annotate core.lua @ 16:5ee4edd24c13

- new blizz methods for editboxes in dialog popups - initial code for dropdowns in history (not active yet) - hovering and shift-clicking to link out of history - proper confirmations for history rewriting - options checkboxes more grid-like - saved texts get a scrollbar instead of expanding indefinitely (duh) - rearranged savedvars a bit (and added transition code) - stores raider join/leave times and "demographic" info, all for MLEQDKP - minor bugfixes and tweaks
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Thu, 25 Aug 2011 00:45:31 +0000
parents d8fee518ce5d
children d929c40cdb09
rev   line source
farmbuyer@1 1 local addon = select(2,...)
farmbuyer@1 2
farmbuyer@1 3 --[==[
farmbuyer@1 4 g_loot's numeric indices are loot entries (including titles, separators,
farmbuyer@1 5 etc); its named indices are:
farmbuyer@1 6 - forum: saved text from forum markup window, default nil
farmbuyer@1 7 - attend: saved text from raid attendence window, default nil
farmbuyer@16 8 - printed.FOO: last loot index formatted into text window FOO, default 0
farmbuyer@1 9
farmbuyer@1 10 Functions arranged like this, with these lables (for jumping to). As a
farmbuyer@1 11 rule, member functions with UpperCamelCase names are called directly by
farmbuyer@1 12 user-facing code, ones with lowercase names are "one step removed", and
farmbuyer@1 13 names with leading underscores are strictly internal helper functions.
farmbuyer@1 14 ------ Saved variables
farmbuyer@1 15 ------ Constants
farmbuyer@1 16 ------ Addon member data
farmbuyer@6 17 ------ Globals
farmbuyer@1 18 ------ Expiring caches
farmbuyer@1 19 ------ Ace3 framework stuff
farmbuyer@1 20 ------ Event handlers
farmbuyer@1 21 ------ Slash command handler
farmbuyer@1 22 ------ On/off
farmbuyer@1 23 ------ Behind the scenes routines
farmbuyer@1 24 ------ Saved texts
farmbuyer@1 25 ------ Loot histories
farmbuyer@1 26 ------ Player communication
farmbuyer@1 27
farmbuyer@1 28 This started off as part of a raid addon package written by somebody else.
farmbuyer@1 29 After he retired, I began modifying the code. Eventually I set aside the
farmbuyer@1 30 entire package and rewrote the loot tracker module from scratch. Many of the
farmbuyer@1 31 variable/function naming conventions (sv_*, g_*, and family) stayed across the
farmbuyer@16 32 rewrite.
farmbuyer@16 33
farmbuyer@16 34 Some variables are needlessly initialized to nil just to look uniform.
farmbuyer@1 35
farmbuyer@1 36 ]==]
farmbuyer@1 37
farmbuyer@1 38 ------ Saved variables
farmbuyer@16 39 OuroLootSV = nil -- possible copy of g_loot
farmbuyer@16 40 OuroLootSV_saved = nil -- table of copies of saved texts, default nil; keys
farmbuyer@16 41 -- are numeric indices of tables, subkeys of those
farmbuyer@16 42 -- are name/forum/attend/date
farmbuyer@16 43 OuroLootSV_opts = nil -- same as option_defaults until changed
farmbuyer@16 44 -- autoshard: optional name of disenchanting player, default nil
farmbuyer@16 45 -- threshold: optional loot threshold, default nil
farmbuyer@16 46 OuroLootSV_hist = nil
farmbuyer@1 47
farmbuyer@1 48
farmbuyer@1 49 ------ Constants
farmbuyer@1 50 local option_defaults = {
farmbuyer@1 51 ['popup_on_join'] = true,
farmbuyer@1 52 ['register_slashloot'] = true,
farmbuyer@1 53 ['scroll_to_bottom'] = true,
farmbuyer@1 54 ['chatty_on_kill'] = false,
farmbuyer@1 55 ['no_tracking_wipes'] = false,
farmbuyer@1 56 ['snarky_boss'] = true,
farmbuyer@1 57 ['keybinding'] = false,
farmbuyer@2 58 ['bossmod'] = "DBM",
farmbuyer@1 59 ['keybinding_text'] = 'CTRL-SHIFT-O',
farmbuyer@1 60 ['forum'] = {
farmbuyer@1 61 ['[url]'] = '[url=http://www.wowhead.com/?item=$I]$N[/url]$X - $T',
farmbuyer@1 62 ['[item] by name'] = '[item]$N[/item]$X - $T',
farmbuyer@1 63 ['[item] by ID'] = '[item]$I[/item]$X - $T',
farmbuyer@1 64 ['Custom...'] = '',
farmbuyer@1 65 },
farmbuyer@1 66 ['forum_current'] = '[item] by name',
farmbuyer@1 67 }
farmbuyer@1 68 local virgin = "First time loaded? Hi! Use the /ouroloot or /loot command"
farmbuyer@1 69 .." to show the main display. You should probably browse the instructions"
farmbuyer@1 70 .." if you've never used this before; %s to display the help window. This"
farmbuyer@1 71 .." welcome message will not intrude again."
farmbuyer@1 72 local qualnames = {
farmbuyer@1 73 ['gray'] = 0, ['grey'] = 0, ['poor'] = 0, ['trash'] = 0,
farmbuyer@1 74 ['white'] = 1, ['common'] = 1,
farmbuyer@1 75 ['green'] = 2, ['uncommon'] = 2,
farmbuyer@1 76 ['blue'] = 3, ['rare'] = 3,
farmbuyer@1 77 ['epic'] = 4, ['purple'] = 4,
farmbuyer@1 78 ['legendary'] = 5, ['orange'] = 5,
farmbuyer@1 79 ['artifact'] = 6,
farmbuyer@1 80 --['heirloom'] = 7,
farmbuyer@1 81 }
farmbuyer@1 82 local my_name = UnitName('player')
farmbuyer@1 83 local comm_cleanup_ttl = 5 -- seconds in the cache
farmbuyer@1 84
farmbuyer@1 85
farmbuyer@1 86 ------ Addon member data
farmbuyer@1 87 local flib = LibStub("LibFarmbuyer")
farmbuyer@1 88 addon.author_debug = flib.author_debug
farmbuyer@1 89
farmbuyer@6 90 -- Play cute games with namespaces here just to save typing. WTB Lua 5.2 PST.
farmbuyer@1 91 do local _G = _G setfenv (1, addon)
farmbuyer@1 92
farmbuyer@1 93 revision = 15
farmbuyer@1 94 ident = "OuroLoot2"
farmbuyer@1 95 identTg = "OuroLoot2Tg"
farmbuyer@1 96 status_text = nil
farmbuyer@1 97
farmbuyer@1 98 DEBUG_PRINT = false
farmbuyer@1 99 debug = {
farmbuyer@1 100 comm = false,
farmbuyer@1 101 loot = false,
farmbuyer@1 102 flow = false,
farmbuyer@1 103 notraid = false,
farmbuyer@1 104 cache = false,
farmbuyer@1 105 }
farmbuyer@1 106 function dprint (t,...)
farmbuyer@1 107 if DEBUG_PRINT and debug[t] then return _G.print("<"..t.."> ",...) end
farmbuyer@1 108 end
farmbuyer@1 109
farmbuyer@1 110 if author_debug then
farmbuyer@1 111 function pprint(t,...)
farmbuyer@1 112 return _G.print("<<"..t..">> ",...)
farmbuyer@1 113 end
farmbuyer@1 114 else
farmbuyer@1 115 pprint = flib.nullfunc
farmbuyer@1 116 end
farmbuyer@1 117
farmbuyer@1 118 enabled = false
farmbuyer@1 119 rebroadcast = false
farmbuyer@1 120 display = nil -- display frame, when visible
farmbuyer@1 121 loot_clean = nil -- index of last GUI entry with known-current visual data
farmbuyer@1 122 sender_list = {active={},names={}} -- this should be reworked
farmbuyer@1 123 threshold = debug.loot and 0 or 3 -- rare by default
farmbuyer@1 124 sharder = nil -- name of person whose loot is marked as shards
farmbuyer@1 125
farmbuyer@1 126 -- The rest is also used in the GUI:
farmbuyer@1 127
farmbuyer@1 128 popped = nil -- non-nil when reminder has been shown, actual value unimportant
farmbuyer@1 129
farmbuyer@1 130 -- This is an amalgamation of all four LOOT_ITEM_* patterns.
farmbuyer@1 131 -- Captures: 1 person/You, 2 itemstring, 3 rest of string after final |r until '.'
farmbuyer@1 132 -- Can change 'loot' to 'item' to trigger on, e.g., extracting stuff from mail.
farmbuyer@1 133 loot_pattern = "(%S+) receives? loot:.*|cff%x+|H(.-)|h.*|r(.*)%.$"
farmbuyer@1 134
farmbuyer@2 135 bossmod_registered = nil
farmbuyer@2 136 bossmods = {}
farmbuyer@2 137
farmbuyer@1 138 requesting = nil -- for prompting for additional rebroadcasters
farmbuyer@1 139
farmbuyer@11 140 thresholds = {}
farmbuyer@1 141 for i = 0,6 do
farmbuyer@11 142 thresholds[i] = _G.ITEM_QUALITY_COLORS[i].hex .. _G["ITEM_QUALITY"..i.."_DESC"] .. "|r"
farmbuyer@1 143 end
farmbuyer@1 144
farmbuyer@1 145 _G.setfenv (1, _G)
farmbuyer@1 146 end
farmbuyer@1 147
farmbuyer@1 148 addon = LibStub("AceAddon-3.0"):NewAddon(addon, "Ouro Loot",
farmbuyer@1 149 "AceTimer-3.0", "AceComm-3.0", "AceConsole-3.0", "AceEvent-3.0")
farmbuyer@1 150
farmbuyer@1 151
farmbuyer@6 152 ------ Globals
farmbuyer@1 153 local g_loot = nil
farmbuyer@1 154 local g_restore_p = nil
farmbuyer@1 155 local g_wafer_thin = nil -- for prompting for additional rebroadcasters
farmbuyer@1 156 local g_today = nil -- "today" entry in g_loot
farmbuyer@16 157 local g_boss_signpost = nil
farmbuyer@1 158 local opts = nil
farmbuyer@1 159
farmbuyer@1 160 local pairs, ipairs, tinsert, tremove, tonumber = pairs, ipairs, table.insert, table.remove, tonumber
farmbuyer@1 161 local pprint, tabledump = addon.pprint, flib.tabledump
farmbuyer@10 162 local GetNumRaidMembers = GetNumRaidMembers
farmbuyer@1 163 -- En masse forward decls of symbols defined inside local blocks
farmbuyer@2 164 local _register_bossmod
farmbuyer@1 165 local makedate, create_new_cache, _init
farmbuyer@1 166
farmbuyer@1 167 -- Hypertext support, inspired by DBM broadcast pizza timers
farmbuyer@1 168 do
farmbuyer@1 169 local hypertext_format_str = "|HOuroRaid:%s|h%s[%s]|r|h"
farmbuyer@1 170
farmbuyer@1 171 function addon.format_hypertext (code, text, color)
farmbuyer@1 172 return hypertext_format_str:format (code,
farmbuyer@11 173 type(color)=='number' and ITEM_QUALITY_COLORS[color].hex or color,
farmbuyer@1 174 text)
farmbuyer@1 175 end
farmbuyer@1 176
farmbuyer@1 177 DEFAULT_CHAT_FRAME:HookScript("OnHyperlinkClick", function(self, link, string, mousebutton)
farmbuyer@1 178 local ltype, arg = strsplit(":",link)
farmbuyer@1 179 if ltype ~= "OuroRaid" then return end
farmbuyer@1 180 if arg == 'openloot' then
farmbuyer@1 181 addon:BuildMainDisplay()
farmbuyer@1 182 elseif arg == 'help' then
farmbuyer@1 183 addon:BuildMainDisplay('help')
farmbuyer@1 184 elseif arg == 'bcaston' then
farmbuyer@1 185 if not addon.rebroadcast then
farmbuyer@1 186 addon:Activate(nil,true)
farmbuyer@1 187 end
farmbuyer@1 188 addon:broadcast('bcast_responder')
farmbuyer@1 189 elseif arg == 'waferthin' then -- mint? it's wafer thin!
