annotate core.lua @ 9:4fba9c6b5d3d

Sanity check on history realm list dropdown.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Fri, 17 Jun 2011 20:30:46 +0000
parents 30ba1f35e164
children 67b8537e8432
rev   line source
farmbuyer@1 1 local addon = select(2,...)
farmbuyer@1 2
farmbuyer@1 3 --[==[
farmbuyer@1 4 g_loot's numeric indices are loot entries (including titles, separators,
farmbuyer@1 5 etc); its named indices are:
farmbuyer@1 6 - forum: saved text from forum markup window, default nil
farmbuyer@1 7 - attend: saved text from raid attendence window, default nil
farmbuyer@1 8 - printed.FOO: last index formatted into text window FOO, default 0
farmbuyer@1 9 - saved: table of copies of saved texts, default nil; keys are numeric
farmbuyer@1 10 indices of tables, subkeys of those are name/forum/attend/date
farmbuyer@1 11 - autoshard: optional name of disenchanting player, default nil
farmbuyer@1 12 - threshold: optional loot threshold, default nil
farmbuyer@1 13
farmbuyer@1 14 Functions arranged like this, with these lables (for jumping to). As a
farmbuyer@1 15 rule, member functions with UpperCamelCase names are called directly by
farmbuyer@1 16 user-facing code, ones with lowercase names are "one step removed", and
farmbuyer@1 17 names with leading underscores are strictly internal helper functions.
farmbuyer@1 18 ------ Saved variables
farmbuyer@1 19 ------ Constants
farmbuyer@1 20 ------ Addon member data
farmbuyer@6 21 ------ Globals
farmbuyer@1 22 ------ Expiring caches
farmbuyer@1 23 ------ Ace3 framework stuff
farmbuyer@1 24 ------ Event handlers
farmbuyer@1 25 ------ Slash command handler
farmbuyer@1 26 ------ On/off
farmbuyer@1 27 ------ Behind the scenes routines
farmbuyer@1 28 ------ Saved texts
farmbuyer@1 29 ------ Loot histories
farmbuyer@1 30 ------ Player communication
farmbuyer@1 31
farmbuyer@1 32 This started off as part of a raid addon package written by somebody else.
farmbuyer@1 33 After he retired, I began modifying the code. Eventually I set aside the
farmbuyer@1 34 entire package and rewrote the loot tracker module from scratch. Many of the
farmbuyer@1 35 variable/function naming conventions (sv_*, g_*, and family) stayed across the
farmbuyer@1 36 rewrite. Some variables are needlessly initialized to nil just to look uniform.
farmbuyer@1 37
farmbuyer@1 38 ]==]
farmbuyer@1 39
farmbuyer@1 40 ------ Saved variables
farmbuyer@1 41 OuroLootSV = nil -- possible copy of g_loot
farmbuyer@1 42 OuroLootSV_opts = nil -- same as option_defaults until changed
farmbuyer@1 43 OuroLootSV_hist = nil
farmbuyer@1 44
farmbuyer@1 45
farmbuyer@1 46 ------ Constants
farmbuyer@1 47 local option_defaults = {
farmbuyer@1 48 ['popup_on_join'] = true,
farmbuyer@1 49 ['register_slashloot'] = true,
farmbuyer@1 50 ['scroll_to_bottom'] = true,
farmbuyer@1 51 ['chatty_on_kill'] = false,
farmbuyer@1 52 ['no_tracking_wipes'] = false,
farmbuyer@1 53 ['snarky_boss'] = true,
farmbuyer@1 54 ['keybinding'] = false,
farmbuyer@2 55 ['bossmod'] = "DBM",
farmbuyer@1 56 ['keybinding_text'] = 'CTRL-SHIFT-O',
farmbuyer@1 57 ['forum'] = {
farmbuyer@1 58 ['[url]'] = '[url=http://www.wowhead.com/?item=$I]$N[/url]$X - $T',
farmbuyer@1 59 ['[item] by name'] = '[item]$N[/item]$X - $T',
farmbuyer@1 60 ['[item] by ID'] = '[item]$I[/item]$X - $T',
farmbuyer@1 61 ['Custom...'] = '',
farmbuyer@1 62 },
farmbuyer@1 63 ['forum_current'] = '[item] by name',
farmbuyer@1 64 }
farmbuyer@1 65 local virgin = "First time loaded? Hi! Use the /ouroloot or /loot command"
farmbuyer@1 66 .." to show the main display. You should probably browse the instructions"
farmbuyer@1 67 .." if you've never used this before; %s to display the help window. This"
farmbuyer@1 68 .." welcome message will not intrude again."
farmbuyer@1 69 local qualnames = {
farmbuyer@1 70 ['gray'] = 0, ['grey'] = 0, ['poor'] = 0, ['trash'] = 0,
farmbuyer@1 71 ['white'] = 1, ['common'] = 1,
farmbuyer@1 72 ['green'] = 2, ['uncommon'] = 2,
farmbuyer@1 73 ['blue'] = 3, ['rare'] = 3,
farmbuyer@1 74 ['epic'] = 4, ['purple'] = 4,
farmbuyer@1 75 ['legendary'] = 5, ['orange'] = 5,
farmbuyer@1 76 ['artifact'] = 6,
farmbuyer@1 77 --['heirloom'] = 7,
farmbuyer@1 78 }
farmbuyer@1 79 local my_name = UnitName('player')
farmbuyer@1 80 local comm_cleanup_ttl = 5 -- seconds in the cache
farmbuyer@1 81
farmbuyer@1 82
farmbuyer@1 83 ------ Addon member data
farmbuyer@1 84 local flib = LibStub("LibFarmbuyer")
farmbuyer@1 85 addon.author_debug = flib.author_debug
farmbuyer@1 86
farmbuyer@6 87 -- Play cute games with namespaces here just to save typing. WTB Lua 5.2 PST.
farmbuyer@1 88 do local _G = _G setfenv (1, addon)
farmbuyer@1 89
farmbuyer@1 90 revision = 15
farmbuyer@1 91 ident = "OuroLoot2"
farmbuyer@1 92 identTg = "OuroLoot2Tg"
farmbuyer@1 93 status_text = nil
farmbuyer@1 94
farmbuyer@1 95 DEBUG_PRINT = false
farmbuyer@1 96 debug = {
farmbuyer@1 97 comm = false,
farmbuyer@1 98 loot = false,
farmbuyer@1 99 flow = false,
farmbuyer@1 100 notraid = false,
farmbuyer@1 101 cache = false,
farmbuyer@1 102 }
farmbuyer@1 103 function dprint (t,...)
farmbuyer@1 104 if DEBUG_PRINT and debug[t] then return _G.print("<"..t.."> ",...) end
farmbuyer@1 105 end
farmbuyer@1 106
farmbuyer@1 107 if author_debug then
farmbuyer@1 108 function pprint(t,...)
farmbuyer@1 109 return _G.print("<<"..t..">> ",...)
farmbuyer@1 110 end
farmbuyer@1 111 else
farmbuyer@1 112 pprint = flib.nullfunc
farmbuyer@1 113 end
farmbuyer@1 114
farmbuyer@1 115 enabled = false
farmbuyer@1 116 rebroadcast = false
farmbuyer@1 117 display = nil -- display frame, when visible
farmbuyer@1 118 loot_clean = nil -- index of last GUI entry with known-current visual data
farmbuyer@1 119 sender_list = {active={},names={}} -- this should be reworked
farmbuyer@1 120 threshold = debug.loot and 0 or 3 -- rare by default
farmbuyer@1 121 sharder = nil -- name of person whose loot is marked as shards
farmbuyer@1 122
farmbuyer@1 123 -- The rest is also used in the GUI:
farmbuyer@1 124
farmbuyer@1 125 popped = nil -- non-nil when reminder has been shown, actual value unimportant
farmbuyer@1 126
farmbuyer@1 127 -- This is an amalgamation of all four LOOT_ITEM_* patterns.
farmbuyer@1 128 -- Captures: 1 person/You, 2 itemstring, 3 rest of string after final |r until '.'
farmbuyer@1 129 -- Can change 'loot' to 'item' to trigger on, e.g., extracting stuff from mail.
farmbuyer@1 130 loot_pattern = "(%S+) receives? loot:.*|cff%x+|H(.-)|h.*|r(.*)%.$"
farmbuyer@1 131
farmbuyer@2 132 bossmod_registered = nil
farmbuyer@2 133 bossmods = {}
farmbuyer@2 134
farmbuyer@1 135 requesting = nil -- for prompting for additional rebroadcasters
farmbuyer@1 136
farmbuyer@1 137 thresholds, quality_hexes = {}, {}
farmbuyer@1 138 for i = 0,6 do
farmbuyer@1 139 local hex = _G.select(4,_G.GetItemQualityColor(i))
farmbuyer@1 140 local desc = _G["ITEM_QUALITY"..i.."_DESC"]
farmbuyer@1 141 quality_hexes[i] = hex
farmbuyer@1 142 thresholds[i] = hex .. desc .. "|r"
farmbuyer@1 143 end
farmbuyer@1 144
farmbuyer@1 145 _G.setfenv (1, _G)
farmbuyer@1 146 end
farmbuyer@1 147
farmbuyer@1 148 addon = LibStub("AceAddon-3.0"):NewAddon(addon, "Ouro Loot",
farmbuyer@1 149 "AceTimer-3.0", "AceComm-3.0", "AceConsole-3.0", "AceEvent-3.0")
farmbuyer@1 150
farmbuyer@1 151
farmbuyer@6 152 ------ Globals
farmbuyer@1 153 local g_loot = nil
farmbuyer@1 154 local g_restore_p = nil
farmbuyer@1 155 local g_saved_tmp = nil -- restoring across a clear
farmbuyer@1 156 local g_wafer_thin = nil -- for prompting for additional rebroadcasters
farmbuyer@1 157 local g_today = nil -- "today" entry in g_loot
farmbuyer@1 158 local opts = nil
farmbuyer@1 159
farmbuyer@1 160 local pairs, ipairs, tinsert, tremove, tonumber = pairs, ipairs, table.insert, table.remove, tonumber
farmbuyer@1 161
farmbuyer@1 162 local pprint, tabledump = addon.pprint, flib.tabledump
farmbuyer@1 163
farmbuyer@1 164 -- En masse forward decls of symbols defined inside local blocks
farmbuyer@2 165 local _register_bossmod
farmbuyer@1 166 local makedate, create_new_cache, _init
farmbuyer@1 167
farmbuyer@1 168 -- Hypertext support, inspired by DBM broadcast pizza timers
farmbuyer@1 169 do
farmbuyer@1 170 local hypertext_format_str = "|HOuroRaid:%s|h%s[%s]|r|h"
farmbuyer@1 171
farmbuyer@1 172 function addon.format_hypertext (code, text, color)
farmbuyer@1 173 return hypertext_format_str:format (code,
farmbuyer@1 174 type(color)=='number' and addon.quality_hexes[color] or color,
farmbuyer@1 175 text)
farmbuyer@1 176 end
farmbuyer@1 177
farmbuyer@1 178 DEFAULT_CHAT_FRAME:HookScript("OnHyperlinkClick", function(self, link, string, mousebutton)
farmbuyer@1 179 local ltype, arg = strsplit(":",link)
farmbuyer@1 180 if ltype ~= "OuroRaid" then return end
farmbuyer@1 181 if arg == 'openloot' then
farmbuyer@1 182 addon:BuildMainDisplay()
farmbuyer@1 183 elseif arg == 'help' then
farmbuyer@1 184 addon:BuildMainDisplay('help')
farmbuyer@1 185 elseif arg == 'bcaston' then
farmbuyer@1 186 if not addon.rebroadcast then
farmbuyer@1 187 addon:Activate(nil,true)
farmbuyer@1 188 end
farmbuyer@1 189 addon:broadcast('bcast_responder')
farmbuyer@1 190 elseif arg == 'waferthin' then -- mint? it's wafer thin!
