Mercurial > wow > mailopener
view Libs/AceGUI-3.0/widgets/AceGUIWidget-EditBox.lua @ 3:c6f0976069c7
Default value for the welcome / bye notification is now set to false
The mailframe checkbox now primarily toggles the mail opening, however if you hold shift you can still disable the entire addon
Now properly removes QuickAuction?s mail count
Now tracks when a mail lost all attachments rather than it being deleted in order to continue processing the next item (mail sent by players containing text should now work properly). This should also be good for a nice speed increase.
Added a variable called ?busy? to the MailOpener object indicating whether or not Mail Opener is currently working. Other addons (or macros) can retrieve it with ?LibStub("AceAddon-3.0"):GetAddon("MailOpener").busy?
A mail refresh from the Postal service should no longer occur while mail is being opened but will happen instantly afterwards.
Postal?s module toggling will now be handled by Postal itself.
Added a short summary to the top of all modules for other developers.
The time remaining until next mail box refresh should be displayed for as long as Mail Opener can be sure.
| author | Zerotorescue |
|---|---|
| date | Tue, 07 Sep 2010 17:46:27 +0200 |
| parents | 823e33465b6e |
| children |
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--[[----------------------------------------------------------------------------- EditBox Widget -------------------------------------------------------------------------------]] local Type, Version = "EditBox", 21 local AceGUI = LibStub and LibStub("AceGUI-3.0", true) if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end -- Lua APIs local tostring, pairs = tostring, pairs -- WoW APIs local PlaySound = PlaySound local GetCursorInfo, ClearCursor, GetSpellName = GetCursorInfo, ClearCursor, GetSpellName local CreateFrame, UIParent = CreateFrame, UIParent local _G = _G -- Global vars/functions that we don't upvalue since they might get hooked, or upgraded -- List them here for Mikk's FindGlobals script -- GLOBALS: AceGUIEditBoxInsertLink, ChatFontNormal, OKAY --[[----------------------------------------------------------------------------- Support functions -------------------------------------------------------------------------------]] if not AceGUIEditBoxInsertLink then -- upgradeable hook hooksecurefunc("ChatEdit_InsertLink", function(...) return _G.AceGUIEditBoxInsertLink(...) end) end function _G.AceGUIEditBoxInsertLink(text) for i = 1, AceGUI:GetWidgetCount(Type) do local editbox = _G["AceGUI-3.0EditBox"..i] if editbox and editbox:IsVisible() and editbox:HasFocus() then editbox:Insert(text) return true end end end local function ShowButton(self) if not self.disablebutton then self.button:Show() self.editbox:SetTextInsets(0, 20, 3, 3) end end local function HideButton(self) self.button:Hide() self.editbox:SetTextInsets(0, 0, 3, 3) end --[[----------------------------------------------------------------------------- Scripts -------------------------------------------------------------------------------]] local function Control_OnEnter(frame) frame.obj:Fire("OnEnter") end local function Control_OnLeave(frame) frame.obj:Fire("OnLeave") end local function EditBox_OnEscapePressed(frame) AceGUI:ClearFocus() end local function EditBox_OnEnterPressed(frame) local self = frame.obj local value = frame:GetText() local cancel = self:Fire("OnEnterPressed", value) if not cancel then PlaySound("igMainMenuOptionCheckBoxOn") HideButton(self) end end local function EditBox_OnReceiveDrag(frame) local self = frame.obj local type, id, info = GetCursorInfo() if type == "item" then self:SetText(info) self:Fire("OnEnterPressed", info) ClearCursor() elseif type == "spell" then local name, rank = GetSpellName(id, info) if rank and rank:match("%d") then name = name.."