farmbuyer@1 190 g_wafer_thin = true -- fuck off, I'm full
farmbuyer@1 191 addon:broadcast('bcast_denied') -- remove once tested
farmbuyer@1 192 end
farmbuyer@1 193 end)
farmbuyer@1 194
farmbuyer@1 195 local old = ItemRefTooltip.SetHyperlink
farmbuyer@1 196 function ItemRefTooltip:SetHyperlink (link, ...)
farmbuyer@1 197 if link:match("^OuroRaid") then return end
farmbuyer@1 198 return old (self, link, ...)
farmbuyer@1 199 end
farmbuyer@1 200 end
farmbuyer@1 201
farmbuyer@1 202 do
farmbuyer@1 203 -- copied here because it's declared local to the calendar ui, thanks blizz ><
farmbuyer@1 204 local CALENDAR_FULLDATE_MONTH_NAMES = {
farmbuyer@1 205 FULLDATE_MONTH_JANUARY, FULLDATE_MONTH_FEBRUARY, FULLDATE_MONTH_MARCH,
farmbuyer@1 206 FULLDATE_MONTH_APRIL, FULLDATE_MONTH_MAY, FULLDATE_MONTH_JUNE,
farmbuyer@1 207 FULLDATE_MONTH_JULY, FULLDATE_MONTH_AUGUST, FULLDATE_MONTH_SEPTEMBER,
farmbuyer@1 208 FULLDATE_MONTH_OCTOBER, FULLDATE_MONTH_NOVEMBER, FULLDATE_MONTH_DECEMBER,
farmbuyer@1 209 }
farmbuyer@1 210 -- returns "dd Month yyyy", mm, dd, yyyy
farmbuyer@1 211 function makedate()
farmbuyer@1 212 Calendar_LoadUI()
farmbuyer@1 213 local _, M, D, Y = CalendarGetDate()
farmbuyer@1 214 local text = ("%d %s %d"):format(D, CALENDAR_FULLDATE_MONTH_NAMES[M], Y)
farmbuyer@1 215 return text, M, D, Y
farmbuyer@1 216 end
farmbuyer@1 217 end
farmbuyer@1 218
farmbuyer@1 219 -- Returns an instance name or abbreviation
farmbuyer@1 220 local function instance_tag()
farmbuyer@1 221 local name, typeof, diffcode, diffstr, _, perbossheroic, isdynamic = GetInstanceInfo()
farmbuyer@1 222 local t
farmbuyer@1 223 name = addon.instance_abbrev[name] or name
farmbuyer@1 224 if typeof == "none" then return name end
farmbuyer@1 225 -- diffstr is "5 Player", "10 Player (Heroic)", etc. ugh.
farmbuyer@1 226 if diffcode == 1 then
farmbuyer@1 227 t = ((GetNumRaidMembers()>0) and "10" or "5")
farmbuyer@1 228 elseif diffcode == 2 then
farmbuyer@1 229 t = ((GetNumRaidMembers()>0) and "25" or "5h")
farmbuyer@1 230 elseif diffcode == 3 then
farmbuyer@1 231 t = "10h"
farmbuyer@1 232 elseif diffcode == 4 then
farmbuyer@1 233 t = "25h"
farmbuyer@1 234 end
farmbuyer@1 235 -- dynamic difficulties always return normal "codes"
farmbuyer@1 236 if isdynamic and perbossheroic == 1 then
farmbuyer@1 237 t = t .. "h"
farmbuyer@1 238 end
farmbuyer@1 239 return name .. "(" .. t .. ")"
farmbuyer@1 240 end
farmbuyer@1 241 addon.instance_tag = instance_tag -- grumble
farmbuyer@1 242
farmbuyer@1 243
farmbuyer@1 244 ------ Expiring caches
farmbuyer@1 245 --[[
farmbuyer@1 246 foo = create_new_cache("myfoo",15[,cleanup]) -- ttl
farmbuyer@1 247 foo:add("blah")
farmbuyer@1 248 foo:test("blah") -- returns true
farmbuyer@1 249 ]]
farmbuyer@1 250 do
farmbuyer@1 251 local caches = {}
farmbuyer@1 252 local cleanup_group = AnimTimerFrame:CreateAnimationGroup()
farmbuyer@10 253 local time = _G.time
farmbuyer@1 254 cleanup_group:SetLooping("REPEAT")
farmbuyer@1 255 cleanup_group:SetScript("OnLoop", function(cg)
farmbuyer@1 256 addon.dprint('cache',"OnLoop firing")
farmbuyer@10 257 local now = time()
farmbuyer@1 258 local alldone = true
farmbuyer@1 259 -- this is ass-ugly
farmbuyer@1 260 for _,c in ipairs(caches) do
farmbuyer@1 261 while (#c > 0) and (now - c[1].t > c.ttl) do
farmbuyer@1 262 addon.dprint('cache', c.name, "cache removing",c[1].t, c[1].m)
farmbuyer@1 263 tremove(c,1)
farmbuyer@1 264 end
farmbuyer@1 265 alldone = alldone and (#c == 0)
farmbuyer@1 266 end
farmbuyer@1 267 if alldone then
farmbuyer@1 268 addon.dprint('cache',"OnLoop finishing animation group")
farmbuyer@1 269 cleanup_group:Finish()
farmbuyer@1 270 for _,c in ipairs(caches) do
farmbuyer@1 271 if c.func then c:func() end
farmbuyer@1 272 end
farmbuyer@1 273 end
farmbuyer@1 274 addon.dprint('cache',"OnLoop done")
farmbuyer@1 275 end)
farmbuyer@1 276
farmbuyer@1 277 local function _add (cache, x)
farmbuyer@10 278 tinsert(cache, {t=time(),m=x})
farmbuyer@1 279 if not cleanup_group:IsPlaying() then
farmbuyer@1 280 addon.dprint('cache', cache.name, "STARTING animation group")
farmbuyer@1 281 cache.cleanup:SetDuration(2) -- hmmm
farmbuyer@1 282 cleanup_group:Play()
farmbuyer@1 283 end
farmbuyer@1 284 end
farmbuyer@1 285 local function _test (cache, x)
farmbuyer@1 286 for _,v in ipairs(cache) do
farmbuyer@1 287 if v.m == x then return true end
farmbuyer@1 288 end
farmbuyer@1 289 end
farmbuyer@1 290 function create_new_cache (name, ttl, on_alldone)
farmbuyer@1 291 local c = {
farmbuyer@1 292 ttl = ttl,
farmbuyer@1 293 name = name,
farmbuyer@1 294 add = _add,
farmbuyer@1 295 test = _test,
farmbuyer@1 296 cleanup = cleanup_group:CreateAnimation("Animation"),
farmbuyer@1 297 func = on_alldone,
farmbuyer@1 298 }
farmbuyer@1 299 c.cleanup:SetOrder(1)
farmbuyer@1 300 -- setting OnFinished for cleanup fires at the end of each inner loop,
farmbuyer@1 301 -- with no 'requested' argument to distinguish cases. thus, on_alldone.
farmbuyer@1 302 tinsert (caches, c)
farmbuyer@1 303 return c
farmbuyer@1 304 end
farmbuyer@1 305 end
farmbuyer@1 306
farmbuyer@1 307
farmbuyer@1 308 ------ Ace3 framework stuff
farmbuyer@1 309 function addon:OnInitialize()
farmbuyer@1 310 -- VARIABLES_LOADED has fired by this point; test if we're doing something like
farmbuyer@1 311 -- relogging during a raid and already have collected loot data
farmbuyer@1 312 g_restore_p = OuroLootSV ~= nil
farmbuyer@1 313 self.dprint('flow', "oninit sets restore as", g_restore_p)
farmbuyer@1 314
farmbuyer@1 315 if OuroLootSV_opts == nil then
farmbuyer@1 316 OuroLootSV_opts = {}
farmbuyer@1 317 self:ScheduleTimer(function(s)
farmbuyer@1 318 s:Print(virgin, s.format_hypertext('help',"click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 319 virgin = nil
farmbuyer@1 320 end,10,self)
farmbuyer@1 321 end
farmbuyer@1 322 opts = OuroLootSV_opts
farmbuyer@1 323 for opt,default in pairs(option_defaults) do
farmbuyer@1 324 if opts[opt] == nil then
farmbuyer@1 325 opts[opt] = default
farmbuyer@1 326 end
farmbuyer@1 327 end
farmbuyer@1 328 option_defaults = nil
farmbuyer@6 329 -- transition&remove old options
farmbuyer@1 330 opts["forum_use_itemid"] = nil
farmbuyer@1 331 if opts["forum_format"] then
farmbuyer@1 332 opts.forum["Custom..."] = opts["forum_format"]
farmbuyer@1 333 opts["forum_format"] = nil
farmbuyer@1 334 end
farmbuyer@16 335 if OuroLootSV then -- may not be the same as testing g_restore_p soon
farmbuyer@16 336 if OuroLootSV.saved then
farmbuyer@16 337 OuroLootSV_saved = OuroLootSV.saved; OuroLootSV.saved = nil
farmbuyer@16 338 end
farmbuyer@16 339 if OuroLootSV.threshold then
farmbuyer@16 340 opts.threshold = OuroLootSV.threshold; OuroLootSV.threshold = nil
farmbuyer@16 341 end
farmbuyer@16 342 if OuroLootSV.autoshard then
farmbuyer@16 343 opts.autoshard = OuroLootSV.autoshard; OuroLootSV.autoshard = nil
farmbuyer@16 344 end
farmbuyer@16 345 end
farmbuyer@1 346 -- get item filter table if needed
farmbuyer@1 347 if opts.itemfilter == nil then
farmbuyer@1 348 opts.itemfilter = addon.default_itemfilter
farmbuyer@1 349 end
farmbuyer@1 350 addon.default_itemfilter = nil
farmbuyer@1 351
farmbuyer@1 352 self:RegisterChatCommand("ouroloot", "OnSlash")
farmbuyer@1 353 -- maybe try to detect if this command is already in use...
farmbuyer@1 354 if opts.register_slashloot then
farmbuyer@1 355 SLASH_ACECONSOLE_OUROLOOT2 = "/loot"
farmbuyer@1 356 end
farmbuyer@1 357
farmbuyer@1 358 self.history_all = self.history_all or OuroLootSV_hist or {}
farmbuyer@4 359 local r = assert(GetRealmName())
farmbuyer@1 360 self.history_all[r] = self:_prep_new_history_category (self.history_all[r], r)
farmbuyer@1 361 self.history = self.history_all[r]
farmbuyer@6 362 --OuroLootSV_hist = nil
farmbuyer@1 363
farmbuyer@1 364 _init(self)
farmbuyer@1 365 self.OnInitialize = nil
farmbuyer@1 366 end
farmbuyer@1 367
farmbuyer@1 368 function addon:OnEnable()
farmbuyer@10 369 self:RegisterEvent("PLAYER_LOGOUT")
farmbuyer@10 370 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@1 371
farmbuyer@1 372 -- Cribbed from Talented. I like the way jerry thinks: the first argument
farmbuyer@1 373 -- can be a format spec for the remainder of the arguments. (The new
farmbuyer@1 374 -- AceConsole:Printf isn't used because we can't specify a prefix without
farmbuyer@1 375 -- jumping through ridonkulous hoops.) The part about overriding :Print
farmbuyer@1 376 -- with a version using prefix hyperlinks is my fault.