farmbuyer@1 191 g_wafer_thin = true -- fuck off, I'm full
farmbuyer@1 192 addon:broadcast('bcast_denied') -- remove once tested
farmbuyer@1 193 end
farmbuyer@1 194 end)
farmbuyer@1 195
farmbuyer@1 196 local old = ItemRefTooltip.SetHyperlink
farmbuyer@1 197 function ItemRefTooltip:SetHyperlink (link, ...)
farmbuyer@1 198 if link:match("^OuroRaid") then return end
farmbuyer@1 199 return old (self, link, ...)
farmbuyer@1 200 end
farmbuyer@1 201 end
farmbuyer@1 202
farmbuyer@1 203 do
farmbuyer@1 204 -- copied here because it's declared local to the calendar ui, thanks blizz ><
farmbuyer@1 205 local CALENDAR_FULLDATE_MONTH_NAMES = {
farmbuyer@1 206 FULLDATE_MONTH_JANUARY, FULLDATE_MONTH_FEBRUARY, FULLDATE_MONTH_MARCH,
farmbuyer@1 207 FULLDATE_MONTH_APRIL, FULLDATE_MONTH_MAY, FULLDATE_MONTH_JUNE,
farmbuyer@1 208 FULLDATE_MONTH_JULY, FULLDATE_MONTH_AUGUST, FULLDATE_MONTH_SEPTEMBER,
farmbuyer@1 209 FULLDATE_MONTH_OCTOBER, FULLDATE_MONTH_NOVEMBER, FULLDATE_MONTH_DECEMBER,
farmbuyer@1 210 }
farmbuyer@1 211 -- returns "dd Month yyyy", mm, dd, yyyy
farmbuyer@1 212 function makedate()
farmbuyer@1 213 Calendar_LoadUI()
farmbuyer@1 214 local _, M, D, Y = CalendarGetDate()
farmbuyer@1 215 local text = ("%d %s %d"):format(D, CALENDAR_FULLDATE_MONTH_NAMES[M], Y)
farmbuyer@1 216 return text, M, D, Y
farmbuyer@1 217 end
farmbuyer@1 218 end
farmbuyer@1 219
farmbuyer@1 220 -- Returns an instance name or abbreviation
farmbuyer@1 221 local function instance_tag()
farmbuyer@1 222 local name, typeof, diffcode, diffstr, _, perbossheroic, isdynamic = GetInstanceInfo()
farmbuyer@1 223 local t
farmbuyer@1 224 name = addon.instance_abbrev[name] or name
farmbuyer@1 225 if typeof == "none" then return name end
farmbuyer@1 226 -- diffstr is "5 Player", "10 Player (Heroic)", etc. ugh.
farmbuyer@1 227 if diffcode == 1 then
farmbuyer@1 228 t = ((GetNumRaidMembers()>0) and "10" or "5")
farmbuyer@1 229 elseif diffcode == 2 then
farmbuyer@1 230 t = ((GetNumRaidMembers()>0) and "25" or "5h")
farmbuyer@1 231 elseif diffcode == 3 then
farmbuyer@1 232 t = "10h"
farmbuyer@1 233 elseif diffcode == 4 then
farmbuyer@1 234 t = "25h"
farmbuyer@1 235 end
farmbuyer@1 236 -- dynamic difficulties always return normal "codes"
farmbuyer@1 237 if isdynamic and perbossheroic == 1 then
farmbuyer@1 238 t = t .. "h"
farmbuyer@1 239 end
farmbuyer@1 240 return name .. "(" .. t .. ")"
farmbuyer@1 241 end
farmbuyer@1 242 addon.instance_tag = instance_tag -- grumble
farmbuyer@1 243
farmbuyer@1 244
farmbuyer@1 245 ------ Expiring caches
farmbuyer@1 246 --[[
farmbuyer@1 247 foo = create_new_cache("myfoo",15[,cleanup]) -- ttl
farmbuyer@1 248 foo:add("blah")
farmbuyer@1 249 foo:test("blah") -- returns true
farmbuyer@1 250 ]]
farmbuyer@1 251 do
farmbuyer@1 252 local caches = {}
farmbuyer@1 253 local cleanup_group = AnimTimerFrame:CreateAnimationGroup()
farmbuyer@1 254 cleanup_group:SetLooping("REPEAT")
farmbuyer@1 255 cleanup_group:SetScript("OnLoop", function(cg)
farmbuyer@1 256 addon.dprint('cache',"OnLoop firing")
farmbuyer@1 257 local now = GetTime()
farmbuyer@1 258 local alldone = true
farmbuyer@1 259 -- this is ass-ugly
farmbuyer@1 260 for _,c in ipairs(caches) do
farmbuyer@1 261 while (#c > 0) and (now - c[1].t > c.ttl) do
farmbuyer@1 262 addon.dprint('cache', c.name, "cache removing",c[1].t, c[1].m)
farmbuyer@1 263 tremove(c,1)
farmbuyer@1 264 end
farmbuyer@1 265 alldone = alldone and (#c == 0)
farmbuyer@1 266 end
farmbuyer@1 267 if alldone then
farmbuyer@1 268 addon.dprint('cache',"OnLoop finishing animation group")
farmbuyer@1 269 cleanup_group:Finish()
farmbuyer@1 270 for _,c in ipairs(caches) do
farmbuyer@1 271 if c.func then c:func() end
farmbuyer@1 272 end
farmbuyer@1 273 end
farmbuyer@1 274 addon.dprint('cache',"OnLoop done")
farmbuyer@1 275 end)
farmbuyer@1 276
farmbuyer@1 277 local function _add (cache, x)
farmbuyer@1 278 tinsert(cache, {t=GetTime(),m=x})
farmbuyer@1 279 if not cleanup_group:IsPlaying() then
farmbuyer@1 280 addon.dprint('cache', cache.name, "STARTING animation group")
farmbuyer@1 281 cache.cleanup:SetDuration(2) -- hmmm
farmbuyer@1 282 cleanup_group:Play()
farmbuyer@1 283 end
farmbuyer@1 284 end
farmbuyer@1 285 local function _test (cache, x)
farmbuyer@1 286 for _,v in ipairs(cache) do
farmbuyer@1 287 if v.m == x then return true end
farmbuyer@1 288 end
farmbuyer@1 289 end
farmbuyer@1 290 function create_new_cache (name, ttl, on_alldone)
farmbuyer@1 291 local c = {
farmbuyer@1 292 ttl = ttl,
farmbuyer@1 293 name = name,
farmbuyer@1 294 add = _add,
farmbuyer@1 295 test = _test,
farmbuyer@1 296 cleanup = cleanup_group:CreateAnimation("Animation"),
farmbuyer@1 297 func = on_alldone,
farmbuyer@1 298 }
farmbuyer@1 299 c.cleanup:SetOrder(1)
farmbuyer@1 300 -- setting OnFinished for cleanup fires at the end of each inner loop,
farmbuyer@1 301 -- with no 'requested' argument to distinguish cases. thus, on_alldone.
farmbuyer@1 302 tinsert (caches, c)
farmbuyer@1 303 return c
farmbuyer@1 304 end
farmbuyer@1 305 end
farmbuyer@1 306
farmbuyer@1 307
farmbuyer@1 308 ------ Ace3 framework stuff
farmbuyer@1 309 function addon:OnInitialize()
farmbuyer@1 310 -- VARIABLES_LOADED has fired by this point; test if we're doing something like
farmbuyer@1 311 -- relogging during a raid and already have collected loot data
farmbuyer@1 312 g_restore_p = OuroLootSV ~= nil
farmbuyer@1 313 self.dprint('flow', "oninit sets restore as", g_restore_p)
farmbuyer@1 314
farmbuyer@1 315 if OuroLootSV_opts == nil then
farmbuyer@1 316 OuroLootSV_opts = {}
farmbuyer@1 317 self:ScheduleTimer(function(s)
farmbuyer@1 318 s:Print(virgin, s.format_hypertext('help',"click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 319 virgin = nil
farmbuyer@1 320 end,10,self)
farmbuyer@1 321 end
farmbuyer@1 322 opts = OuroLootSV_opts
farmbuyer@1 323 for opt,default in pairs(option_defaults) do
farmbuyer@1 324 if opts[opt] == nil then
farmbuyer@1 325 opts[opt] = default
farmbuyer@1 326 end
farmbuyer@1 327 end
farmbuyer@1 328 option_defaults = nil
farmbuyer@6 329 -- transition&remove old options
farmbuyer@1 330 opts["forum_use_itemid"] = nil
farmbuyer@1 331 if opts["forum_format"] then
farmbuyer@1 332 opts.forum["Custom..."] = opts["forum_format"]
farmbuyer@1 333 opts["forum_format"] = nil
farmbuyer@1 334 end
farmbuyer@1 335 -- get item filter table if needed
farmbuyer@1 336 if opts.itemfilter == nil then
farmbuyer@1 337 opts.itemfilter = addon.default_itemfilter
farmbuyer@1 338 end
farmbuyer@1 339 addon.default_itemfilter = nil
farmbuyer@1 340
farmbuyer@1 341 self:RegisterChatCommand("ouroloot", "OnSlash")
farmbuyer@1 342 -- maybe try to detect if this command is already in use...
