view Libs/AceGUI-3.0/widgets/AceGUIWidget-Icon.lua @ 1:6f17035de058

MO will now request a server refresh when mail opening has finished, ignoring the timer. (Collected Module) Fixed the time spent to only be displayed if it is being tracked. The inventory full sound will properly be played again when your bags change.
author Zerotorescue
date Sun, 05 Sep 2010 17:02:19 +0200
parents 823e33465b6e
children
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--[[-----------------------------------------------------------------------------
Icon Widget
-------------------------------------------------------------------------------]]
local Type, Version = "Icon", 20
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end

-- Lua APIs
local select, pairs, print = select, pairs, print

-- WoW APIs
local CreateFrame, UIParent, GetBuildInfo = CreateFrame, UIParent, GetBuildInfo

--[[-----------------------------------------------------------------------------
Scripts
-------------------------------------------------------------------------------]]
local function Control_OnEnter(frame)
	frame.obj:Fire("OnEnter")
end

local function Control_OnLeave(frame)
	frame.obj:Fire("OnLeave")
end

local function Button_OnClick(frame, button)
	frame.obj:Fire("OnClick", button)
	AceGUI:ClearFocus()
end

--[[-----------------------------------------------------------------------------
Methods
-------------------------------------------------------------------------------]]
local methods = {
	["OnAcquire"] = function(self)
		self:SetHeight(110)
		self:SetWidth(110)
		self:SetLabel()
		self:SetImage(nil)
		self:SetImageSize(64, 64)
		self:SetDisabled(false)
	end,

	-- ["OnRelease"] = nil,

	["SetLabel"] = function(self, text)
		if text and text ~= "" then
			self.label:Show()
			self.label:SetText(text)
			self:SetHeight(self.image:GetHeight() + 25)
		else
			self.label:Hide()
			self:SetHeight(self.image:GetHeight() + 10)
		end
	end,

	["SetImage"] = function(self, path, ...)
		local image = self.image
		image:SetTexture(path)
		
		if image:GetTexture() then
			local n = select("#", ...)
			if n == 4 or n == 8 then
				image:SetTexCoord(...)
			else
				image:SetTexCoord(0, 1, 0, 1)
			end
		end
	end,

	["SetImageSize"] = function(self, width, height)
		self.image:SetWidth(width)
		self.image:SetHeight(height)
		--self.frame:SetWidth(width + 30)
		if self.label:IsShown() then
			self:SetHeight(height + 25)
		else
			self:SetHeight(height + 10)
		end
	end,

	["SetDisabled"] = function(self, disabled)
		self.disabled = disabled
		if disabled then
			self.frame:Disable()
			self.label:SetTextColor(0.5, 0.5, 0.5)
			self.image:SetVertexColor(0.5, 0.5, 0.5, 0.5)
		else
			self.frame:Enable()
			self.label:SetTextColor(1, 1, 1)
			self.image:SetVertexColor(1, 1, 1)
		end
	end
}

--[[-----------------------------------------------------------------------------
Constructor
-------------------------------------------------------------------------------]]
local function Constructor()
	local frame = CreateFrame("Button", nil, UIParent)
	frame:Hide()

	frame:EnableMouse(true)
	frame:SetScript("OnEnter", Control_OnEnter)
	frame:SetScript("OnLeave", Control_OnLeave)
	frame:SetScript("OnClick", Button_OnClick)

	local label = frame:CreateFontString(nil, "BACKGROUND", "GameFontHighlight")
	label:SetPoint("BOTTOMLEFT")
	label:SetPoint("BOTTOMRIGHT")
	label:SetJustifyH("CENTER")
	label:SetJustifyV("TOP")
	label:SetHeight(18)

	local image = frame:CreateTexture(nil, "BACKGROUND")
	image:SetWidth(64)
	image:SetHeight(64)
	image:SetPoint("TOP", 0, -5)

	local highlight = frame:CreateTexture(nil, "HIGHLIGHT")
	highlight:SetAllPoints(image)
	highlight:SetTexture("Interface\\PaperDollInfoFrame\\UI-Character-Tab-Highlight")
	highlight:SetTexCoord(0, 1, 0.23, 0.77)
	highlight:SetBlendMode("ADD")

	local widget = {
		label = label,
		image = image,
		frame = frame,
		type  = Type
	}
	for method, func in pairs(methods) do
		widget[method] = func
	end
	-- SetText is deprecated, but keep it around for a while. (say, to WoW 4.0)
	if (select(4, GetBuildInfo()) < 40000) then
		widget.SetText = widget.SetLabel
	else
		widget.SetText = function(self, ...) print("AceGUI-3.0-Icon: SetText is deprecated! Use SetLabel instead!"); self:SetLabel(...) end
	end

	return AceGUI:RegisterAsWidget(widget)
end

AceGUI:RegisterWidgetType(Type, Constructor, Version)