farmbuyer@1 377 do
farmbuyer@1 378 local AC = LibStub("AceConsole-3.0")
farmbuyer@1 379 local chat_prefix = self.format_hypertext('openloot',"Ouro Loot",--[[legendary]]5)
farmbuyer@1 380 function addon:Print (str, ...)
farmbuyer@1 381 if type(str) == 'string' and str:find("%", nil, --[[plainmatch=]]true) then
farmbuyer@1 382 return AC:Print (chat_prefix, str:format(...))
farmbuyer@1 383 else
farmbuyer@1 384 return AC:Print (chat_prefix, str, ...)
farmbuyer@1 385 end
farmbuyer@1 386 end
farmbuyer@1 387 end
farmbuyer@1 388
farmbuyer@1 389 if opts.keybinding then
farmbuyer@15 390 KeyBindingFrame_LoadUI()
farmbuyer@1 391 local btn = CreateFrame("Button", "OuroLootBindingOpen", nil, "SecureActionButtonTemplate")
farmbuyer@1 392 btn:SetAttribute("type", "macro")
farmbuyer@1 393 btn:SetAttribute("macrotext", "/ouroloot toggle")
farmbuyer@1 394 if SetBindingClick(opts.keybinding_text, "OuroLootBindingOpen") then
farmbuyer@15 395 -- a simple SaveBindings(GetCurrentBindingSet()) occasionally fails when GCBS
farmbuyer@15 396 -- decides to return neither 1 nor 2 during load
farmbuyer@15 397 local c = GetCurrentBindingSet()
farmbuyer@15 398 if c == ACCOUNT_BINDINGS or c == CHARACTER_BINDINGS then
farmbuyer@15 399 SaveBindings(c)
farmbuyer@15 400 end
farmbuyer@1 401 else
farmbuyer@2 402 self:Print("Error registering '%s' as a keybinding, check spelling!", opts.keybinding_text)
farmbuyer@1 403 end
farmbuyer@1 404 end
farmbuyer@1 405
farmbuyer@1 406 if self.debug.flow then self:Print"is in control-flow debug mode." end
farmbuyer@1 407 end
farmbuyer@1 408 --function addon:OnDisable() end
farmbuyer@1 409
farmbuyer@1 410
farmbuyer@1 411 ------ Event handlers
farmbuyer@1 412 function addon:_clear_SVs()
farmbuyer@1 413 g_loot = {} -- not saved, just fooling PLAYER_LOGOUT tests
farmbuyer@1 414 OuroLootSV = nil
farmbuyer@16 415 OuroLootSV_saved = nil
farmbuyer@1 416 OuroLootSV_opts = nil
farmbuyer@1 417 OuroLootSV_hist = nil
farmbuyer@8 418 ReloadUI()
farmbuyer@1 419 end
farmbuyer@1 420 function addon:PLAYER_LOGOUT()
farmbuyer@16 421 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 422 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@16 423
farmbuyer@16 424 local worth_saving = #g_loot > 0 or next(g_loot.raiders)
farmbuyer@16 425 if not worth_saving then for text in self:registered_textgen_iter() do
farmbuyer@16 426 worth_saving = worth_saving or g_loot.printed[text] > 0
farmbuyer@16 427 end end
farmbuyer@16 428 if worth_saving then
farmbuyer@16 429 opts.autoshard = self.sharder
farmbuyer@16 430 opts.threshold = self.threshold
farmbuyer@1 431 for i,e in ipairs(g_loot) do
farmbuyer@1 432 e.cols = nil
farmbuyer@1 433 end
farmbuyer@1 434 OuroLootSV = g_loot
farmbuyer@16 435 else
farmbuyer@16 436 OuroLootSV = nil
farmbuyer@1 437 end
farmbuyer@16 438
farmbuyer@6 439 for r,t in pairs(self.history_all) do if type(t) == 'table' then
farmbuyer@8 440 if #t == 0 then
farmbuyer@8 441 self.history_all[r] = nil
farmbuyer@8 442 else
farmbuyer@8 443 t.realm = nil
farmbuyer@8 444 t.st = nil
farmbuyer@8 445 t.byname = nil
farmbuyer@8 446 end
farmbuyer@6 447 end end
farmbuyer@1 448 OuroLootSV_hist = self.history_all
farmbuyer@1 449 end
farmbuyer@1 450
farmbuyer@10 451 do
farmbuyer@10 452 local IsInInstance, UnitName, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@10 453 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo =
farmbuyer@10 454 IsInInstance, UnitName, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@10 455 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo
farmbuyer@10 456 local time, difftime = time, difftime
farmbuyer@10 457 local R_ACTIVE, R_OFFLINE, R_LEFT = 1, 2, 3
farmbuyer@10 458
farmbuyer@10 459 local lastevent, now = 0, 0
farmbuyer@16 460 local redo_count = 0
farmbuyer@16 461 local redo, timer_handle
farmbuyer@10 462
farmbuyer@10 463 function addon:CheckRoster (leaving_p, now_a)
farmbuyer@10 464 if not g_loot.raiders then return end -- bad transition
farmbuyer@10 465
farmbuyer@10 466 now = now_a or time()
farmbuyer@10 467
farmbuyer@10 468 if leaving_p then
farmbuyer@16 469 if timer_handle then
farmbuyer@16 470 self:CancelTimer(timer_handle)
farmbuyer@16 471 timer_handle = nil
farmbuyer@16 472 end
farmbuyer@10 473 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 474 r.leave = r.leave or now
farmbuyer@10 475 end
farmbuyer@10 476 return
farmbuyer@10 477 end
farmbuyer@10 478
farmbuyer@10 479 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 480 if r.online ~= R_LEFT and not UnitInRaid(name) then
farmbuyer@10 481 r.online = R_LEFT
farmbuyer@10 482 r.leave = now
farmbuyer@10 483 end
farmbuyer@10 484 end
farmbuyer@10 485
farmbuyer@16 486 if redo then
farmbuyer@16 487 redo_count = redo_count + 1
farmbuyer@16 488 end
farmbuyer@16 489 redo = false
farmbuyer@10 490 for i = 1, GetNumRaidMembers() do
farmbuyer@10 491 local unit = 'raid'..i
farmbuyer@10 492 local name = UnitName(unit)
farmbuyer@10 493 -- No, that's not my typo, it really is "uknownbeing" in Blizzard's code.
farmbuyer@10 494 if name and name ~= UNKNOWN and name ~= UNKNOWNOBJECT and name ~= UKNOWNBEING then
farmbuyer@10 495 if not g_loot.raiders[name] then
farmbuyer@10 496 g_loot.raiders[name] = { needinfo=true }
farmbuyer@10 497 end
farmbuyer@10 498 local r = g_loot.raiders[name]
farmbuyer@10 499 if r.needinfo and UnitIsVisible(unit) then
farmbuyer@10 500 r.needinfo = nil
farmbuyer@10 501 r.class = select(2,UnitClass(unit))
farmbuyer@10 502 r.race = select(2,UnitRace(unit))
farmbuyer@10 503 r.sex = UnitSex(unit)
farmbuyer@10 504 r.level = UnitLevel(unit)
farmbuyer@10 505 r.guild = GetGuildInfo(unit)
farmbuyer@10 506 end
farmbuyer@10 507 local connected = UnitIsConnected(unit)
farmbuyer@10 508 if connected and r.online ~= R_ACTIVE then
farmbuyer@10 509 r.join = r.join or now
farmbuyer@10 510 r.online = R_ACTIVE
farmbuyer@10 511 elseif (not connected) and r.online ~= R_OFFLINE then
farmbuyer@10 512 r.leave = now
farmbuyer@10 513 r.online = R_OFFLINE
farmbuyer@10 514 end
farmbuyer@10 515 redo = redo or r.needinfo
farmbuyer@10 516 end
farmbuyer@10 517 end
farmbuyer@16 518 if redo then -- XXX test redo_count here and eventually give up?
farmbuyer@16 519 if not timer_handle then
farmbuyer@16 520 timer_handle = self:ScheduleRepeatingTimer("RAID_ROSTER_UPDATE", 60)
farmbuyer@16 521 end
farmbuyer@16 522 else
farmbuyer@16 523 redo_count = 0
farmbuyer@16 524 if timer_handle then
farmbuyer@16 525 self:CancelTimer(timer_handle)
farmbuyer@16 526 timer_handle = nil
farmbuyer@16 527 end
farmbuyer@10 528 end
farmbuyer@10 529 end
farmbuyer@10 530
farmbuyer@10 531 function addon:RAID_ROSTER_UPDATE (event)
farmbuyer@10 532 if GetNumRaidMembers() == 0 then
farmbuyer@16 533 -- Leaving a raid group.
farmbuyer@10 534 -- Because of PLAYER_ENTERING_WORLD, this code also executes on load
farmbuyer@10 535 -- screens while soloing and in regular groups. Take care.
farmbuyer@16 536 self.dprint('flow', "GetNumRaidMembers == 0")
farmbuyer@16 537 if self.enabled and not self.debug.notraid then
farmbuyer@16 538 self.dprint('flow', "enabled, leaving raid")
farmbuyer@10 539 self.popped = nil
farmbuyer@16 540 self:Deactivate() -- self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@10 541 self:CheckRoster(--[[leaving raid]]true)
farmbuyer@10 542 end
farmbuyer@10 543 return
farmbuyer@10 544 end
farmbuyer@10 545
farmbuyer@1 546 local inside,whatkind = IsInInstance()
farmbuyer@1 547 if inside and (whatkind == "pvp" or whatkind == "arena") then
farmbuyer@1 548 return self.dprint('flow', "got RRU event but in pvp zone, bailing")
farmbuyer@1 549 end
farmbuyer@10 550
farmbuyer@10 551 local docheck = self.enabled
farmbuyer@1 552 if event == "Activate" then
farmbuyer@1 553 -- dispatched manually from Activate
farmbuyer@10 554 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 555 _register_bossmod(self)
farmbuyer@10 556 docheck = true
farmbuyer@1 557 elseif event == "RAID_ROSTER_UPDATE" then
farmbuyer@10 558 -- hot code path, be careful
farmbuyer@10 559
farmbuyer@1 560 -- event registration from onload, joined a raid, maybe show popup
farmbuyer@16 561 self.dprint('flow', "RRU check:", self.popped, opts.popup_on_join)
farmbuyer@10 562 if (not self.popped) and opts.popup_on_join then
farmbuyer@1 563 self.popped = StaticPopup_Show "OUROL_REMIND"
farmbuyer@1 564 self.popped.data = self
farmbuyer@10 565 return
farmbuyer@1 566 end
farmbuyer@1 567 end
farmbuyer@11 568 -- Throttle the checks fired by common events.
