Mercurial > wow > mailopener
view Libs/AceGUI-3.0/widgets/AceGUIWidget-Icon.lua @ 1:6f17035de058
MO will now request a server refresh when mail opening has finished, ignoring the timer.
(Collected Module) Fixed the time spent to only be displayed if it is being tracked.
The inventory full sound will properly be played again when your bags change.
| author | Zerotorescue |
|---|---|
| date | Sun, 05 Sep 2010 17:02:19 +0200 |
| parents | 823e33465b6e |
| children |
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--[[----------------------------------------------------------------------------- Icon Widget -------------------------------------------------------------------------------]] local Type, Version = "Icon", 20 local AceGUI = LibStub and LibStub("AceGUI-3.0", true) if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end -- Lua APIs local select, pairs, print = select, pairs, print -- WoW APIs local CreateFrame, UIParent, GetBuildInfo = CreateFrame, UIParent, GetBuildInfo --[[----------------------------------------------------------------------------- Scripts -------------------------------------------------------------------------------]] local function Control_OnEnter(frame) frame.obj:Fire("OnEnter") end local function Control_OnLeave(frame) frame.obj:Fire("OnLeave") end local function Button_OnClick(frame, button) frame.obj:Fire("OnClick", button) AceGUI:ClearFocus() end --[[----------------------------------------------------------------------------- Methods -------------------------------------------------------------------------------]] local methods = { ["OnAcquire"] = function(self) self:SetHeight(110) self:SetWidth(110) self:SetLabel() self:SetImage(nil) self:SetImageSize(64, 64) self:SetDisabled(false) end, -- ["OnRelease"] = nil, ["SetLabel"] = function(self, text) if text and text ~= "" then self.label:Show() self.label:SetText(text) self:SetHeight(self.image:GetHeight() + 25) else self.label:Hide() self:SetHeight(self.image:GetHeight() + 10) end end, ["SetImage"] = function(self, path, ...) local image = self.image image:SetTexture(path) if image:GetTexture() then local n = select("#", ...) if n == 4 or n == 8 then image:SetTexCoord(...) else image:SetTexCoord(0, 1, 0, 1) end end end, ["SetImageSize"] = function(self, width, height) self.image:SetWidth(width) self.image:SetHeight(height) --self.frame:SetWidth(width + 30) if self.label:IsShown() then self:SetHeight(height + 25) else self:SetHeight(height + 10) end end, ["SetDisabled"] = function(self, disabled) self.disabled = disabled if disabled then self.frame:Disable() self.label:SetTextColor(0.5, 0.5, 0.5) self.image:SetVertexColor(0.5, 0.5, 0.5, 0.5) else self.frame:Enable() self.label:SetTextColor(1, 1, 1) self.image:SetVertexColor(1, 1, 1) end end } --[[----------------------------------------------------------------------------- Constructor -------------------------------------------------------------------------------]] local function Constructor() local frame = CreateFrame("Button", nil, UIParent) frame:Hide() frame:EnableMouse(true) frame:SetScript("OnEnter", Control_OnEnter) frame:SetScript("OnLeave", Control_OnLeave) frame:SetScript("OnClick", Button_OnClick) local label = frame:CreateFontString(nil, "BACKGROUND", "GameFontHighlight") label:SetPoint("BOTTOMLEFT") label:SetPoint("BOTTOMRIGHT") label:SetJustifyH("CENTER") label:SetJustifyV("TOP") label:SetHeight(18) local image = frame:CreateTexture(nil, "BACKGROUND") image:SetWidth(64) image:SetHeight(64) image:SetPoint("TOP", 0, -5) local highlight = frame:CreateTexture(nil, "HIGHLIGHT") highlight:SetAllPoints(image) highlight:SetTexture("Interface\\PaperDollInfoFrame\\UI-Character-Tab-Highlight") highlight:SetTexCoord(0, 1, 0.23, 0.77) highlight:SetBlendMode("ADD") local widget = { label = label, image = image, frame = frame, type = Type } for method, func in pairs(methods) do widget[method] = func end -- SetText is deprecated, but keep it around for a while. (say, to WoW 4.0) if (select(4, GetBuildInfo()) < 40000) then widget.SetText = widget.SetLabel else widget.SetText = function(self, ...) print("AceGUI-3.0-Icon: SetText is deprecated! Use SetLabel instead!"); self:SetLabel(...) end end return AceGUI:RegisterAsWidget(widget) end AceGUI:RegisterWidgetType(Type, Constructor, Version)
