view Libs/AceGUI-3.0/widgets/AceGUIWidget-EditBox.lua @ 1:6f17035de058

MO will now request a server refresh when mail opening has finished, ignoring the timer. (Collected Module) Fixed the time spent to only be displayed if it is being tracked. The inventory full sound will properly be played again when your bags change.
author Zerotorescue
date Sun, 05 Sep 2010 17:02:19 +0200
parents 823e33465b6e
children
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--[[-----------------------------------------------------------------------------
EditBox Widget
-------------------------------------------------------------------------------]]
local Type, Version = "EditBox", 21
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end

-- Lua APIs
local tostring, pairs = tostring, pairs

-- WoW APIs
local PlaySound = PlaySound
local GetCursorInfo, ClearCursor, GetSpellName = GetCursorInfo, ClearCursor, GetSpellName
local CreateFrame, UIParent = CreateFrame, UIParent
local _G = _G

-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: AceGUIEditBoxInsertLink, ChatFontNormal, OKAY

--[[-----------------------------------------------------------------------------
Support functions
-------------------------------------------------------------------------------]]
if not AceGUIEditBoxInsertLink then
	-- upgradeable hook
	hooksecurefunc("ChatEdit_InsertLink", function(...) return _G.AceGUIEditBoxInsertLink(...) end)
end

function _G.AceGUIEditBoxInsertLink(text)
	for i = 1, AceGUI:GetWidgetCount(Type) do
		local editbox = _G["AceGUI-3.0EditBox"..i]
		if editbox and editbox:IsVisible() and editbox:HasFocus() then
			editbox:Insert(text)
			return true
		end
	end
end

local function ShowButton(self)
	if not self.disablebutton then
		self.button:Show()
		self.editbox:SetTextInsets(0, 20, 3, 3)
	end
end

local function HideButton(self)
	self.button:Hide()
	self.editbox:SetTextInsets(0, 0, 3, 3)
end

--[[-----------------------------------------------------------------------------
Scripts
-------------------------------------------------------------------------------]]
local function Control_OnEnter(frame)
	frame.obj:Fire("OnEnter")
end

local function Control_OnLeave(frame)
	frame.obj:Fire("OnLeave")
end

local function EditBox_OnEscapePressed(frame)
	AceGUI:ClearFocus()
end

local function EditBox_OnEnterPressed(frame)
	local self = frame.obj
	local value = frame:GetText()
	local cancel = self:Fire("OnEnterPressed", value)
	if not cancel then
		PlaySound("igMainMenuOptionCheckBoxOn")
		HideButton(self)
	end
end

local function EditBox_OnReceiveDrag(frame)
	local self = frame.obj
	local type, id, info = GetCursorInfo()
	if type == "item" then
		self:SetText(info)
		self:Fire("OnEnterPressed", info)
		ClearCursor()
	elseif type == "spell" then
		local name, rank = GetSpellName(id, info)
		if rank and rank:match("%d") then
			name = name.."("..rank..")"
		end
		self:SetText(name)
		self:Fire("OnEnterPressed", name)
		ClearCursor()
	end
	HideButton(self)
	AceGUI:ClearFocus()
end

local function EditBox_OnTextChanged(frame)
	local self = frame.obj
	local value = frame:GetText()
	if tostring(value) ~= tostring(self.lasttext) then
		self:Fire("OnTextChanged", value)
		self.lasttext = value
		ShowButton(self)
	end
end

local function Button_OnClick(frame)
	local editbox = frame.obj.editbox
	editbox:ClearFocus()
	EditBox_OnEnterPressed(editbox)
end

--[[-----------------------------------------------------------------------------
Methods
-------------------------------------------------------------------------------]]
local methods = {
	["OnAcquire"] = function(self)
		-- height is controlled by SetLabel
		self:SetWidth(200)
		self:SetDisabled(false)
		self:SetLabel()
		self:SetText()
		self:DisableButton(false)
		self:SetMaxLetters(0)
	end,