farmbuyer@10 569 if docheck and not InCombatLockdown() then
farmbuyer@10 570 now = time()
farmbuyer@10 571 if difftime(now,lastevent) > 45 then
farmbuyer@10 572 lastevent = now
farmbuyer@10 573 self:CheckRoster(false,now)
farmbuyer@10 574 end
farmbuyer@10 575 end
farmbuyer@1 576 end
farmbuyer@1 577 end
farmbuyer@1 578
farmbuyer@1 579 -- helper for CHAT_MSG_LOOT handler
farmbuyer@1 580 do
farmbuyer@1 581 -- Recent loot cache
farmbuyer@1 582 addon.recent_loot = create_new_cache ('loot', comm_cleanup_ttl)
farmbuyer@1 583
farmbuyer@6 584 local GetItemInfo, GetItemIcon = GetItemInfo, GetItemIcon
farmbuyer@1 585
farmbuyer@1 586 -- 'from' and onwards only present if this is triggered by a broadcast
farmbuyer@1 587 function addon:_do_loot (local_override, recipient, itemid, count, from, extratext)
farmbuyer@6 588 local itexture = GetItemIcon(itemid)
farmbuyer@6 589 --local iname, ilink, iquality, _,_,_,_,_,_, itexture = GetItemInfo(itemid)
farmbuyer@6 590 local iname, ilink, iquality = GetItemInfo(itemid)
farmbuyer@6 591 if (not iname) or (not itexture) then
farmbuyer@6 592 iname, ilink, iquality, itexture =
farmbuyer@6 593 UNKNOWN..': '..itemid, 'item:6948', ITEM_QUALITY_COMMON, [[ICONS\INV_Misc_QuestionMark]]
farmbuyer@6 594 end
farmbuyer@14 595 self.dprint('loot',">>_do_loot, R:", recipient, "I:", itemid, "C:", count, "frm:", from, "ex:", extratext, "Q:", iquality)
farmbuyer@1 596
farmbuyer@1 597 local i
farmbuyer@1 598 itemid = tonumber(ilink:match("item:(%d+)"))
farmbuyer@1 599 if local_override or ((iquality >= self.threshold) and not opts.itemfilter[itemid]) then
farmbuyer@1 600 if (self.rebroadcast and (not from)) and not local_override then
farmbuyer@1 601 self:broadcast('loot', recipient, itemid, count)
farmbuyer@1 602 end
farmbuyer@1 603 if self.enabled or local_override then
farmbuyer@1 604 local signature = recipient .. iname .. (count or "")
farmbuyer@1 605 if self.recent_loot:test(signature) then
farmbuyer@1 606 self.dprint('cache', "loot <",signature,"> already in cache, skipping")
farmbuyer@1 607 else
farmbuyer@1 608 self.recent_loot:add(signature)
farmbuyer@1 609 i = self._addLootEntry{ -- There is some redundancy here...
farmbuyer@1 610 kind = 'loot',
farmbuyer@1 611 person = recipient,
farmbuyer@1 612 person_class= select(2,UnitClass(recipient)),
farmbuyer@1 613 quality = iquality,
farmbuyer@1 614 itemname = iname,
farmbuyer@1 615 id = itemid,
farmbuyer@1 616 itemlink = ilink,
farmbuyer@1 617 itexture = itexture,
farmbuyer@1 618 disposition = (recipient == self.sharder) and 'shard' or nil,
farmbuyer@1 619 count = count,
farmbuyer@1 620 bcast_from = from,
farmbuyer@1 621 extratext = extratext,
farmbuyer@1 622 is_heroic = self:is_heroic_item(ilink),
farmbuyer@1 623 }
farmbuyer@1 624 self.dprint('loot', "added entry", i)
farmbuyer@1 625 self:_addHistoryEntry(i)
farmbuyer@1 626 if self.display then
farmbuyer@1 627 self:redisplay()
farmbuyer@1 628 --[[
farmbuyer@1 629 local st = self.display:GetUserData("eoiST")
farmbuyer@1 630 if st and st.frame:IsVisible() then
farmbuyer@1 631 st:OuroLoot_Refresh()
farmbuyer@1 632 end
farmbuyer@1 633 ]]
farmbuyer@1 634 end
farmbuyer@1 635 end
farmbuyer@1 636 end
farmbuyer@1 637 end
farmbuyer@1 638 self.dprint('loot',"<<_do_loot out")
farmbuyer@1 639 return i
farmbuyer@1 640 end
farmbuyer@1 641
farmbuyer@1 642 function addon:CHAT_MSG_LOOT (event, ...)
farmbuyer@1 643 if (not self.rebroadcast) and (not self.enabled) and (event ~= "manual") then return end
farmbuyer@1 644
farmbuyer@1 645 --[[
farmbuyer@1 646 iname: Hearthstone
farmbuyer@1 647 iquality: integer
farmbuyer@1 648 ilink: clickable formatted link
farmbuyer@1 649 itemstring: item:6948:....
farmbuyer@1 650 itexture: inventory icon texture
farmbuyer@1 651 ]]
farmbuyer@1 652
farmbuyer@1 653 if event == "CHAT_MSG_LOOT" then
farmbuyer@1 654 local msg = ...
farmbuyer@1 655 --ChatFrame2:AddMessage("original string: >"..(msg:gsub("\124","\124\124")).."<")
farmbuyer@1 656 local person, itemstring, remainder = msg:match(self.loot_pattern)
farmbuyer@1 657 self.dprint('loot', "CHAT_MSG_LOOT, person is", person, ", itemstring is", itemstring, ", rest is", remainder)
farmbuyer@1 658 if not person then return end -- "So-and-So selected Greed", etc, not actual looting
farmbuyer@1 659 local count = remainder and remainder:match(".*(x%d+)$")
farmbuyer@1 660
farmbuyer@1 661 -- Name might be colorized, remove the highlighting
farmbuyer@1 662 local p = person:match("|c%x%x%x%x%x%x%x%x(%S+)")
farmbuyer@1 663 person = p or person
farmbuyer@1 664 person = (person == UNIT_YOU) and my_name or person
farmbuyer@1 665
farmbuyer@1 666 local id = tonumber((select(2, strsplit(":", itemstring))))
farmbuyer@1 667
farmbuyer@1 668 return self:_do_loot (false, person, id, count)
farmbuyer@1 669
farmbuyer@1 670 elseif event == "broadcast" then
farmbuyer@1 671 return self:_do_loot(false, ...)
farmbuyer@1 672
farmbuyer@1 673 elseif event == "manual" then
farmbuyer@1 674 local r,i,n = ...
farmbuyer@1 675 return self:_do_loot(true, r,i,nil,nil,n)
farmbuyer@1 676 end
farmbuyer@1 677 end
farmbuyer@1 678 end
farmbuyer@1 679
farmbuyer@1 680
farmbuyer@1 681 ------ Slash command handler
farmbuyer@1 682 -- Thought about breaking this up into a table-driven dispatcher. But
farmbuyer@1 683 -- that would result in a pile of teensy functions, most of which would
farmbuyer@1 684 -- never be called. Too much overhead. (2.0: Most of these removed now
farmbuyer@1 685 -- that GUI is in place.)
farmbuyer@1 686 function addon:OnSlash (txt) --, editbox)
farmbuyer@1 687 txt = strtrim(txt:lower())
farmbuyer@1 688 local cmd, arg = ""
farmbuyer@1 689 do
farmbuyer@1 690 local s,e = txt:find("^%a+")
farmbuyer@1 691 if s then
farmbuyer@1 692 cmd = txt:sub(s,e)
farmbuyer@1 693 s = txt:find("%S", e+2)
farmbuyer@1 694 if s then arg = txt:sub(s,-1) end
farmbuyer@1 695 end
farmbuyer@1 696 end
farmbuyer@1 697
farmbuyer@1 698 if cmd == "" then
farmbuyer@1 699 if InCombatLockdown() then
farmbuyer@1 700 return self:Print("Can't display window in combat.")
farmbuyer@1 701 else
farmbuyer@1 702 return self:BuildMainDisplay()
farmbuyer@1 703 end
farmbuyer@1 704
farmbuyer@1 705 elseif cmd:find("^thre") then
farmbuyer@1 706 self:SetThreshold(arg)
farmbuyer@1 707
farmbuyer@1 708 elseif cmd == "on" then self:Activate(arg)
farmbuyer@1 709 elseif cmd == "off" then self:Deactivate()
farmbuyer@1 710 elseif cmd == "broadcast" or cmd == "bcast" then self:Activate(nil,true)
farmbuyer@1 711
farmbuyer@1 712 elseif cmd == "fake" then -- maybe comment this out for real users
farmbuyer@1 713 self:_mark_boss_kill (self._addLootEntry{
farmbuyer@1 714 kind='boss',reason='kill',bosskill="Baron Steamroller",instance=instance_tag(),duration=0
farmbuyer@1 715 })
farmbuyer@1 716 self:CHAT_MSG_LOOT ('manual', my_name, 54797)
farmbuyer@1 717 if self.display then
farmbuyer@1 718 self:redisplay()
farmbuyer@1 719 end
farmbuyer@1 720 self:Print "Baron Steamroller has been slain. Congratulations on your rug."
farmbuyer@1 721
farmbuyer@1 722 elseif cmd == "debug" then
farmbuyer@1 723 if arg then
farmbuyer@1 724 self.debug[arg] = not self.debug[arg]
farmbuyer@1 725 _G.print(arg,self.debug[arg])
farmbuyer@1 726 if self.debug[arg] then self.DEBUG_PRINT = true end
farmbuyer@1 727 else
farmbuyer@1 728 self.DEBUG_PRINT = not self.DEBUG_PRINT
farmbuyer@1 729 end
farmbuyer@1 730
farmbuyer@1 731 elseif cmd == "save" and arg and arg:len() > 0 then
farmbuyer@1 732 self:save_saveas(arg)
farmbuyer@1 733 elseif cmd == "list" then
farmbuyer@1 734 self:save_list()
farmbuyer@1 735 elseif cmd == "restore" and arg and arg:len() > 0 then
farmbuyer@1 736 self:save_restore(tonumber(arg))
farmbuyer@1 737 elseif cmd == "delete" and arg and arg:len() > 0 then
farmbuyer@1 738 self:save_delete(tonumber(arg))
farmbuyer@1 739
farmbuyer@1 740 elseif cmd == "help" then
farmbuyer@1 741 self:BuildMainDisplay('help')
farmbuyer@1 742 elseif cmd == "toggle" then
farmbuyer@1 743 if self.display then
farmbuyer@1 744 self.display:Hide()
farmbuyer@1 745 else
farmbuyer@1 746 return self:BuildMainDisplay()
farmbuyer@1 747 end
farmbuyer@1 748
farmbuyer@1 749 else
farmbuyer@1 750 if self:OpenMainDisplayToTab(cmd) then
farmbuyer@1 751 return
farmbuyer@1 752 end
farmbuyer@1 753 self:Print("Unknown command '%s'. %s to see the help window.",
farmbuyer@1 754 cmd, self.format_hypertext('help',"Click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 755 end
farmbuyer@1 756 end
farmbuyer@1 757
farmbuyer@1 758 function addon:SetThreshold (arg, quiet_p)
farmbuyer@1 759 local q = tonumber(arg)
farmbuyer@1 760 if q then
farmbuyer@1 761 q = math.floor(q+0.001)
farmbuyer@1 762 if q<0 or q>6 then
farmbuyer@1 763 return self:Print("Threshold must be 0-6.")
farmbuyer@1 764 end
farmbuyer@1 765 else
farmbuyer@1 766 q = qualnames[arg]
farmbuyer@1 767 if not q then
farmbuyer@1 768 return self:Print("Unrecognized item quality argument.")
