Mercurial > wow > mailopener
view Libs/AceGUI-3.0/widgets/AceGUIContainer-BlizOptionsGroup.lua @ 3:c6f0976069c7
Default value for the welcome / bye notification is now set to false
The mailframe checkbox now primarily toggles the mail opening, however if you hold shift you can still disable the entire addon
Now properly removes QuickAuction?s mail count
Now tracks when a mail lost all attachments rather than it being deleted in order to continue processing the next item (mail sent by players containing text should now work properly). This should also be good for a nice speed increase.
Added a variable called ?busy? to the MailOpener object indicating whether or not Mail Opener is currently working. Other addons (or macros) can retrieve it with ?LibStub("AceAddon-3.0"):GetAddon("MailOpener").busy?
A mail refresh from the Postal service should no longer occur while mail is being opened but will happen instantly afterwards.
Postal?s module toggling will now be handled by Postal itself.
Added a short summary to the top of all modules for other developers.
The time remaining until next mail box refresh should be displayed for as long as Mail Opener can be sure.
| author | Zerotorescue |
|---|---|
| date | Tue, 07 Sep 2010 17:46:27 +0200 |
| parents | 823e33465b6e |
| children |
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--[[----------------------------------------------------------------------------- BlizOptionsGroup Container Simple container widget for the integration of AceGUI into the Blizzard Interface Options -------------------------------------------------------------------------------]] local Type, Version = "BlizOptionsGroup", 20 local AceGUI = LibStub and LibStub("AceGUI-3.0", true) if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end -- Lua APIs local pairs = pairs -- WoW APIs local CreateFrame = CreateFrame --[[----------------------------------------------------------------------------- Scripts -------------------------------------------------------------------------------]] local function OnShow(frame) frame.obj:Fire("OnShow") end local function OnHide(frame) frame.obj:Fire("OnHide") end --[[----------------------------------------------------------------------------- Support functions -------------------------------------------------------------------------------]] local function okay(frame) frame.obj:Fire("okay") end local function cancel(frame) frame.obj:Fire("cancel") end local function defaults(frame) frame.obj:Fire("defaults") end --[[----------------------------------------------------------------------------- Methods -------------------------------------------------------------------------------]] local methods = { ["OnAcquire"] = function(self) self:SetName() self:SetTitle() end, -- ["OnRelease"] = nil, ["OnWidthSet"] = function(self, width) local content = self.content local contentwidth = width - 63 if contentwidth < 0 then contentwidth = 0 end content:SetWidth(contentwidth) content.width = contentwidth end, ["OnHeightSet"] = function(self, height) local content = self.content local contentheight = height - 26 if contentheight < 0 then contentheight = 0 end content:SetHeight(contentheight) content.height = contentheight end, ["SetName"] = function(self, name, parent) self.frame.name = name self.frame.parent = parent end, ["SetTitle"] = function(self, title) local content = self.content content:ClearAllPoints() if not title or title == "" then content:SetPoint("TOPLEFT", 10, -10) self.label:SetText("") else content:SetPoint("TOPLEFT", 10, -40) self.label:SetText(title) end content:SetPoint("BOTTOMRIGHT", -10, 10) end } --[[----------------------------------------------------------------------------- Constructor -------------------------------------------------------------------------------]] local function Constructor() local frame = CreateFrame("Frame") frame:Hide() -- support functions for the Blizzard Interface Options frame.okay = okay frame.cancel = cancel frame.defaults = defaults frame:SetScript("OnHide", OnHide) frame:SetScript("OnShow", OnShow) local label = frame:CreateFontString(nil, "OVERLAY", "GameFontNormalLarge") label:SetPoint("TOPLEFT", 10, -15) label:SetPoint("BOTTOMRIGHT", frame, "TOPRIGHT", 10, -45) label:SetJustifyH("LEFT") label:SetJustifyV("TOP") --Container Support local content = CreateFrame("Frame", nil, frame) content:SetPoint("TOPLEFT", 10, -10) content:SetPoint("BOTTOMRIGHT", -10, 10) local widget = { label = label, frame = frame, content = content, type = Type } for method, func in pairs(methods) do widget[method] = func end return AceGUI:RegisterAsContainer(widget) end AceGUI:RegisterWidgetType(Type, Constructor, Version)
