annotate Libs/AceGUI-3.0/widgets/AceGUIWidget-Icon.lua @ 3:c6f0976069c7

Default value for the welcome / bye notification is now set to false The mailframe checkbox now primarily toggles the mail opening, however if you hold shift you can still disable the entire addon Now properly removes QuickAuction?s mail count Now tracks when a mail lost all attachments rather than it being deleted in order to continue processing the next item (mail sent by players containing text should now work properly). This should also be good for a nice speed increase. Added a variable called ?busy? to the MailOpener object indicating whether or not Mail Opener is currently working. Other addons (or macros) can retrieve it with ?LibStub("AceAddon-3.0"):GetAddon("MailOpener").busy? A mail refresh from the Postal service should no longer occur while mail is being opened but will happen instantly afterwards. Postal?s module toggling will now be handled by Postal itself. Added a short summary to the top of all modules for other developers. The time remaining until next mail box refresh should be displayed for as long as Mail Opener can be sure.
author Zerotorescue
date Tue, 07 Sep 2010 17:46:27 +0200
parents 823e33465b6e
children
rev   line source
Zerotorescue@0 1 --[[-----------------------------------------------------------------------------
Zerotorescue@0 2 Icon Widget
Zerotorescue@0 3 -------------------------------------------------------------------------------]]
Zerotorescue@0 4 local Type, Version = "Icon", 20
Zerotorescue@0 5 local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
Zerotorescue@0 6 if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
Zerotorescue@0 7
Zerotorescue@0 8 -- Lua APIs
Zerotorescue@0 9 local select, pairs, print = select, pairs, print
Zerotorescue@0 10
Zerotorescue@0 11 -- WoW APIs
Zerotorescue@0 12 local CreateFrame, UIParent, GetBuildInfo = CreateFrame, UIParent, GetBuildInfo
Zerotorescue@0 13
Zerotorescue@0 14 --[[-----------------------------------------------------------------------------
Zerotorescue@0 15 Scripts
Zerotorescue@0 16 -------------------------------------------------------------------------------]]
Zerotorescue@0 17 local function Control_OnEnter(frame)
Zerotorescue@0 18 frame.obj:Fire("OnEnter")
Zerotorescue@0 19 end
Zerotorescue@0 20
Zerotorescue@0 21 local function Control_OnLeave(frame)
Zerotorescue@0 22 frame.obj:Fire("OnLeave")
Zerotorescue@0 23 end
Zerotorescue@0 24
Zerotorescue@0 25 local function Button_OnClick(frame, button)
Zerotorescue@0 26 frame.obj:Fire("OnClick", button)
Zerotorescue@0 27 AceGUI:ClearFocus()
Zerotorescue@0 28 end
Zerotorescue@0 29
Zerotorescue@0 30 --[[-----------------------------------------------------------------------------
Zerotorescue@0 31 Methods
Zerotorescue@0 32 -------------------------------------------------------------------------------]]
Zerotorescue@0 33 local methods = {
Zerotorescue@0 34 ["OnAcquire"] = function(self)
Zerotorescue@0 35 self:SetHeight(110)
Zerotorescue@0 36 self:SetWidth(110)
Zerotorescue@0 37 self:SetLabel()
Zerotorescue@0 38 self:SetImage(nil)
Zerotorescue@0 39 self:SetImageSize(64, 64)
Zerotorescue@0 40 self:SetDisabled(false)
Zerotorescue@0 41 end,
Zerotorescue@0 42
Zerotorescue@0 43 -- ["OnRelease"] = nil,
Zerotorescue@0 44
Zerotorescue@0 45 ["SetLabel"] = function(self, text)
Zerotorescue@0 46 if text and text ~= "" then
Zerotorescue@0 47 self.label:Show()
Zerotorescue@0 48 self.label:SetText(text)
Zerotorescue@0 49 self:SetHeight(self.image:GetHeight() + 25)
Zerotorescue@0 50 else
Zerotorescue@0 51 self.label:Hide()
Zerotorescue@0 52 self:SetHeight(self.image:GetHeight() + 10)
Zerotorescue@0 53 end
Zerotorescue@0 54 end,
Zerotorescue@0 55
Zerotorescue@0 56 ["SetImage"] = function(self, path, ...)
Zerotorescue@0 57 local image = self.image
Zerotorescue@0 58 image:SetTexture(path)
Zerotorescue@0 59
Zerotorescue@0 60 if image:GetTexture() then
Zerotorescue@0 61 local n = select("#", ...)
Zerotorescue@0 62 if n == 4 or n == 8 then
Zerotorescue@0 63 image:SetTexCoord(...)