farmbuyer@1 769 end
farmbuyer@1 770 end
farmbuyer@1 771 self.threshold = q
farmbuyer@1 772 if not quiet_p then self:Print("Threshold now set to %s.", self.thresholds[q]) end
farmbuyer@1 773 end
farmbuyer@1 774
farmbuyer@1 775
farmbuyer@1 776 ------ On/off
farmbuyer@1 777 function addon:Activate (opt_threshold, opt_bcast_only)
farmbuyer@16 778 self.dprint('flow', ":Activate is running")
farmbuyer@10 779 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 780 self:RegisterEvent("PLAYER_ENTERING_WORLD",
farmbuyer@16 781 function() self:ScheduleTimer("RAID_ROSTER_UPDATE", 5, "PLAYER_ENTERING_WORLD") end)
farmbuyer@1 782 self.popped = true
farmbuyer@1 783 if GetNumRaidMembers() > 0 then
farmbuyer@16 784 self.dprint('flow', ">:Activate calling RRU")
farmbuyer@1 785 self:RAID_ROSTER_UPDATE("Activate")
farmbuyer@1 786 elseif self.debug.notraid then
farmbuyer@16 787 self.dprint('flow', ">:Activate registering loot and bossmods")
farmbuyer@10 788 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 789 _register_bossmod(self)
farmbuyer@1 790 elseif g_restore_p then
farmbuyer@1 791 g_restore_p = nil
farmbuyer@16 792 self.popped = nil -- get the reminder if later joining a raid
farmbuyer@16 793 if #g_loot == 0 then
farmbuyer@16 794 -- only generated text and raider join/leave data, not worth verbage
farmbuyer@16 795 self.dprint('flow', ">:Activate restored generated texts, un-popping")
farmbuyer@16 796 return
farmbuyer@16 797 end
farmbuyer@1 798 self:Print("Ouro Raid Loot restored previous data, but not in a raid",
farmbuyer@1 799 "and 5-person mode not active. |cffff0505NOT tracking loot|r;",
farmbuyer@1 800 "use 'enable' to activate loot tracking, or 'clear' to erase",
farmbuyer@1 801 "previous data, or 'help' to read about saved-texts commands.")
farmbuyer@1 802 return
farmbuyer@1 803 end
farmbuyer@1 804 self.rebroadcast = true -- hardcode to true; this used to be more complicated
farmbuyer@1 805 self.enabled = not opt_bcast_only
farmbuyer@1 806 if opt_threshold then
farmbuyer@1 807 self:SetThreshold (opt_threshold, --[[quiet_p=]]true)
farmbuyer@1 808 end
farmbuyer@1 809 self:Print("Ouro Raid Loot is %s. Threshold currently %s.",
farmbuyer@1 810 self.enabled and "tracking" or "only broadcasting",
farmbuyer@1 811 self.thresholds[self.threshold])
farmbuyer@1 812 end
farmbuyer@1 813
farmbuyer@1 814 -- Note: running '/loot off' will also avoid the popup reminder when
farmbuyer@1 815 -- joining a raid, but will not change the saved option setting.
farmbuyer@1 816 function addon:Deactivate()
farmbuyer@1 817 self.enabled = false
farmbuyer@1 818 self.rebroadcast = false
farmbuyer@10 819 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@10 820 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@10 821 self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@1 822 self:Print("Ouro Raid Loot deactivated.")
farmbuyer@1 823 end
farmbuyer@1 824
farmbuyer@1 825 function addon:Clear(verbose_p)
farmbuyer@1 826 local repopup, st
farmbuyer@1 827 if self.display then
farmbuyer@1 828 -- in the new version, this is likely to always be the case
farmbuyer@1 829 repopup = true
farmbuyer@1 830 st = self.display:GetUserData("eoiST")
farmbuyer@1 831 if not st then
farmbuyer@1 832 self.dprint('flow', "Clear: display visible but eoiST not set??")
farmbuyer@1 833 end
farmbuyer@1 834 self.display:Hide()
farmbuyer@1 835 end
farmbuyer@1 836 g_restore_p = nil
farmbuyer@1 837 OuroLootSV = nil
farmbuyer@1 838 self:_reset_timestamps()
farmbuyer@1 839 if verbose_p then
farmbuyer@16 840 if (OuroLootSV_saved and #OuroLootSV_saved>0) then
farmbuyer@16 841 self:Print("Current loot data cleared, %d saved sets remaining.", #OuroLootSV_saved)
farmbuyer@1 842 else
farmbuyer@1 843 self:Print("Current loot data cleared.")
farmbuyer@1 844 end
farmbuyer@1 845 end
farmbuyer@1 846 _init(self,st)
farmbuyer@1 847 if repopup then
farmbuyer@1 848 addon:BuildMainDisplay()
farmbuyer@1 849 end
farmbuyer@1 850 end
farmbuyer@1 851
farmbuyer@1 852
farmbuyer@1 853 ------ Behind the scenes routines
farmbuyer@1 854 -- Adds indices to traverse the tables in a nice sorted order.
farmbuyer@1 855 do
farmbuyer@1 856 local byindex, temp = {}, {}
farmbuyer@1 857 local function sort (src, dest)
farmbuyer@1 858 for k in pairs(src) do
farmbuyer@1 859 temp[#temp+1] = k
farmbuyer@1 860 end
farmbuyer@1 861 table.sort(temp)
farmbuyer@1 862 table.wipe(dest)
farmbuyer@1 863 for i = 1, #temp do
farmbuyer@1 864 dest[i] = src[temp[i]]
farmbuyer@1 865 end
farmbuyer@1 866 end
farmbuyer@1 867
farmbuyer@1 868 function addon.sender_list.sort()
farmbuyer@1 869 sort (addon.sender_list.active, byindex)
farmbuyer@1 870 table.wipe(temp)
farmbuyer@1 871 addon.sender_list.activeI = #byindex
farmbuyer@1 872 sort (addon.sender_list.names, byindex)
farmbuyer@1 873 table.wipe(temp)
farmbuyer@1 874 end
farmbuyer@1 875 addon.sender_list.namesI = byindex
farmbuyer@1 876 end
farmbuyer@1 877
farmbuyer@1 878 -- Message sending.
farmbuyer@1 879 -- See OCR_funcs.tag at the end of this file for incoming message treatment.
farmbuyer@1 880 do
farmbuyer@1 881 local function assemble(...)
farmbuyer@1 882 local msg = ...
farmbuyer@1 883 for i = 2, select('#',...) do
farmbuyer@1 884 msg = msg .. '\a' .. (select(i,...) or "")
farmbuyer@1 885 end
farmbuyer@1 886 return msg
farmbuyer@1 887 end
farmbuyer@1 888
farmbuyer@1 889 -- broadcast('tag', <stuff>)
farmbuyer@1 890 function addon:broadcast(...)
farmbuyer@1 891 local msg = assemble(...)
farmbuyer@1 892 self.dprint('comm', "<broadcast>:", msg)
farmbuyer@1 893 -- the "GUILD" here is just so that we can also pick up on it
farmbuyer@1 894 self:SendCommMessage(self.ident, msg, self.debug.comm and "GUILD" or "RAID")
farmbuyer@1 895 end
farmbuyer@1 896 -- whispercast(<to>, 'tag', <stuff>)
farmbuyer@1 897 function addon:whispercast(to,...)
farmbuyer@1 898 local msg = assemble(...)
farmbuyer@1 899 self.dprint('comm', "<whispercast>@", to, ":", msg)
farmbuyer@1 900 self:SendCommMessage(self.identTg, msg, "WHISPER", to)
farmbuyer@1 901 end
farmbuyer@1 902 end
farmbuyer@1 903
farmbuyer@1 904 -- Generic helpers
farmbuyer@1 905 function addon._find_next_after (kind, index)
farmbuyer@1 906 index = index + 1
farmbuyer@1 907 while index <= #g_loot do
farmbuyer@1 908 if g_loot[index].kind == kind then
farmbuyer@1 909 return index, g_loot[index]
farmbuyer@1 910 end
farmbuyer@1 911 index = index + 1
farmbuyer@1 912 end
farmbuyer@1 913 end
farmbuyer@1 914
farmbuyer@1 915 -- Iterate through g_loot entries according to the KIND field. Loop variables
farmbuyer@1 916 -- are g_loot indices and the corresponding entries (essentially ipairs + some
farmbuyer@1 917 -- conditionals).
farmbuyer@1 918 function addon:filtered_loot_iter (filter_kind)
farmbuyer@1 919 return self._find_next_after, filter_kind, 0
farmbuyer@1 920 end
farmbuyer@1 921
farmbuyer@1 922 do
farmbuyer@1 923 local itt
farmbuyer@1 924 local function create()
farmbuyer@1 925 local tip, lefts = CreateFrame("GameTooltip"), {}
farmbuyer@1 926 for i = 1, 2 do -- scanning idea here also snagged from Talented
farmbuyer@1 927 local L,R = tip:CreateFontString(), tip:CreateFontString()
farmbuyer@1 928 L:SetFontObject(GameFontNormal)
farmbuyer@1 929 R:SetFontObject(GameFontNormal)
farmbuyer@1 930 tip:AddFontStrings(L,R)
farmbuyer@1 931 lefts[i] = L
farmbuyer@1 932 end
farmbuyer@1 933 tip.lefts = lefts
farmbuyer@1 934 return tip
farmbuyer@1 935 end
farmbuyer@1 936 function addon:is_heroic_item(item) -- returns true or *nil*
farmbuyer@1 937 itt = itt or create()
farmbuyer@1 938 itt:SetOwner(UIParent,"ANCHOR_NONE")
farmbuyer@1 939 itt:ClearLines()
farmbuyer@1 940 itt:SetHyperlink(item)
farmbuyer@1 941 local t = itt.lefts[2]:GetText()
farmbuyer@1 942 itt:Hide()
farmbuyer@1 943 return (t == ITEM_HEROIC) or nil
farmbuyer@1 944 end
farmbuyer@1 945 end
farmbuyer@1 946
farmbuyer@1 947 -- Called when first loading up, and then also when a 'clear' is being
farmbuyer@16 948 -- performed. If SV's are present then g_restore_p will be true.
farmbuyer@1 949 function _init (self, possible_st)
farmbuyer@1 950 self.dprint('flow',"_init running")
farmbuyer@1 951 self.loot_clean = nil
farmbuyer@1 952 self.hist_clean = nil
farmbuyer@1 953 if g_restore_p then
farmbuyer@1 954 g_loot = OuroLootSV
farmbuyer@16 955 self.popped = #g_loot > 0
farmbuyer@1 956 self.dprint('flow', "restoring", #g_loot, "entries")
farmbuyer@16 957 self:ScheduleTimer("Activate", 12, opts.threshold)
farmbuyer@1 958 -- FIXME printed could be too large if entries were deleted, how much do we care?
