Mercurial > wow > mailopener
view Libs/AceGUI-3.0/widgets/AceGUIWidget-Button.lua @ 8:1b2d819b4fa8
Now using the global MailAddonBusy to indicate MailOpener is busy, read comments in Core.lua for more info.
Default status is now ?enabled without automatic mail opening? to let first time users look around before MailOpener messes up their heads. A StaticPopupDialog will be added later to ask if they want to auto-enable.
When ?enabled without automatic mail opening? is on and you toggle the mail opening checkbox on, mail opening will automatically start.
| author | Zerotorescue |
|---|---|
| date | Thu, 09 Sep 2010 10:53:19 +0200 |
| parents | 823e33465b6e |
| children |
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--[[----------------------------------------------------------------------------- Button Widget Graphical Button. -------------------------------------------------------------------------------]] local Type, Version = "Button", 20 local AceGUI = LibStub and LibStub("AceGUI-3.0", true) if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end -- Lua APIs local pairs = pairs -- WoW APIs local _G = _G local PlaySound, CreateFrame, UIParent = PlaySound, CreateFrame, UIParent --[[----------------------------------------------------------------------------- Scripts -------------------------------------------------------------------------------]] local function Button_OnClick(frame, ...) PlaySound("igMainMenuOption") frame.obj:Fire("OnClick", ...) AceGUI:ClearFocus() end local function Control_OnEnter(frame) frame.obj:Fire("OnEnter") end local function Control_OnLeave(frame) frame.obj:Fire("OnLeave") end --[[----------------------------------------------------------------------------- Methods -------------------------------------------------------------------------------]] local methods = { ["OnAcquire"] = function(self) -- restore default values self:SetHeight(24) self:SetWidth(200) self:SetDisabled(false) self:SetText() end, -- ["OnRelease"] = nil, ["SetText"] = function(self, text) self.text:SetText(text) end, ["SetDisabled"] = function(self, disabled) self.disabled = disabled if disabled then self.frame:Disable() else self.frame:Enable() end end } --[[----------------------------------------------------------------------------- Constructor -------------------------------------------------------------------------------]] local function Constructor() local name = "AceGUI30Button" .. AceGUI:GetNextWidgetNum(Type) local frame = CreateFrame("Button", name, UIParent, "UIPanelButtonTemplate2") frame:Hide() frame:EnableMouse(true) frame:SetScript("OnClick", Button_OnClick) frame:SetScript("OnEnter", Control_OnEnter) frame:SetScript("OnLeave", Control_OnLeave) local text = frame:GetFontString() text:ClearAllPoints() text:SetPoint("TOPLEFT", 15, -1) text:SetPoint("BOTTOMRIGHT", -15, 1) text:SetJustifyV("MIDDLE") local widget = { text = text, frame = frame, type = Type } for method, func in pairs(methods) do widget[method] = func end return AceGUI:RegisterAsWidget(widget) end AceGUI:RegisterWidgetType(Type, Constructor, Version)