farmbuyer@1 343 if opts.register_slashloot then
farmbuyer@1 344 SLASH_ACECONSOLE_OUROLOOT2 = "/loot"
farmbuyer@1 345 end
farmbuyer@1 346
farmbuyer@1 347 self.history_all = self.history_all or OuroLootSV_hist or {}
farmbuyer@4 348 local r = assert(GetRealmName())
farmbuyer@1 349 self.history_all[r] = self:_prep_new_history_category (self.history_all[r], r)
farmbuyer@1 350 self.history = self.history_all[r]
farmbuyer@6 351 --OuroLootSV_hist = nil
farmbuyer@1 352
farmbuyer@1 353 _init(self)
farmbuyer@1 354 self.OnInitialize = nil
farmbuyer@1 355 end
farmbuyer@1 356
farmbuyer@1 357 function addon:OnEnable()
farmbuyer@1 358 self:RegisterEvent "PLAYER_LOGOUT"
farmbuyer@1 359 self:RegisterEvent "RAID_ROSTER_UPDATE"
farmbuyer@1 360
farmbuyer@1 361 -- Cribbed from Talented. I like the way jerry thinks: the first argument
farmbuyer@1 362 -- can be a format spec for the remainder of the arguments. (The new
farmbuyer@1 363 -- AceConsole:Printf isn't used because we can't specify a prefix without
farmbuyer@1 364 -- jumping through ridonkulous hoops.) The part about overriding :Print
farmbuyer@1 365 -- with a version using prefix hyperlinks is my fault.
farmbuyer@1 366 do
farmbuyer@1 367 local AC = LibStub("AceConsole-3.0")
farmbuyer@1 368 local chat_prefix = self.format_hypertext('openloot',"Ouro Loot",--[[legendary]]5)
farmbuyer@1 369 function addon:Print (str, ...)
farmbuyer@1 370 if type(str) == 'string' and str:find("%", nil, --[[plainmatch=]]true) then
farmbuyer@1 371 return AC:Print (chat_prefix, str:format(...))
farmbuyer@1 372 else
farmbuyer@1 373 return AC:Print (chat_prefix, str, ...)
farmbuyer@1 374 end
farmbuyer@1 375 end
farmbuyer@1 376 end
farmbuyer@1 377
farmbuyer@1 378 if opts.keybinding then
farmbuyer@1 379 local btn = CreateFrame("Button", "OuroLootBindingOpen", nil, "SecureActionButtonTemplate")
farmbuyer@1 380 btn:SetAttribute("type", "macro")
farmbuyer@1 381 btn:SetAttribute("macrotext", "/ouroloot toggle")
farmbuyer@1 382 if SetBindingClick(opts.keybinding_text, "OuroLootBindingOpen") then
farmbuyer@1 383 SaveBindings(GetCurrentBindingSet())
farmbuyer@1 384 else
farmbuyer@2 385 self:Print("Error registering '%s' as a keybinding, check spelling!", opts.keybinding_text)
farmbuyer@1 386 end
farmbuyer@1 387 end
farmbuyer@1 388
farmbuyer@1 389 if self.debug.flow then self:Print"is in control-flow debug mode." end
farmbuyer@1 390 end
farmbuyer@1 391 --function addon:OnDisable() end
farmbuyer@1 392
farmbuyer@1 393
farmbuyer@1 394 ------ Event handlers
farmbuyer@1 395 function addon:_clear_SVs()
farmbuyer@1 396 g_loot = {} -- not saved, just fooling PLAYER_LOGOUT tests
farmbuyer@1 397 OuroLootSV = nil
farmbuyer@1 398 OuroLootSV_opts = nil
farmbuyer@1 399 OuroLootSV_hist = nil
farmbuyer@8 400 ReloadUI()
farmbuyer@1 401 end
farmbuyer@1 402 function addon:PLAYER_LOGOUT()
farmbuyer@1 403 if (#g_loot > 0) or g_loot.saved
farmbuyer@1 404 or (g_loot.forum and g_loot.forum ~= "")
farmbuyer@1 405 or (g_loot.attend and g_loot.attend ~= "")
farmbuyer@1 406 then
farmbuyer@1 407 g_loot.autoshard = self.sharder
farmbuyer@1 408 g_loot.threshold = self.threshold
farmbuyer@1 409 for i,e in ipairs(g_loot) do
farmbuyer@1 410 e.cols = nil
farmbuyer@1 411 end
farmbuyer@1 412 OuroLootSV = g_loot
farmbuyer@1 413 end
farmbuyer@6 414 for r,t in pairs(self.history_all) do if type(t) == 'table' then
farmbuyer@8 415 if #t == 0 then
farmbuyer@8 416 self.history_all[r] = nil
farmbuyer@8 417 else
farmbuyer@8 418 t.realm = nil
farmbuyer@8 419 t.st = nil
farmbuyer@8 420 t.byname = nil
farmbuyer@8 421 end
farmbuyer@6 422 end end
farmbuyer@1 423 OuroLootSV_hist = self.history_all
farmbuyer@1 424 end
farmbuyer@1 425
farmbuyer@1 426 function addon:RAID_ROSTER_UPDATE (event)
farmbuyer@1 427 if GetNumRaidMembers() > 0 then
farmbuyer@1 428 local inside,whatkind = IsInInstance()
farmbuyer@1 429 if inside and (whatkind == "pvp" or whatkind == "arena") then
farmbuyer@1 430 return self.dprint('flow', "got RRU event but in pvp zone, bailing")
farmbuyer@1 431 end
farmbuyer@1 432 if event == "Activate" then
farmbuyer@1 433 -- dispatched manually from Activate
farmbuyer@1 434 self:RegisterEvent "CHAT_MSG_LOOT"
farmbuyer@2 435 _register_bossmod(self)
farmbuyer@1 436 elseif event == "RAID_ROSTER_UPDATE" then
farmbuyer@1 437 -- event registration from onload, joined a raid, maybe show popup
farmbuyer@1 438 if opts.popup_on_join and not self.popped then
farmbuyer@1 439 self.popped = StaticPopup_Show "OUROL_REMIND"
farmbuyer@1 440 self.popped.data = self
farmbuyer@1 441 end
farmbuyer@1 442 end
farmbuyer@1 443 else
farmbuyer@1 444 self:UnregisterEvent "CHAT_MSG_LOOT"
farmbuyer@1 445 self.popped = nil
farmbuyer@1 446 end
farmbuyer@1 447 end
farmbuyer@1 448
farmbuyer@1 449 -- helper for CHAT_MSG_LOOT handler
farmbuyer@1 450 do
farmbuyer@1 451 -- Recent loot cache
farmbuyer@1 452 addon.recent_loot = create_new_cache ('loot', comm_cleanup_ttl)
farmbuyer@1 453
farmbuyer@6 454 local GetItemInfo, GetItemIcon = GetItemInfo, GetItemIcon
farmbuyer@1 455
farmbuyer@1 456 -- 'from' and onwards only present if this is triggered by a broadcast
farmbuyer@1 457 function addon:_do_loot (local_override, recipient, itemid, count, from, extratext)
farmbuyer@6 458 local itexture = GetItemIcon(itemid)
farmbuyer@6 459 --local iname, ilink, iquality, _,_,_,_,_,_, itexture = GetItemInfo(itemid)
farmbuyer@6 460 local iname, ilink, iquality = GetItemInfo(itemid)
farmbuyer@6 461 if (not iname) or (not itexture) then
farmbuyer@6 462 iname, ilink, iquality, itexture =
farmbuyer@6 463 UNKNOWN..': '..itemid, 'item:6948', ITEM_QUALITY_COMMON, [[ICONS\INV_Misc_QuestionMark]]
farmbuyer@6 464 end
farmbuyer@1 465 self.dprint('loot',">>_do_loot, R:", recipient, "I:", itemid, "C:", count, "frm:", from, "ex:", extratext)
farmbuyer@1 466
farmbuyer@1 467 local i
farmbuyer@1 468 itemid = tonumber(ilink:match("item:(%d+)"))
farmbuyer@1 469 if local_override or ((iquality >= self.threshold) and not opts.itemfilter[itemid]) then
farmbuyer@1 470 if (self.rebroadcast and (not from)) and not local_override then
farmbuyer@1 471 self:broadcast('loot', recipient, itemid, count)
farmbuyer@1 472 end
farmbuyer@1 473 if self.enabled or local_override then
farmbuyer@1 474 local signature = recipient .. iname .. (count or "")
farmbuyer@1 475 if self.recent_loot:test(signature) then
farmbuyer@1 476 self.dprint('cache', "loot <",signature,"> already in cache, skipping")
farmbuyer@1 477 else
farmbuyer@1 478 self.recent_loot:add(signature)
farmbuyer@1 479 i = self._addLootEntry{ -- There is some redundancy here...