farmbuyer@16 959 self.sharder = opts.autoshard
farmbuyer@1 960 else
farmbuyer@10 961 g_loot = { printed = {}, raiders = {} }
farmbuyer@1 962 end
farmbuyer@1 963
farmbuyer@16 964 self.threshold = opts.threshold or self.threshold -- in the case of restoring but not tracking
farmbuyer@1 965 self:gui_init(g_loot)
farmbuyer@16 966 opts.autoshard = nil
farmbuyer@16 967 opts.threshold = nil
farmbuyer@1 968
farmbuyer@1 969 if g_restore_p then
farmbuyer@1 970 self:zero_printed_fenceposts() -- g_loot.printed.* = previous/safe values
farmbuyer@1 971 else
farmbuyer@1 972 self:zero_printed_fenceposts(0) -- g_loot.printed.* = 0
farmbuyer@1 973 end
farmbuyer@1 974 if possible_st then
farmbuyer@1 975 possible_st:SetData(g_loot)
farmbuyer@1 976 end
farmbuyer@1 977
farmbuyer@1 978 self.status_text = ("v2r%d communicating as ident %s"):format(self.revision,self.ident)
farmbuyer@1 979 self:RegisterComm(self.ident)
farmbuyer@1 980 self:RegisterComm(self.identTg, "OnCommReceivedNocache")
farmbuyer@1 981
farmbuyer@1 982 if self.author_debug then
farmbuyer@1 983 _G.OL = self
farmbuyer@1 984 _G.Oloot = g_loot
farmbuyer@1 985 end
farmbuyer@1 986 end
farmbuyer@1 987
farmbuyer@1 988 -- Tie-ins with Deadly Boss Mods
farmbuyer@1 989 do
farmbuyer@1 990 local candidates, location
farmbuyer@1 991 local function fixup_durations (cache)
farmbuyer@1 992 if candidates == nil then return end -- this is called for *all* cache expirations, including non-boss
farmbuyer@1 993 local boss, bossi
farmbuyer@1 994 boss = candidates[1]
farmbuyer@1 995 if #candidates == 1 then
farmbuyer@1 996 -- (1) or (2)
farmbuyer@1 997 boss.duration = boss.duration or 0
farmbuyer@1 998 addon.dprint('loot', "only one candidate")
farmbuyer@1 999 else
farmbuyer@1 1000 -- (3), should only be one 'cast entry and our local entry
farmbuyer@1 1001 if #candidates ~= 2 then
farmbuyer@1 1002 -- could get a bunch of 'cast entries on the heels of one another
farmbuyer@1 1003 -- before the local one ever fires, apparently... sigh
farmbuyer@1 1004 --addon:Print("<warning> s3 cache has %d entries, does that seem right to you?", #candidates)
farmbuyer@1 1005 end
farmbuyer@1 1006 if candidates[2].duration == nil then
farmbuyer@1 1007 --addon:Print("<warning> s3's second entry is not the local trigger, does that seem right to you?")
farmbuyer@1 1008 end
farmbuyer@1 1009 -- try and be generic anyhow
farmbuyer@1 1010 for i,c in ipairs(candidates) do
farmbuyer@1 1011 if c.duration then
farmbuyer@1 1012 boss = c
farmbuyer@1 1013 addon.dprint('loot', "fixup found candidate", i, "duration", c.duration)
farmbuyer@1 1014 break
farmbuyer@1 1015 end
farmbuyer@1 1016 end
farmbuyer@1 1017 end
farmbuyer@1 1018 bossi = addon._addLootEntry(boss)
farmbuyer@16 1019 --
farmbuyer@16 1020 bossi = addon._adjustBossOrder (bossi, g_boss_signpost)
farmbuyer@16 1021 g_boss_signpost = nil
farmbuyer@1 1022 addon.dprint('loot', "added entry", bossi)
farmbuyer@1 1023 if boss.reason == 'kill' then
farmbuyer@1 1024 addon:_mark_boss_kill (bossi)
farmbuyer@1 1025 if opts.chatty_on_kill then
farmbuyer@1 1026 addon:Print("Registered kill for '%s' in %s!", boss.bosskill, boss.instance)
farmbuyer@1 1027 end
farmbuyer@1 1028 end
farmbuyer@1 1029 candidates = nil
farmbuyer@1 1030 end
farmbuyer@1 1031 addon.recent_boss = create_new_cache ('boss', 10, fixup_durations)
farmbuyer@1 1032
farmbuyer@1 1033 -- Similar to _do_loot, but duration+ parms only present when locally generated.
farmbuyer@1 1034 local function _do_boss (self, reason, bossname, intag, duration, raiders)
farmbuyer@1 1035 self.dprint('loot',">>_do_boss, R:", reason, "B:", bossname, "T:", intag,
farmbuyer@1 1036 "D:", duration, "RL:", (raiders and #raiders or 'nil'))
farmbuyer@1 1037 if self.rebroadcast and duration then
farmbuyer@1 1038 self:broadcast('boss', reason, bossname, intag)
farmbuyer@1 1039 end
farmbuyer@1 1040 -- This is only a loop to make jumping out of it easy, and still do cleanup below.
farmbuyer@1 1041 while self.enabled do
farmbuyer@1 1042 if reason == 'wipe' and opts.no_tracking_wipes then break end
farmbuyer@1 1043 bossname = (opts.snarky_boss and self.boss_abbrev[bossname] or bossname) or bossname
farmbuyer@1 1044 local not_from_local = duration == nil
farmbuyer@1 1045 local signature = bossname .. reason
farmbuyer@1 1046 if not_from_local and self.recent_boss:test(signature) then
farmbuyer@1 1047 self.dprint('cache', "boss <",signature,"> already in cache, skipping")
farmbuyer@1 1048 else
farmbuyer@1 1049 self.recent_boss:add(signature)
farmbuyer@16 1050 g_boss_signpost = #g_loot + 1
farmbuyer@1 1051 -- Possible scenarios: (1) we don't see a boss event at all (e.g., we're
farmbuyer@1 1052 -- outside the instance) and so this only happens once as a non-local event,
farmbuyer@1 1053 -- (2) we see a local event first and all non-local events are filtered
farmbuyer@1 1054 -- by the cache, (3) we happen to get some non-local events before doing
farmbuyer@1 1055 -- our local event (not because of network weirdness but because our local
farmbuyer@1 1056 -- DBM might not trigger for a while).
farmbuyer@1 1057 local c = {
farmbuyer@1 1058 kind = 'boss',
farmbuyer@1 1059 bosskill = bossname, -- minor misnomer, might not actually be a kill
farmbuyer@1 1060 reason = reason,
farmbuyer@1 1061 instance = intag,
farmbuyer@1 1062 duration = duration, -- these two deliberately may be nil
farmbuyer@1 1063 raiderlist = raiders and table.concat(raiders, ", ")
farmbuyer@1 1064 }
farmbuyer@1 1065 candidates = candidates or {}
farmbuyer@1 1066 tinsert(candidates,c)
farmbuyer@1 1067 break
farmbuyer@1 1068 end
farmbuyer@1 1069 end
farmbuyer@1 1070 self.dprint('loot',"<<_do_boss out")
farmbuyer@1 1071 end
farmbuyer@1 1072 -- No wrapping layer for now
farmbuyer@1 1073 addon.on_boss_broadcast = _do_boss
farmbuyer@1 1074
farmbuyer@1 1075 function addon:_mark_boss_kill (index)
farmbuyer@1 1076 local e = g_loot[index]
farmbuyer@1 1077 if not e.bosskill then
farmbuyer@16 1078 self:Print("Something horribly wrong;", index, "is not a boss entry!")
farmbuyer@16 1079 return
farmbuyer@1 1080 end
farmbuyer@1 1081 if e.reason ~= 'wipe' then
farmbuyer@1 1082 -- enh, bail
farmbuyer@1 1083 self.loot_clean = index-1
farmbuyer@1 1084 end
farmbuyer@1 1085 local attempts = 1
farmbuyer@1 1086 local first
farmbuyer@1 1087
farmbuyer@1 1088 local i,d = 1,g_loot[1]
farmbuyer@1 1089 while d ~= e do
farmbuyer@1 1090 if d.bosskill and
farmbuyer@1 1091 d.bosskill == e.bosskill and
farmbuyer@1 1092 d.reason == 'wipe'
farmbuyer@1 1093 then
farmbuyer@1 1094 first = first or i
farmbuyer@1 1095 attempts = attempts + 1
farmbuyer@1 1096 assert(tremove(g_loot,i)==d,"_mark_boss_kill screwed up data badly")
farmbuyer@1 1097 else
farmbuyer@1 1098 i = i + 1
farmbuyer@1 1099 end
farmbuyer@1 1100 d = g_loot[i]
farmbuyer@1 1101 end
farmbuyer@1 1102 e.reason = 'kill'
farmbuyer@1 1103 e.attempts = attempts
farmbuyer@1 1104 self.loot_clean = first or index-1
farmbuyer@1 1105 end
farmbuyer@1 1106
farmbuyer@2 1107 function addon:register_boss_mod (name, registration_func, deregistration_func)
farmbuyer@2 1108 assert(type(name)=='string')
farmbuyer@2 1109 assert(type(registration_func)=='function')
farmbuyer@2 1110 if deregistration_func ~= nil then assert(type(deregistration_func)=='function') end
farmbuyer@2 1111 self.bossmods[#self.bossmods+1] = {
farmbuyer@2 1112 n = name,
farmbuyer@2 1113 r = registration_func,
farmbuyer@2 1114 d = deregistration_func,
farmbuyer@2 1115 }
farmbuyer@5 1116 self.bossmods[name] = self.bossmods[#self.bossmods]
farmbuyer@5 1117 assert(self.bossmods[name].n == self.bossmods[#self.bossmods].n)
farmbuyer@2 1118 end
farmbuyer@1 1119
farmbuyer@2 1120 function _register_bossmod (self, force_p)
farmbuyer@2 1121 local x = self.bossmod_registered and self.bossmods[self.bossmod_registered]
farmbuyer@2 1122 if x then
farmbuyer@2 1123 if x.n == opts.bossmod and not force_p then
farmbuyer@2 1124 -- trying to register with already-registered boss mod
farmbuyer@2 1125 return
farmbuyer@2 1126 else
farmbuyer@2 1127 -- deregister
farmbuyer@2 1128 if x.d then x.d(self) end
farmbuyer@2 1129 end
farmbuyer@1 1130 end
farmbuyer@1 1131
farmbuyer@2 1132 x = nil
farmbuyer@2 1133 for k,v in ipairs(self.bossmods) do
farmbuyer@2 1134 if v.n == opts.bossmod then
farmbuyer@2 1135 x = k
farmbuyer@2 1136 break
farmbuyer@2 1137 end
farmbuyer@1 1138 end
farmbuyer@1 1139
farmbuyer@2 1140 if not x then
farmbuyer@2 1141 self.status_text = "|cffff1010No boss-mod found!|r"
farmbuyer@2 1142 self:Print(self.status_text)
farmbuyer@2 1143 return
farmbuyer@1 1144 end
farmbuyer@1 1145
farmbuyer@2 1146 if self.bossmods[x].r (self, _do_boss) then
farmbuyer@5 1147 --self.bossmod_registered = x
farmbuyer@5 1148 self.bossmod_registered = self.bossmods[x].n
farmbuyer@1 1149 else
farmbuyer@2 1150 self:Print("|cffff1010Boss mod registration failed|r")
farmbuyer@1 1151 end
farmbuyer@1 1152 end
farmbuyer@2 1153 end
farmbuyer@1 1154
farmbuyer@1 1155 -- Adding entries to the loot record, and tracking the corresponding timestamp.
