyer@1 1226 end
farmbuyer@1 1227 end
farmbuyer@1 1228
farmbuyer@1 1229
farmbuyer@1 1230 ------ Player communication
farmbuyer@1 1231 do
farmbuyer@1 1232 local function adduser (name, status, active)
farmbuyer@1 1233 if status then addon.sender_list.names[name] = status end
farmbuyer@1 1234 if active then addon.sender_list.active[name] = active end
farmbuyer@1 1235 end
farmbuyer@1 1236
farmbuyer@1 1237 -- Incoming handler functions. All take the sender name and the incoming
farmbuyer@1 1238 -- tag as the first two arguments. All of these are active even when the
farmbuyer@1 1239 -- player is not tracking loot, so test for that when appropriate.
farmbuyer@1 1240 local OCR_funcs = {}
farmbuyer@1 1241
farmbuyer@1 1242 OCR_funcs.ping = function (sender)
farmbuyer@1 1243 pprint('comm', "incoming ping from", sender)
farmbuyer@1 1244 addon:whispercast (sender, 'pong', addon.revision,
farmbuyer@1 1245 addon.enabled and "tracking" or (addon.rebroadcast and "broadcasting" or "disabled"))
farmbuyer@1 1246 end
farmbuyer@1 1247 OCR_funcs.pong = function (sender, _, rev, status)
farmbuyer@1 1248 local s = ("|cff00ff00%s|r v2r%s is |cff00ffff%s|r"):format(sender,rev,status)
farmbuyer@1 1249 addon:Print("Echo: ", s)
farmbuyer@1 1250 adduser (sender, s, status=="tracking" or status=="broadcasting" or nil)
farmbuyer@1 1251 end
farmbuyer@1 1252
farmbuyer@1 1253 OCR_funcs.loot = function (sender, _, recip, item, count, extratext)
farmbuyer@1 1254 addon.dprint('comm', "DOTloot, sender", sender, "recip", recip, "item", item, "count", count)
farmbuyer@1 1255 if not addon.enabled then return end
farmbuyer@1 1256 adduser (sender, nil, true)
farmbuyer@1 1257 addon:CHAT_MSG_LOOT ("broadcast", recip, item, count, sender, extratext)
farmbuyer@1 1258 end
farmbuyer@1 1259
farmbuyer@1 1260 OCR_funcs.boss = function (sender, _, reason, bossname, instancetag)
farmbuyer@1 1261 addon.dprint('comm', "DOTboss, sender", sender, "reason", reason, "name", bossname, "it", instancetag)
farmbuyer@1 1262 if not addon.enabled then return end
farmbuyer@1 1263 adduser (sender, nil, true)
farmbuyer@1 1264 addon:on_boss_broadcast (reason, bossname, instancetag)
farmbuyer@1 1265 end
farmbuyer@1 1266
farmbuyer@1 1267 OCR_funcs.bcast_req = function (sender)
farmbuyer@1 1268 if addon.debug.comm or ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 1269 then
farmbuyer@1 1270 addon:Print("%s has requested additional broadcasters! Choose %s to enable rebroadcasting, or %s to remain off and also ignore rebroadcast requests for as long as you're logged in. Or do nothing for now to see if other requests arrive.",
farmbuyer@1 1271 sender,
farmbuyer@1 1272 addon.format_hypertext('bcaston',"the red pill",'|cffff4040'),
farmbuyer@1 1273 addon.format_hypertext('waferthin',"the blue pill",'|cff0070dd'))
farmbuyer@1 1274 end
farmbuyer@1 1275 self.popped = true
farmbuyer@1 1276 end
farmbuyer@1 1277
farmbuyer@1 1278 OCR_funcs.bcast_responder = function (sender)
farmbuyer@1 1279 if addon.debug.comm or addon.requesting or
farmbuyer@1 1280 ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 1281 then
farmbuyer@1 1282 addon:Print(sender, "has answered the call and is now broadcasting loot.")
farmbuyer@1 1283 end
farmbuyer@1 1284 end
farmbuyer@1 1285 -- remove this tag once it's all tested
farmbuyer@1 1286 OCR_funcs.bcast_denied = function (sender)
farmbuyer@1 1287 if addon.requesting then addon:Print(sender, "declines futher broadcast requests.") end
farmbuyer@1 1288 end
farmbuyer@1 1289
farmbuyer@1 1290 -- Incoming message dispatcher
farmbuyer@1 1291 local function dotdotdot (sender, tag, ...)
farmbuyer@1 1292 local f = OCR_funcs[tag]
farmbuyer@1 1293 addon.dprint('comm', ":... processing",tag,"from",sender)
farmbuyer@1 1294 if f then return f(sender,tag,...) end
farmbuyer@1 1295 addon.dprint('comm', "unknown comm message",tag",from", sender)
farmbuyer@1 1296 end
farmbuyer@1 1297 -- Recent message cache
farmbuyer@1 1298 addon.recent_messages = create_new_cache ('comm', comm_cleanup_ttl)
farmbuyer@1 1299
farmbuyer@1 1300 function addon:OnCommReceived (prefix, msg, distribution, sender)
farmbuyer@1 1301 if prefix ~= self.ident then return end
farmbuyer@1 1302 if not self.debug.comm then
farmbuyer@1 1303 if distribution ~= "RAID" and distribution ~= "WHISPER" then return end
farmbuyer@1 1304 if sender == my_name then return end
farmbuyer@1 1305 end
farmbuyer@1 1306 self.dprint('comm', ":OCR from", sender, "message is", msg)
farmbuyer@1 1307
farmbuyer@1 1308 if self.recent_messages:test(msg) then
farmbuyer@1 1309 return self.dprint('cache', "message <",msg,"> already in cache, skipping")
farmbuyer@1 1310 end
farmbuyer@1 1311 self.recent_messages:add(msg)
farmbuyer@1 1312
farmbuyer@1 1313 -- Nothing is actually returned, just (ab)using tail calls.
farmbuyer@1 1314 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 1315 end
farmbuyer@1 1316
farmbuyer@1 1317 function addon:OnCommReceivedNocache (prefix, msg, distribution, sender)
farmbuyer@1 1318 if prefix ~= self.identTg then return end
farmbuyer@1 1319 if not self.debug.comm then
farmbuyer@1 1320 if distribution ~= "WHISPER" then return end
farmbuyer@1 1321 if sender == my_name then return end
farmbuyer@1 1322 end
farmbuyer@1 1323 self.dprint('comm', ":OCRN from", sender, "message is", msg)
farmbuyer@1 1324 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 1325 end
farmbuyer@1 1326 end
farmbuyer@1 1327
farmbuyer@1 1328 -- vim:noet