farmbuyer@1 480 kind = 'loot',
farmbuyer@1 481 person = recipient,
farmbuyer@1 482 person_class= select(2,UnitClass(recipient)),
farmbuyer@1 483 quality = iquality,
farmbuyer@1 484 itemname = iname,
farmbuyer@1 485 id = itemid,
farmbuyer@1 486 itemlink = ilink,
farmbuyer@1 487 itexture = itexture,
farmbuyer@1 488 disposition = (recipient == self.sharder) and 'shard' or nil,
farmbuyer@1 489 count = count,
farmbuyer@1 490 bcast_from = from,
farmbuyer@1 491 extratext = extratext,
farmbuyer@1 492 is_heroic = self:is_heroic_item(ilink),
farmbuyer@1 493 }
farmbuyer@1 494 self.dprint('loot', "added entry", i)
farmbuyer@1 495 self:_addHistoryEntry(i)
farmbuyer@1 496 if self.display then
farmbuyer@1 497 self:redisplay()
farmbuyer@1 498 --[[
farmbuyer@1 499 local st = self.display:GetUserData("eoiST")
farmbuyer@1 500 if st and st.frame:IsVisible() then
farmbuyer@1 501 st:OuroLoot_Refresh()
farmbuyer@1 502 end
farmbuyer@1 503 ]]
farmbuyer@1 504 end
farmbuyer@1 505 end
farmbuyer@1 506 end
farmbuyer@1 507 end
farmbuyer@1 508 self.dprint('loot',"<<_do_loot out")
farmbuyer@1 509 return i
farmbuyer@1 510 end
farmbuyer@1 511
farmbuyer@1 512 function addon:CHAT_MSG_LOOT (event, ...)
farmbuyer@1 513 if (not self.rebroadcast) and (not self.enabled) and (event ~= "manual") then return end
farmbuyer@1 514
farmbuyer@1 515 --[[
farmbuyer@1 516 iname: Hearthstone
farmbuyer@1 517 iquality: integer
farmbuyer@1 518 ilink: clickable formatted link
farmbuyer@1 519 itemstring: item:6948:....
farmbuyer@1 520 itexture: inventory icon texture
farmbuyer@1 521 ]]
farmbuyer@1 522
farmbuyer@1 523 if event == "CHAT_MSG_LOOT" then
farmbuyer@1 524 local msg = ...
farmbuyer@1 525 --ChatFrame2:AddMessage("original string: >"..(msg:gsub("\124","\124\124")).."<")
farmbuyer@1 526 local person, itemstring, remainder = msg:match(self.loot_pattern)
farmbuyer@1 527 self.dprint('loot', "CHAT_MSG_LOOT, person is", person, ", itemstring is", itemstring, ", rest is", remainder)
farmbuyer@1 528 if not person then return end -- "So-and-So selected Greed", etc, not actual looting
farmbuyer@1 529 local count = remainder and remainder:match(".*(x%d+)$")
farmbuyer@1 530
farmbuyer@1 531 -- Name might be colorized, remove the highlighting
farmbuyer@1 532 local p = person:match("|c%x%x%x%x%x%x%x%x(%S+)")
farmbuyer@1 533 person = p or person
farmbuyer@1 534 person = (person == UNIT_YOU) and my_name or person
farmbuyer@1 535
farmbuyer@1 536 local id = tonumber((select(2, strsplit(":", itemstring))))
farmbuyer@1 537
farmbuyer@1 538 return self:_do_loot (false, person, id, count)
farmbuyer@1 539
farmbuyer@1 540 elseif event == "broadcast" then
farmbuyer@1 541 return self:_do_loot(false, ...)
farmbuyer@1 542
farmbuyer@1 543 elseif event == "manual" then
farmbuyer@1 544 local r,i,n = ...
farmbuyer@1 545 return self:_do_loot(true, r,i,nil,nil,n)
farmbuyer@1 546 end
farmbuyer@1 547 end
farmbuyer@1 548 end
farmbuyer@1 549
farmbuyer@1 550
farmbuyer@1 551 ------ Slash command handler
farmbuyer@1 552 -- Thought about breaking this up into a table-driven dispatcher. But
farmbuyer@1 553 -- that would result in a pile of teensy functions, most of which would
farmbuyer@1 554 -- never be called. Too much overhead. (2.0: Most of these removed now
farmbuyer@1 555 -- that GUI is in place.)
farmbuyer@1 556 function addon:OnSlash (txt) --, editbox)
farmbuyer@1 557 txt = strtrim(txt:lower())
farmbuyer@1 558 local cmd, arg = ""
farmbuyer@1 559 do
farmbuyer@1 560 local s,e = txt:find("^%a+")
farmbuyer@1 561 if s then
farmbuyer@1 562 cmd = txt:sub(s,e)
farmbuyer@1 563 s = txt:find("%S", e+2)
farmbuyer@1 564 if s then arg = txt:sub(s,-1) end
farmbuyer@1 565 end
farmbuyer@1 566 end
farmbuyer@1 567
farmbuyer@1 568 if cmd == "" then
farmbuyer@1 569 if InCombatLockdown() then
farmbuyer@1 570 return self:Print("Can't display window in combat.")
farmbuyer@1 571 else
farmbuyer@1 572 return self:BuildMainDisplay()
farmbuyer@1 573 end
farmbuyer@1 574
farmbuyer@1 575 elseif cmd:find("^thre") then
farmbuyer@1 576 self:SetThreshold(arg)
farmbuyer@1 577
farmbuyer@1 578 elseif cmd == "on" then self:Activate(arg)
farmbuyer@1 579 elseif cmd == "off" then self:Deactivate()
farmbuyer@1 580 elseif cmd == "broadcast" or cmd == "bcast" then self:Activate(nil,true)
farmbuyer@1 581
farmbuyer@1 582 elseif cmd == "fake" then -- maybe comment this out for real users
farmbuyer@1 583 self:_mark_boss_kill (self._addLootEntry{
farmbuyer@1 584 kind='boss',reason='kill',bosskill="Baron Steamroller",instance=instance_tag(),duration=0
farmbuyer@1 585 })
farmbuyer@1 586 self:CHAT_MSG_LOOT ('manual', my_name, 54797)
farmbuyer@1 587 if self.display then
farmbuyer@1 588 self:redisplay()
farmbuyer@1 589 end
farmbuyer@1 590 self:Print "Baron Steamroller has been slain. Congratulations on your rug."
farmbuyer@1 591
farmbuyer@1 592 elseif cmd == "debug" then
farmbuyer@1 593 if arg then
farmbuyer@1 594 self.debug[arg] = not self.debug[arg]
farmbuyer@1 595 _G.print(arg,self.debug[arg])
farmbuyer@1 596 if self.debug[arg] then self.DEBUG_PRINT = true end
farmbuyer@1 597 else
farmbuyer@1 598 self.DEBUG_PRINT = not self.DEBUG_PRINT
farmbuyer@1 599 end
farmbuyer@1 600
farmbuyer@1 601 elseif cmd == "save" and arg and arg:len() > 0 then
farmbuyer@1 602 self:save_saveas(arg)
farmbuyer@1 603 elseif cmd == "list" then
farmbuyer@1 604 self:save_list()
farmbuyer@1 605 elseif cmd == "restore" and arg and arg:len() > 0 then
farmbuyer@1 606 self:save_restore(tonumber(arg))
farmbuyer@1 607 elseif cmd == "delete" and arg and arg:len() > 0 then
farmbuyer@1 608 self:save_delete(tonumber(arg))
farmbuyer@1 609
farmbuyer@1 610 elseif cmd == "help" then
farmbuyer@1 611 self:BuildMainDisplay('help')
farmbuyer@1 612 elseif cmd == "toggle" then
farmbuyer@1 613 if self.display then
farmbuyer@1 614 self.display:Hide()
farmbuyer@1 615 else
farmbuyer@1 616 return self:BuildMainDisplay()
farmbuyer@1 617 end
farmbuyer@1 618
farmbuyer@1 619 else
farmbuyer@1 620 if self:OpenMainDisplayToTab(cmd) then
farmbuyer@1 621 return
farmbuyer@1 622 end
farmbuyer@1 623 self:Print("Unknown command '%s'. %s to see the help window.",
farmbuyer@1 624 cmd, self.format_hypertext('help',"Click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 625 end
farmbuyer@1 626 end
farmbuyer@1 627
farmbuyer@1 628 function addon:SetThreshold (arg, quiet_p)
farmbuyer@1 629 local q = tonumber(arg)
farmbuyer@1 630 if q then
farmbuyer@1 631 q = math.floor(q+0.001)
farmbuyer@1 632 if q<0 or q>6 then
farmbuyer@1 633 return self:Print("Threshold must be 0-6.")
farmbuyer@1 634 end
farmbuyer@1 635 else
farmbuyer@1 636 q = qualnames[arg]
farmbuyer@1 637 if not q then
farmbuyer@1 638 return self:Print("Unrecognized item quality argument.")
farmbuyer@1 639 end
farmbuyer@1 640 end
farmbuyer@1 641 self.threshold = q
farmbuyer@1 642 if not quiet_p then self:Print("Threshold now set to %s.", self.thresholds[q]) end
farmbuyer@1 643 end
farmbuyer@1 644
farmbuyer@1 645
farmbuyer@1 646 ------ On/off
farmbuyer@1 647 function addon:Activate (opt_threshold, opt_bcast_only)
farmbuyer@1 648 self:RegisterEvent "RAID_ROSTER_UPDATE"
farmbuyer@1 649 self.popped = true
farmbuyer@1 650 if GetNumRaidMembers() > 0 then
farmbuyer@1 651 self:RAID_ROSTER_UPDATE("Activate")
farmbuyer@1 652 elseif self.debug.notraid then
farmbuyer@1 653 self:RegisterEvent "CHAT_MSG_LOOT"
farmbuyer@2 654 _register_bossmod(self)
farmbuyer@1 655 elseif g_restore_p then
farmbuyer@1 656 g_restore_p = nil
farmbuyer@1 657 if #g_loot == 0 then return end -- only saved texts, not worth verbage
farmbuyer@1 658 self:Print("Ouro Raid Loot restored previous data, but not in a raid",
farmbuyer@1 659 "and 5-person mode not active. |cffff0505NOT tracking loot|r;",
farmbuyer@1 660 "use 'enable' to activate loot tracking, or 'clear' to erase",
farmbuyer@1 661 "previous data, or 'help' to read about saved-texts commands.")
farmbuyer@1 662 self.popped = nil -- get the reminder if later joining a raid
farmbuyer@1 663 return
farmbuyer@1 664 end
farmbuyer@1 665 self.rebroadcast = true -- hardcode to true; this used to be more complicated
farmbuyer@1 666 self.enabled = not opt_bcast_only
farmbuyer@1 667 if opt_threshold then
farmbuyer@1 668 self:SetThreshold (opt_threshold, --[[quiet_p=]]true)
farmbuyer@1 669 end
farmbuyer@1 670 self:Print("Ouro Raid Loot is %s. Threshold currently %s.",
farmbuyer@1 671 self.enabled and "tracking" or "only broadcasting",
farmbuyer@1 672 self.thresholds[self.threshold])
farmbuyer@1 673 end
farmbuyer@1 674
farmbuyer@1 675 -- Note: running '/loot off' will also avoid the popup reminder when
farmbuyer@1 676 -- joining a raid, but will not change the saved option setting.