farmbuyer@1 1156 do
farmbuyer@1 1157 -- This shouldn't be required. /sadface
farmbuyer@1 1158 local loot_entry_mt = {
farmbuyer@1 1159 __index = function (e,key)
farmbuyer@1 1160 if key == 'cols' then
farmbuyer@15 1161 pprint('mt', e.kind, "key is", key)
farmbuyer@1 1162 --tabledump(e) -- not actually that useful
farmbuyer@1 1163 addon:_fill_out_eoi_data(1)
farmbuyer@1 1164 end
farmbuyer@1 1165 return rawget(e,key)
farmbuyer@1 1166 end
farmbuyer@1 1167 }
farmbuyer@1 1168
farmbuyer@1 1169 -- Given a loot index, searches backwards for a timestamp. Returns that
farmbuyer@1 1170 -- index and the time entry, or nil if it falls off the beginning. Pass an
farmbuyer@1 1171 -- optional second index to search no earlier than it.
farmbuyer@1 1172 -- May also be able to make good use of this in forum-generation routine.
farmbuyer@1 1173 function addon:find_previous_time_entry(i,stop)
farmbuyer@1 1174 local stop = stop or 0
farmbuyer@1 1175 while i > stop do
farmbuyer@1 1176 if g_loot[i].kind == 'time' then
farmbuyer@1 1177 return i, g_loot[i]
farmbuyer@1 1178 end
farmbuyer@1 1179 i = i - 1
farmbuyer@1 1180 end
farmbuyer@1 1181 end
farmbuyer@1 1182
farmbuyer@1 1183 -- format_timestamp (["format_string"], Day, [Loot])
farmbuyer@1 1184 -- DAY is a loot entry with kind=='time', and controls the date printed.
farmbuyer@1 1185 -- LOOT may be any kind of entry in the g_loot table. If present, it
farmbuyer@1 1186 -- overrides the hour and minute printed; if absent, those values are
farmbuyer@1 1187 -- taken from the DAY entry.
farmbuyer@1 1188 -- FORMAT_STRING may contain $x (x in Y/M/D/h/m) tokens.
farmbuyer@1 1189 local format_timestamp_values, point2dee = {}, "%.2d"
farmbuyer@1 1190 function addon:format_timestamp (fmt_opt, day_entry, time_entry_opt)
farmbuyer@1 1191 if not time_entry_opt then
farmbuyer@1 1192 if type(fmt_opt) == 'table' then -- Two entries, default format
farmbuyer@1 1193 time_entry_opt, day_entry = day_entry, fmt_opt
farmbuyer@1 1194 fmt_opt = "$Y/$M/$D $h:$m"
farmbuyer@1 1195 --elseif type(fmt_opt) == "string" then -- Day entry only, specified format
farmbuyer@1 1196 end
farmbuyer@1 1197 end
farmbuyer@1 1198 --format_timestamp_values.Y = point2dee:format (day_entry.startday.year % 100)
farmbuyer@1 1199 format_timestamp_values.Y = ("%.4d"):format (day_entry.startday.year)
farmbuyer@1 1200 format_timestamp_values.M = point2dee:format (day_entry.startday.month)
farmbuyer@1 1201 format_timestamp_values.D = point2dee:format (day_entry.startday.day)
farmbuyer@1 1202 format_timestamp_values.h = point2dee:format ((time_entry_opt or day_entry).hour)
farmbuyer@1 1203 format_timestamp_values.m = point2dee:format ((time_entry_opt or day_entry).minute)
farmbuyer@1 1204 return fmt_opt:gsub ('%$([YMDhm])', format_timestamp_values)
farmbuyer@1 1205 end
farmbuyer@1 1206
farmbuyer@1 1207 local done_todays_date
farmbuyer@1 1208 function addon:_reset_timestamps()
farmbuyer@1 1209 done_todays_date = nil
farmbuyer@1 1210 end
farmbuyer@1 1211 local function do_todays_date()
farmbuyer@1 1212 local text, M, D, Y = makedate()
farmbuyer@1 1213 local found,ts = #g_loot+1
farmbuyer@1 1214 repeat
farmbuyer@1 1215 found,ts = addon:find_previous_time_entry(found-1)
farmbuyer@1 1216 if found and ts.startday.text == text then
farmbuyer@1 1217 done_todays_date = true
farmbuyer@1 1218 end
farmbuyer@1 1219 until done_todays_date or (not found)
farmbuyer@1 1220 if done_todays_date then
farmbuyer@1 1221 g_today = ts
farmbuyer@1 1222 else
farmbuyer@1 1223 done_todays_date = true
farmbuyer@1 1224 g_today = g_loot[addon._addLootEntry{
farmbuyer@1 1225 kind = 'time',
farmbuyer@1 1226 startday = {
farmbuyer@1 1227 text = text, month = M, day = D, year = Y
farmbuyer@1 1228 }
farmbuyer@1 1229 }]
farmbuyer@1 1230 end
farmbuyer@1 1231 addon:_fill_out_eoi_data(1)
farmbuyer@1 1232 end
farmbuyer@1 1233
farmbuyer@1 1234 -- Adding anything original to g_loot goes through this routine.
farmbuyer@1 1235 function addon._addLootEntry (e)
farmbuyer@1 1236 setmetatable(e,loot_entry_mt)
farmbuyer@1 1237
farmbuyer@1 1238 if not done_todays_date then do_todays_date() end
farmbuyer@1 1239
farmbuyer@1 1240 local h, m = GetGameTime()
farmbuyer@10 1241 --local localuptime = math.floor(GetTime())
farmbuyer@10 1242 local time_t = time()
farmbuyer@1 1243 e.hour = h
farmbuyer@1 1244 e.minute = m
farmbuyer@10 1245 e.stamp = time_t --localuptime
farmbuyer@1 1246 local index = #g_loot + 1
farmbuyer@1 1247 g_loot[index] = e
farmbuyer@1 1248 return index
farmbuyer@1 1249 end
farmbuyer@16 1250
farmbuyer@16 1251 -- Problem: (1) boss kill happens, (2) fast looting happens, (3) boss
farmbuyer@16 1252 -- cache cleanup fires. Result: loot shows up before boss kill entry.
farmbuyer@16 1253 -- Solution: We need to shuffle the boss entry above any of the loot
farmbuyer@16 1254 -- from that boss.
farmbuyer@16 1255 function addon._adjustBossOrder (is, should_be)
farmbuyer@16 1256 --pprint('loot', is, should_be)
farmbuyer@16 1257 if is == should_be then --pprint('loot', "equal, yay")
farmbuyer@16 1258 return
farmbuyer@16 1259 end
farmbuyer@16 1260 if is < should_be then --pprint('loot', "...the hell? bailing")
farmbuyer@16 1261 return
farmbuyer@16 1262 end
farmbuyer@16 1263 if g_loot[should_be].kind == 'time' then
farmbuyer@16 1264 should_be = should_be + 1
farmbuyer@16 1265 if is == should_be then
farmbuyer@16 1266 --pprint('loot', "needed to mark day entry, otherwise equal, yay")
farmbuyer@16 1267 return
farmbuyer@16 1268 end
farmbuyer@16 1269 end
farmbuyer@16 1270
farmbuyer@16 1271 assert(g_loot[is].kind == 'boss')
farmbuyer@16 1272 local boss = tremove (g_loot, is)
farmbuyer@16 1273 --pprint('loot', "MOVING", boss.bosskill)
farmbuyer@16 1274 tinsert (g_loot, should_be, boss)
farmbuyer@16 1275 return should_be
farmbuyer@16 1276 end
farmbuyer@1 1277 end
farmbuyer@1 1278
farmbuyer@1 1279
farmbuyer@1 1280 ------ Saved texts
farmbuyer@1 1281 function addon:check_saved_table(silent_p)
farmbuyer@16 1282 local s = OuroLootSV_saved
farmbuyer@1 1283 if s and (#s > 0) then return s end
farmbuyer@16 1284 OuroLootSV_saved = nil
farmbuyer@1 1285 if not silent_p then self:Print("There are no saved loot texts.") end
farmbuyer@1 1286 end
farmbuyer@1 1287
farmbuyer@1 1288 function addon:save_list()
farmbuyer@1 1289 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1290 for i,t in ipairs(s) do
farmbuyer@1 1291 self:Print("#%d %s %d entries %s", i, t.date, t.count, t.name)
farmbuyer@1 1292 end
farmbuyer@1 1293 end
farmbuyer@1 1294
farmbuyer@1 1295 function addon:save_saveas(name)
farmbuyer@16 1296 OuroLootSV_saved = OuroLootSV_saved or {}
farmbuyer@16 1297 local SV = OuroLootSV_saved
farmbuyer@16 1298 local n = #SV + 1
farmbuyer@1 1299 local save = {
farmbuyer@1 1300 name = name,
farmbuyer@1 1301 date = makedate(),
farmbuyer@1 1302 count = #g_loot,
farmbuyer@1 1303 }
farmbuyer@10 1304 for text in self:registered_textgen_iter() do
farmbuyer@10 1305 save[text] = g_loot[text]
farmbuyer@10 1306 end
farmbuyer@1 1307 self:Print("Saving current loot texts to #%d '%s'", n, name)
farmbuyer@16 1308 SV[n] = save
farmbuyer@1 1309 return self:save_list()
farmbuyer@1 1310 end
farmbuyer@1 1311
farmbuyer@1 1312 function addon:save_restore(num)
farmbuyer@1 1313 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1314 if (not num) or (num > #s) then
farmbuyer@1 1315 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1316 end
farmbuyer@1 1317 local save = s[num]
farmbuyer@1 1318 self:Print("Overwriting current loot data with saved text #%d '%s'", num, save.name)
farmbuyer@1 1319 self:Clear(--[[verbose_p=]]false)
farmbuyer@1 1320 -- Clear will already have displayed the window, and re-selected the first
farmbuyer@1 1321 -- tab. Set these up for when the text tabs are clicked.
farmbuyer@10 1322 for text in self:registered_textgen_iter() do
farmbuyer@10 1323 g_loot[text] = save[text]
farmbuyer@10 1324 end
farmbuyer@1 1325 end
farmbuyer@1 1326
farmbuyer@1 1327 function addon:save_delete(num)
farmbuyer@1 1328 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1329 if (not num) or (num > #s) then
farmbuyer@1 1330 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1331 end
farmbuyer@1 1332 self:Print("Deleting saved text #"..num)
farmbuyer@1 1333 tremove(s,num)
farmbuyer@1 1334 return self:save_list()
farmbuyer@1 1335 end
farmbuyer@1 1336
farmbuyer@1 1337
farmbuyer@1 1338 ------ Loot histories
farmbuyer@1 1339 -- history_all = {
farmbuyer@1 1340 -- ["Kilrogg"] = {
farmbuyer@1 1341 -- ["realm"] = "Kilrogg", -- not saved
farmbuyer@1 1342 -- ["st"] = { lib-st display table }, -- not saved
farmbuyer@1 1343 -- ["byname"] = { -- not saved
farmbuyer@1 1344 -- ["OtherPlayer"] = 2,
farmbuyer@1 1345 -- ["Farmbuyer"] = 1,
farmbuyer@1 1346 -- }
farmbuyer@1 1347 -- [1] = {
farmbuyer@1 1348 -- ["name"] = "Farmbuyer",
farmbuyer@1 1349 -- [1] = { id = nnnnn, when = "formatted timestamp for displaying" } -- most recent loot
farmbuyer@1 1350 -- [2] = { ......., [count = "x3"] } -- previous loot
farmbuyer@1 1351 -- },
farmbuyer@1 1352 -- [2] = {
farmbuyer@1 1353 -- ["name"] = "OtherPlayer",
farmbuyer@1 1354 -- ......
farmbuyer@1 1355 -- }, ......
farmbuyer@1 1356 -- },
farmbuyer@1 1357 -- ["OtherRealm"] = ......
