view Libs/AceGUI-3.0/widgets/AceGUIContainer-SimpleGroup.lua @ 1:6f17035de058

MO will now request a server refresh when mail opening has finished, ignoring the timer. (Collected Module) Fixed the time spent to only be displayed if it is being tracked. The inventory full sound will properly be played again when your bags change.
author Zerotorescue
date Sun, 05 Sep 2010 17:02:19 +0200
parents 823e33465b6e
children
line wrap: on
line source
--[[-----------------------------------------------------------------------------
SimpleGroup Container
Simple container widget that just groups widgets.
-------------------------------------------------------------------------------]]
local Type, Version = "SimpleGroup", 20
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end

-- Lua APIs
local pairs = pairs

-- WoW APIs
local CreateFrame, UIParent = CreateFrame, UIParent


--[[-----------------------------------------------------------------------------
Methods
-------------------------------------------------------------------------------]]
local methods = {
	["OnAcquire"] = function(self)
		self:SetWidth(300)
		self:SetHeight(100)
	end,

	-- ["OnRelease"] = nil,

	["LayoutFinished"] = function(self, width, height)
		if self.noAutoHeight then return end
		self:SetHeight(height or 0)
	end,

	["OnWidthSet"] = function(self, width)
		local content = self.content
		content:SetWidth(width)
		content.width = width
	end,

	["OnHeightSet"] = function(self, height)
		local content = self.content
		content:SetHeight(height)
		content.height = height
	end
}

--[[-----------------------------------------------------------------------------
Constructor
-------------------------------------------------------------------------------]]
local function Constructor()
	local frame = CreateFrame("Frame", nil, UIParent)
	frame:SetFrameStrata("FULLSCREEN_DIALOG")

	--Container Support
	local content = CreateFrame("Frame", nil, frame)
	content:SetPoint("TOPLEFT")
	content:SetPoint("BOTTOMRIGHT")

	local widget = {
		frame     = frame,
		content   = content,
		type      = Type
	}
	for method, func in pairs(methods) do
		widget[method] = func
	end

	return AceGUI:RegisterAsContainer(widget)
end

AceGUI:RegisterWidgetType(Type, Constructor, Version)