("..rank..")" end self:SetText(name) self:Fire("OnEnterPressed", name) ClearCursor() end HideButton(self) AceGUI:ClearFocus() end local function EditBox_OnTextChanged(frame) local self = frame.obj local value = frame:GetText() if tostring(value) ~= tostring(self.lasttext) then self:Fire("OnTextChanged", value) self.lasttext = value ShowButton(self) end end local function Button_OnClick(frame) local editbox = frame.obj.editbox editbox:ClearFocus() EditBox_OnEnterPressed(editbox) end --[[----------------------------------------------------------------------------- Methods -------------------------------------------------------------------------------]] local methods = { ["OnAcquire"] = function(self) -- height is controlled by SetLabel self:SetWidth(200) self:SetDisabled(false) self:SetLabel() self:SetText() self:DisableButton(false) self:SetMaxLetters(0) end, -- ["OnRelease"] = nil, ["SetDisabled"] = function(self, disabled) self.disabled = disabled if disabled then self.editbox:EnableMouse(false) self.editbox:ClearFocus() self.editbox:SetTextColor(0.5,0.5,0.5) self.label:SetTextColor(0.5,0.5,0.5) else self.editbox:EnableMouse(true) self.editbox:SetTextColor(1,1,1) self.label:SetTextColor(1,.82,0) end end, ["SetText"] = function(self, text) self.lasttext = text or "" self.editbox:SetText(text or "") self.editbox:SetCursorPosition(0) HideButton(self) end, ["SetLabel"] = function(self, text) if text and text ~= "" then self.label:SetText(text) self.label:Show() self.editbox:SetPoint("TOPLEFT",self.frame,"TOPLEFT",7,-18) self:SetHeight(44) self.alignoffset = 30 else self.label:SetText("") self.label:Hide() self.editbox:SetPoint("TOPLEFT",self.frame,"TOPLEFT",7,0) self:SetHeight(26) self.alignoffset = 12 end end, ["DisableButton"] = function(self, disabled) self.disablebutton = disabled end, ["SetMaxLetters"] = function (self, num) self.editbox:SetMaxLetters(num or 0) end } --[[----------------------------------------------------------------------------- Constructor -------------------------------------------------------------------------------]] local function Constructor() local num = AceGUI:GetNextWidgetNum(Type) local frame = CreateFrame("Frame", nil, UIParent) frame:Hide() local editbox = CreateFrame("EditBox", "AceGUI-3.0EditBox"..num, frame, "InputBoxTemplate") editbox:SetAutoFocus(false) editbox:SetFontObject(ChatFontNormal) editbox:SetScript("OnEnter", Control_OnEnter) editbox:SetScript("OnLeave", Control_OnLeave) editbox:SetScript("OnEscapePressed", EditBox_OnEscapePressed) editbox:SetScript("OnEnterPressed", EditBox_OnEnterPressed) editbox:SetScript("OnTextChanged", EditBox_OnTextChanged) editbox:SetScript("OnReceiveDrag", EditBox_OnReceiveDrag) editbox:SetScript("OnMouseDown", EditBox_OnReceiveDrag) editbox:SetTextInsets(0, 0, 3, 3) editbox:SetMaxLetters(256) editbox:SetPoint("BOTTOMLEFT", 6, 0) editbox:SetPoint("BOTTOMRIGHT") editbox:SetHeight(19) local label = frame:CreateFontString(nil, "OVERLAY", "GameFontNormalSmall") label:SetPoint("TOPLEFT", 0, -2) label:SetPoint("TOPRIGHT", 0, -2) label:SetJustifyH("LEFT") label:SetHeight(18) local button = CreateFrame("Button", nil, editbox, "UIPanelButtonTemplate") button:SetWidth(40) button:SetHeight(20) button:SetPoint("RIGHT", -2, 0) button:SetText(OKAY) button:SetScript("OnClick", Button_OnClick) button:Hide() local widget = { alignoffset = 30, editbox = editbox, label = label, button = button, frame = frame, type = Type } for method, func in pairs(methods) do widget[method] = func end editbox.obj, button.obj = widget, widget return AceGUI:RegisterAsWidget(widget) end AceGUI:RegisterWidgetType(Type, Constructor, Version)