Zerotorescue@0 64 else
Zerotorescue@0 65 image:SetTexCoord(0, 1, 0, 1)
Zerotorescue@0 66 end
Zerotorescue@0 67 end
Zerotorescue@0 68 end,
Zerotorescue@0 69
Zerotorescue@0 70 ["SetImageSize"] = function(self, width, height)
Zerotorescue@0 71 self.image:SetWidth(width)
Zerotorescue@0 72 self.image:SetHeight(height)
Zerotorescue@0 73 --self.frame:SetWidth(width + 30)
Zerotorescue@0 74 if self.label:IsShown() then
Zerotorescue@0 75 self:SetHeight(height + 25)
Zerotorescue@0 76 else
Zerotorescue@0 77 self:SetHeight(height + 10)
Zerotorescue@0 78 end
Zerotorescue@0 79 end,
Zerotorescue@0 80
Zerotorescue@0 81 ["SetDisabled"] = function(self, disabled)
Zerotorescue@0 82 self.disabled = disabled
Zerotorescue@0 83 if disabled then
Zerotorescue@0 84 self.frame:Disable()
Zerotorescue@0 85 self.label:SetTextColor(0.5, 0.5, 0.5)
Zerotorescue@0 86 self.image:SetVertexColor(0.5, 0.5, 0.5, 0.5)
Zerotorescue@0 87 else
Zerotorescue@0 88 self.frame:Enable()
Zerotorescue@0 89 self.label:SetTextColor(1, 1, 1)
Zerotorescue@0 90 self.image:SetVertexColor(1, 1, 1)
Zerotorescue@0 91 end
Zerotorescue@0 92 end
Zerotorescue@0 93 }
Zerotorescue@0 94
Zerotorescue@0 95 --[[-----------------------------------------------------------------------------
Zerotorescue@0 96 Constructor
Zerotorescue@0 97 -------------------------------------------------------------------------------]]
Zerotorescue@0 98 local function Constructor()
Zerotorescue@0 99 local frame = CreateFrame("Button", nil, UIParent)
Zerotorescue@0 100 frame:Hide()
Zerotorescue@0 101
Zerotorescue@0 102 frame:EnableMouse(true)
Zerotorescue@0 103 frame:SetScript("OnEnter", Control_OnEnter)
Zerotorescue@0 104 frame:SetScript("OnLeave", Control_OnLeave)
Zerotorescue@0 105 frame:SetScript("OnClick", Button_OnClick)
Zerotorescue@0 106
Zerotorescue@0 107 local label = frame:CreateFontString(nil, "BACKGROUND", "GameFontHighlight")
Zerotorescue@0 108 label:SetPoint("BOTTOMLEFT")
Zerotorescue@0 109 label:SetPoint("BOTTOMRIGHT")
Zerotorescue@0 110 label:SetJustifyH("CENTER")
Zerotorescue@0 111 label:SetJustifyV("TOP")
Zerotorescue@0 112 label:SetHeight(18)
Zerotorescue@0 113
Zerotorescue@0 114 local image = frame:CreateTexture(nil, "BACKGROUND")
Zerotorescue@0 115 image:SetWidth(64)
Zerotorescue@0 116 image:SetHeight(64)
Zerotorescue@0 117 image:SetPoint("TOP", 0, -5)
Zerotorescue@0 118
Zerotorescue@0 119 local highlight = frame:CreateTexture(nil, "HIGHLIGHT")
Zerotorescue@0 120 highlight:SetAllPoints(image)
Zerotorescue@0 121 highlight:SetTexture("Interface\\PaperDollInfoFrame\\UI-Character-Tab-Highlight")
Zerotorescue@0 122 highlight:SetTexCoord(0, 1, 0.23, 0.77)
Zerotorescue@0 123 highlight:SetBlendMode("ADD")
Zerotorescue@0 124
Zerotorescue@0 125 local widget = {
Zerotorescue@0 126 label = label,
Zerotorescue@0 127 image = image,
Zerotorescue@0 128 frame = frame,
Zerotorescue@0 129 type = Type
Zerotorescue@0 130 }
Zerotorescue@0 131 for method, func in pairs(methods) do
Zerotorescue@0 132 widget[method] = func
Zerotorescue@0 133 end
Zerotorescue@0 134 -- SetText is deprecated, but keep it around for a while. (say, to WoW 4.0)
Zerotorescue@0 135 if (select(4, GetBuildInfo()) < 40000) then
Zerotorescue@0 136 widget.SetText = widget.SetLabel
Zerotorescue@0 137 else
Zerotorescue@0 138 widget.SetText = function(self, ...) print("AceGUI-3.0-Icon: SetText is deprecated! Use SetLabel instead!"); self:SetLabel(...) end
Zerotorescue@0 139 end
Zerotorescue@0 140
Zerotorescue@0 141 return AceGUI:RegisterAsWidget(widget)
Zerotorescue@0 142 end
Zerotorescue@0 143
Zerotorescue@0 144 AceGUI:RegisterWidgetType(Type, Constructor, Version)