farmbuyer@1 677 function addon:Deactivate()
farmbuyer@1 678 self.enabled = false
farmbuyer@1 679 self.rebroadcast = false
farmbuyer@1 680 self:UnregisterEvent "RAID_ROSTER_UPDATE"
farmbuyer@1 681 self:UnregisterEvent "CHAT_MSG_LOOT"
farmbuyer@1 682 self:Print("Ouro Raid Loot deactivated.")
farmbuyer@1 683 end
farmbuyer@1 684
farmbuyer@1 685 function addon:Clear(verbose_p)
farmbuyer@1 686 local repopup, st
farmbuyer@1 687 if self.display then
farmbuyer@1 688 -- in the new version, this is likely to always be the case
farmbuyer@1 689 repopup = true
farmbuyer@1 690 st = self.display:GetUserData("eoiST")
farmbuyer@1 691 if not st then
farmbuyer@1 692 self.dprint('flow', "Clear: display visible but eoiST not set??")
farmbuyer@1 693 end
farmbuyer@1 694 self.display:Hide()
farmbuyer@1 695 end
farmbuyer@1 696 g_restore_p = nil
farmbuyer@1 697 OuroLootSV = nil
farmbuyer@1 698 self:_reset_timestamps()
farmbuyer@1 699 g_saved_tmp = g_loot.saved
farmbuyer@1 700 if verbose_p then
farmbuyer@1 701 if (g_saved_tmp and #g_saved_tmp>0) then
farmbuyer@1 702 self:Print("Current loot data cleared, %d saved sets remaining.", #g_saved_tmp)
farmbuyer@1 703 else
farmbuyer@1 704 self:Print("Current loot data cleared.")
farmbuyer@1 705 end
farmbuyer@1 706 end
farmbuyer@1 707 _init(self,st)
farmbuyer@1 708 if repopup then
farmbuyer@1 709 addon:BuildMainDisplay()
farmbuyer@1 710 end
farmbuyer@1 711 end
farmbuyer@1 712
farmbuyer@1 713
farmbuyer@1 714 ------ Behind the scenes routines
farmbuyer@1 715 -- Adds indices to traverse the tables in a nice sorted order.
farmbuyer@1 716 do
farmbuyer@1 717 local byindex, temp = {}, {}
farmbuyer@1 718 local function sort (src, dest)
farmbuyer@1 719 for k in pairs(src) do
farmbuyer@1 720 temp[#temp+1] = k
farmbuyer@1 721 end
farmbuyer@1 722 table.sort(temp)
farmbuyer@1 723 table.wipe(dest)
farmbuyer@1 724 for i = 1, #temp do
farmbuyer@1 725 dest[i] = src[temp[i]]
farmbuyer@1 726 end
farmbuyer@1 727 end
farmbuyer@1 728
farmbuyer@1 729 function addon.sender_list.sort()
farmbuyer@1 730 sort (addon.sender_list.active, byindex)
farmbuyer@1 731 table.wipe(temp)
farmbuyer@1 732 addon.sender_list.activeI = #byindex
farmbuyer@1 733 sort (addon.sender_list.names, byindex)
farmbuyer@1 734 table.wipe(temp)
farmbuyer@1 735 end
farmbuyer@1 736 addon.sender_list.namesI = byindex
farmbuyer@1 737 end
farmbuyer@1 738
farmbuyer@1 739 -- Message sending.
farmbuyer@1 740 -- See OCR_funcs.tag at the end of this file for incoming message treatment.
farmbuyer@1 741 do
farmbuyer@1 742 local function assemble(...)
farmbuyer@1 743 local msg = ...
farmbuyer@1 744 for i = 2, select('#',...) do
farmbuyer@1 745 msg = msg .. '\a' .. (select(i,...) or "")
farmbuyer@1 746 end
farmbuyer@1 747 return msg
farmbuyer@1 748 end
farmbuyer@1 749
farmbuyer@1 750 -- broadcast('tag', <stuff>)
farmbuyer@1 751 function addon:broadcast(...)
farmbuyer@1 752 local msg = assemble(...)
farmbuyer@1 753 self.dprint('comm', "<broadcast>:", msg)
farmbuyer@1 754 -- the "GUILD" here is just so that we can also pick up on it
farmbuyer@1 755 self:SendCommMessage(self.ident, msg, self.debug.comm and "GUILD" or "RAID")
farmbuyer@1 756 end
farmbuyer@1 757 -- whispercast(<to>, 'tag', <stuff>)
farmbuyer@1 758 function addon:whispercast(to,...)
farmbuyer@1 759 local msg = assemble(...)
farmbuyer@1 760 self.dprint('comm', "<whispercast>@", to, ":", msg)
farmbuyer@1 761 self:SendCommMessage(self.identTg, msg, "WHISPER", to)
farmbuyer@1 762 end
farmbuyer@1 763 end
farmbuyer@1 764
farmbuyer@1 765 -- Generic helpers
farmbuyer@1 766 function addon._find_next_after (kind, index)
farmbuyer@1 767 index = index + 1
farmbuyer@1 768 while index <= #g_loot do
farmbuyer@1 769 if g_loot[index].kind == kind then
farmbuyer@1 770 return index, g_loot[index]
farmbuyer@1 771 end
farmbuyer@1 772 index = index + 1
farmbuyer@1 773 end
farmbuyer@1 774 end
farmbuyer@1 775
farmbuyer@1 776 -- Iterate through g_loot entries according to the KIND field. Loop variables
farmbuyer@1 777 -- are g_loot indices and the corresponding entries (essentially ipairs + some
farmbuyer@1 778 -- conditionals).
farmbuyer@1 779 function addon:filtered_loot_iter (filter_kind)
farmbuyer@1 780 return self._find_next_after, filter_kind, 0
farmbuyer@1 781 end
farmbuyer@1 782
farmbuyer@1 783 do
farmbuyer@1 784 local itt
farmbuyer@1 785 local function create()
farmbuyer@1 786 local tip, lefts = CreateFrame("GameTooltip"), {}
farmbuyer@1 787 for i = 1, 2 do -- scanning idea here also snagged from Talented
farmbuyer@1 788 local L,R = tip:CreateFontString(), tip:CreateFontString()
farmbuyer@1 789 L:SetFontObject(GameFontNormal)
farmbuyer@1 790 R:SetFontObject(GameFontNormal)
farmbuyer@1 791 tip:AddFontStrings(L,R)
farmbuyer@1 792 lefts[i] = L
farmbuyer@1 793 end
farmbuyer@1 794 tip.lefts = lefts
farmbuyer@1 795 return tip
farmbuyer@1 796 end
farmbuyer@1 797 function addon:is_heroic_item(item) -- returns true or *nil*
farmbuyer@1 798 itt = itt or create()
farmbuyer@1 799 itt:SetOwner(UIParent,"ANCHOR_NONE")
farmbuyer@1 800 itt:ClearLines()
farmbuyer@1 801 itt:SetHyperlink(item)
farmbuyer@1 802 local t = itt.lefts[2]:GetText()
farmbuyer@1 803 itt:Hide()
farmbuyer@1 804 return (t == ITEM_HEROIC) or nil
farmbuyer@1 805 end
farmbuyer@1 806 end
farmbuyer@1 807
farmbuyer@1 808 -- Called when first loading up, and then also when a 'clear' is being
farmbuyer@1 809 -- performed. If SV's are present then restore_p will be true.
farmbuyer@1 810 function _init (self, possible_st)
farmbuyer@1 811 self.dprint('flow',"_init running")
farmbuyer@1 812 self.loot_clean = nil
farmbuyer@1 813 self.hist_clean = nil
farmbuyer@1 814 if g_restore_p then
farmbuyer@1 815 g_loot = OuroLootSV
farmbuyer@1 816 self.popped = true
farmbuyer@1 817 self.dprint('flow', "restoring", #g_loot, "entries")
farmbuyer@1 818 self:ScheduleTimer("Activate", 8, g_loot.threshold)
farmbuyer@1 819 -- FIXME printed could be too large if entries were deleted, how much do we care?
farmbuyer@1 820 self.sharder = g_loot.autoshard
farmbuyer@1 821 else
farmbuyer@1 822 g_loot = { printed = {} }
farmbuyer@1 823 g_loot.saved = g_saved_tmp; g_saved_tmp = nil -- potentially restore across a clear
farmbuyer@1 824 end
farmbuyer@1 825
farmbuyer@1 826 self.threshold = g_loot.threshold or self.threshold -- in the case of restoring but not tracking
farmbuyer@1 827 self:gui_init(g_loot)
farmbuyer@1 828
farmbuyer@1 829 if g_restore_p then
farmbuyer@1 830 self:zero_printed_fenceposts() -- g_loot.printed.* = previous/safe values
farmbuyer@1 831 else
farmbuyer@1 832 self:zero_printed_fenceposts(0) -- g_loot.printed.* = 0
farmbuyer@1 833 end
farmbuyer@1 834 if possible_st then
farmbuyer@1 835 possible_st:SetData(g_loot)
farmbuyer@1 836 end
farmbuyer@1 837
farmbuyer@1 838 self.status_text = ("v2r%d communicating as ident %s"):format(self.revision,self.ident)
farmbuyer@1 839 self:RegisterComm(self.ident)
farmbuyer@1 840 self:RegisterComm(self.identTg, "OnCommReceivedNocache")
farmbuyer@1 841
farmbuyer@1 842 if self.author_debug then
farmbuyer@1 843 _G.OL = self
farmbuyer@1 844 _G.Oloot = g_loot
farmbuyer@1 845 end
farmbuyer@1 846 end
farmbuyer@1 847
farmbuyer@1 848 -- Tie-ins with Deadly Boss Mods
farmbuyer@1 849 do
farmbuyer@1 850 local candidates, location
farmbuyer@1 851 local function fixup_durations (cache)
farmbuyer@1 852 if candidates == nil then return end -- this is called for *all* cache expirations, including non-boss
farmbuyer@1 853 local boss, bossi
farmbuyer@1 854 boss = candidates[1]
farmbuyer@1 855 if #candidates == 1 then
farmbuyer@1 856 -- (1) or (2)
farmbuyer@1 857 boss.duration = boss.duration or 0
farmbuyer@1 858 addon.dprint('loot', "only one candidate")
farmbuyer@1 859 else
farmbuyer@1 860 -- (3), should only be one 'cast entry and our local entry
farmbuyer@1 861 if #candidates ~= 2 then
farmbuyer@1 862 -- could get a bunch of 'cast entries on the heels of one another
farmbuyer@1 863 -- before the local one ever fires, apparently... sigh
farmbuyer@1 864 --addon:Print("<warning> s3 cache has %d entries, does that seem right to you?", #candidates)
farmbuyer@1 865 end
farmbuyer@1 866 if candidates[2].duration == nil then
farmbuyer@1 867 --addon:Print("<warning> s3's second entry is not the local trigger, does that seem right to you?")