farmbuyer@1 1358 -- }
farmbuyer@1 1359 do
farmbuyer@6 1360 local tsort = table.sort
farmbuyer@6 1361 local comp = function(L,R) return L.when > R.when end
farmbuyer@6 1362
farmbuyer@4 1363 -- Builds the map of names to array indices, using passed table or
farmbuyer@4 1364 -- self.history, and stores the result into its 'byname' field. Also
farmbuyer@4 1365 -- called from the GUI code at least once.
farmbuyer@1 1366 function addon:_build_history_names (opt_hist)
farmbuyer@1 1367 local hist = opt_hist or self.history
farmbuyer@1 1368 local m = {}
farmbuyer@1 1369 for i = 1, #hist do
farmbuyer@1 1370 m[hist[i].name] = i
farmbuyer@1 1371 end
farmbuyer@1 1372 hist.byname = m
farmbuyer@1 1373 end
farmbuyer@1 1374
farmbuyer@1 1375 -- Prepares and returns table to be used as self.history.
farmbuyer@1 1376 function addon:_prep_new_history_category (prev_table, realmname)
farmbuyer@1 1377 local t = prev_table or {
farmbuyer@1 1378 --kind = 'realm',
farmbuyer@6 1379 --realm = realmname,
farmbuyer@1 1380 }
farmbuyer@6 1381 t.realm = realmname
farmbuyer@1 1382
farmbuyer@1 1383 --[[
farmbuyer@1 1384 t.cols = setmetatable({
farmbuyer@1 1385 { value = realmname },
farmbuyer@1 1386 }, self.time_column1_used_mt)
farmbuyer@1 1387 ]]
farmbuyer@1 1388
farmbuyer@1 1389 if not t.byname then
farmbuyer@1 1390 self:_build_history_names (t)
farmbuyer@1 1391 end
farmbuyer@1 1392
farmbuyer@1 1393 return t
farmbuyer@1 1394 end
farmbuyer@1 1395
farmbuyer@4 1396 -- Maps a name to an array index, creating new tables if needed. Returns
farmbuyer@6 1397 -- the index and the table at that index.
farmbuyer@4 1398 function addon:get_loot_history (name)
farmbuyer@4 1399 local i
farmbuyer@4 1400 i = self.history.byname[name]
farmbuyer@4 1401 if not i then
farmbuyer@4 1402 i = #self.history + 1
farmbuyer@4 1403 self.history[i] = { name=name }
farmbuyer@4 1404 self.history.byname[name] = i
farmbuyer@4 1405 end
farmbuyer@6 1406 return i, self.history[i]
farmbuyer@4 1407 end
farmbuyer@4 1408
farmbuyer@1 1409 function addon:_addHistoryEntry (lootindex)
farmbuyer@1 1410 local e = g_loot[lootindex]
farmbuyer@6 1411 if e.kind ~= 'loot' then return end
farmbuyer@6 1412
farmbuyer@6 1413 local i,h = self:get_loot_history(e.person)
farmbuyer@1 1414 local n = {
farmbuyer@1 1415 id = e.id,
farmbuyer@1 1416 when = self:format_timestamp (g_today, e),
farmbuyer@1 1417 count = e.count,
farmbuyer@1 1418 }
farmbuyer@6 1419 tinsert (h, 1, n)
farmbuyer@6 1420 end
farmbuyer@6 1421
farmbuyer@6 1422 function addon:rewrite_history (realmname)
farmbuyer@6 1423 local r = assert(realmname)
farmbuyer@6 1424 self.history_all[r] = self:_prep_new_history_category (nil, r)
farmbuyer@6 1425 self.history = self.history_all[r]
farmbuyer@6 1426
farmbuyer@6 1427 local g_today_real = g_today
farmbuyer@6 1428 for i,e in ipairs(g_loot) do
farmbuyer@6 1429 if e.kind == 'time' then
farmbuyer@6 1430 g_today = e
farmbuyer@6 1431 elseif e.kind == 'loot' then
farmbuyer@6 1432 self:_addHistoryEntry(i)
farmbuyer@6 1433 end
farmbuyer@6 1434 end
farmbuyer@6 1435 g_today = g_today_real
farmbuyer@6 1436 self.hist_clean = nil
farmbuyer@6 1437
farmbuyer@6 1438 -- safety measure: resort players' tables based on formatted timestamp
farmbuyer@6 1439 for i,h in ipairs(self.history) do
farmbuyer@6 1440 tsort (h, comp)
farmbuyer@6 1441 end
farmbuyer@6 1442 end
farmbuyer@6 1443
farmbuyer@6 1444 function addon:preen_history (realmname)
farmbuyer@6 1445 local r = assert(realmname)
farmbuyer@6 1446 for i,h in ipairs(self.history) do
farmbuyer@6 1447 tsort (h, comp)
farmbuyer@6 1448 while #h > 1 do
farmbuyer@6 1449 tremove (h)
farmbuyer@6 1450 end
farmbuyer@6 1451 end
farmbuyer@1 1452 end
farmbuyer@1 1453 end
farmbuyer@1 1454
farmbuyer@1 1455
farmbuyer@1 1456 ------ Player communication
farmbuyer@1 1457 do
farmbuyer@1 1458 local function adduser (name, status, active)
farmbuyer@1 1459 if status then addon.sender_list.names[name] = status end
farmbuyer@1 1460 if active then addon.sender_list.active[name] = active end
farmbuyer@1 1461 end
farmbuyer@1 1462
farmbuyer@1 1463 -- Incoming handler functions. All take the sender name and the incoming
farmbuyer@1 1464 -- tag as the first two arguments. All of these are active even when the
farmbuyer@1 1465 -- player is not tracking loot, so test for that when appropriate.
farmbuyer@1 1466 local OCR_funcs = {}
farmbuyer@1 1467
farmbuyer@1 1468 OCR_funcs.ping = function (sender)
farmbuyer@1 1469 pprint('comm', "incoming ping from", sender)
farmbuyer@1 1470 addon:whispercast (sender, 'pong', addon.revision,
farmbuyer@1 1471 addon.enabled and "tracking" or (addon.rebroadcast and "broadcasting" or "disabled"))
farmbuyer@1 1472 end
farmbuyer@1 1473 OCR_funcs.pong = function (sender, _, rev, status)
farmbuyer@1 1474 local s = ("|cff00ff00%s|r v2r%s is |cff00ffff%s|r"):format(sender,rev,status)
farmbuyer@1 1475 addon:Print("Echo: ", s)
farmbuyer@1 1476 adduser (sender, s, status=="tracking" or status=="broadcasting" or nil)
farmbuyer@1 1477 end
farmbuyer@1 1478
farmbuyer@1 1479 OCR_funcs.loot = function (sender, _, recip, item, count, extratext)
farmbuyer@1 1480 addon.dprint('comm', "DOTloot, sender", sender, "recip", recip, "item", item, "count", count)
farmbuyer@1 1481 if not addon.enabled then return end
farmbuyer@1 1482 adduser (sender, nil, true)
farmbuyer@1 1483 addon:CHAT_MSG_LOOT ("broadcast", recip, item, count, sender, extratext)
farmbuyer@1 1484 end
farmbuyer@1 1485
farmbuyer@1 1486 OCR_funcs.boss = function (sender, _, reason, bossname, instancetag)
farmbuyer@1 1487 addon.dprint('comm', "DOTboss, sender", sender, "reason", reason, "name", bossname, "it", instancetag)
farmbuyer@1 1488 if not addon.enabled then return end
farmbuyer@1 1489 adduser (sender, nil, true)
farmbuyer@1 1490 addon:on_boss_broadcast (reason, bossname, instancetag)
farmbuyer@1 1491 end
farmbuyer@1 1492
farmbuyer@1 1493 OCR_funcs.bcast_req = function (sender)
farmbuyer@1 1494 if addon.debug.comm or ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 1495 then
farmbuyer@1 1496 addon:Print("%s has requested additional broadcasters! Choose %s to enable rebroadcasting, or %s to remain off and also ignore rebroadcast requests for as long as you're logged in. Or do nothing for now to see if other requests arrive.",
farmbuyer@1 1497 sender,
farmbuyer@1 1498 addon.format_hypertext('bcaston',"the red pill",'|cffff4040'),
farmbuyer@1 1499 addon.format_hypertext('waferthin',"the blue pill",'|cff0070dd'))
farmbuyer@1 1500 end
farmbuyer@1 1501 self.popped = true
farmbuyer@1 1502 end
farmbuyer@1 1503
farmbuyer@1 1504 OCR_funcs.bcast_responder = function (sender)
farmbuyer@1 1505 if addon.debug.comm or addon.requesting or
farmbuyer@1 1506 ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 1507 then
farmbuyer@1 1508 addon:Print(sender, "has answered the call and is now broadcasting loot.")
farmbuyer@1 1509 end
farmbuyer@1 1510 end
farmbuyer@1 1511 -- remove this tag once it's all tested
farmbuyer@1 1512 OCR_funcs.bcast_denied = function (sender)
farmbuyer@1 1513 if addon.requesting then addon:Print(sender, "declines futher broadcast requests.") end
farmbuyer@1 1514 end
farmbuyer@1 1515
farmbuyer@1 1516 -- Incoming message dispatcher
farmbuyer@1 1517 local function dotdotdot (sender, tag, ...)
farmbuyer@1 1518 local f = OCR_funcs[tag]
farmbuyer@1 1519 addon.dprint('comm', ":... processing",tag,"from",sender)
farmbuyer@1 1520 if f then return f(sender,tag,...) end
farmbuyer@1 1521 addon.dprint('comm', "unknown comm message",tag",from", sender)
farmbuyer@1 1522 end
farmbuyer@1 1523 -- Recent message cache
farmbuyer@1 1524 addon.recent_messages = create_new_cache ('comm', comm_cleanup_ttl)
farmbuyer@1 1525
farmbuyer@1 1526 function addon:OnCommReceived (prefix, msg, distribution, sender)
farmbuyer@1 1527 if prefix ~= self.ident then return end
farmbuyer@1 1528 if not self.debug.comm then
farmbuyer@1 1529 if distribution ~= "RAID" and distribution ~= "WHISPER" then return end
farmbuyer@1 1530 if sender == my_name then return end
farmbuyer@1 1531 end
farmbuyer@1 1532 self.dprint('comm', ":OCR from", sender, "message is", msg)
farmbuyer@1 1533
farmbuyer@1 1534 if self.recent_messages:test(msg) then
farmbuyer@1 1535 return self.dprint('cache', "message <",msg,"> already in cache, skipping")
farmbuyer@1 1536 end
farmbuyer@1 1537 self.recent_messages:add(msg)
farmbuyer@1 1538
farmbuyer@1 1539 -- Nothing is actually returned, just (ab)using tail calls.
farmbuyer@1 1540 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 1541 end
farmbuyer@1 1542
farmbuyer@1 1543 function addon:OnCommReceivedNocache (prefix, msg, distribution, sender)
farmbuyer@1 1544 if prefix ~= self.identTg then return end
farmbuyer@1 1545 if not self.debug.comm then
farmbuyer@1 1546 if distribution ~= "WHISPER" then return end
farmbuyer@1 1547 if sender == my_name then return end
farmbuyer@1 1548 end
farmbuyer@1 1549 self.dprint('comm', ":OCRN from", sender, "message is", msg)
farmbuyer@1 1550 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 1551 end
farmbuyer@1 1552 end
farmbuyer@1 1553
farmbuyer@1 1554 -- vim:noet