Mercurial > wow > mailopener
diff Modules/OpenAll.lua @ 3:c6f0976069c7
Default value for the welcome / bye notification is now set to false
The mailframe checkbox now primarily toggles the mail opening, however if you hold shift you can still disable the entire addon
Now properly removes QuickAuction?s mail count
Now tracks when a mail lost all attachments rather than it being deleted in order to continue processing the next item (mail sent by players containing text should now work properly). This should also be good for a nice speed increase.
Added a variable called ?busy? to the MailOpener object indicating whether or not Mail Opener is currently working. Other addons (or macros) can retrieve it with ?LibStub("AceAddon-3.0"):GetAddon("MailOpener").busy?
A mail refresh from the Postal service should no longer occur while mail is being opened but will happen instantly afterwards.
Postal?s module toggling will now be handled by Postal itself.
Added a short summary to the top of all modules for other developers.
The time remaining until next mail box refresh should be displayed for as long as Mail Opener can be sure.
| author | Zerotorescue |
|---|---|
| date | Tue, 07 Sep 2010 17:46:27 +0200 |
| parents | 57ba1593ac42 |
| children | 1ba07a64bf14 |
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--- a/Modules/OpenAll.lua Sun Sep 05 17:26:35 2010 +0200 +++ b/Modules/OpenAll.lua Tue Sep 07 17:46:27 2010 +0200 @@ -1,6 +1,15 @@ local MailOpener = LibStub("AceAddon-3.0"):GetAddon("MailOpener"); local OpenAll = MailOpener:NewModule("OpenAll", "AceEvent-3.0", "AceTimer-3.0"); +--[[ +Module name: OpenAll +Description: The actual mail opening initiated by the core. +Required: Yes. + +Dev notes: +When shift clicking the Open All button it should override all filters. +]] + local MAIL_ITEM_INDEX, mailTimer, inventoryFull, inventoryFullSoundPlayed, opening, lastSync, numCurrentMail, numHiddenMail, continue; function OpenAll:OnInitialize() @@ -79,7 +88,7 @@ self.timeLeftFrame:Show(); - -- Go through all children of the mail frame to find QA's elements and hide these + -- Go through all children of the mail frame to find QA's element and hide it local kids = { MailFrame:GetChildren() }; for _, child in ipairs(kids) do @@ -148,7 +157,7 @@ -- We need to know when to start opening self:RegisterMessage("MO_OPEN_MAIL", "Open"); self:RegisterMessage("MO_SERVER_SYNCED"); - self:RegisterMessage("MO_MAIL_DELETED"); + self:RegisterMessage("MO_MAIL_EMPTIED"); self:CancelTimer(self.tmrTimeRemaining, true); self.tmrTimeRemaining = self:ScheduleRepeatingTimer("UpdateTimer", 1); @@ -169,7 +178,7 @@ -- We no longer care self:UnregisterMessage("MO_OPEN_MAIL"); self:UnregisterMessage("MO_SERVER_SYNCED"); - self:UnregisterMessage("MO_MAIL_DELETED"); + self:UnregisterMessage("MO_MAIL_EMPTIED"); self:CancelTimer(self.tmrMailOpener, true); self:CancelTimer(self.tmrTimeRemaining, true); @@ -188,13 +197,11 @@ self:UpdateMailCount(); end -function OpenAll:MO_MAIL_DELETED() - self:Debug("MO_MAIL_DELETED"); - - -- A mail has been deleted so we can process the next +function OpenAll:MO_MAIL_EMPTIED() + -- A mail has been processed so we can process the next continue = true; - self:UpdateMailCount(); + self:UpdateTimer(); end function OpenAll:UpdateMailCount() @@ -202,8 +209,6 @@ numCurrentMail = numItems; numHiddenMail = ( totalItems - numItems ); - - self:UpdateTimer(); end function OpenAll:BAG_UPDATE() @@ -432,6 +437,8 @@ return; else continue = false; + + self:Debug("MO_OPENING_MAIL"); -- Notifiy other modules of opening self:SendMessage("MO_OPENING_MAIL"); @@ -470,7 +477,7 @@ end self:SetOpeningStatus(false); - + self:Debug("MO_OPEN_COMPLETE"); -- Report that we're