view Libs/AceGUI-3.0/widgets/AceGUIWidget-Button.lua @ 8:1b2d819b4fa8

Now using the global MailAddonBusy to indicate MailOpener is busy, read comments in Core.lua for more info. Default status is now ?enabled without automatic mail opening? to let first time users look around before MailOpener messes up their heads. A StaticPopupDialog will be added later to ask if they want to auto-enable. When ?enabled without automatic mail opening? is on and you toggle the mail opening checkbox on, mail opening will automatically start.
author Zerotorescue
date Thu, 09 Sep 2010 10:53:19 +0200
parents 823e33465b6e
children
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--[[-----------------------------------------------------------------------------
Button Widget
Graphical Button.
-------------------------------------------------------------------------------]]
local Type, Version = "Button", 20
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end

-- Lua APIs
local pairs = pairs

-- WoW APIs
local _G = _G
local PlaySound, CreateFrame, UIParent = PlaySound, CreateFrame, UIParent

--[[-----------------------------------------------------------------------------
Scripts
-------------------------------------------------------------------------------]]
local function Button_OnClick(frame, ...)
	PlaySound("igMainMenuOption")
	frame.obj:Fire("OnClick", ...)
	AceGUI:ClearFocus()
end

local function Control_OnEnter(frame)
	frame.obj:Fire("OnEnter")
end

local function Control_OnLeave(frame)
	frame.obj:Fire("OnLeave")
end

--[[-----------------------------------------------------------------------------
Methods
-------------------------------------------------------------------------------]]
local methods = {
	["OnAcquire"] = function(self)
		-- restore default values
		self:SetHeight(24)
		self:SetWidth(200)
		self:SetDisabled(false)
		self:SetText()
	end,

	-- ["OnRelease"] = nil,

	["SetText"] = function(self, text)
		self.text:SetText(text)
	end,

	["SetDisabled"] = function(self, disabled)
		self.disabled = disabled
		if disabled then
			self.frame:Disable()
		else
			self.frame:Enable()
		end
	end
}

--[[-----------------------------------------------------------------------------
Constructor
-------------------------------------------------------------------------------]]
local function Constructor()
	local name = "AceGUI30Button" .. AceGUI:GetNextWidgetNum(Type)
	local frame = CreateFrame("Button", name, UIParent, "UIPanelButtonTemplate2")
	frame:Hide()

	frame:EnableMouse(true)
	frame:SetScript("OnClick", Button_OnClick)
	frame:SetScript("OnEnter", Control_OnEnter)
	frame:SetScript("OnLeave", Control_OnLeave)

	local text = frame:GetFontString()
	text:ClearAllPoints()
	text:SetPoint("TOPLEFT", 15, -1)
	text:SetPoint("BOTTOMRIGHT", -15, 1)
	text:SetJustifyV("MIDDLE")

	local widget = {
		text  = text,
		frame = frame,
		type  = Type
	}
	for method, func in pairs(methods) do
		widget[method] = func
	end

	return AceGUI:RegisterAsWidget(widget)
end

AceGUI:RegisterWidgetType(Type, Constructor, Version)