	-- ["OnRelease"] = nil,

	["SetDisabled"] = function(self, disabled)
		self.disabled = disabled
		if disabled then
			self.editbox:EnableMouse(false)
			self.editbox:ClearFocus()
			self.editbox:SetTextColor(0.5,0.5,0.5)
			self.label:SetTextColor(0.5,0.5,0.5)
		else
			self.editbox:EnableMouse(true)
			self.editbox:SetTextColor(1,1,1)
			self.label:SetTextColor(1,.82,0)
		end
	end,

	["SetText"] = function(self, text)
		self.lasttext = text or ""
		self.editbox:SetText(text or "")
		self.editbox:SetCursorPosition(0)
		HideButton(self)
	end,

	["SetLabel"] = function(self, text)
		if text and text ~= "" then
			self.label:SetText(text)
			self.label:Show()
			self.editbox:SetPoint("TOPLEFT",self.frame,"TOPLEFT",7,-18)
			self:SetHeight(44)
			self.alignoffset = 30
		else
			self.label:SetText("")
			self.label:Hide()
			self.editbox:SetPoint("TOPLEFT",self.frame,"TOPLEFT",7,0)
			self:SetHeight(26)
			self.alignoffset = 12
		end
	end,

	["DisableButton"] = function(self, disabled)
		self.disablebutton = disabled
	end,

	["SetMaxLetters"] = function (self, num)
		self.editbox:SetMaxLetters(num or 0)
	end
}

--[[-----------------------------------------------------------------------------
Constructor
-------------------------------------------------------------------------------]]
local function Constructor()
	local num  = AceGUI:GetNextWidgetNum(Type)
	local frame = CreateFrame("Frame", nil, UIParent)
	frame:Hide()

	local editbox = CreateFrame("EditBox", "AceGUI-3.0EditBox"..num, frame, "InputBoxTemplate")
	editbox:SetAutoFocus(false)
	editbox:SetFontObject(ChatFontNormal)
	editbox:SetScript("OnEnter", Control_OnEnter)
	editbox:SetScript("OnLeave", Control_OnLeave)
	editbox:SetScript("OnEscapePressed", EditBox_OnEscapePressed)
	editbox:SetScript("OnEnterPressed", EditBox_OnEnterPressed)
	editbox:SetScript("OnTextChanged", EditBox_OnTextChanged)
	editbox:SetScript("OnReceiveDrag", EditBox_OnReceiveDrag)
	editbox:SetScript("OnMouseDown", EditBox_OnReceiveDrag)
	editbox:SetTextInsets(0, 0, 3, 3)
	editbox:SetMaxLetters(256)
	editbox:SetPoint("BOTTOMLEFT", 6, 0)
	editbox:SetPoint("BOTTOMRIGHT")
	editbox:SetHeight(19)

	local label = frame:CreateFontString(nil, "OVERLAY", "GameFontNormalSmall")
	label:SetPoint("TOPLEFT", 0, -2)
	label:SetPoint("TOPRIGHT", 0, -2)
	label:SetJustifyH("LEFT")
	label:SetHeight(18)

	local button = CreateFrame("Button", nil, editbox, "UIPanelButtonTemplate")
	button:SetWidth(40)
	button:SetHeight(20)
	button:SetPoint("RIGHT", -2, 0)
	button:SetText(OKAY)
	button:SetScript("OnClick", Button_OnClick)
	button:Hide()

	local widget = {
		alignoffset = 30,
		editbox     = editbox,
		label       = label,
		button      = button,
		frame       = frame,
		type        = Type
	}
	for method, func in pairs(methods) do
		widget[method] = func
	end
	editbox.obj, button.obj = widget, widget

	return AceGUI:RegisterAsWidget(widget)
end

AceGUI:RegisterWidgetType(Type, Constructor, Version)