farmbuyer@1 868 end
farmbuyer@1 869 -- try and be generic anyhow
farmbuyer@1 870 for i,c in ipairs(candidates) do
farmbuyer@1 871 if c.duration then
farmbuyer@1 872 boss = c
farmbuyer@1 873 addon.dprint('loot', "fixup found candidate", i, "duration", c.duration)
farmbuyer@1 874 break
farmbuyer@1 875 end
farmbuyer@1 876 end
farmbuyer@1 877 end
farmbuyer@1 878 bossi = addon._addLootEntry(boss)
farmbuyer@1 879 addon.dprint('loot', "added entry", bossi)
farmbuyer@1 880 if boss.reason == 'kill' then
farmbuyer@1 881 addon:_mark_boss_kill (bossi)
farmbuyer@1 882 if opts.chatty_on_kill then
farmbuyer@1 883 addon:Print("Registered kill for '%s' in %s!", boss.bosskill, boss.instance)
farmbuyer@1 884 end
farmbuyer@1 885 end
farmbuyer@1 886 candidates = nil
farmbuyer@1 887 end
farmbuyer@1 888 addon.recent_boss = create_new_cache ('boss', 10, fixup_durations)
farmbuyer@1 889
farmbuyer@1 890 -- Similar to _do_loot, but duration+ parms only present when locally generated.
farmbuyer@1 891 local function _do_boss (self, reason, bossname, intag, duration, raiders)
farmbuyer@1 892 self.dprint('loot',">>_do_boss, R:", reason, "B:", bossname, "T:", intag,
farmbuyer@1 893 "D:", duration, "RL:", (raiders and #raiders or 'nil'))
farmbuyer@1 894 if self.rebroadcast and duration then
farmbuyer@1 895 self:broadcast('boss', reason, bossname, intag)
farmbuyer@1 896 end
farmbuyer@1 897 -- This is only a loop to make jumping out of it easy, and still do cleanup below.
farmbuyer@1 898 while self.enabled do
farmbuyer@1 899 if reason == 'wipe' and opts.no_tracking_wipes then break end
farmbuyer@1 900 bossname = (opts.snarky_boss and self.boss_abbrev[bossname] or bossname) or bossname
farmbuyer@1 901 local not_from_local = duration == nil
farmbuyer@1 902 local signature = bossname .. reason
farmbuyer@1 903 if not_from_local and self.recent_boss:test(signature) then
farmbuyer@1 904 self.dprint('cache', "boss <",signature,"> already in cache, skipping")
farmbuyer@1 905 else
farmbuyer@1 906 self.recent_boss:add(signature)
farmbuyer@1 907 -- Possible scenarios: (1) we don't see a boss event at all (e.g., we're
farmbuyer@1 908 -- outside the instance) and so this only happens once as a non-local event,
farmbuyer@1 909 -- (2) we see a local event first and all non-local events are filtered
farmbuyer@1 910 -- by the cache, (3) we happen to get some non-local events before doing
farmbuyer@1 911 -- our local event (not because of network weirdness but because our local
farmbuyer@1 912 -- DBM might not trigger for a while).
farmbuyer@1 913 local c = {
farmbuyer@1 914 kind = 'boss',
farmbuyer@1 915 bosskill = bossname, -- minor misnomer, might not actually be a kill
farmbuyer@1 916 reason = reason,
farmbuyer@1 917 instance = intag,
farmbuyer@1 918 duration = duration, -- these two deliberately may be nil
farmbuyer@1 919 raiderlist = raiders and table.concat(raiders, ", ")
farmbuyer@1 920 }
farmbuyer@1 921 candidates = candidates or {}
farmbuyer@1 922 tinsert(candidates,c)
farmbuyer@1 923 break
farmbuyer@1 924 end
farmbuyer@1 925 end
farmbuyer@1 926 self.dprint('loot',"<<_do_boss out")
farmbuyer@1 927 end
farmbuyer@1 928 -- No wrapping layer for now
farmbuyer@1 929 addon.on_boss_broadcast = _do_boss
farmbuyer@1 930
farmbuyer@1 931 function addon:_mark_boss_kill (index)
farmbuyer@1 932 local e = g_loot[index]
farmbuyer@1 933 if not e.bosskill then
farmbuyer@1 934 return self:Print("Something horribly wrong;", index, "is not a boss entry!")
farmbuyer@1 935 end
farmbuyer@1 936 if e.reason ~= 'wipe' then
farmbuyer@1 937 -- enh, bail
farmbuyer@1 938 self.loot_clean = index-1
farmbuyer@1 939 end
farmbuyer@1 940 local attempts = 1
farmbuyer@1 941 local first
farmbuyer@1 942
farmbuyer@1 943 local i,d = 1,g_loot[1]
farmbuyer@1 944 while d ~= e do
farmbuyer@1 945 if d.bosskill and
farmbuyer@1 946 d.bosskill == e.bosskill and
farmbuyer@1 947 d.reason == 'wipe'
farmbuyer@1 948 then
farmbuyer@1 949 first = first or i
farmbuyer@1 950 attempts = attempts + 1
farmbuyer@1 951 assert(tremove(g_loot,i)==d,"_mark_boss_kill screwed up data badly")
farmbuyer@1 952 else
farmbuyer@1 953 i = i + 1
farmbuyer@1 954 end
farmbuyer@1 955 d = g_loot[i]
farmbuyer@1 956 end
farmbuyer@1 957 e.reason = 'kill'
farmbuyer@1 958 e.attempts = attempts
farmbuyer@1 959 self.loot_clean = first or index-1
farmbuyer@1 960 end
farmbuyer@1 961
farmbuyer@2 962 function addon:register_boss_mod (name, registration_func, deregistration_func)
farmbuyer@2 963 assert(type(name)=='string')
farmbuyer@2 964 assert(type(registration_func)=='function')
farmbuyer@2 965 if deregistration_func ~= nil then assert(type(deregistration_func)=='function') end
farmbuyer@2 966 self.bossmods[#self.bossmods+1] = {
farmbuyer@2 967 n = name,
farmbuyer@2 968 r = registration_func,
farmbuyer@2 969 d = deregistration_func,
farmbuyer@2 970 }
farmbuyer@5 971 self.bossmods[name] = self.bossmods[#self.bossmods]
farmbuyer@5 972 assert(self.bossmods[name].n == self.bossmods[#self.bossmods].n)
farmbuyer@2 973 end
farmbuyer@1 974
farmbuyer@2 975 function _register_bossmod (self, force_p)
farmbuyer@2 976 local x = self.bossmod_registered and self.bossmods[self.bossmod_registered]
farmbuyer@2 977 if x then
farmbuyer@2 978 if x.n == opts.bossmod and not force_p then
farmbuyer@2 979 -- trying to register with already-registered boss mod
farmbuyer@2 980 return
farmbuyer@2 981 else
farmbuyer@2 982 -- deregister
farmbuyer@2 983 if x.d then x.d(self) end
farmbuyer@2 984 end
farmbuyer@1 985 end
farmbuyer@1 986
farmbuyer@2 987 x = nil
farmbuyer@2 988 for k,v in ipairs(self.bossmods) do
farmbuyer@2 989 if v.n == opts.bossmod then
farmbuyer@2 990 x = k
farmbuyer@2 991 break
farmbuyer@2 992 end
farmbuyer@1 993 end
farmbuyer@1 994
farmbuyer@2 995 if not x then
farmbuyer@2 996 self.status_text = "|cffff1010No boss-mod found!|r"
farmbuyer@2 997 self:Print(self.status_text)
farmbuyer@2 998 return
farmbuyer@1 999 end
farmbuyer@1 1000
farmbuyer@2 1001 if self.bossmods[x].r (self, _do_boss) then
farmbuyer@5 1002 --self.bossmod_registered = x
farmbuyer@5 1003 self.bossmod_registered = self.bossmods[x].n
farmbuyer@1 1004 else
farmbuyer@2 1005 self:Print("|cffff1010Boss mod registration failed|r")
farmbuyer@1 1006 end
farmbuyer@1 1007 end
farmbuyer@2 1008 end
farmbuyer@1 1009
farmbuyer@1 1010 -- Adding entries to the loot record, and tracking the corresponding timestamp.
farmbuyer@1 1011 do
farmbuyer@1 1012 -- This shouldn't be required. /sadface
farmbuyer@1 1013 local loot_entry_mt = {
farmbuyer@1 1014 __index = function (e,key)
farmbuyer@1 1015 if key == 'cols' then
farmbuyer@1 1016 pprint('mt', e.kind)
farmbuyer@1 1017 --tabledump(e) -- not actually that useful
farmbuyer@1 1018 addon:_fill_out_eoi_data(1)
farmbuyer@1 1019 end
farmbuyer@1 1020 return rawget(e,key)
farmbuyer@1 1021 end
farmbuyer@1 1022 }
farmbuyer@1 1023
farmbuyer@1 1024 -- Given a loot index, searches backwards for a timestamp. Returns that
farmbuyer@1 1025 -- index and the time entry, or nil if it falls off the beginning. Pass an
farmbuyer@1 1026 -- optional second index to search no earlier than it.
farmbuyer@1 1027 -- May also be able to make good use of this in forum-generation routine.
