diff libMyLilPony/libMyLilPony_mountFunctions.lua @ 19:2ae5f67e313a 1.1.0-b1

Added support for matching any unit's mount via macro options (e.g. /pony [@mouseover] match). The "target" command is now deprecated in favour of the slightly more general "match" (although "target" will continue to work).
author syzler
date Sat, 16 Apr 2011 15:23:40 +0000
parents 21764271e02f
children 22011265a16f
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--- a/libMyLilPony/libMyLilPony_mountFunctions.lua	Sat Apr 16 14:47:47 2011 +0000
+++ b/libMyLilPony/libMyLilPony_mountFunctions.lua	Sat Apr 16 15:23:40 2011 +0000
@@ -184,7 +184,7 @@
 -- The function checks the buffs of the specified unit against the mount spellbook for matches.
 -- As a result, the function will only likely work against player characters.
 -- Does nothing if the specified unit's mount is already summoned.
--- @param unit The unit frame name (e.g. "target", "player", "focus") of the unit whose mount is desired.
+-- @param unit The UnitId (e.g. "target", "player", "focus", "party1", etc.) of the unit whose mount is desired.
 -- @return A Boolean value indicating whether or not a mount was successfully summoned.
 -- @usage MyLilPony.CallMountByMatch("target");
 function MyLilPony.CallMountByMatch(unit)