ovolkov@3: LFGListFrame.SearchPanel.SearchBox:SetMaxLetters(2048) ovolkov@0: ovolkov@3: local filter_expression_functions = setmetatable({}, { ovolkov@3: __mode = "k", ovolkov@3: __index = function(t, key) ovolkov@3: local func, error = loadstring("return " .. key) ovolkov@3: if error then print("Error in LFG filter expression:\n", error) end ovolkov@3: t[key] = func ovolkov@3: return func ovolkov@3: end ovolkov@3: }) ovolkov@3: ovolkov@3: function LFGListSearchPanel_DoSearch(self) ovolkov@3: local searchText = self.SearchBox:GetText(); ovolkov@3: local real_search, filter_expression = searchText:match("^([^=]-)=(.+)$") ovolkov@3: if filter_expression then ovolkov@3: filter_expression = filter_expression:lower() ovolkov@3: self.filter_func = filter_expression_functions[filter_expression] ovolkov@3: end ovolkov@3: self.filter_expression = filter_expression ovolkov@3: ovolkov@3: -- print("lfgsearch", real_search, filter_expression) ovolkov@3: C_LFGList.Search(self.categoryID, real_search or searchText, self.filters, self.preferredFilters); ovolkov@3: self.searching = true; ovolkov@3: self.searchFailed = false; ovolkov@3: self.selectedResult = nil; ovolkov@3: LFGListSearchPanel_UpdateResultList(self); ovolkov@3: LFGListSearchPanel_UpdateResults(self); ovolkov@3: end ovolkov@3: ovolkov@3: local result_env = {} ovolkov@3: -- =highmaul and ((normal and (name:match("imp") or defeated == 6)) or (heroic and defeated == 2)) ovolkov@0: function LFGListUtil_SortSearchResults(results) ovolkov@3: local self = LFGListFrame.SearchPanel ovolkov@3: if self.filter_expression then ovolkov@3: local check = self.filter_func ovolkov@0: local shift_down = 0 ovolkov@0: local original_size = #results ovolkov@0: for idx = 1, original_size do ovolkov@3: local id = results[idx] ovolkov@3: local _, activityID, name, comment, voiceChat, iLvl, age, numBNetFriends, numCharFriends, numGuildMates, isDelisted, leaderName, numMembers = C_LFGList.GetSearchResultInfo(id) ovolkov@3: local completedEncounters = C_LFGList.GetSearchResultEncounterInfo(id) ovolkov@3: local memberCounts = C_LFGList.GetSearchResultMemberCounts(id) ovolkov@3: ovolkov@3: wipe(result_env) ovolkov@3: result_env.name = name:lower() ovolkov@3: result_env.comment = comment:lower() ovolkov@3: result_env.ilvl = iLvl ovolkov@3: -- TODO: should be calculated in meta ovolkov@3: result_env.defeated = completedEncounters and #completedEncounters or 0 ovolkov@3: result_env.members = numMembers ovolkov@6: result_env.member = numMembers ovolkov@3: result_env.tanks = memberCounts.TANK ovolkov@6: result_env.tank = memberCounts.TANK ovolkov@3: result_env.healers = memberCounts.HEALER ovolkov@6: result_env.healer = memberCounts.HEALER ovolkov@3: result_env.damagers = memberCounts.DAMAGER + memberCounts.NOROLE ovolkov@6: result_env.damager = memberCounts.DAMAGER + memberCounts.NOROLE ovolkov@3: result_env.my_server = leaderName and not leaderName:find('-') ovolkov@3: ovolkov@3: if activityID == 37 then ovolkov@3: result_env.highmaul = true ovolkov@3: result_env.normal = true ovolkov@3: elseif activityID == 38 then ovolkov@3: result_env.highmaul = true ovolkov@3: result_env.heroic = true ovolkov@3: end ovolkov@3: ovolkov@3: local pass ovolkov@3: if check then ovolkov@3: setfenv(check, result_env) ovolkov@3: pass = check() ovolkov@3: end ovolkov@3: ovolkov@3: if pass then ovolkov@0: if shift_down > 0 then ovolkov@3: results[idx - shift_down] = id ovolkov@0: end ovolkov@0: else ovolkov@0: shift_down = shift_down + 1 ovolkov@0: end ovolkov@3: ovolkov@0: end ovolkov@0: for idx = original_size - shift_down + 1, original_size do ovolkov@0: results[idx] = nil ovolkov@0: end ovolkov@0: end ovolkov@3: table.sort(results, LFGListUtil_SortSearchResultsCB); ovolkov@0: end ovolkov@0: ovolkov@0: function LFGListUtil_SortSearchResultsCB(id1, id2) ovolkov@0: local id1, activityID1, name1, comment1, voiceChat1, iLvl1, age1, numBNetFriends1, numCharFriends1, numGuildMates1, isDelisted1 = C_LFGList.GetSearchResultInfo(id1); ovolkov@0: local id2, activityID2, name2, comment2, voiceChat2, iLvl2, age2, numBNetFriends2, numCharFriends2, numGuildMates2, isDelisted2 = C_LFGList.GetSearchResultInfo(id2); ovolkov@0: ovolkov@0: --If one has more friends, do that one first ovolkov@0: if ( numBNetFriends1 ~= numBNetFriends2 ) then ovolkov@0: return numBNetFriends1 > numBNetFriends2; ovolkov@0: end ovolkov@0: ovolkov@0: if ( numCharFriends1 ~= numCharFriends2 ) then ovolkov@0: return numCharFriends1 > numCharFriends2; ovolkov@0: end ovolkov@0: ovolkov@0: if ( numGuildMates1 ~= numGuildMates2 ) then ovolkov@0: return numGuildMates1 > numGuildMates2; ovolkov@0: end ovolkov@0: ovolkov@0: if ( activityID1 ~= activityID2 ) then ovolkov@0: return activityID1 > activityID2; ovolkov@0: end ovolkov@0: ovolkov@0: --If we aren't sorting by anything else, just go by ID ovolkov@0: return id1 < id2; ovolkov@0: end ovolkov@0: ovolkov@0: function LFGPrintRawResults() ovolkov@0: local totalResults, results = C_LFGList.GetSearchResults() ovolkov@0: for idx = 1, totalResults do ovolkov@0: local id1, activityID1, name1, comment1, voiceChat1, iLvl1, age1, numBNetFriends1, numCharFriends1, numGuildMates1, isDelisted1 = C_LFGList.GetSearchResultInfo(results[idx]) ovolkov@0: print(id1, activityID1, C_LFGList.GetActivityInfo(activityID1), '*', name1) ovolkov@0: end ovolkov@3: end