view Libs/AceGUI-3.0/widgets/AceGUIContainer-DropDownGroup.lua @ 8:1b2d819b4fa8

Now using the global MailAddonBusy to indicate MailOpener is busy, read comments in Core.lua for more info. Default status is now ?enabled without automatic mail opening? to let first time users look around before MailOpener messes up their heads. A StaticPopupDialog will be added later to ask if they want to auto-enable. When ?enabled without automatic mail opening? is on and you toggle the mail opening checkbox on, mail opening will automatically start.
author Zerotorescue
date Thu, 09 Sep 2010 10:53:19 +0200
parents 823e33465b6e
children
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--[[-----------------------------------------------------------------------------
DropdownGroup Container
Container controlled by a dropdown on the top.
-------------------------------------------------------------------------------]]
local Type, Version = "DropdownGroup", 20
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end

-- Lua APIs
local assert, pairs, type = assert, pairs, type

-- WoW APIs
local CreateFrame = CreateFrame

--[[-----------------------------------------------------------------------------
Scripts
-------------------------------------------------------------------------------]]
local function SelectedGroup(self, event, value)
	local group = self.parentgroup
	local status = group.status or group.localstatus
	status.selected = value
	self.parentgroup:Fire("OnGroupSelected", value)
end

--[[-----------------------------------------------------------------------------
Methods
-------------------------------------------------------------------------------]]
local methods = {
	["OnAcquire"] = function(self)
		self.dropdown:SetText("")
		self:SetDropdownWidth(200)
		self:SetTitle("")
	end,

	["OnRelease"] = function(self)
		self.dropdown.list = nil
		self.status = nil
		for k in pairs(self.localstatus) do
			self.localstatus[k] = nil
		end
	end,

	["SetTitle"] = function(self, title)
		self.titletext:SetText(title)
		self.dropdown.frame:ClearAllPoints()
		if title and title ~= "" then
			self.dropdown.frame:SetPoint("TOPRIGHT", -2, 0)
		else
			self.dropdown.frame:SetPoint("TOPLEFT", -1, 0)
		end
	end,

	["SetGroupList"] = function(self,list)
		self.dropdown:SetList(list)
	end,

	["SetStatusTable"] = function(self, status)
		assert(type(status) == "table")
		self.status = status
	end,

	["SetGroup"] = function(self,group)
		self.dropdown:SetValue(group)
		local status = self.status or self.localstatus
		status.selected = group
		self:Fire("OnGroupSelected", group)
	end,

	["OnWidthSet"] = function(self, width)
		local content = self.content
		local contentwidth = width - 26
		if contentwidth < 0 then
			contentwidth = 0
		end
		content:SetWidth(contentwidth)
		content.width = contentwidth
	end,

	["OnHeightSet"] = function(self, height)
		local content = self.content
		local contentheight = height - 63
		if contentheight < 0 then
			contentheight = 0
		end
		content:SetHeight(contentheight)
		content.height = contentheight
	end,

	["LayoutFinished"] = function(self, width, height)
		self:SetHeight((height or 0) + 63)
	end,

	["SetDropdownWidth"] = function(self, width)
		self.dropdown:SetWidth(width)
	end
}

--[[-----------------------------------------------------------------------------
Constructor
-------------------------------------------------------------------------------]]
local PaneBackdrop  = {
	bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
	edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
	tile = true, tileSize = 16, edgeSize = 16,
	insets = { left = 3, right = 3, top = 5, bottom = 3 }
}

local function Constructor()
	local frame = CreateFrame("Frame")
	frame:SetHeight(100)
	frame:SetWidth(100)
	frame:SetFrameStrata("FULLSCREEN_DIALOG")

	local titletext = frame:CreateFontString(nil, "OVERLAY", "GameFontNormal")
	titletext:SetPoint("TOPLEFT", 4, -5)
	titletext:SetPoint("TOPRIGHT", -4, -5)
	titletext:SetJustifyH("LEFT")
	titletext:SetHeight(18)

	local dropdown = AceGUI:Create("Dropdown")
	dropdown.frame:SetParent(frame)
	dropdown.frame:SetFrameLevel(dropdown.frame:GetFrameLevel() + 2)
	dropdown:SetCallback("OnValueChanged", SelectedGroup)
	dropdown.frame:SetPoint("TOPLEFT", -1, 0)
	dropdown.frame:Show()
	dropdown:SetLabel("")

	local border = CreateFrame("Frame", nil, frame)
	border:SetPoint("TOPLEFT", 0, -26)
	border:SetPoint("BOTTOMRIGHT", 0, 3)
	border:SetBackdrop(PaneBackdrop)
	border:SetBackdropColor(0.1,0.1,0.1,0.5)
	border:SetBackdropBorderColor(0.4,0.4,0.4)

	--Container Support
	local content = CreateFrame("Frame", nil, border)
	content:SetPoint("TOPLEFT", 10, -10)
	content:SetPoint("BOTTOMRIGHT", -10, 10)

	local widget = {
		frame       = frame,
		localstatus = {},
		titletext   = titletext,
		dropdown    = dropdown,
		border      = border,
		content     = content,
		type        = Type
	}
	for method, func in pairs(methods) do
		widget[method] = func
	end
	dropdown.parentgroup = widget
	
	return AceGUI:RegisterAsContainer(widget)
end

AceGUI:RegisterWidgetType(Type, Constructor, Version)