farmbuyer@1 1028 function addon:find_previous_time_entry(i,stop)
farmbuyer@1 1029 local stop = stop or 0
farmbuyer@1 1030 while i > stop do
farmbuyer@1 1031 if g_loot[i].kind == 'time' then
farmbuyer@1 1032 return i, g_loot[i]
farmbuyer@1 1033 end
farmbuyer@1 1034 i = i - 1
farmbuyer@1 1035 end
farmbuyer@1 1036 end
farmbuyer@1 1037
farmbuyer@1 1038 -- format_timestamp (["format_string"], Day, [Loot])
farmbuyer@1 1039 -- DAY is a loot entry with kind=='time', and controls the date printed.
farmbuyer@1 1040 -- LOOT may be any kind of entry in the g_loot table. If present, it
farmbuyer@1 1041 -- overrides the hour and minute printed; if absent, those values are
farmbuyer@1 1042 -- taken from the DAY entry.
farmbuyer@1 1043 -- FORMAT_STRING may contain $x (x in Y/M/D/h/m) tokens.
farmbuyer@1 1044 local format_timestamp_values, point2dee = {}, "%.2d"
farmbuyer@1 1045 function addon:format_timestamp (fmt_opt, day_entry, time_entry_opt)
farmbuyer@1 1046 if not time_entry_opt then
farmbuyer@1 1047 if type(fmt_opt) == 'table' then -- Two entries, default format
farmbuyer@1 1048 time_entry_opt, day_entry = day_entry, fmt_opt
farmbuyer@1 1049 fmt_opt = "$Y/$M/$D $h:$m"
farmbuyer@1 1050 --elseif type(fmt_opt) == "string" then -- Day entry only, specified format
farmbuyer@1 1051 end
farmbuyer@1 1052 end
farmbuyer@1 1053 --format_timestamp_values.Y = point2dee:format (day_entry.startday.year % 100)
farmbuyer@1 1054 format_timestamp_values.Y = ("%.4d"):format (day_entry.startday.year)
farmbuyer@1 1055 format_timestamp_values.M = point2dee:format (day_entry.startday.month)
farmbuyer@1 1056 format_timestamp_values.D = point2dee:format (day_entry.startday.day)
farmbuyer@1 1057 format_timestamp_values.h = point2dee:format ((time_entry_opt or day_entry).hour)
farmbuyer@1 1058 format_timestamp_values.m = point2dee:format ((time_entry_opt or day_entry).minute)
farmbuyer@1 1059 return fmt_opt:gsub ('%$([YMDhm])', format_timestamp_values)
farmbuyer@1 1060 end
farmbuyer@1 1061
farmbuyer@1 1062 local done_todays_date
farmbuyer@1 1063 function addon:_reset_timestamps()
farmbuyer@1 1064 done_todays_date = nil
farmbuyer@1 1065 end
farmbuyer@1 1066 local function do_todays_date()
farmbuyer@1 1067 local text, M, D, Y = makedate()
farmbuyer@1 1068 local found,ts = #g_loot+1
farmbuyer@1 1069 repeat
farmbuyer@1 1070 found,ts = addon:find_previous_time_entry(found-1)
farmbuyer@1 1071 if found and ts.startday.text == text then
farmbuyer@1 1072 done_todays_date = true
farmbuyer@1 1073 end
farmbuyer@1 1074 until done_todays_date or (not found)
farmbuyer@1 1075 if done_todays_date then
farmbuyer@1 1076 g_today = ts
farmbuyer@1 1077 else
farmbuyer@1 1078 done_todays_date = true
farmbuyer@1 1079 g_today = g_loot[addon._addLootEntry{
farmbuyer@1 1080 kind = 'time',
farmbuyer@1 1081 startday = {
farmbuyer@1 1082 text = text, month = M, day = D, year = Y
farmbuyer@1 1083 }
farmbuyer@1 1084 }]
farmbuyer@1 1085 end
farmbuyer@1 1086 addon:_fill_out_eoi_data(1)
farmbuyer@1 1087 end
farmbuyer@1 1088
farmbuyer@1 1089 -- Adding anything original to g_loot goes through this routine.
farmbuyer@1 1090 function addon._addLootEntry (e)
farmbuyer@1 1091 setmetatable(e,loot_entry_mt)
farmbuyer@1 1092
farmbuyer@1 1093 if not done_todays_date then do_todays_date() end
farmbuyer@1 1094
farmbuyer@1 1095 local h, m = GetGameTime()
farmbuyer@1 1096 local localuptime = math.floor(GetTime())
farmbuyer@1 1097 e.hour = h
farmbuyer@1 1098 e.minute = m
farmbuyer@1 1099 e.stamp = localuptime
farmbuyer@1 1100 local index = #g_loot + 1
farmbuyer@1 1101 g_loot[index] = e
farmbuyer@1 1102 return index
farmbuyer@1 1103 end
farmbuyer@1 1104 end
farmbuyer@1 1105
farmbuyer@1 1106
farmbuyer@1 1107 ------ Saved texts
farmbuyer@1 1108 function addon:check_saved_table(silent_p)
farmbuyer@1 1109 local s = g_loot.saved
farmbuyer@1 1110 if s and (#s > 0) then return s end
farmbuyer@1 1111 g_loot.saved = nil
farmbuyer@1 1112 if not silent_p then self:Print("There are no saved loot texts.") end
farmbuyer@1 1113 end
farmbuyer@1 1114
farmbuyer@1 1115 function addon:save_list()
farmbuyer@1 1116 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1117 for i,t in ipairs(s) do
farmbuyer@1 1118 self:Print("#%d %s %d entries %s", i, t.date, t.count, t.name)
farmbuyer@1 1119 end
farmbuyer@1 1120 end
farmbuyer@1 1121
farmbuyer@1 1122 function addon:save_saveas(name)
farmbuyer@1 1123 g_loot.saved = g_loot.saved or {}
farmbuyer@1 1124 local n = #(g_loot.saved) + 1
farmbuyer@1 1125 local save = {
farmbuyer@1 1126 name = name,
farmbuyer@1 1127 date = makedate(),
farmbuyer@1 1128 count = #g_loot,
farmbuyer@1 1129 forum = g_loot.forum,
farmbuyer@1 1130 attend = g_loot.attend,
farmbuyer@1 1131 }
farmbuyer@1 1132 self:Print("Saving current loot texts to #%d '%s'", n, name)
farmbuyer@1 1133 g_loot.saved[n] = save
farmbuyer@1 1134 return self:save_list()
farmbuyer@1 1135 end
farmbuyer@1 1136
farmbuyer@1 1137 function addon:save_restore(num)
farmbuyer@1 1138 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1139 if (not num) or (num > #s) then
farmbuyer@1 1140 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1141 end
farmbuyer@1 1142 local save = s[num]
farmbuyer@1 1143 self:Print("Overwriting current loot data with saved text #%d '%s'", num, save.name)
farmbuyer@1 1144 self:Clear(--[[verbose_p=]]false)
farmbuyer@1 1145 -- Clear will already have displayed the window, and re-selected the first
farmbuyer@1 1146 -- tab. Set these up for when the text tabs are clicked.
farmbuyer@1 1147 g_loot.forum = save.forum
farmbuyer@1 1148 g_loot.attend = save.attend
farmbuyer@1 1149 end
farmbuyer@1 1150
farmbuyer@1 1151 function addon:save_delete(num)
farmbuyer@1 1152 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1153 if (not num) or (num > #s) then
farmbuyer@1 1154 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1155 end
farmbuyer@1 1156 self:Print("Deleting saved text #"..num)
farmbuyer@1 1157 tremove(s,num)
farmbuyer@1 1158 return self:save_list()
farmbuyer@1 1159 end
farmbuyer@1 1160
farmbuyer@1 1161
farmbuyer@1 1162 ------ Loot histories
farmbuyer@1 1163 -- history_all = {
farmbuyer@1 1164 -- ["Kilrogg"] = {
farmbuyer@1 1165 -- ["realm"] = "Kilrogg", -- not saved
farmbuyer@1 1166 -- ["st"] = { lib-st display table }, -- not saved
farmbuyer@1 1167 -- ["byname"] = { -- not saved
farmbuyer@1 1168 -- ["OtherPlayer"] = 2,
farmbuyer@1 1169 -- ["Farmbuyer"] = 1,
farmbuyer@1 1170 -- }
farmbuyer@1 1171 -- [1] = {
farmbuyer@1 1172 -- ["name"] = "Farmbuyer",
farmbuyer@1 1173 -- [1] = { id = nnnnn, when = "formatted timestamp for displaying" } -- most recent loot
farmbuyer@1 1174 -- [2] = { ......., [count = "x3"] } -- previous loot
farmbuyer@1 1175 -- },
farmbuyer@1 1176 -- [2] = {
farmbuyer@1 1177 -- ["name"] = "OtherPlayer",
farmbuyer@1 1178 -- ......
farmbuyer@1 1179 -- }, ......
farmbuyer@1 1180 -- },
farmbuyer@1 1181 -- ["OtherRealm"] = ......
farmbuyer@1 1182 -- }
farmbuyer@1 1183 do
farmbuyer@6 1184 local tsort = table.sort
farmbuyer@6 1185 local comp = function(L,R) return L.when > R.when end
farmbuyer@6 1186
farmbuyer@4 1187 -- Builds the map of names to array indices, using passed table or
farmbuyer@4 1188 -- self.history, and stores the result into its 'byname' field. Also
farmbuyer@4 1189 -- called from the GUI code at least once.
farmbuyer@1 1190 function addon:_build_history_names (opt_hist)
farmbuyer@1 1191 local hist = opt_hist or self.history
farmbuyer@1 1192 local m = {}
farmbuyer@1 1193 for i = 1, #hist do
farmbuyer@1 1194 m[hist[i].name] = i
farmbuyer@1 1195 end
farmbuyer@1 1196 hist.byname = m
farmbuyer@1 1197 end
farmbuyer@1 1198
farmbuyer@1 1199 -- Prepares and returns table to be used as self.history.
