Mercurial > wow > mailopener
view Libs/AceGUI-3.0/widgets/AceGUIWidget-InteractiveLabel.lua @ 1:6f17035de058
MO will now request a server refresh when mail opening has finished, ignoring the timer.
(Collected Module) Fixed the time spent to only be displayed if it is being tracked.
The inventory full sound will properly be played again when your bags change.
| author | Zerotorescue |
|---|---|
| date | Sun, 05 Sep 2010 17:02:19 +0200 |
| parents | 823e33465b6e |
| children |
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--[[----------------------------------------------------------------------------- InteractiveLabel Widget -------------------------------------------------------------------------------]] local Type, Version = "InteractiveLabel", 20 local AceGUI = LibStub and LibStub("AceGUI-3.0", true) if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end -- Lua APIs local select, pairs = select, pairs -- WoW APIs local CreateFrame, UIParent = CreateFrame, UIParent -- Global vars/functions that we don't upvalue since they might get hooked, or upgraded -- List them here for Mikk's FindGlobals script -- GLOBALS: GameFontHighlightSmall --[[----------------------------------------------------------------------------- Scripts -------------------------------------------------------------------------------]] local function Control_OnEnter(frame) frame.obj:Fire("OnEnter") end local function Control_OnLeave(frame) frame.obj:Fire("OnLeave") end local function Label_OnClick(frame, button) frame.obj:Fire("OnClick", button) AceGUI:ClearFocus() end --[[----------------------------------------------------------------------------- Methods -------------------------------------------------------------------------------]] local methods = { ["OnAcquire"] = function(self) self:LabelOnAcquire() self:SetHighlight() self:SetHighlightTexCoord() self:SetDisabled(false) end, -- ["OnRelease"] = nil, ["SetHighlight"] = function(self, ...) self.highlight:SetTexture(...) end, ["SetHighlightTexCoord"] = function(self, ...) local c = select("#", ...) if c == 4 or c == 8 then self.highlight:SetTexCoord(...) else self.highlight:SetTexCoord(0, 1, 0, 1) end end, ["SetDisabled"] = function(self,disabled) self.disabled = disabled if disabled then self.frame:EnableMouse(false) self.label:SetTextColor(0.5, 0.5, 0.5) else self.frame:EnableMouse(true) self.label:SetTextColor(1, 1, 1) end end } --[[----------------------------------------------------------------------------- Constructor -------------------------------------------------------------------------------]] local function Constructor() -- create a Label type that we will hijack local label = AceGUI:Create("Label") local frame = label.frame frame:EnableMouse(true) frame:SetScript("OnEnter", Control_OnEnter) frame:SetScript("OnLeave", Control_OnLeave) frame:SetScript("OnMouseDown", Label_OnClick) local highlight = frame:CreateTexture(nil, "HIGHLIGHT") highlight:SetTexture(nil) highlight:SetAllPoints() highlight:SetBlendMode("ADD") label.highlight = highlight label.type = Type label.LabelOnAcquire = label.OnAcquire for method, func in pairs(methods) do label[method] = func end return label end AceGUI:RegisterWidgetType(Type, Constructor, Version)
