# HG changeset patch # User ovolkov # Date 1423532414 -10800 # Node ID 924948188536b6a9165d1f18cf0ad5afe9a3f978 # Parent 8dc3e648abeb6847f90ca9a2a4bc7458ed3b8e8d constant for "dead" state to make it easier to flip it latter if I ever want that diff -r 8dc3e648abeb -r 924948188536 LFGFilter.lua --- a/LFGFilter.lua Tue Feb 10 04:36:51 2015 +0300 +++ b/LFGFilter.lua Tue Feb 10 04:40:14 2015 +0300 @@ -64,6 +64,8 @@ local localized_encounter_name_to_idx = {} +local dead = true + local function InsertEncounterStateAliases(result_env, raid_token, completed_encounters) local encounter_aliases = token_to_encounter_id[raid_token] if not encounter_aliases then return end @@ -83,9 +85,10 @@ local encounter_id = encounter_names[completed_encounters[idx]] if encounter_id then local aliases = encounter_aliases[encounter_id] + result_env["boss" .. encounter_id] = dead if aliases then for alias_idx = 1, #aliases do - result_env[aliases[alias_idx]] = true + result_env[aliases[alias_idx]] = dead end end end @@ -150,8 +153,8 @@ if completedEncounters then InsertEncounterStateAliases(result_env, raid_token, completedEncounters) end end - result_env.dead = true - result_env.defeated = true + result_env.dead = dead + result_env.defeated = dead -- dump(result_env)