all done @@ -500,9 +507,10 @@ end local mailRemainingPatterns = { - minutesSeconds = "|cffffffff%d|r/|cffffffff%d|r mail remaining, opening everything will take about |cffffffff%d|r minutes and |cffffffff%d|r seconds (next refresh in |cffffffff%d|r seconds)"; - minutes = "|cffffffff%d|r/|cffffffff%d|r mail remaining, opening everything will take about |cffffffff%d|r minutes (next refresh in |cffffffff%d|r seconds)"; - seconds = "|cffffffff%d|r/|cffffffff%d|r mail remaining, opening everything will take about |cffffffff%d|r seconds (next refresh in |cffffffff%d|r seconds)"; + minutesSeconds = "|cffffffff%d|r/|cffffffff%d|r mail remaining, opening everything will take about |cffffffff%d|r minutes and |cffffffff%d|r seconds (next refresh in |cffffffff%d|r seconds)."; + minutes = "|cffffffff%d|r/|cffffffff%d|r mail remaining, opening everything will take about |cffffffff%d|r minutes (next refresh in |cffffffff%d|r seconds)."; + seconds = "|cffffffff%d|r/|cffffffff%d|r mail remaining, opening everything will take about |cffffffff%d|r seconds (next refresh in |cffffffff%d|r seconds)."; + nextRefresh = "|cffffffff%d|r/|cffffffff%d|r mail remaining, next refresh in |cffffffff%d|r seconds."; waitingBatch = "|cffffffff%d|r/|cffffffff%d|r mail remaining - waiting for something from the current batch to be opened..."; waitingSync = "|cffffffff%d|r/|cffffffff%d|r mail remaining - waiting for the next mailbox refresh..."; soon = "|cffffffff%d|r/|cffffffff%d|r mail remaining - everything will be opened soon..."; @@ -510,6 +518,8 @@ function OpenAll:UpdateTimer() if lastSync then + self:UpdateMailCount(); + -- Calculate the total amount of mail waiting local numTotalMail = ( numHiddenMail + numCurrentMail ); @@ -522,13 +532,16 @@ self.timeLeftFrame.text:SetFont(GameFontHighlight:GetFont(), 18, "THICKOUTLINE"); end self.timeLeftFrame.text:SetText(numTotalMail); + + -- Calculate the next server sync based on the last server sync plus sync interval + local nextSync = ( lastSync + 61 ); - if numHiddenMail > 0 then - -- Calculate the next server sync based on the last server sync plus sync interval - local nextSync = ( lastSync + 61 ); + -- Calculate the timer remaining untill the next sync + local timeRemaining = floor( nextSync - GetTime() ); + + if numHiddenMail > 0 or timeRemaining > 0 then + -- If there is still mail being hidden or the timer is still know, display stuff - -- Calculate the timer remaining untill the next sync - local timeRemaining = floor( nextSync - GetTime() ); -- If the next sync was already due, our nextSync calculation was wrong and we must wait a little longer (lag?) local syncTimeOut = false; -- If time remaining is below 0, next sync should be soon @@ -547,11 +560,18 @@ local remainingText; if syncTimeOut then + -- Previous server sync was expected earlier, notify user + if numCurrentMail == 50 then + -- Sync couldn't occur because we were still waiting for the current batch to be opened remainingText = format(mailRemainingPatterns.waitingBatch, numCurrentMail, numTotalMail); else remainingText = format(mailRemainingPatterns.waitingSync, numCurrentMail, numTotalMail); end + elseif numHiddenMail == 0 then + -- If no hidden mail is remaining, only show the timer for as long as we can be sure + + remainingText = format(mailRemainingPatterns.nextRefresh, numCurrentMail, numTotalMail, timeRemaining); elseif minutes ~= 0 then if seconds ~= 0 then remainingText = format(mailRemainingPatterns.minutesSeconds, numCurrentMail, numTotalMail, minutes, seconds, timeRemaining); @@ -565,7 +585,7 @@ end self.timeLeftFrame.smallText:SetText(remainingText); - elseif numHiddenMail == 0 then + else self.timeLeftFrame.smallText:SetText(""); end end
