view libMyLilPony/libMyLilPony_miscFunctions.lua @ 7:d96c15f7477b

Updated documentation for API.
author syzler
date Tue, 05 Apr 2011 02:05:57 +0000
parents 7dfbf42c2d60
children b1e344c17ab5
line wrap: on
line source
-- libMyLilPony
-- Copyright (c) 2011 Syzler
--
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.

-- Misc helper functions used in the library

--- Gets a hashtable of buffs on the specified unit.
-- @param unit The unit frame name (e.g. "target", "player", "focus") of the unit whose buffs are to be retrieved.
-- @returns a hashtable of buff spell IDs keyed on the ID.
function MyLilPony.GetUnitBuffs(unit)
    local buffs = {};
    for i = 1, 40 do
        local _, _, _, _, _, _, _, _, _, _, id = UnitAura(unit, i, "HELPFUL");
        if id ~= nil then
            buffs[id] = id;
        end
    end
    return buffs;
end

--- Performs case-insensitive string pattern matching.
-- @param subject The string on which the pattern matching is performed.
-- @param pattern The pattern to be matched.
-- @returns The match result captures, the entire string if there are no captures, or nil if the subject is not a match.
function MyLilPony.StringMatchIgnoreCase(subject, pattern)
    if subject == nil and pattern == nil then return true end
    if subject == nil or pattern == nil then return false end
    local lSub = string.lower(subject);
    local lPat = string.lower(pattern);
    return string.match(lSub, lPat);
end

--- Calls a companion if a specified condition checks out.
-- @param companionType The type of companion to be called (e.g. "MOUNT").
-- @param companionNumber The slot number of the companion to be called.
-- @param condition An optional Boolean condition.
function MyLilPony.CallCompanion(companionType, companionNumber, condition)
    if condition == nil or condition then
        CallCompanion(companionType, companionNumber);
    end
end

--- Gets a value indicating whether or not the current character is able to fly at the current location.
-- This function checks whether or not the current location is a flyable area, and then additionally checks for knowledge of the proper flying skill (e.g. Cold Weather Flying for Northrend).
-- @returns A Boolean value indicating whether or not the current character is able to fly at the current location.
function MyLilPony.CanFlyHere()
    if IsFlyableArea() then
        SetMapToCurrentZone();
        local continent = GetCurrentMapContinent();
        if continent == 4 then
            -- Northrend: requires Cold Weather Flying
            return IsSpellKnown(54197);
        elseif (continent == 1 or continent == 2) then
            -- Old World: requires Flight Master's License
            return IsSpellKnown(90267);
        end
        return true;
    end
    return false;
end

function MyLilPony.Print(msg)
    DEFAULT_CHAT_FRAME:AddMessage("|cff8ed6f0"..msg);
end

function MyLilPony.Log(msg)
    if MYLILPONY_DEBUG_LOGGING then
        DEFAULT_CHAT_FRAME:AddMessage("|cff8ed6f0"..format("MyLilPony: %s", msg));
    end
end