view Libs/AceGUI-3.0/widgets/AceGUIWidget-EditBox.lua @ 3:c6f0976069c7

Default value for the welcome / bye notification is now set to false The mailframe checkbox now primarily toggles the mail opening, however if you hold shift you can still disable the entire addon Now properly removes QuickAuction?s mail count Now tracks when a mail lost all attachments rather than it being deleted in order to continue processing the next item (mail sent by players containing text should now work properly). This should also be good for a nice speed increase. Added a variable called ?busy? to the MailOpener object indicating whether or not Mail Opener is currently working. Other addons (or macros) can retrieve it with ?LibStub("AceAddon-3.0"):GetAddon("MailOpener").busy? A mail refresh from the Postal service should no longer occur while mail is being opened but will happen instantly afterwards. Postal?s module toggling will now be handled by Postal itself. Added a short summary to the top of all modules for other developers. The time remaining until next mail box refresh should be displayed for as long as Mail Opener can be sure.
author Zerotorescue
date Tue, 07 Sep 2010 17:46:27 +0200
parents 823e33465b6e
children
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--[[-----------------------------------------------------------------------------
EditBox Widget
-------------------------------------------------------------------------------]]
local Type, Version = "EditBox", 21
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end

-- Lua APIs
local tostring, pairs = tostring, pairs

-- WoW APIs
local PlaySound = PlaySound
local GetCursorInfo, ClearCursor, GetSpellName = GetCursorInfo, ClearCursor, GetSpellName
local CreateFrame, UIParent = CreateFrame, UIParent
local _G = _G

-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: AceGUIEditBoxInsertLink, ChatFontNormal, OKAY

--[[-----------------------------------------------------------------------------
Support functions
-------------------------------------------------------------------------------]]
if not AceGUIEditBoxInsertLink then
	-- upgradeable hook
	hooksecurefunc("ChatEdit_InsertLink", function(...) return _G.AceGUIEditBoxInsertLink(...) end)
end

function _G.AceGUIEditBoxInsertLink(text)
	for i = 1, AceGUI:GetWidgetCount(Type) do
		local editbox = _G["AceGUI-3.0EditBox"..i]
		if editbox and editbox:IsVisible() and editbox:HasFocus() then
			editbox:Insert(text)
			return true
		end
	end
end

local function ShowButton(self)
	if not self.disablebutton then
		self.button:Show()
		self.editbox:SetTextInsets(0, 20, 3, 3)
	end
end

local function HideButton(self)
	self.button:Hide()
	self.editbox:SetTextInsets(0, 0, 3, 3)
end

--[[-----------------------------------------------------------------------------
Scripts
-------------------------------------------------------------------------------]]
local function Control_OnEnter(frame)
	frame.obj:Fire("OnEnter")
end

local function Control_OnLeave(frame)
	frame.obj:Fire("OnLeave")
end

local function EditBox_OnEscapePressed(frame)
	AceGUI:ClearFocus()
end

local function EditBox_OnEnterPressed(frame)
	local self = frame.obj
	local value = frame:GetText()
	local cancel = self:Fire("OnEnterPressed", value)
	if not cancel then
		PlaySound("igMainMenuOptionCheckBoxOn")
		HideButton(self)
	end
end

local function EditBox_OnReceiveDrag(frame)
	local self = frame.obj
	local type, id, info = GetCursorInfo()
	if type == "item" then
		self:SetText(info)
		self:Fire("OnEnterPressed", info)
		ClearCursor()
	elseif type == "spell" then
		local name, rank = GetSpellName(id, info)
		if rank and rank:match("%d") then
			name = name.."("..rank..")"
		end
		self:SetText(name)
		self:Fire("OnEnterPressed", name)
		ClearCursor()
	end
	HideButton(self)
	AceGUI:ClearFocus()
end

local function EditBox_OnTextChanged(frame)
	local self = frame.obj
	local value = frame:GetText()
	if tostring(value) ~= tostring(self.lasttext) then
		self:Fire("OnTextChanged", value)
		self.lasttext = value
		ShowButton(self)
	end
end

local function Button_OnClick(frame)
	local editbox = frame.obj.editbox
	editbox:ClearFocus()
	EditBox_OnEnterPressed(editbox)
end