farmbuyer@1 1200 function addon:_prep_new_history_category (prev_table, realmname)
farmbuyer@1 1201 local t = prev_table or {
farmbuyer@1 1202 --kind = 'realm',
farmbuyer@6 1203 --realm = realmname,
farmbuyer@1 1204 }
farmbuyer@6 1205 t.realm = realmname
farmbuyer@1 1206
farmbuyer@1 1207 --[[
farmbuyer@1 1208 t.cols = setmetatable({
farmbuyer@1 1209 { value = realmname },
farmbuyer@1 1210 }, self.time_column1_used_mt)
farmbuyer@1 1211 ]]
farmbuyer@1 1212
farmbuyer@1 1213 if not t.byname then
farmbuyer@1 1214 self:_build_history_names (t)
farmbuyer@1 1215 end
farmbuyer@1 1216
farmbuyer@1 1217 return t
farmbuyer@1 1218 end
farmbuyer@1 1219
farmbuyer@4 1220 -- Maps a name to an array index, creating new tables if needed. Returns
farmbuyer@6 1221 -- the index and the table at that index.
farmbuyer@4 1222 function addon:get_loot_history (name)
farmbuyer@4 1223 local i
farmbuyer@4 1224 i = self.history.byname[name]
farmbuyer@4 1225 if not i then
farmbuyer@4 1226 i = #self.history + 1
farmbuyer@4 1227 self.history[i] = { name=name }
farmbuyer@4 1228 self.history.byname[name] = i
farmbuyer@4 1229 end
farmbuyer@6 1230 return i, self.history[i]
farmbuyer@4 1231 end
farmbuyer@4 1232
farmbuyer@1 1233 function addon:_addHistoryEntry (lootindex)
farmbuyer@1 1234 local e = g_loot[lootindex]
farmbuyer@6 1235 if e.kind ~= 'loot' then return end
farmbuyer@6 1236
farmbuyer@6 1237 local i,h = self:get_loot_history(e.person)
farmbuyer@1 1238 local n = {
farmbuyer@1 1239 id = e.id,
farmbuyer@1 1240 when = self:format_timestamp (g_today, e),
farmbuyer@1 1241 count = e.count,
farmbuyer@1 1242 }
farmbuyer@6 1243 tinsert (h, 1, n)
farmbuyer@6 1244 end
farmbuyer@6 1245
farmbuyer@6 1246 function addon:rewrite_history (realmname)
farmbuyer@6 1247 local r = assert(realmname)
farmbuyer@6 1248 self.history_all[r] = self:_prep_new_history_category (nil, r)
farmbuyer@6 1249 self.history = self.history_all[r]
farmbuyer@6 1250
farmbuyer@6 1251 local g_today_real = g_today
farmbuyer@6 1252 for i,e in ipairs(g_loot) do
farmbuyer@6 1253 if e.kind == 'time' then
farmbuyer@6 1254 g_today = e
farmbuyer@6 1255 elseif e.kind == 'loot' then
farmbuyer@6 1256 self:_addHistoryEntry(i)
farmbuyer@6 1257 end
farmbuyer@6 1258 end
farmbuyer@6 1259 g_today = g_today_real
farmbuyer@6 1260 self.hist_clean = nil
farmbuyer@6 1261
farmbuyer@6 1262 -- safety measure: resort players' tables based on formatted timestamp
farmbuyer@6 1263 for i,h in ipairs(self.history) do
farmbuyer@6 1264 tsort (h, comp)
farmbuyer@6 1265 end
farmbuyer@6 1266 end
farmbuyer@6 1267
farmbuyer@6 1268 function addon:preen_history (realmname)
farmbuyer@6 1269 local r = assert(realmname)
farmbuyer@6 1270 for i,h in ipairs(self.history) do
farmbuyer@6 1271 tsort (h, comp)
farmbuyer@6 1272 while #h > 1 do
farmbuyer@6 1273 tremove (h)
farmbuyer@6 1274 end
farmbuyer@6 1275 end
farmbuyer@1 1276 end
farmbuyer@1 1277 end
farmbuyer@1 1278
farmbuyer@1 1279
farmbuyer@1 1280 ------ Player communication
farmbuyer@1 1281 do
farmbuyer@1 1282 local function adduser (name, status, active)
farmbuyer@1 1283 if status then addon.sender_list.names[name] = status end
farmbuyer@1 1284 if active then addon.sender_list.active[name] = active end
farmbuyer@1 1285 end
farmbuyer@1 1286
farmbuyer@1 1287 -- Incoming handler functions. All take the sender name and the incoming
farmbuyer@1 1288 -- tag as the first two arguments. All of these are active even when the
farmbuyer@1 1289 -- player is not tracking loot, so test for that when appropriate.
farmbuyer@1 1290 local OCR_funcs = {}
farmbuyer@1 1291
farmbuyer@1 1292 OCR_funcs.ping = function (sender)
farmbuyer@1 1293 pprint('comm', "incoming ping from", sender)
farmbuyer@1 1294 addon:whispercast (sender, 'pong', addon.revision,
farmbuyer@1 1295 addon.enabled and "tracking" or (addon.rebroadcast and "broadcasting" or "disabled"))
farmbuyer@1 1296 end
farmbuyer@1 1297 OCR_funcs.pong = function (sender, _, rev, status)
farmbuyer@1 1298 local s = ("|cff00ff00%s|r v2r%s is |cff00ffff%s|r"):format(sender,rev,status)
farmbuyer@1 1299 addon:Print("Echo: ", s)
farmbuyer@1 1300 adduser (sender, s, status=="tracking" or status=="broadcasting" or nil)
farmbuyer@1 1301 end
farmbuyer@1 1302
farmbuyer@1 1303 OCR_funcs.loot = function (sender, _, recip, item, count, extratext)
farmbuyer@1 1304 addon.dprint('comm', "DOTloot, sender", sender, "recip", recip, "item", item, "count", count)
farmbuyer@1 1305 if not addon.enabled then return end
farmbuyer@1 1306 adduser (sender, nil, true)
farmbuyer@1 1307 addon:CHAT_MSG_LOOT ("broadcast", recip, item, count, sender, extratext)
farmbuyer@1 1308 end
farmbuyer@1 1309
farmbuyer@1 1310 OCR_funcs.boss = function (sender, _, reason, bossname, instancetag)
farmbuyer@1 1311 addon.dprint('comm', "DOTboss, sender", sender, "reason", reason, "name", bossname, "it", instancetag)
farmbuyer@1 1312 if not addon.enabled then return end
farmbuyer@1 1313 adduser (sender, nil, true)
farmbuyer@1 1314 addon:on_boss_broadcast (reason, bossname, instancetag)
farmbuyer@1 1315 end
farmbuyer@1 1316
farmbuyer@1 1317 OCR_funcs.bcast_req = function (sender)
farmbuyer@1 1318 if addon.debug.comm or ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 1319 then
farmbuyer@1 1320 addon:Print("%s has requested additional broadcasters! Choose %s to enable rebroadcasting, or %s to remain off and also ignore rebroadcast requests for as long as you're logged in. Or do nothing for now to see if other requests arrive.",
farmbuyer@1 1321 sender,
farmbuyer@1 1322 addon.format_hypertext('bcaston',"the red pill",'|cffff4040'),
farmbuyer@1 1323 addon.format_hypertext('waferthin',"the blue pill",'|cff0070dd'))
farmbuyer@1 1324 end
farmbuyer@1 1325 self.popped = true
farmbuyer@1 1326 end
farmbuyer@1 1327
farmbuyer@1 1328 OCR_funcs.bcast_responder = function (sender)
farmbuyer@1 1329 if addon.debug.comm or addon.requesting or
farmbuyer@1 1330 ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 1331 then
farmbuyer@1 1332 addon:Print(sender, "has answered the call and is now broadcasting loot.")
farmbuyer@1 1333 end
farmbuyer@1 1334 end
farmbuyer@1 1335 -- remove this tag once it's all tested
farmbuyer@1 1336 OCR_funcs.bcast_denied = function (sender)
farmbuyer@1 1337 if addon.requesting then addon:Print(sender, "declines futher broadcast requests.") end
farmbuyer@1 1338 end
farmbuyer@1 1339
farmbuyer@1 1340 -- Incoming message dispatcher
farmbuyer@1 1341 local function dotdotdot (sender, tag, ...)
farmbuyer@1 1342 local f = OCR_funcs[tag]
farmbuyer@1 1343 addon.dprint('comm', ":... processing",tag,"from",sender)
farmbuyer@1 1344 if f then return f(sender,tag,...) end
farmbuyer@1 1345 addon.dprint('comm', "unknown comm message",tag",from", sender)
farmbuyer@1 1346 end
farmbuyer@1 1347 -- Recent message cache
farmbuyer@1 1348 addon.recent_messages = create_new_cache ('comm', comm_cleanup_ttl)
farmbuyer@1 1349
farmbuyer@1 1350 function addon:OnCommReceived (prefix, msg, distribution, sender)
farmbuyer@1 1351 if prefix ~= self.ident then return end
farmbuyer@1 1352 if not self.debug.comm then
farmbuyer@1 1353 if distribution ~= "RAID" and distribution ~= "WHISPER" then return end
farmbuyer@1 1354 if sender == my_name then return end
farmbuyer@1 1355 end
farmbuyer@1 1356 self.dprint('comm', ":OCR from", sender, "message is", msg)
farmbuyer@1 1357
farmbuyer@1 1358 if self.recent_messages:test(msg) then
farmbuyer@1 1359 return self.dprint('cache', "message <",msg,"> already in cache, skipping")
farmbuyer@1 1360 end
farmbuyer@1 1361 self.recent_messages:add(msg)
farmbuyer@1 1362
farmbuyer@1 1363 -- Nothing is actually returned, just (ab)using tail calls.
farmbuyer@1 1364 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 1365 end
farmbuyer@1 1366
farmbuyer@1 1367 function addon:OnCommReceivedNocache (prefix, msg, distribution, sender)
farmbuyer@1 1368 if prefix ~= self.identTg then return end
farmbuyer@1 1369 if not self.debug.comm then
farmbuyer@1 1370 if distribution ~= "WHISPER" then return end
farmbuyer@1 1371 if sender == my_name then return end
farmbuyer@1 1372 end
farmbuyer@1 1373 self.dprint('comm', ":OCRN from", sender, "message is", msg)
farmbuyer@1 1374 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 1375 end
farmbuyer@1 1376 end
farmbuyer@1 1377
farmbuyer@1 1378 -- vim:noet