--[[-----------------------------------------------------------------------------
Methods
-------------------------------------------------------------------------------]]
local methods = {
	["OnAcquire"] = function(self)
		-- height is controlled by SetLabel
		self:SetWidth(200)
		self:SetDisabled(false)
		self:SetLabel()
		self:SetText()
		self:DisableButton(false)
		self:SetMaxLetters(0)
	end,

	-- ["OnRelease"] = nil,

	["SetDisabled"] = function(self, disabled)
		self.disabled = disabled
		if disabled then
			self.editbox:EnableMouse(false)
			self.editbox:ClearFocus()
			self.editbox:SetTextColor(0.5,0.5,0.5)
			self.label:SetTextColor(0.5,0.5,0.5)
		else
			self.editbox:EnableMouse(true)
			self.editbox:SetTextColor(1,1,1)
			self.label:SetTextColor(1,.82,0)
		end
	end,

	["SetText"] = function(self, text)
		self.lasttext = text or ""
		self.editbox:SetText(text or "")
		self.editbox:SetCursorPosition(0)
		HideButton(self)
	end,

	["SetLabel"] = function(self, text)
		if text and text ~= "" then
			self.label:SetText(text)
			self.label:Show()
			self.editbox:SetPoint("TOPLEFT",self.frame,"TOPLEFT",7,-18)
			self:SetHeight(44)
			self.alignoffset = 30
		else
			self.label:SetText("")
			self.label:Hide()
			self.editbox:SetPoint("TOPLEFT",self.frame,"TOPLEFT",7,0)
			self:SetHeight(26)
			self.alignoffset = 12
		end
	end,

	["DisableButton"] = function(self, disabled)
		self.disablebutton = disabled
	end,

	["SetMaxLetters"] = function (self, num)
		self.editbox:SetMaxLetters(num or 0)
	end
}

--[[-----------------------------------------------------------------------------
Constructor
-------------------------------------------------------------------------------]]
local function Constructor()
	local num  = AceGUI:GetNextWidgetNum(Type)
	local frame = CreateFrame("Frame", nil, UIParent)
	frame:Hide()

	local editbox = CreateFrame("EditBox", "AceGUI-3.0EditBox"..num, frame, "InputBoxTemplate")
	editbox:SetAutoFocus(false)
	editbox:SetFontObject(ChatFontNormal)
	editbox:SetScript("OnEnter", Control_OnEnter)
	editbox:SetScript("OnLeave", Control_OnLeave)
	editbox:SetScript("OnEscapePressed", EditBox_OnEscapePressed)
	editbox:SetScript("OnEnterPressed", EditBox_OnEnterPressed)
	editbox:SetScript("OnTextChanged", EditBox_OnTextChanged)
	editbox:SetScript("OnReceiveDrag", EditBox_OnReceiveDrag)
	editbox:SetScript("OnMouseDown", EditBox_OnReceiveDrag)
	editbox:SetTextInsets(0, 0, 3, 3)
	editbox:SetMaxLetters(256)
	editbox:SetPoint("BOTTOMLEFT", 6, 0)
	editbox:SetPoint("BOTTOMRIGHT")
	editbox:SetHeight(19)

	local label = frame:CreateFontString(nil, "OVERLAY", "GameFontNormalSmall")
	label:SetPoint("TOPLEFT", 0, -2)
	label:SetPoint("TOPRIGHT", 0, -2)
	label:SetJustifyH("LEFT")
	label:SetHeight(18)

	local button = CreateFrame("Button", nil, editbox, "UIPanelButtonTemplate")
	button:SetWidth(40)
	button:SetHeight(20)
	button:SetPoint("RIGHT", -2, 0)
	button:SetText(OKAY)
	button:SetScript("OnClick", Button_OnClick)
	button:Hide()

	local widget = {
		alignoffset = 30,
		editbox     = editbox,
		label       = label,
		button      = button,
		frame       = frame,
		type        = Type
	}
	for method, func in pairs(methods) do
		widget[method] = func
	end
	editbox.obj, button.obj = widget, widget

	return AceGUI:RegisterAsWidget(widget)
end

AceGUI:RegisterWidgetType(Type, Constructor, Version)